|
The thing about old yogg is that the power level is waaaay higher now in general. Clearing a board and summoning a few minions and drawing a card was absolutely devastating back then, you actually couldn't do it on 10 mana without yogg.
|
# ¿ May 6, 2020 14:59 |
|
|
# ¿ May 18, 2024 22:21 |
|
Control warrior was only hard to pilot for control warrior players As I understand it Grim Patron was infamous in part because 30% of the time you had to play it like a tempo deck where you just made patrons on 5 and nobody below high ranks really understood that (twitch wasn't as big back then) so you'd get these preposterous splits between low rank winrate and high rank winrate which made it the stuff of legends. But yeah GP had a lot of whirlwind effects and sequencing on top of that which made it extra extra hard, and frothing math was unbelievably complicated. No Wave fucked around with this message at 19:54 on May 7, 2020 |
# ¿ May 7, 2020 19:47 |
|
Vashj seems weak, maiev seems potentially good (you get the minion which is pretty sick), kael'thas seems op.
|
# ¿ May 11, 2020 18:24 |
|
Firebert posted:Maiev seems really good, but I can see her hero power being a liability locking down a tavern slot and unlike Yogg it is very, very slow
|
# ¿ May 11, 2020 18:55 |
|
Eeepies posted:This sounds funny because you are comparing Vashj to one of the worse heroes (Galakrond) and Maiev to two of the best heroes. I'll have to give Maiev a try, but I think she's mid tier.
|
# ¿ May 12, 2020 04:58 |
|
it's kind of funny that after watching HS, Eternal, and now MTG try over and over with deckbuilding restriction cards often with disastrous results none of them were as fun or balanced within the meta as the OG Reno Jackson. Zephrys is the only competition.
|
# ¿ May 12, 2020 14:30 |
|
It was fringe enough to do with Reno and imo Zephrys because what they do vs aggro is so important so I'm ok with those. With DQ Alex it becomes a real consideration and IMO in a perfect world she specifically would be a start of game check (having multiple mechanics is kind of confusing for players so I can see why they didn't do it).
|
# ¿ May 12, 2020 16:34 |
|
Golden brann and a single primalfin gets way out of hand almost immediately. Definitely tests your apm pretty hard. Sounds like they nutted out and rolled multiple primalfins on top of it.
|
# ¿ May 13, 2020 20:30 |
|
Mayveena posted:Also what does 'being greedy' mean (in the game of course). Frodan loves to say that and I don't understand exactly what he means.
|
# ¿ May 18, 2020 16:41 |
|
yook posted:It mostly seems to be used for high risk, high reward plays done voluntarily rather than because you have to try it or you’ll lose.
|
# ¿ May 18, 2020 17:05 |
|
TyrantWD posted:The Tempo/Buff Priest from reddit is pretty decent. I tweaked it a bit to my liking because the original list has a few underperforming cards, and dormant/psycho-pomp anti-synergy.
|
# ¿ May 20, 2020 04:50 |
|
Doctor Reynolds posted:I miss Zombeasts. That was a cool card.
|
# ¿ May 30, 2020 00:36 |
|
The devs like it when cards generate themselves a lot of people think it is funny/epic and it gets upvoted on reddit because internet types are insane about the concept of recursion for some reason. DQ alex was a special case because it was just too op.
|
# ¿ Jun 5, 2020 23:57 |
|
fanny packrat posted:That's an amazing example of recent power creep. I'm sure a 3 mana 1-4 that discovers a taunt would see fringe play, but nobody would be calling for it to be unable to autodiscover. Not complaining, but the game sure has changed.
|
# ¿ Jun 6, 2020 02:26 |
|
The new powers are so cool! I'll admit - I kind of liked the game better pre-dragons and would have preferred an attempt to have it balanced around 4/6 tribes instead of 5/6. But I haven't thought about it hard enough, my guess is minion distribution would become too volatile.
|
# ¿ Jun 8, 2020 23:17 |
|
The point of RNG was never to let "bad players win". Outside of arena matchmaking is enforced with an iron fist in HS, even more so after the ranked rework. Cards have random effects a.) so that matchups are less polarized, b.) so that late game between decks isn't completely solved, c.) so that you often have some obscure out to play for when you're behind, and d.) highrolling feels good. I play Runeterra over HS these days but I tend to go straight to the RNG cards in that game (I do the same for other CCGs).
|
# ¿ Jun 9, 2020 14:58 |
|
Agreed. I don't find "competition" fun, I like doing cool things. When a broken weapon is added to the pool of a battle royale it's so that players get to take turns doing the cool thing, not to "diffuse responsibility". In 1v1 games countering your opponent's strategy is exactly as productive as furthering your own strategy, which turns a lot of people off. One of the things that made autochess so popular is that its 8 player system and random matchmaking forces each player to develop their own board instead of disrupting their opponent's strategy (outside of the final 1v1). The "diffusion of responsibility" meme is huge on SA for some reason.
|
# ¿ Jun 9, 2020 15:56 |
|
Everyone except me buys into "diffusion of responsibility" and "having something else to blame" motivating the move away from 1v1?
