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imhotep
Nov 16, 2009

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Tomorrow outer wilds becomes a ps5 game and therefore the best ps5 game

imhotep fucked around with this message at 15:26 on Sep 14, 2022

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imhotep
Nov 16, 2009

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Franchescanado posted:

Is there an upgrade option for those who have it on PS4 already?

Yeah it’s free, last I heard Annapurna said they weren’t sure if it’ll also be free for PS Plus as well, but I assume it will be.

imhotep
Nov 16, 2009

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Blind Rasputin posted:

My last playthrough I captured and posted pictures of Seattle skylines and beautiful places, but this time through it’s the darkness I focus on. The gore and death. The sadness.



Good pics, I also appreciated your medical diagnosis of Ellie. Did you find all of that info in the hospital at the end of 1?

Also, I forgot that I have Left Behind to play, I’m looking forward to it.

imhotep
Nov 16, 2009

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Kilometers Davis posted:

I’m still a bit cautious of it but my love for martial arts games has me really tempted to grab it on a deep sale sometime.

It’s really great, definitely in my top 5 games of the year. However, it’s pretty difficult, id say maybe as difficult as Sekiro but a lot shorter, but they also added difficulty options which I haven’t messed with yet. Pretty sure I paid $40 for it new so I would assume it goes on sale for $20 sometimes.

Speaking of Sekiro likes, I take back what I said about Thymesia, it’s actually not bad once you get the hang of the deflect system. You can tell it was made by a small handful of people, and the level design is pretty terrible, but other than that it’s a pretty fun, sort of mindless Sekiro-borne-like.

imhotep fucked around with this message at 18:47 on Sep 15, 2022

imhotep
Nov 16, 2009

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BeanpolePeckerwood posted:

Downloading Outer Wilds PS5 version. Wish me luck.

Finalllyyu, I demand extensive trip reports

imhotep
Nov 16, 2009

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Honestly that would be pretty difficult, if only because of the visual fx already being pretty disorienting in certain parts of space, it’s a pretty psychedelic game already.

imhotep
Nov 16, 2009

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I just played it for a bit and went to the dlc area, it’s a little stuttery here and there but I got used to it and didn’t notice it after a few minutes, maybe because I wasn’t actively looking for it, but I’m not the best at judging frame rates and stuff. The input lag seems a lot better, I guess that was only really on the ps4 version running on ps5, but just shooting the probe launcher a few times it does feel more immediate.

imhotep
Nov 16, 2009

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BeanpolePeckerwood posted:

this spaceship banjo game scary af

What did you see (it’s really not that scary, except for like one area, and also the dlc)

imhotep
Nov 16, 2009

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BeanpolePeckerwood posted:

it scares me on some weird primal level that i have a hard time articulating. not a bad thing, mind you

Yeah I mean I actually do get it, but I think you’ll get used to it once you go to every planet and see what’s up. I am curious what you think of the areas that are intentionally scary (where there’s like horror soundtrack type drones)

I wish I could play Subnautica but I just literally can’t do underwater levels in games, even the very brief underwater sections in the last of us scared me every time.

imhotep
Nov 16, 2009

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veni veni veni posted:

I really really wanted to like it. in fact I have restarted it twice and put a decent amount of time into it, but there is just nothing I like about it. I'm tempted to give the PS5 version another go but I feel like it's futile at this point.

What in particular do you not like about it? I know you said you didn’t like anything about it, but Im just curious. As soon as I got into space and started exploring other planets I was hooked basically, I remember specifically going to the other side of the starting planet, timber hearth on my first loop, and seeing the giant dark bramble seed which prompts you to shoot your scout into it, which is basically a work hole that leads to dark bramble (and then you can find the exact opening from later which is cool) and flies through the planet and lands on the skeleton of an angler fish, then looking into space and seeing that my scout was way over on the other side of the solar system which immediately hooked me and I just wanted to know more, which I think is important, since the story sort of *is* the game. So if you read a bunch of messages using your translator tool, and nothing grabbed you, I can understand everything else about the game feeling boring.

imhotep fucked around with this message at 11:18 on Sep 16, 2022

imhotep
Nov 16, 2009

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Vikar Jerome posted:

i dont get how tho, is it the lightbar stuff?

