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Defenestrategy
Oct 24, 2010

Nessus posted:

Anybody use the Cyberpunk RED game app?

Yea.

Short of it: Let your players download a free version to keep their character sheets on otherwise ignore it, and definitely don't pay for the premium version.

It's really good for players as a character sheet/easily accessed wiki, and not good for anything else. Dude also takes forever to push updates, and decided to develop a website version instead of updating and polishing the mobile app. Dude also hasn't pushed any new content to it since the upgraded mooks DLC and dude went radio silent[October] until they said they where gonna start getting to work on black chrome, which is going to be a separate paid thing from the premium version[February]. There's also some minor technical issues which haven't been resolved to my knowledge.


As a solo dev: I sympathize with them that being your own social media/qa/dev/whatever is slow, but yo if you're gonna charge for the work you atleast gotta post every so often "Hey I'm not dead, this is what's happening"

Defenestrategy fucked around with this message at 16:31 on Mar 16, 2023

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Nessus
Dec 22, 2003

After a Speaker vote, you may be entitled to a valuable coupon or voucher!



The price point seemed minor for the GM tools, at least. It’s good for core sheets? How is the web version?

Defenestrategy
Oct 24, 2010

Nessus posted:

The price point seemed minor for the GM tools, at least. It’s good for core sheets? How is the web version?

Check it yourself. https://cyberpunkred.com/#/

Incomplete, and the dev recently said "Hey, I ran into a bunch of technological hurdles and am going switching gears to getting black chrome added to the mobile app" As a GM you're better off continuing use a PDF tablet, the quick rules hand out that comes with core rules, and a notebook than fiddling with it.

Bmac32
Nov 25, 2012
I found the phone app to be perfectly serviceable for making a character in. For the low low price of free I think its fine for its intended use. The UI could be better and it could use a way to edit some things before finalizing your character, but it does the stats and skills math for you, which I liked.

Duct Tape Engineer
Feb 16, 2005

Look at you, hacker: a pathetic creature of meat and bone, panting and sweating as you run through my corridors. How can you challenge a perfect, immortal machine?

Nessus posted:

Anybody use the Cyberpunk RED game app?

yes, it works pretty well for my group

Duct Tape Engineer fucked around with this message at 01:15 on Mar 17, 2023

FurtherReading
Sep 4, 2007

Playing cyberpunk 2077 with the new dlc has got me interested in the roleplaying game. Are there any particularly good actual play videos anyone would reccomend?

xK1
Dec 1, 2003


Further Reading posted:

Playing cyberpunk 2077 with the new dlc has got me interested in the roleplaying game. Are there any particularly good actual play videos anyone would reccomend?
I haven't watched it, but this one being ran by Mike Pondsmith (creator of the game) with Matthew Lillard playing as his character from the movie Hackers intrigues me.

https://www.youtube.com/watch?v=ruIl56IKRFo

a7m2
Jul 9, 2012


xK1 posted:

I haven't watched it, but this one being ran by Mike Pondsmith (creator of the game) with Matthew Lillard playing as his character from the movie Hackers intrigues me.

https://www.youtube.com/watch?v=ruIl56IKRFo

This was a fun watch and I recommend it if only because Matthew Lillard is great. The story doesn't end though. They have a second session but it seems to be a different story altogether and isn't as good.

SniperWoreConverse
Mar 20, 2010



Gun Saliva
There's also red sky city that is like 40 sessions long, imo pretty good

Midjack
Dec 24, 2007



SniperWoreConverse posted:

There's also red sky city that is like 40 sessions long, imo pretty good

lmao at watching someone else play a game for that long.

SniperWoreConverse
Mar 20, 2010



Gun Saliva
Episodes? Pretty sure they're not like 5 hours a pop or anything

Midjack
Dec 24, 2007



SniperWoreConverse posted:

Episodes? Pretty sure they're not like 5 hours a pop or anything

It's still 60-80 hours. I suppose if you treat it like a radio play serial or something similar it's okay but I'd rather watch a bit to get some ideas and then run or play my own campaign than watch a bunch of rando influencers roll dice for two work weeks.

Nessus
Dec 22, 2003

After a Speaker vote, you may be entitled to a valuable coupon or voucher!



I think any LP that isn't explicitly "the publisher of the game runs a curated session with employees/allies/retainers to demonstrate the rules and maybe a sample module" is gonna be going long to see if they can be the next Critical Role. Hard to blame 'em too much.

Do they have any ETAs on the 2077 expansion/worldbook stuff? I think that is going to have more pickup. That or the Baldur's Gate 3 total conversion.

