So has there been even a hint of what's coming in the Lord Pack and more importantly is there a hint of whether it's an existing race or a new one?
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# ¿ Jul 14, 2022 02:56 |
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# ¿ May 20, 2024 23:42 |
That list sucks. Forget Ind, Nippon, etc, give us ANZAC with croc cavalry, crazed wombats, drop bears, boomerang missile infantry and kickin rad taiaha-wielding maori spear troops. Don't forget the sharks.
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# ¿ Jul 14, 2022 03:04 |
I like the look of Brettonia entering Lustriadome.
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# ¿ Jul 14, 2022 19:02 |
AAAAA! Real Muenster posted:Oh absolutely, but LoTW seems to be, uh, being a dick about it. I'm not exactly happy with CA's QC either but if I was a youtube personality I wouldnt be putting CA on blast about it when its not even released to the public yet. Like... based on the other stuff he's said before he even has a way to tell them, so him releasing a video about it is just sensationalizing the problem, like he's trying to make CA look bad. Careful, you'll get people writing essays defending Legend again. I wish I'd saved the one from the old thread about how he's actually striking a blow for the working classes or something
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# ¿ Jul 14, 2022 19:55 |
Also hi everyone, I'm back in Warhammer threads after taking a long break while I sank my teeth into 3. I love Cathay, enjoy Kislev and can't decide if I like Slaanesh or Tzeentch better
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# ¿ Jul 14, 2022 19:56 |
99pct of germs posted:i generally used to enjoy legends content but since 3, he's been such a whiny little poo poo What was wrong at launch?
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# ¿ Jul 14, 2022 21:04 |
Gonkish posted:
That's still hilarious
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# ¿ Jul 14, 2022 21:30 |
Doomykins posted:
Oh my God please tell me this video still exists
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# ¿ Jul 14, 2022 22:03 |
AAAAA! Real Muenster posted:Pretty much everything. They added enhanced diplomatic actions but none of them mattered because the AI is still a black box of reasoning when it comes to any sort of diplomatic agreement. I'm talking Ogre minor factions who have zero army and their only settlement is tier 1 that just got sacked, and I'm at war with their same enemies.... but they refuse an offered peace deal/trade agreement/NAP then declaring war on you in two turns when they magically had two full stack armies again. The WH3 minor settlement battles are the worst thing to happen to a Total War game in my memory; they are absurdly bad on so many levels. The Kislev tech tree and economy is a complete loving joke. WH2's Vortex campaign was vilified for being a race against AI in a map painting game... so what did CA do with WH3? They doubled down on a shared race against AI and made every part of it worse and more annoying. They used a code branch from before some big and really nice improvements to WH2 (like the update that updated traits) so we got to use Game 1 traits in Game 3 after getting to use better and fixed traits in Game 2 for like two years. The Build-A-Demon faction seemed like a cool idea but actually sucks because he was horribly undertuned and didnt have any cool or fun gimmick builds except for like 1. The new merge magic items system sucks because its RNG hell. I forget what else. I hated it and wish I could get my money back. Hey I remember you now. Did you wind up pre-ordering?
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# ¿ Jul 14, 2022 22:19 |
Azran posted:Yeah, and I've always felt bad for insisting it would be fine to pre-order lol I mean, for me it was totally worth it, games in my regional store go up in price directly or indirectly every few months so the game releasing 4-5 months late could've meant a 100-200% increase in its price. But for people in more stable economical environments, I think not pre-ordering would've been the smarter move. Yeah, I ordered it and don't regret it but I definitely haven't dumped as many hours into it as I have 2..... but then I started playing 2 after TK and ME were already in the game, so it's hardly a fair comparison. I like Slaanesh for their insane speed, but I like Tzeentch for ranged spam and all magic all the time. Overall I like the game
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# ¿ Jul 14, 2022 22:50 |
Lucinice posted:The problem with the LOTW video where he talked about being ignored by CA is that he was expecting them to make these huge changes a month before the game released. There was no way that was going to happen without another delay. Also that he's not an employee of CA in any way, shape or form, and apparently doesn't realize that he's pretty much the definition of a useful idiot either. More laughs for me!
