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I'm a little confused how this game is supposed to work... PMC - You have to escape the city by going to a way point while completing missions. If you die you lose all your gear. SCAV - You are lightly armed dude randomly spawned in the map with other supporting SCAVs AI or Players. PMC AI are running around trying to escape or complete missions. If you die you don't lose anything but don't keep any gear you found. Am I getting this right?
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# ¿ Jun 7, 2020 02:06 |
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# ¿ May 17, 2024 19:20 |
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I take it there's no real in game map either? I just have to eye ball the map and wherever I'm standing?
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# ¿ Jun 7, 2020 02:40 |
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Where do I go to play with goons?
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# ¿ Jun 7, 2020 21:12 |
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I just started playing this game. Holy gently caress it is hard.
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# ¿ Jun 8, 2020 05:31 |
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What’s more important good ammo or good armor?
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# ¿ Jun 10, 2020 19:46 |
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What's the best map for looting and being able to escape without getting killed? I like Reserves but getting out is hard.
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# ¿ Jun 10, 2020 23:36 |
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Anyone having issues with insanely long load times?
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# ¿ Jun 13, 2020 23:12 |
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I keep dying just in general.
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# ¿ Jun 14, 2020 06:07 |
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sarr posted:https://www.youtube.com/watch?v=8T1z25TkcJI I'll be impressed when the game supports forty players all at once. I have a suspicion it's going to be a while before it does.
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# ¿ Jun 15, 2020 01:51 |
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I find the default FAL sight worthless.
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# ¿ Jun 17, 2020 00:53 |
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Aren't larger rifle caliber weapons from the AKM to the M-14 essentially uncontrollable automatically? And I also keep running into teleporting players.
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# ¿ Jun 17, 2020 02:48 |
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Orv posted:As in realistically? No, there wouldn't be a whole lot of point in making a weapons platform for warfare that your average trained adult couldn't control. Video game recoil has always been vastly out of line with the reality of these things which just makes Tarkovs insistence on the most realistic simulation of combat possible a bit funnier. The M-14 is absolutely too powerful at the least, I don't have a comparable Kalashnikov video. https://www.youtube.com/watch?v=VAABMvmaGWQ I wish they'd get rid of the automatic recoil reduction and add that feature were bushes move when they're hit by players.
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# ¿ Jun 17, 2020 02:57 |
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Skimming through the Tarkov forums they banned over a thousands players earlier this week. Unreal.
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# ¿ Jun 17, 2020 05:18 |
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Umbreon posted:Do show us literally any competitive online FPS game that doesn't have cheaters no matter how long it's been out The amount of hacking I’ve seen in this game reminds me of when PubG hit critical mass. It was awful for nearly months and every game had a few flying players.
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# ¿ Jun 17, 2020 17:09 |
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Is there really no in-game or cheater report function outside of posting on the Tarkov forums?
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# ¿ Jun 19, 2020 23:57 |
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Is it possible if we could somehow create a "goon" uniform? We keep shooting each other
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# ¿ Jun 21, 2020 06:12 |
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What would you do then to make it a better game?
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# ¿ Jun 24, 2020 05:03 |
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Have the new nvidia drivers reduced anyone else’s game performance?
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# ¿ Jun 25, 2020 18:19 |
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How come I am completely unable to get the "switch scopes" function to work with the HAMR Scope?
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# ¿ Jul 2, 2020 01:56 |
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Would it be fair if players spawned in as raider SCAVs?
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# ¿ Jul 3, 2020 01:51 |
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I'm carefully sneaking around factory with the cheapest pistol or shotgun on Factory. Over half the time I just take out a few scavs, run of with a bit of loot in the first five minutes. I've had a ton of luck messing around Reserve with just a rifle and sniping popular locations.
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# ¿ Jul 3, 2020 23:29 |
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They should experiment with the game weapon supply. Giving out free weekly guns of a different type would sure as hell spice the game up.