Dawgstar
Jul 15, 2017

SniperWoreConverse posted:

There's also red sky city that is like 40 sessions long, imo pretty good

Cybernation Uncensored is pretty good too, they've got an AP of RED taking place in orbit, dealing with the Crystal Palace and stuff like that. https://www.youtube.com/watch?v=grpxdqu7bq4&list=PLeMOgUx67UMLX9eT1jCYtWpRH9E-dHaKd

Subjunctive
Sep 12, 2006

✨sparkle and shine✨

Midjack posted:

It's still 60-80 hours. I suppose if you treat it like a radio play serial or something similar it's okay but I'd rather watch a bit to get some ideas and then run or play my own campaign than watch a bunch of rando influencers roll dice for two work weeks.

Oh look at this fancy goon who has friends.

SniperWoreConverse
Mar 20, 2010



Gun Saliva

Midjack posted:

It's still 60-80 hours. I suppose if you treat it like a radio play serial or something similar it's okay but I'd rather watch a bit to get some ideas and then run or play my own campaign than watch a bunch of rando influencers roll dice for two work weeks.

Yeah I was watching it over a period of time, not in one long shot. It's basically a podcast (so a radio show) of dweebs fuckin around in the city, but they move their chars around and shoot guns, that kinda poo poo.


Nessus posted:

Do they have any ETAs on the 2077 expansion/worldbook stuff? I think that is going to have more pickup. That or the Baldur's Gate 3 total conversion.

Dunno, they have a bunch of poo poo going on it seems. They keep putting out more dlc & have other rpgs they're doing. There's a couple books they put out past the core rules & they got some internal reshuffling & employee changes that happened the other day. Websites kinda jank maybe their twitter or w/e is more accurate

Dawgstar
Jul 15, 2017

SniperWoreConverse posted:

Dunno, they have a bunch of poo poo going on it seems. They keep putting out more dlc & have other rpgs they're doing. There's a couple books they put out past the core rules & they got some internal reshuffling & employee changes that happened the other day. Websites kinda jank maybe their twitter or w/e is more accurate

Yeah, Cody Pondsmith (Mike's son) is working on a new RPG since they decided (were told?) to hold off on more Witcher stuff because they don't want to conflict with the new game CDPR is doing. They ARE working on Edgerunners with a quickstart coming first but RTG is a small outfit and they try not to just shove stuff out the door.

King of Solomon
Oct 23, 2008

S S

Midjack posted:

It's still 60-80 hours. I suppose if you treat it like a radio play serial or something similar it's okay but I'd rather watch a bit to get some ideas and then run or play my own campaign than watch a bunch of rando influencers roll dice for two work weeks.

APs basically are radio shows, so yeah it makes sense that you'd have a good time if you listen to an AP like a radio show. They still work to pick up the rules by watching someone with working knowledge play the game, but that's not really their purpose.

xK1
Dec 1, 2003


I got to be in a playtest session of Edgerunners at GenCon. They specifically said they aren't going to give any estimated release dates because they "are really bad at deadlines", so they won't announce one until they are 100% sure that they will hit it. If people are interested though, here's the one-sheet they were giving away at their booth and the character sheet for the pregen I used.

Dawgstar
Jul 15, 2017

'Insurance' is a great handle for a Medtech.

MonsieurChoc
Oct 12, 2013

Every species can smell its own extinction.

xK1 posted:

I got to be in a playtest session of Edgerunners at GenCon. They specifically said they aren't going to give any estimated release dates because they "are really bad at deadlines", so they won't announce one until they are 100% sure that they will hit it. If people are interested though, here's the one-sheet they were giving away at their booth and the character sheet for the pregen I used.


Dammit, I'm buying that.

SniperWoreConverse
Mar 20, 2010



Gun Saliva
dang so do netrunners get like an advanced more powerful cyberdeck or something? Seems it might be like a punched up faster paced version of red

TulliusCicero
Jul 29, 2017



Can anyone give me advice for how to role-play as a Fixer PC?

Coming from a D&D/ Paizo background Fixers are intriguing to me as to their role in the party in Cyberpunk: am I effectively acting as my chooms manager and agent, hiring them out to others who need services rendered? I'm assuming I'm kind of the face of the party to other orgs or gangs: do I have my own slice of territory in the city, or do I play it as a wannabe up and comer? Am I supposed to go on the gigs with them? I know I am supposed to be the one figuring out how to supply and what not.

I really like how Cyberpunk has more options as a game for roles besides "this is how you hit things", reminds me of Call of Cthulu, just wrapping my head around my potential position/ role.

Well Played Mauer
Jun 1, 2003

We'll always have Cabo
Think Hannibal from the A-Team as one archetype that fits pretty well in the setting.