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# ¿ Jul 14, 2022 22:52 |
No it's funny
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# ¿ Jul 14, 2022 23:37 |
RoyalScion posted:when are chosen getting perfect vigour and 50% physical res Is that expected??
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# ¿ Jul 15, 2022 01:42 |
OwlFancier posted:Going to make hexwraiths a lot of fun I think. Presumably very good against knights. Grail Knights still hit with magic!
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# ¿ Jul 15, 2022 02:10 |
Oh I know. Hexwraiths were already frightening as hell, now they're terrifying.
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# ¿ Jul 15, 2022 02:15 |
Lt. Lizard posted:Ok, now let's talk about the buffs for Tomb Kings. There are buffs for Tomb Kings....right? 50% growth
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# ¿ Jul 16, 2022 00:03 |
I mean, it would make thematic sense to drop reworked Dwarfs at the same time as their counterparts.
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# ¿ Jul 16, 2022 06:21 |
Real Cool Catfish posted:
I'm 100% on board with instilling the Lady's Justice globally
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# ¿ Jul 16, 2022 19:49 |
Gonkish posted:I really, really want to field Slaaneshi flankers with a Chaos Warrior/Chosen frontline. That is like... the most OP hammer and anvil out there. Holy poo poo. The only thing more busted might be Ironbreakers with Crushers or Demigryphs with Halberds or something. Grail Knights and.... mmmm..... Ironbreakers? Lothern Sea Guard?
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# ¿ Jul 16, 2022 20:20 |
The Chorfs are very artillery heavy aren't they? Sounds like they'd pound Dwarfs without too much trouble?
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# ¿ Jul 17, 2022 02:20 |
TaintedBalance posted:I'm with Loremaster here in that I think we're actually gonna get several massive map expansions across the lifecycle of game 3. There is a TON of wasted space on the north of the map, and the northeast in particular. I could very well see them extending out the steepes to bring in the Khanate, pulling the map north and Ind/Kursh westward on top of that to make room for Nippon and some of those other areas. Once the game drops we'll also be able to see how much of the hidden by fog but not the eternal outer edge part of the map exists that they used in game 2 to grow into. They were thinking far enough ahead back in game 2 to leave room to work with and expand on the ME map, they'll definitely be doing the same for IE. I can easily see 120 LLs at the end of the game, and wouldn't be surprised if it was working up towards 150. There are a lot of factions and named lords still out there just asking for updates and releases - if they go at a pace of 4 lords per DLC as we're getting in this first one, and 1 DLC per quarter, that's 16 LLs a year. Not even counting FLC and new race packs. Given that they have said, over and over, that new races are something they aren't even looking at, why do you think they'll magic up 3+ new factions? I don't get it at all.
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# ¿ Jul 18, 2022 03:37 |
S.J. posted:I just wanna have a good time with Skarbrand in the Thunderdome Is he in the Lustriadome? I finally get to test him vs Bwettonia
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# ¿ Jul 18, 2022 07:07 |
TaintedBalance posted:While broadly true, games are actually chronically undervalued to meet market expectations and require extensive amount of unpaid labor to get done in a "reasonable" timeframe. We absolutely should be paying more for games, and this is part of the reason why microtransaction and the games as a service model is becoming so dominant: it actually generates the revenue required to operate and continuously invest in games. Even the "well compensated" positions are chronically underpaid when compared to the same position elsewhere in tech or wherever. are you real?
