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I can't finish a campaign. Every time I see a somewhat equally-matched army and it runs away from me every goddamn turn and if I try to engage they decide to withdraw instead. I'm waiting for mods (specifically the home region movement bonus mod), this loving sucks.
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# ¿ Feb 24, 2022 15:30 |
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# ¿ May 21, 2024 03:09 |
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I've been trying to bait with ambush stance and it very rarely works because the AI isn't as easily baited, it seems, as in TWWH2. I wonder if it has to do with the VH campaign setting? Maybe I'm just lucky, I usually sit in the nearby forest for 70% ambush chance but I have yet to get a single ambush and I'm about finished with my Kislev campaign.
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# ¿ Feb 24, 2022 16:44 |
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Ra Ra Rasputin posted:Are you using a solo lord as bait next to the ambush? if a random agent doesn't ruin the ambush early it should be a juicy target for the AI to go after. Oh poo poo good point, I just put an ambush near a tiny little settlement but the AI is probably a lot more reticent to try and take a single settlement now since minor settlements aren’t just field battles. But if there’s a solo lord as bait, the AI will think it gets to gobble them up in a field battle.
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# ¿ Feb 24, 2022 17:37 |
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I really don't like fighting out and besieging minor settlement maps. It really should just be an open field battle, but defenders get 2 towers and some deployables or something.
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# ¿ Feb 24, 2022 20:59 |
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AI made a doomstack, or whatever you want to call it, of Feral Mammoths. 14 feral mammoths, some champions and fimir, and a Lord and, like, a hero. I was really worried but actually they're complete pushovers. 3 died on approach before engaging "lines" The far more dangerous enemy was the champions. Armored Kossars are just really weak it seems. Like, extremely flimsy. But Tzar guard are brick walls. Kislev is very weird. Excited to try Grand Cathay and play as The Correct Sibling.
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# ¿ Feb 26, 2022 08:02 |
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I think cavalry get stuck inside enemy units a lot easier than monsters. Maybe it’s because of their shape?
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# ¿ Mar 1, 2022 16:07 |
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orangelex44 posted:It’s not mass. The reason cav feel weird is that cavalry charges don’t do damage; attack animations do. It’s unintuitive that a charge that bowls over an entire company is often worse than one that leaves the units on their feet. Yeah this does drive me nuts. A charge into the rear of an enemy that launches them 30 feet doesn’t do poo poo for damage. Sometimes when cavalry chase dudes down that are retreating it takes them forever to actually kill them because they’re knocking them over constantly.
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# ¿ Mar 1, 2022 16:27 |
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Minotaurs are the best charging units in the game. They move at 20000 speed and instantly gib every unit that isn’t a Minotaur Every single horse unit is extremely unwieldy. Make cavalry extremely fragile to counterbalance a powerful charge I guess, ugh
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# ¿ Mar 1, 2022 17:07 |
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I just want to conquer chaos as Empire, playing with mods
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# ¿ Mar 1, 2022 21:56 |
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I think they call it immortal empires for WH3
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# ¿ Mar 2, 2022 15:57 |
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Zzulu posted:Age of Sigmar at least tried to add some women to the "huge bulky super armored warrior" faction That’s cool I wish they did more poo poo like that. Too many dudes running around hoggin all the armor
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# ¿ Mar 4, 2022 14:55 |
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Honestly I'm just salty as poo poo that TWWH3 doesn't run as well as TWWH2 and I don't have mod support and immortal empires. If they just had chaos rifts, new factions, and the diplomacy changes in TWWH2's ME campaign I'd be pretty dang happy.
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# ¿ Mar 6, 2022 07:16 |
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Onmi posted:And for Kostaltyn, he doesn't really have a 'stack' he buffs, but on a Great Orthodoxy playthrough, all Patriarchs. They're functionally immortal. Turns out in order to defeat chaos they just need about 20 extremely gross, extremely dirty, extremely drunk Russian mystics.
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# ¿ Mar 7, 2022 15:14 |
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Scandalous posted:Recently weird old man following Tzarina around with noisy book say Tzar Boris still alive inside giant crystal prison at Frozen Falls. “Tzarina, darling, get me out of this wack-rear end crystal prison”
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# ¿ Mar 7, 2022 21:31 |
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I feel like Lizardmen should be fighting the hell out of Chaos and not farting around in the desert
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# ¿ Mar 8, 2022 19:30 |
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Rifts On/Off would be a good toggle. It’s not like you need to gently caress with Chaos you could just send an invading army in and have it randomly drop you off somewhere around the world where you can get to conquering, fighting a hopefully fun enemy. It’s annoying when you get to a point where your main enemy is, like, your own faction. Let me teleport off to the thunder dome, dang
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# ¿ Mar 8, 2022 20:57 |
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Cathay Caravan should have been a ripoff of Oregon trail but instead of hunting, you manually aim a cannon and need to kill ogres in an AI vs. AI battle
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# ¿ Mar 14, 2022 22:22 |
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I played a bit of vanilla TWWH2 and man it is just so much smoother. Kinda frustrating tbh
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# ¿ Mar 15, 2022 13:53 |
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And also just, like, performance-wise. It’s significantly smoother in TWWH2.