SniperWoreConverse
Mar 20, 2010



Gun Saliva
i feel like you might as well go on gigs with them if you're not afraid to get your skull shattered, i'd probably go for it. May be a chance to trying to talk down or shmooze somebody, and even then it's not like you can't fight just because you don't have
a solo's role abilities.

On the other hand you could double down on noncombat stuff and make yourself useful there, try pulling strings to make the gigs easier for everyone else. Bamboozle or gently caress over the opposition in creative ways before the shooting even starts. Maybe you could get good enough to prevent problems coming up in the first place.

Maybe your territory is where you have your initial local expert skills. How big's the difference between having a territory and being a poser who wants territory? Everybody's a wannabe until they make it, and everyone who's made it is only made until somebody else comes through and rolls them over.

Nessus
Dec 22, 2003

After a Speaker vote, you may be entitled to a valuable coupon or voucher!



TulliusCicero posted:

Can anyone give me advice for how to role-play as a Fixer PC?

Coming from a D&D/ Paizo background Fixers are intriguing to me as to their role in the party in Cyberpunk: am I effectively acting as my chooms manager and agent, hiring them out to others who need services rendered? I'm assuming I'm kind of the face of the party to other orgs or gangs: do I have my own slice of territory in the city, or do I play it as a wannabe up and comer? Am I supposed to go on the gigs with them? I know I am supposed to be the one figuring out how to supply and what not.

I really like how Cyberpunk has more options as a game for roles besides "this is how you hit things", reminds me of Call of Cthulu, just wrapping my head around my potential position/ role.
I think most fixers have home turf where they're 'strongest' but would probably know people all over, if perhaps as friend-of-a-friend. Your Operator rank probably gives you a good guideline, although your flavor may vary a lot.

The fixer would probably participate in portions of the gig which are closer to set up - for instance you might bring the solo and the nomad with you when you go to meet your horrible gangster buddy to get illegal Somali counter-ICE. You'd probably HOPE to stay home during the big risk of the operation but gee there just might be a reason to be around anyway. You might also take a more 'mastermind' kind of tack where you're coordinating and doing a lot of operational tasks while people who are specialists get their chance to go hard.

Well Played Mauer posted:

Think Hannibal from the A-Team as one archetype that fits pretty well in the setting.
Yeah, this is wise. I was also thinking of Nate or Sophie from Leverage, although in Leverage Hardison also does a lot of the prep work.

Dawgstar
Jul 15, 2017

TulliusCicero posted:

Coming from a D&D/ Paizo background Fixers are intriguing to me as to their role in the party in Cyberpunk: am I effectively acting as my chooms manager and agent, hiring them out to others who need services rendered? I'm assuming I'm kind of the face of the party to other orgs or gangs: do I have my own slice of territory in the city, or do I play it as a wannabe up and comer? Am I supposed to go on the gigs with them? I know I am supposed to be the one figuring out how to supply and what not.

Like Nessus said the Operator ability is your key to how established you are in Night City (or wherever):

Contacts & Clients: City gang honcho, minor politician, Corp Exec, well known person in the neighborhood.
Reach: You can always find a place to source up to Expensive items for your clients on a piece by piece basis, even if they are otherwise unavailable.
Haggle: If successful, when you buy 5 or more of the same item, you can get one more of that item for free.
Grease: You know how to get along well with at least 1 other culture in your area as well as gaining a single language you don't already know associated with that culture at Skill Level 4.

So at rank 4 you're known as a person who can get ahold of weapons along the lines of assault rifles and shotguns and more exotic weaponry, you probably know people like the neighborhood's alderman, the head of the local Maelstrom or Tyger Claw set or whatever gang is local and you can talk to a local enclave without looking like a dope. Also going off the A-Team reference it's true you can easily be the party's Face even if you're basically Hannibal so you want a good COOL (most classes do, but especially you) and EMP (and in this case it's not because you want to cram a lot of chrome into your body).

Defenestrategy
Oct 24, 2010

My thought if I wanted to play a fixer and really lean into that job hard is that I'm basically building my fixer portfolio as a small timer with dreams of being big, because a big or even middle time fixer got better ideas than going out and getting flatlined. That portfolio includes money, the respect of other fixers, a clientele, and importantly a list of gonks what can accomplish what I need to accomplish, all of which can be accomplished by heading out on missions personally to make sure stuff is smooth, you aren't getting ripped off, and spreading your business card around to clients.

From a gameplay perspective you are the DMs magical get out of jail free card and the teams vendor.

Defenestrategy fucked around with this message at 17:56 on Oct 9, 2023

Nessus
Dec 22, 2003

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Make sure to promise the other players that you're all going to be on the high road to easy street with this job. That's traditional.

Dawgstar
Jul 15, 2017

Nessus posted:

Make sure to promise the other players that you're all going to be on the high road to easy street with this job. That's traditional.

