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Tunicate posted:Losing to Mammoth has to be embarrassing, it's like a mixed martial artist losing a match by being slapped into unconsciousness Slapped into unconsciousness by a giant maybe.
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# ¿ Jan 15, 2022 16:09 |
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# ¿ May 15, 2024 13:17 |
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Duck was bowing in the middle at points during the fight, it was very clearly made of three sections. That doesn't bode well for its overall durability. That sort of flexing isn't necessarily bad, but I can't imagine that it is good for the internals, even if the robot is designed to take shock impacts like that. The new design has a lot of question marks still.
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# ¿ Jan 23, 2022 08:00 |
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Malice was finally working and they had to go up against Jackpot looking stronger than ever. Just horrible, horrible luck. The Tombstone fight was the most Tombstone fight possible. Also Lucky finally got Lucky. Unfortunately their driver hosed it up. And Sawblaze looks fierce this year. Those new forks are way more effective than I thought they'd be.
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# ¿ Jan 29, 2022 00:58 |
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NightGyr posted:Glitch was 100% the lesson in weaknesses of omni wheels. Shatter can get away with it because it doesn't need to push up against other bots just keep its distance. Shatter probably has a better distribution on its omni wheels as well. The delta design of Glitch almost certainly did them no favors in terms of mobility.
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# ¿ Jan 29, 2022 18:48 |
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Madurai posted:Beta's deficiencies in the automotive and crew areas aren't reflective of the fact that when they do hammer something, the hammer actually does something. Shatter is a marvelous work of engineering, but the hammer it has is as purely decorative as Duck's lifter. Nah, Shatter's hammer isn't decorative, it's actually pretty good at penetrating medium weight armor, it just has to hit something important to be useful. Beta doesn't have that limitation, but can't penetrate well designed armor. At that point you are just hoping something shakes loose.
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# ¿ Feb 1, 2022 21:53 |
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rarbatrol posted:That's the core problem with hammers. The strongest weapons let you add potential energy over time, particularly with spinners. With most styles of hammer, you're limited to whatever energy you can get from a gas cylinder or a quick pulse of an electric motor. I think hydra and it's flipper get around this a little bit since they've got an active pump to keep pressure. Yeah, Hydra's big innovation was integrating a hydraulic pump powerful enough to get the big flips. It's a completely different beast from old pneumatic flippers like Bronco. Hydra can flip all day, which allows it to compete in a meta that centers around sturdy bots.
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# ¿ Feb 2, 2022 00:15 |
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PostNouveau posted:Maybe Deep 6 will bifurcate Smeeeeeeeee in one shot Breaking Smee in two might actually make it more viable, lol.
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# ¿ Feb 10, 2022 02:51 |
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Snowglobe of Doom posted:It sounded like Deep Six's driver wanted Smeeeeeeeeeeeeeee to tip them even further forwards so their weapon would hit the floor and flip them back out but that also could have gone horribly wrong. Deep Six's weapon does NOT need to keep slicing holes in the floor of the Battlebox.
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# ¿ Feb 13, 2022 21:20 |
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TheKnife posted:I'm convinced the only reason anyone expects skorpios to do well is because it reminds them of sawblaze And the fact that it wins a lot of matches
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# ¿ Feb 19, 2022 17:54 |
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Conceptually, the idea behind Switchback is solid. Most drum spinners don't have any degree of range, you have to deliver main mass of the drum into what you want to attack. With Switchback you could potentially put much longer teeth on that weapon and even deliver damage straight down onto other bots. But the design is extremely complex, which means there is a lot that can go wrong. There's a reason Biteforce and Endgame are so successful, their designs have almost no frills.
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# ¿ Feb 22, 2022 00:50 |
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oh jay posted:Captain Shredderator as a YouTube exclusive. Should be "fun". On the other hand it's going against a multibot, so if it doesn't break immediately we might see some half size robots get destroyed.
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# ¿ Feb 23, 2022 22:45 |
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Bertha the Toaster posted:I feel like HUGE is going to hit that arm once and either rip it clean off or just launch the whole robot across the arena and win. Yeah, HUGE's biggest problem is that it requires a lot of ground clearance for that weapon, which means low profile bots, or Biteforce clones with a single area that sticks out are not easy to target.
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# ¿ Mar 10, 2022 00:38 |
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ante posted:Didn't dude upthread say that they would be released in their entirety on youtube tomorrow? It'd really be hard to justify a 0 win bot.
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# ¿ Mar 20, 2022 03:09 |
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Nissin Cup Nudist posted:I want to see the score scards for Huge/Uppercut. Bit surprised it unanimous for Uppercut I'm pretty sure Uppercut did some serious damage to one of the back supports on Huge. If that is the case, even though Uppercut took some damage itself, that might be enough to tip the damage category, and there just wasn't enough in the control/aggression categories to outweigh it. The fight was too short.