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# ¿ Mar 15, 2022 14:34 |
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Twigand Berries posted:ah i understand the whole sex thing with slaanesh now Yeah it's definitely not anything but the most base pursuit of dopamine conducted by people who are more meth than man. Noise marines are basically the best example of "Slaanesh"
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# ¿ Mar 16, 2022 02:45 |
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I’d like to have a lot more starting supply for sieges
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# ¿ Mar 16, 2022 18:56 |
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Funky See Funky Do posted:I wouldn't mind the AI being suicidal as long as it has a full stack. I've got vague memories from Rome 1 where the AI would attack with a couple of peasant units and that sucks, but as long as there's a full army then they should just go for it no matter the odds. Yeah, honestly giving defenders a choke point is a more than sufficient advantage. Add a tower or two and it’s gonna be similarly insurmountable with even a token Garrison. They can even have the choke point be presented as a ruined part of a wall, so the defenders are protecting the invaders who are attacking through a “breach” in a massive wall. Towers are still firing the whole time, of course. Like, every Warhammer game shows exactly that playing out: a bunch of humans get chopped up by orcs or chaos demons or whatever that break a hole in a wall and invade through it.
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# ¿ Mar 16, 2022 19:13 |
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The big reveal is that every faction is Tzeentch magic/disguise, and we’ve been fighting in the realms of chaos since TWWH1
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# ¿ Mar 18, 2022 13:58 |
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The realms are a good way to get a fuckload of money as Kislev because you won’t be getting much money otherwise
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# ¿ Mar 18, 2022 14:01 |
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TOOT BOOT posted:I'm surprised they haven't said much about performance, the game gets substantially lower FPS than WH2 despite having mostly the same settings. I feel like kind of out of nowhere new games have been exceedingly unoptimized on PC. Elden Ring, Stranger of Paradise, and TWWH3 are all pretty terribly optimized.
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# ¿ Mar 21, 2022 01:03 |
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Just like Archaon
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# ¿ Mar 21, 2022 14:07 |
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To defeat LegendOfTotalWar you must become LegendOfTotalWar, as the prophecy foretold
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# ¿ Mar 21, 2022 14:20 |
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Collapsing Farts posted:I like cavalry despite it being SuBoPtImAl but holy poo poo does it suck during sieges and settlements. There's no room to maneouver and you get stuck on everything Yeah they’d probably be better served being given an option to step off the horse to be reclassified as infantry with +10 MA/MD or some poo poo so they’re useful in a siege. Usually I just send them out to die in front of the towers so they can help the towers nab some more kills.
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# ¿ Mar 21, 2022 16:11 |
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I fight less field battles since the AI just bails when they’re not able to absolutely crush my dudes. Launching without any mod support is my biggest issue. TWWH1 launched with a few mods made by CA, like the “resettle anywhere” mod.Twigand Berries posted:
All according to plan
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# ¿ Mar 21, 2022 18:48 |
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Twigand Berries posted:The button up top right, the faction button. Then down right for rename button. I am into it. Warhammer’s end goal is the United Nations establishing a lasting peace, lol.
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# ¿ Mar 21, 2022 19:44 |
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How can the Bastion incur attrition while it’s besieged? That’s really stupid
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# ¿ Mar 22, 2022 02:16 |
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I loved all the promotional art of Franz swooping in on some orcs for TWWH1 And the one with Franz flying to Lustria. Basically I just like Franz flying around. Also the Empire trailer for TWWH1 was just loving excellent. I really like playing Empire. jokes fucked around with this message at 14:40 on Mar 25, 2022 |
# ¿ Mar 25, 2022 14:36 |
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Gort posted:You can't post like this without posting the images, it's just not cricket Hell yeah The good poo poo https://youtu.be/HyU_1-Py0dA
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# ¿ Mar 25, 2022 16:26 |
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Empire vs. Orcs is a funner and cooler time than vampire poo poo
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# ¿ Mar 25, 2022 17:04 |
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SteelMentor posted:With regards to artillery, I think it might have to do with how the Grand Cannon/Little Grom/Ironblaster's animations have to factor in the beastie pulling them as compared to artillery of prior games being pushed into position. Noticed a lot of the time when my pieces aren't firing, they're turning around at random chasing their tail or need slightly shimmying to unstick them, hopefully the unit responsiveness fixes will help. The oxen should be on either side of the artillery then
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# ¿ Mar 27, 2022 14:35 |
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Also, most importantly, you need to be given a certain amount of move speed bonus to chase down enemies who are right at the edge of your range
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# ¿ Mar 28, 2022 18:52 |
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ZeusJupitar posted:One of the big Chaos mods for wh2 implemented blue horrors via the dying blow mechanic from dwarf slayers. Whenever a pick horror dies two blues appear, swing at the enemy once and then disappear. That’s perfect
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# ¿ Mar 28, 2022 21:49 |
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Behold the alchemical might of Cathay
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# ¿ Mar 29, 2022 02:27 |
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Just put defensive siege battles as either open fields with towers or a single choke point (like a river) with towers. Please stop trying, CA
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# ¿ Apr 3, 2022 23:07 |
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# ¿ May 21, 2024 03:09 |
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Workshop has just the best lols
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# ¿ Apr 5, 2022 18:45 |