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I ended up deciding I don't like this game so far, but I feel like it's for the best you keep giving updates for the fans.
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# ¿ Oct 7, 2020 00:53 |
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# ¿ May 21, 2024 07:20 |
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Lady Radia posted:Selecting multiple civs as the game progresses is definitely one of the best features, I agree naming your empire at the start would help provide continuity but the general design is really strong. I'd more or less take the next step and say this is just clearly a better designed game than Civ 6, which was trying to just steal ideas from EL as lazily as possible anyway. I actually feel the opposite. Like, continuity is an issue but it just feels like a lazy reskinning of the party system of their previous game, which can be done fine except it doesn't fit the feel of a civilization game at all. It actually is kind of a problem that they attach them to discrete 'cultures' because they're too bland when you pile them onto the cultures you unlock later. Also it's kind of funny that their marketing is shouting SIXTY CIVILIZATIONS!!! (DAAANGGGGGGGGG!!!!!!!) when really it's only ten, since you can't access all sixty, and instead they're layers onto your civilization rather than discrete different ones. It's actually the dealbreaker for me.
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# ¿ Aug 21, 2021 08:29 |
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ilitarist posted:Basic Anno 1800 doesn't cost so much. It has numerous expansions that you might get later, it's not like all of those games where not having expansions is like not having patches. Don't go for Fallen Enchantress. Stardock is a pack of shithead IP thieves, and their CEO is the king shithead.
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# ¿ Aug 22, 2021 13:16 |
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Lawman 0 posted:This game looks neat should I get it? This game does nothing for me and I don't like it but I have weird tastes so I suggest giving it a try if you have the money. Two hours should be enough time to figure out if you like it or not. If you like Civ then you probably can't be done too wrong. Kchama fucked around with this message at 03:37 on Aug 23, 2021 |
# ¿ Aug 23, 2021 03:35 |
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Horizon Burning posted:i like the narrator and i dig the vibe it gives humankind, similar to the pollution mechanic being 'plant useless trees, actively stop people from pollution via military action, or everyone dies.' i really like the idea of a cynical 4x dripping with irony. it's a nice change from civ 6 that thinks everything about history is fantastic. wow, plastics are so great, there was nothing bad about them! I don't think that's part of Humankind's cynicism though. I think that's just the game not working right.
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# ¿ Aug 23, 2021 05:44 |
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victrix posted:I actually really, really hated them, and it's one of the reasons I bounced off Civ 6 so hard at launch. There's kind of a whiplash between Horizon talking about how great it is that HK accidentally portrays that the only thing to do about pollution is to murder everyone and you talking about how HK isn't mean about its portrayal, gotta say.
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# ¿ Aug 23, 2021 06:06 |
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ilitarist posted:This is probably a bug that appeared a couple of days before release and was a fix for some other bug, or a consequence of a change in map generator. It's not like it was there for half a year and no one noticed. Could it have been noticed? I don't think the big betas did any of the late age stuff, which is where they're the biggest issue.
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# ¿ Aug 23, 2021 07:32 |
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ilitarist posted:Previous time anyone tried to contend with Civ was Call to Power 1 & 2. Those games went far into the future. They weren't good though. To be fair, they tried to contend with Civilization by literally being Civilization. It's why the first game was called "Civilization: Call To Power" Kchama fucked around with this message at 09:38 on Aug 23, 2021 |
# ¿ Aug 23, 2021 09:34 |
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down1nit posted:I would also like a good breakdown of war support. I've played stellaris like crazy so the concept "makes sense" to me on a base level, but i don't quite get the point. Is it to make wars unattractive for some playstyles? Is it measuring hatred? They said something about it's to prevent defeating other factions through war because they didn't like that aspect in Civ. So you basically only get what you ask for at the start of the war. So if you don't or can't ask for anything/what you want, then you basically get nothing of value from a war and can lose what you gained.
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# ¿ Sep 20, 2021 01:18 |
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Gort posted:What did the recent patch (which made districts escalate in cost) do to the meta? It sort of felt like increasing costs didn't really discourage industry-or-nothing, it just meant you built the industry more slowly. That's all it did.
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# ¿ Jan 12, 2022 01:00 |
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eXXon posted:Rhye's and Fall of Civilization did a historical challenge type of game pretty well for the time, as did some of the Fall From Heaven 2 mods with the dynamic world and potential for literal demon spawn. It's a shame nobody has tried anything similar since. I'm pretty sure the simultaneous turns suck rear end since the AI can just read your input and slip in their order just before yours to gently caress with whatever you do.
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# ¿ Jan 20, 2022 05:19 |
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Dayton Sports Bar posted:I agree, we need to give Soren Johnson more money Soren Johnson joined Stardock so he's tainted for life in my eyes. Screw him forever. Baron Porkface posted:It was the combat system that turned me off this game, particularly battles that involved cliffs that turned into slaughters because of some unpredictable quirk of the system. At least you know what you're getting with civ6. This and simultaneous turns are the two instant deal-killers for me with this game.
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# ¿ Nov 10, 2022 19:25 |
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Anno posted:Are you sure you aren’t thinking of Jon Shafer? Far as I know Soren never worked for Stardock (though they did publish Offworld Trading Company). He was the guy who made Fallen Enchantress for Stardock. He has his own company, but he also works at Stardock. He did Star Control Origins just recently and assisted in their IP theft of the Star Control series, so he's scum all the way down in my eyes.
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# ¿ Nov 10, 2022 23:40 |
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Anno posted:You're thinking of the wrong Civ designer. Jon Shafer (lead on Civ V) is who went to work for Stardock and then left to make At the Gates, a bad game. Soren Johnson led Civ IV and then went on to make Offworld Trading Company and now Old World. https://www.polygon.com/2013/3/2/4056362/civilization-designer-soren-johnson-joins-stardock-entertainment Just so there's like, a good source to point to so you're not just taking me at my word. Dunno why Moby only has it listed as a 'special thanks', though. chaosapiant posted:If I genuinely enjoy the Endless games, and Civ V and Civ VI, is this game a solid pick? I've been eyeballing it for a while. It's been a bit of a regret purchase but it's mediocre instead of awful. Has some great ideas done well, but has some amazingly bad, or really good ideas executed poorly.
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# ¿ Nov 11, 2022 17:45 |
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# ¿ May 21, 2024 07:20 |
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Other Half of Dracula posted:For me to poo poo on.
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# ¿ Nov 11, 2022 23:06 |