No Wave fucked around with this message at 16:40 on Jun 9, 2020 |
# ¿ Jun 9, 2020 16:37 |
|
There's a huge difference between trying your hardest at something that's winnable 100% of the time by the best player in the world and something that's winnable 65% of the time by the best player in the world. You have to be made of ice to give it your all when 35% of the time it turns out you never had a chance.
No Wave fucked around with this message at 22:33 on Jun 9, 2020 |
# ¿ Jun 9, 2020 22:29 |
|
Looks like Kragg is balanced, Eudora is high tier, and Hooktusk is tirion levels of op: https://hsreplay.net/battlegrounds/heroes/
|
# ¿ Jun 16, 2020 22:16 |
|
Imagine nerfing a card to 2 mana deal 4 damage.
|
# ¿ Jul 10, 2020 16:56 |
|
Elysium posted:Ahahaha, gently caress this dude who had a perfect game going into the final 2 with me. He had a parrot beast board with Baron, and hit me decently the first matchup.
|
# ¿ Jul 13, 2020 04:54 |
|
Elysium posted:Yeah I did exact lethal, didn’t quite get the screenshot timing down. I can only imagine his reaction.
|
# ¿ Jul 13, 2020 16:13 |
|
Bran looks crazy. And Mukla seems really crazy. I want to believe but I'm only 40% convinced.
|
# ¿ Jul 14, 2020 05:28 |
|
Mukla's not power level crazy, it's just a very unique/wacky mechanic.
|
# ¿ Jul 14, 2020 05:33 |
|
If you're on the draw you could coin out another tunnel trogg too!
|
# ¿ Jul 15, 2020 16:43 |
|
Chin Strap posted:A usually 6 Mana 3/3 removal is broken? No Wave fucked around with this message at 13:53 on Jul 22, 2020 |
# ¿ Jul 22, 2020 13:46 |
|
The health on these creatures so far is so high.
|
# ¿ Jul 23, 2020 14:07 |
|
He can summon two boombots!
|
# ¿ Jul 25, 2020 04:05 |
|
Oh Potion of illusion only affects units on board. Best case right now is probably Kronx or Togwaggle.
|
# ¿ Jul 28, 2020 13:49 |
|
uh.... insane?
|
# ¿ Jul 28, 2020 16:38 |
|
Olpainless posted:It's... mostly cheaper Frostbolt, but that combo requirement could be a real bummer sometime. Really nice discover target though.
|
# ¿ Jul 28, 2020 16:58 |
|
Fun concept. Would be much stronger non-legendary because it basically wants you to build around only expensive spells then get a cheap spell into your hand via minion-based card generation.
|
# ¿ Jul 28, 2020 18:19 |
|
gandlethorpe posted:Warrior/Paladin legendary
|
# ¿ Jul 28, 2020 21:10 |
|
What are the stats on the demons? is it 2/1 charge, 2/2 taunt, 1/2 +1/+0?
|
# ¿ Jul 29, 2020 18:11 |
|
Scrub-Niggurath posted:Omu + Savage Roar + Survival of the Fittest is going to be so nasty
|
# ¿ Jul 29, 2020 20:43 |
|
He got paid some preposterous sum of money to stream on Facebook exclusively. No one has ever watched Facebook streaming so what he is doing these days will remain a mystery.
|
# ¿ Jul 30, 2020 15:03 |
|
Just don't get 8th!
|
# ¿ Jul 30, 2020 18:26 |
|
It's actually shocking how many people bring bad decks to those events. I entered once and only started facing real decks at 5 wins or so.
|
# ¿ Sep 3, 2020 19:15 |
|
|
# ¿ May 18, 2024 22:21 |
|
It means "this effect is too obnoxious to be as generically powerful as it is". That's how card game designers decide which cards should be over and under statted.
|
# ¿ Sep 4, 2020 15:50 |