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I'm hoping the game is moddable to hell. I still love the dumb "Realistic gunplay" mod I made as a young teenager for the first game that was just increasing the damage of gun minions, agents, and turrets by a factor of 10.
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# ¿ Mar 12, 2021 02:39 |
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# ¿ May 14, 2024 00:01 |
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MonsterEnvy posted:Also a couple of the Super Agents The American super-cop having the ability to plant evidence is a bit on the nose.
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# ¿ Mar 20, 2021 00:14 |
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Weasling Weasel posted:If it's latter, at least it's true to the spirit of the original. I think I've wasted literal hours of my life just waiting around for income to slowly tick up enough to buy new things on Evil Genius. I know I've definitely sat on the "kidnap a maid" step of the tutorial for a bit just to get a bunch of starter cash in the original.
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# ¿ Mar 30, 2021 13:47 |
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Retro42 posted:Burning thru minions on quick cash missions will eventually catch up to you too. Wait, different EGs get different items/researches?
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# ¿ Mar 30, 2021 23:59 |
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An investigator with 0 suspicion just killed a random minion unprovoked (and then took a picture of the corpse he made as evidence). Any idea of what could cause that? No traps or anything.
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# ¿ Mar 31, 2021 02:50 |
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Motherfucker posted:My complaint thus far is: Chill the gently caress out agents. They still like getting stuck in false entrances in my base. I just need to find the equivalent to the distracting traps or bees to fill my lil mazes
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# ¿ Mar 31, 2021 05:08 |
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I'm at work but I can't test this, but can you have non-contiguous sections of cover operation and use that for a secondary distraction area (that can still be used as a killing floor if needed, since rando tourists walking into your base no longer seems to be an issue?)
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# ¿ Mar 31, 2021 19:08 |
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haldolium posted:I wish Rebellion would hire a graphics programmer that doesn't make all their games waste an NPPs daily output on heat instead of chill rendering a game. Might be a settings issue, I've got an old rear end GPU and it's not struggling
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# ¿ Apr 4, 2021 05:04 |
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MonsterEnvy posted:The Pyro has been added as a Free new Henchman to the game. (Alongside a DLC Henchman) I'm not big on collateral damage units so I probably won't use it, but neat to see.
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# ¿ Jul 23, 2021 17:11 |
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# ¿ May 14, 2024 00:01 |
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Grand Fromage posted:Yeah as a big fan of the original I'd describe this one as okay. They could've done much better. But if you liked the first one and picked this up on a Steam sale you can have a good time with it. Just being able to reconfigure the base instead of being stuck with a dumb thing you did for expedience in the first half hour makes it a lot more playable. Definitely agree with this. I enjoyed the game and don't regret getting it, but have played through exactly once and haven't picked it up since. I don't know why it doesn't have the addictive appeal of the first game despite doing a lot of things better.
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# ¿ Feb 9, 2022 19:35 |