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Impermanent
Apr 1, 2010
someone stat up The Dude. I fully intend to blindly stumble my way through this game.

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Impermanent
Apr 1, 2010
looking through the interviews done on this game I kinda want to know how the lead writer is alive given the amount of coke he's been doing.

Impermanent
Apr 1, 2010
lol at inland empire starting its attempts to sabotage you by getting you to ruin a karaoke night. powerful mood.

Impermanent
Apr 1, 2010
I'm probably going to go hoarse over the next few months reading out every drat bit of dialogue in this game to my dyslexic wife as we play this game together.

Impermanent
Apr 1, 2010
Finally, the Citizen Kane of videogames

Impermanent
Apr 1, 2010
lmao at one of the only concrete bits of waypoints' critique of this game being imagining the fans' rudeness while defending it.

Impermanent
Apr 1, 2010
i normally hate random rolls but I think they suit this particular game fairly well. An entirely deterministic system doesn't work well for our alchy boy

Impermanent
Apr 1, 2010
my first run was Detective Weakbody with like 4/5/1/2 or something. it ruled. you get a lot of volition getting absolutely tired of your blue skills' poo poo

Impermanent
Apr 1, 2010
I (garte spoilers, Endgame) patched things up with garte and after i got shot my room was cleaned. Did that happen for everyone else?

Impermanent
Apr 1, 2010
things that affect things will affect them in a way where you will think "yeah, that was likely to happen more or less given a real world analysis of whether or not that thing would affect things." The game isn't going to give you the middle finger for not choosing the Correct Option.

Impermanent
Apr 1, 2010

Palpek posted:

The tag already got uploaded:

I'll just ring it up for anybody who quotes this post in the next day or so.

It being applied to an account depends on admin reaction time though (or you can buy an av with it added in img tags in the text field if you don't want to wait).

i'm in

Impermanent
Apr 1, 2010
encyclopedia never steers you wrong, only puts you in contact with more things you mike find interesting.

Impermanent
Apr 1, 2010
looking at all of the portraits in thsi game really makes me realize that this game really isn't at all a 'dudebro' game like some were trying to smear it as in teh first week of release. Every woman in the game has their own *thing* going on that's pretty drat interesting, and almost every single one has a more complex interiority than your average Strong Female Character

Impermanent
Apr 1, 2010

Accordion Man posted:


Like the only game I can think of off the top of my head that just tears apart toxic masculinity just as starkly is LISA the Painful.
another game i saw called dudebro because it did not have women in it.

Impermanent
Apr 1, 2010
Nothing evrart does to win comes across as unjustified if his version of events is true.

Impermanent
Apr 1, 2010

Volte posted:

Is it called out as a gently caress up if you do arrest her? Because Kim also explicitly calls out not arresting her as a gently caress up after either the Ruby confrontation or the tribunal, I can't remember which. I guess the game is just designed to make you feel like you made the wrong choice no matter what.

shivers gives you a bleak description of her being assassinated in custody if you arrest her

Impermanent
Apr 1, 2010
basically this game is a sadder, more communist version of It's a Wonderful Life.

Impermanent
Apr 1, 2010

IDONTPOST posted:

don't have time to do another play through but been thinking about this who is the crab guy in the church and do you ever get to see him?
you can see him. he's a religious guy.

Impermanent
Apr 1, 2010
PoEs are both good but if you haven't played either just go in to PoE II. It's got the historical materialism of Disco Elysium it's just not quite as artful about loredumping only at appropriate times. Also it's pre-industrial era so you can't do communism, you can only oppose imperialism.

Impermanent
Apr 1, 2010
Don't forget, you're him forever

Impermanent
Apr 1, 2010
Waypoint did a great full-spoilers podcast on Disco Elysium.

Impermanent
Apr 1, 2010
many VNs are good. it's just a medium. it's like how most video games are bad but this one is good. the medium isn't the message after all.

Impermanent
Apr 1, 2010
Heaven Will Be Mine

Impermanent
Apr 1, 2010
it's a good game

Impermanent
Apr 1, 2010

Dias posted:

Don't argue in good faith with them. It will lead you nowhere.

fair!

Impermanent
Apr 1, 2010
super ridiculous idea chat: it's not a ridiculous idea and I think is well-evidenced by the text I think the connection of the cryptid to utopia is not actually that far fetched. In a couple of ways Lena's current situation mirrors the state of Revachol and Harry.

Roughly, Lena's story is told as follows: When she was a young girl she glimpsed something that she was later told was impossible. But she liked to tell people about it as a party story and on dates. Her husband is interested in the idea and they form a marriage union based in part on this impossible idea - despite no other evidence for its existence. In fact, she knows she can't actively search for it anymore - she can't really do the field research necessary to find what she's looking for, instead. Her husband does, in her stead. However, he looks for things that are too small. He has some idea of the methods of how you would search, but he wants the amazing thing to be containable within his current framework. If you want to pin him to an ideology (this flattens things and is boring, but let's say we want to be boring), he's like a socdem. Or you could place him as the marxist academic who writes and theorizes but never acts outside of vaugely gesturing a thumbs up at his local grad students' union

The fascist her husband searches with with thinks something is out there to be found, but he seems to have the least conviction of any of them that its worth looking for. In fact, when he ultimately parts, his parting remark is that they are welcome to pretend to live in an older order with him instead - that's why he so specifically asks them if they want to play that board game Suzerainty. If you played Suzerainty, you know that it's a classic pastiche of the modern euro boardgame - obsessed with colonialism and the endless replication of a particular order. What better encapsulation of the fascist state of mind than of turning away from wonder to build a model of how things once were.

Lena herself is more than a theoretician like her husband. She saw the thing. She knows it's alive. But knowing something is real isn't enough to keep hope alive when the world tells you you're wrong for believing. She's the closest to Harry of any of them, which is probably why she was meant to be a companion character. But her testimony is enough to get you looking, too - even after she begins to back away from hope.

No one ever really talks about Kim in relation to the bug but something something working class organic leaders something something are the people who can actually bring home the revolution something something normie socialism. He did actually see it with you and he's why you can tell people about it. Sometimes your lib friends get better.

Also the Deserter is literally a deserter. He deserted his ideals. That's why he can't see the bug - in fact his proximity to it has irreperably damaged him. You're supposed to feel bad for him even in spite of what on awful person he's become.

Impermanent
Apr 1, 2010
Moralism is blue - the yellow is self-interest / corruption.

Impermanent
Apr 1, 2010
yeah as far as writing in games that really tries and succeeds to be *literary* i think it's this game and kentucky route zero at the top of the list.

Impermanent
Apr 1, 2010
peter sellers would have been an amazing harry

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Impermanent
Apr 1, 2010
Joyce is a Relatively Selfless capitalist, in contrast to Evrart's Relatively Selfish communist. The game invites you to look how how each of their relatively selfish or selfless personal motivations wind up working out into better or worse situations for the people around them due to how these personal motivations are fed into the engine of an ideology. Evrart's selfishness nonetheless benefits the people around him, whereas Joyce's kindness ultimately does nothing to stop the harm she wishes to prevent.

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