And pick somewhere fun to have your 'office,' like the corner booth of your local Buck-A-Slice. Wheel and deal over locust pepperoni and extra cheese! Mmm mmm!

Well Played Mauer
Jun 1, 2003

We'll always have Cabo

Dawgstar posted:

And pick somewhere fun to have your 'office,' like the corner booth of your local Buck-A-Slice. Wheel and deal over locust pepperoni and extra cheese! Mmm mmm!

The back of a Kibble food truck you drive around as cover for your budding undercover crime syndicate.

Dawgstar
Jul 15, 2017

So I might be playing in a RED game and am kind of leaning towards a Medtech. Like some other role abilities, you've got points to distribute. I'm tempted to dump all four in Pharmaceuticals (don't get crazy, it explicitly says you can't make street drugs with it so the birth of 2045's Walter White has to wait) because that feels like it has the most relevance to an edgerunner crew. I feel like I probably won't be called upon to do anything that Paramedic can't take care of so I don't think I'll need Surgery and Cryostasis feels very situational.

SniperWoreConverse
Mar 20, 2010



Gun Saliva
Ah yes, sounds like my "Hibbert West, Reanimator" concept build. I think I named his agent after the assistant? Def had the pic be Dr Hibbert from Simpsons with a cyber eye, it was the scene with the terror sweat. I think I put basically everything into education and science: chemistry & science: biology, or something, and a few token utility skills thrown in.

Iirc there are some critical injuries that can't be fixed without surgery, and they're the big deal bad ones.

Also cryo I think at least keeps anyone from dying if you can bag em, which is important. Having at least one cryo could let you ice anyone who's about to die and escape, maybe?

I'd def be going with medtech if I had a game. Feel like if you're going to go all meds you better be ready to use em freely & avoid the collecting potions trap where you die with 4 elixirs

Nessus
Dec 22, 2003

After a Speaker vote, you may be entitled to a valuable coupon or voucher!



You should do every drugs you can, choomba.

SniperWoreConverse
Mar 20, 2010



Gun Saliva
There's a free dlc that adds more drugs, btw

Plutonis
Mar 25, 2011

So I am playing RED for the first time and am thinking of doing a Netrunner because apparently they are closer to the Vidya version in which I don't need to be on an ice bed separated from everyone else. Any tips?

Dawgstar
Jul 15, 2017

Plutonis posted:

So I am playing RED for the first time and am thinking of doing a Netrunner because apparently they are closer to the Vidya version in which I don't need to be on an ice bed separated from everyone else. Any tips?

The fun thing about Netrunners is they don't have to worry about a certain skill to key off of. Like if you want to be a Rockerboy you need some kind of performance skill and Solo you need combat, etc., but Netrunners just rely on their programs and Role Ability for actual netrunning so it's up to you how your gonk gets to those access points and you can build your stats and skills around it. It can often lend itself to wanting good TECH-related stuff so you can fix/mod your deck and such but it's not a requirement. Want to go high REF and Autofire/Handgun and/or Shoulder Arms because you blaze way until you get where you need to be? Cool. High COOL and smooth talk your way in? Also valid. It's very freeing.

Defenestrategy
Oct 24, 2010

Plutonis posted:

So I am playing RED for the first time and am thinking of doing a Netrunner because apparently they are closer to the Vidya version in which I don't need to be on an ice bed separated from everyone else. Any tips?

Two big things.

1) READ AND UNDERSTAND THE RULES OF NETRUNNING! DO NOT ASK YOUR DM WHAT SOMETHING DOES YOU SHOULD ALREADY KNOW. YOURE A TECHNO WIZARD DONT ASK ME WHAT FIREBALL DOES EVERY SESSION. ESPECIALLY WHEN YOURE THE ONE CASTING IT.

2) Tell your DM ahead of time that you're going to be a netrunner otherwise you're gonna be doing randomly generated dungeons when netrunning and boy howdy, can those absolutely kill your net runner pcs.

Nessus
Dec 22, 2003

After a Speaker vote, you may be entitled to a valuable coupon or voucher!



Greetings "chooms"

https://www.humblebundle.com/books/cyberpunk-red-2024-r-talsorian-games-books

For as little as $18 you can have what seems to be just about every CP2020 and RED book worth having!

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Dawgstar
Jul 15, 2017

Nessus posted:

Greetings "chooms"

https://www.humblebundle.com/books/cyberpunk-red-2024-r-talsorian-games-books

For as little as $18 you can have what seems to be just about every CP2020 and RED book worth having!

Including Vol 3 of Interface which is RED's first look at full conversion Adam Smasher-style 'borgs! I have literally everything else in that bundle so I'll just wait but RED is highly recommended.

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