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# ¿ Jul 18, 2022 23:48 |
Randarkman posted:This was a very interesting replay. On Heir of Carthage's channel, but it's Enticity as High Elves vs DahvPlays on Khorne. Aren't they like always described as being slender and willowy? I assume that reflects the decreased size/musculature
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# ¿ Jul 19, 2022 06:48 |
toasterwarrior posted:elves are socialists. they all claim to be the only good elves, fight against each other endlessly, and get murdered and shot by conservatives (dwarfs, empire, skaven, and soon, cathay) with guns Don't forget lanced by literal aristocratic royalists
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# ¿ Jul 19, 2022 11:34 |
gently caress high elves is what I'm saying I'M FROM COURONNE AND I SAY KILL EM ALL
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# ¿ Jul 19, 2022 11:34 |
Arghy posted:The problem with balance is you got these do it all units like silverin guard, grave guard, and WE spearmen mostly because of a tiny roster but every one of those factions has a huge loving repertoire of other units and spells to fall back on. It's dumb as hell that longbeards don't have silver shields or magic attacks. It's a weak argument saying, 'oh they got guns shoot things!' mother fucker that's like saying VC's got blood knights they don't need infantry! It's all about variety and i've never seen forcing a faction into such a niche especially on the campaign. I remember the dark days of beastmen where poo poo was all bestigors and minos because their roster was garbage. Unit variety ensures that on turn 100 you're not gonna quit because you're fighting the same battle over and over again because it's the only thing that works. arghy i love you and never want you to stop posting also 'the streamers agree with me' isn't exactly the ringing endorsement you might hope it is
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# ¿ Jul 19, 2022 23:09 |
Arghy posted:What dynamic would it break to give them that. The arghymad one
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# ¿ Jul 20, 2022 00:12 |
Arghy posted:Late game dawi army is 4 units of ironbreakers/longbeards, 4 artillery pieces, 2 weapons teams, 2 gyros, 3 heroes(one of each type), and 4 ranged units. You huddle in a corner and hope you kill the problematic units before they get to you because all your melee units do not trade upwards. If your ranged units can't shoot then you're dead because everything will beat your units. also christ dude this is like the most boring army composition imaginable with the most boring playstyle imaginable EXPERIMENT!!!!!!!!!!!!!!
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# ¿ Jul 20, 2022 00:20 |
Arghy posted:Buddy it's called grimgog, experiment as in make another campaign because you just lost your army. I've got hundreds of hours as dawi and vanillas worst at least with mods you can do fun things like a miner army with kazador or building a late game fire dancer thane build with tons of oath gold purchases. i don't get it either i keep doing the same thing and i keep loving losing it must be the game
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# ¿ Jul 20, 2022 00:57 |
S.J. posted:There's more than one way to skin a dwarf No, you always start with the beard
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# ¿ Jul 20, 2022 02:13 |
That actually sounds like a really interesting playstyle.
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# ¿ Jul 20, 2022 02:23 |
The worst thing is they're woking up our fave He's now Slightly Unhappy and A Little Mean-gor
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# ¿ Jul 20, 2022 03:08 |
Actually that settles it, my first campaign will be grimgrog
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# ¿ Jul 20, 2022 03:13 |
OwlFancier posted:I haven't ever actually played orcs. I have them but I've never felt the need to try them. Probably should sometime. GIT TA KRUMPIN'
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# ¿ Jul 20, 2022 03:27 |
AnEdgelord posted:I might actually go for Sigvald and murder all the elves for thinking they are prettier than him I can't agree with your reasoning but goddamn do you get results
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# ¿ Jul 20, 2022 04:28 |
orangelex44 posted:So the reason to hold back on this is because Soon(tm) we'll have new types of dwarves to murder with him. Not that you can't run it back at that point, but there's so many options now that it feels bad to set yourself up to run it back with the same LL after a year. Soundz ta me like u wan' less krumpin' not MORE krumpin' GEDDIM
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# ¿ Jul 20, 2022 04:48 |
Looking forward to taking a group of Knights errant all the way through to grailyboys
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# ¿ Jul 20, 2022 22:19 |
DaysBefore posted:I dunno I have it on good authority (streamers) that actually dwarves have the worst infantry in the game Brettonia would like a word
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# ¿ Jul 21, 2022 00:02 |
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# ¿ May 20, 2024 23:42 |
Asehujiko posted:For a hypothetical Bretonnian rework I'd expect the knightly upgrades to be more linear and objective centered, based around questing vows rather than copying the Chaos systems wholesale. Having a few mobs of peasants hanging around in the back until they passively soak up enough xp to be promoted to spearmen at arms and being issued pointy sticks would feel really silly. eh, the only reason i mention it is it's literally the progression they follow you become a knight errant to become a kotr, when you're bored of being a kotr you become a questing knight with the hope of becoming a grail knight i don't see how you could make it work realistically without leading to getting a shitton of free grail knights via farming, but
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# ¿ Jul 21, 2022 00:15 |