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# ¿ Mar 20, 2022 22:18 |
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SLICK GOKU BABY posted:Yea. I honestly don't see too many bots being a match for Sawblaze. Jamison Go is a loving A+ driver with a really good control bot that can also do damage... All this being said, Sawblaze will have to be careful with its hanmer saw against Riptide. Hit that eggbeater drum wrong and it gets ripped off.
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# ¿ Apr 3, 2022 10:17 |
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halokiller posted:Ngl, want Hydra to win because of all the salt that would generate and also gently caress spinners. If you just want gently caress spinners, root for Blip. That being said, I'd be happy for any of these bots to win. Except Hydra.
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# ¿ Apr 3, 2022 20:17 |
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PostNouveau posted:lol if Jake Ewert just spray-painted "Hydra" on Son of Whyachi or something. If it's a backup robot then I don't see that causing a controversy, because those would be approved to compete for that team beforehand. It would only cause a controversy if they brought in some significant parts from a robot not on that team. But that's on Battlebots because they absolutely shouldn't let something like that happen when they do pre-fight inspections.
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# ¿ Apr 4, 2022 15:15 |
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Yeah of they just mounted a spinner I don't see that being a problem from my perspective, but I can also see why other might get salty about it. The main chassis is the same, they just jury-rigged a spinner on there. It'll be a lot less durable in that configuration, and plenty of robots trade out weapons. Rusty used Lockjaw's wedge against Witch Doctor, and no one cried foul there, but I'll admit that was a slightly different situation.
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# ¿ Apr 4, 2022 16:12 |
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If the rule said you need to wait 20 secs to unstick then Minotaur got robbed, but that's on the refs. And I don't necessarily hold it against Witch Doctor that they ran out the clock. But, running out the clock like that while being the beneficiary of a bad ref call like that feels... inappropriate. If they had done one solid hit just once, I would have been satisfied that they were back in the fight and wouldn't have minded them sitting out the rest of the match. But just waiting to be counted out while dodging Minotaur was dumb. If you have to dodge the other bot, you shouldn't be looking for a count out.
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# ¿ Apr 7, 2022 17:13 |
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Fish Of Doom posted:Tantrum's spinner isn't meant to do big damage like other vertical spinners, it's more like Sawblaze's weapon where it delivers a lighter weapon in a small burst when it's in control of the other bot. It gets under the other bot and then punches it around/flips it over/knocks it out of the arena. It's a control bot first and the puncher is just a way to use that control. Talk about damning with faint praise.
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# ¿ Apr 9, 2022 23:56 |
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What is with Battlebots putting Huge up against giant vertical spinners again? They did it with Mammoth, and that fight was the weirdest thing I've seen in years, and now Deep Six.
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# ¿ Aug 10, 2022 17:14 |
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Scrotum Modem posted:this mentions the loser so i better spoiler The year Lockjaw won the Desperado tournament was cool
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# ¿ Aug 11, 2022 17:07 |
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RBA Starblade posted:Malice has always seemed unreliable and poor, but Pain Train is honestly not so different and worse and I cheer them on anyway Lockjaw is a vertical spinner that is very much a middle of the road vertical spinner. It doesn't have any particular advantage over any of the other many similar bots. It is basically a vehicle for Donald Hutson's driving skills, but it does very little to give him an advantage by itself.
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# ¿ Aug 12, 2022 00:04 |
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Railing Kill posted:I just googled Sumobots. 1) Yes, and 2) this rules. Nobody knew how to kill Huge when it first debuted. It had a powerful weapon that no one wanted to get near, and a body that was very hard to get at. Three things were discovered that made Huge a lot less scary though, along with a fourth development in bot design. 1. Huge's wheels are plastic, which means spinners chew them up. 2. Huge's body is not armored, so if you can hit it it won't last long. 3. Huge's spinner has a long spin up time, so once you stop the spinner you can keep it locked down easily. 4.Bots got tougher so Huge couldn't one shot one kill most bots, meaning most bots can take advantage of weakness 3.
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# ¿ Oct 6, 2022 23:09 |
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Borsche69 posted:huge never really one shot one killed anything. it just wasn't touchable and took advantage of basically marking out 5-0 damage or ripping at wheels and whatever while the other robot flailed around. if anything its weapon has historically been pretty weak comparatively. People thought it could though. It came in just at the tail end of the big horizontal spinner era when vertical spinners were beginning to establish dominance. So people thought it might be a vertical Tombstone. It wasn't, but people did not want to test that weapon for a while. Even by that point the building in bots had begun to improve, so there were plenty of bots that could easily go in and gently caress up Huge from inside, but people hadn't realized that the meta had changed yet, so they didn't want to risk it. It's not a coincidence that 2018 was the last season Tombstone looked like a top tier bot.
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# ¿ Oct 7, 2022 15:52 |
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# ¿ May 15, 2024 13:17 |
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PostNouveau posted:Didn't they change the rule to lower max tip speed in a way that nerfed bar spinners like Tombstone and Huge? That more designed for Deep Six I thought, but it definitely might have affected them.
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# ¿ Oct 7, 2022 18:24 |