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# ¿ Jul 5, 2020 21:49 |
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What would fix the game? Decreasing the availability of top tier guns and ammo along with some kind of "blacked" arm or leg penalty that is completed negated by painkillers? I don't understand how we'd making body armor more realistic would change things for the better. That'd probably just make it stronger.
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# ¿ Jul 6, 2020 02:44 |
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I'd be fine experimenting with that method but I also think that it's far too easy to be laser accurate. Weapons should have some kind of deviation, spray recoil and damage/pentation reduced at range. There should be more than just ammunition caliber than goes into consideration.
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# ¿ Jul 6, 2020 04:58 |
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What's realistic armor? Are we saying we want the top tier class to be completely be un-penetrable by low calibers or are we adjusting the how the hit scan works?
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# ¿ Jul 7, 2020 00:20 |
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Dumb question, Is there a way to record the game's ping to a *.csv by chance? I want test playing the game on my wireless connection vs. weird and see if there's even a notable difference.
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# ¿ Jul 7, 2020 01:58 |
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Is anyone able to dive deeper into the ammo damage changes? What's the best cost effective anti-tank chad gun post patch?
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# ¿ Jul 17, 2020 00:37 |
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Is there any tricky stuff you are able to do like play as a SCAV on Factory during night missions?
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# ¿ Jul 26, 2020 20:39 |
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LGD posted:lmao these new ammo types So... just use the cheaper bolt action rifle for 1 hit kills?
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# ¿ Jul 27, 2020 23:19 |
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The AI has changed since the last update. SCAVs talk more, sprint, eat, drink, etc.
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# ¿ Jul 28, 2020 02:20 |
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I hope they don't roll back the SCAV Change. It's hilarious to see a group of SCAVs rush a player.
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# ¿ Jul 28, 2020 04:34 |
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LGD posted:actually, I'm gonna amend this a bit - the 209's overall recoil is poor but ultimately is still quite similar to the SVDS even when it's fully modded This is a fantastic loadout but more importantly. Cheap.
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# ¿ Jul 29, 2020 02:18 |
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Are any the silencers better than others?
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# ¿ Jul 31, 2020 02:25 |
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That's true but this game has some of the worst anti-cheat technology. It can be much, much better.
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# ¿ Aug 1, 2020 00:32 |
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Is there a good goon approved game settings guide someplace? Or how do I really know G-Sync is working?
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# ¿ Aug 2, 2020 02:00 |
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I wish this game had the audio engine of R6 Siege.
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# ¿ Aug 7, 2020 06:35 |
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What's the best way now to tell if a SCAV is human? Just general movement patterns?
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# ¿ Aug 8, 2020 21:01 |
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ChesterJT posted:I sure love when I'm trying to buy up crafting materials and fuel for cheap on the flea market and I have to stop and answer a captcha which by the time it goes away has ensured the price has gone back up 20%. It's really bad how when you hear someone running directly towards you on factory only to realize that they are just in a tunnel directly below you! I hope audio improvements are a priority after the Unity 2019 Update. That hits around late August or Early September.
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# ¿ Aug 9, 2020 06:52 |
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The AKM, AKMS, AKMSN and Vepr KM/VPO-136 are all good starter guns even with basic 7.62. I'm somewhat preferential to the Vepr AKM / VPO-209 366TKM carbine with .366 AP and it's probably overpowered but don't let that stop you. The SKS is fine along but it typically costs the same or even more than better weapons. Outside of that, the minimum you want after that is Level 4 Body Armor with a Level 3 Helmet. Going further having the Peltor ComTac 2 headset along with grenades is going to put you in a good place with out completely breaking your budget. If you use anything else, the most important thing is good ammo and even cheapest body armor. Gucci Loafers fucked around with this message at 01:35 on Aug 15, 2020 |
# ¿ Aug 15, 2020 01:23 |
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# ¿ May 17, 2024 19:20 |
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I missed the hunter. It's not either but the SCAV ammo along with sight limitations it comes with hold it back.
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# ¿ Aug 15, 2020 01:38 |