It’s a lot of stuff, the way it works is just way different. The psvr1 tracked the headset and the motion controllers with the camera on the tv, and tracked it via the lights, so if your controller was behind your back and was hidden from the camera it couldn’t track it. But the psvr2 uses inside out tracking and tracks from the headset itself, from several cameras on the headset, so you’ll be able to turn around and play in 360 degrees, unlike the psvr. But yeah, the way it works is just very different from the psvr1, and they’ve basically always said that psvr games won’t be compatible with the psvr2.

Edit: oh I didn’t see acksplode’s post, but I also didn’t know that, I just assumed that even the basic difference in like the set of inputs it would receive from the cameras were so different that it would be hard to somehow make it work with the new headset.

imhotep fucked around with this message at 18:58 on Sep 16, 2022

imhotep
Nov 16, 2009

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Lol really? I mean they’ve basically said that since it was announced, and they also said they’d try to get as many psvr1 games remade for psvr2.

imhotep
Nov 16, 2009

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Yeah it makes sense, it’s really crazy how the psvr feels like it was just hacked together like some sort of macgruber invention, repurposing ps3 motion controllers, the way the breakout box connects to everything with like 20 cables. It’s amazing that it worked as well as it did.

imhotep
Nov 16, 2009

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BeanpolePeckerwood posted:

Was it an issue for you in SOMA?

oh i missed this, but i mean the whole game was an issue for me, i really do get scared easily. are there actual underwater levels in the game? cause i only got to the part where you sort of escape the first area and see that you're underwater in a bioshock-style city or lab or something.

veni veni veni posted:

I'm not into the way the game looks. A lot of indie games lately seem to be doing that super low detail textures mixed with a cartoony aesthetic and I'm not into it at all. It totally takes me out of it, which is not good considering I feel like OW is supposed to be super immersive. I wasn't feeling the exploration much, since I didn't care to look at what there was to find for the most part. I thought the on foot controls felt clunky and I couldn't stand controlling the space ship. people say you get used to it but I probably put a combined 4 hours into my 2 attempted playthroughs and always found the ship to be just about the most unenjoyable vehicle I have ever used in a game. Eventually I sort of got used to it but it never felt fun. Frequently I'd find myself on a planet with absolutely no idea what to do next and the gap between me figuring it out and being bored in between usually felt way too long. And once again during that time I felt like there was just nothing to look at. Just like, some low detail rocks with maybe some alien stuff if I was lucky. Everything looked like it was proc gen to me even though I knew it wasn't/ Sometimes I'd find something kind of interesting like getting deep into a planet and I'd die and have to start over, which is supposed to be part of the appeal, but the thought of flying there in that awful ship and finding where I was again was always extremely unpleasant.

TLDR I was just bored most of the time and didn't like the look of the game.

The story seemed like it might get interesting and I like the basic concept of the game, but I feel like just about everything would have to be executed differently for me to enjoy it.

Who knows. Maybe one day It'll finally click. I know people love it and it's not super long and I paid for it, so I haven't entirely given up on it. At least at this point it doesn't jive with me at all though.

i meant to reply to this the other day but my post got eaten, but drat yeah i don't have a problem with the art, or the movement/ship controls. at first the art wasnt my favorite, but it grew on me as i played the game and then when i played the dlc i appreciated it a lot more, that's one of my favorite looking video game levels ever. i can't really imagine how they'd do it in a high poly style, and i cant really think of any other low poly art style that would be way cooler. also yeah maybe you just dont like the way the ship controls, but it took a while to grow on me before i realized that it really is as simple as it could get, with r2 and l2 thrusting up and down respectively and forward and backwards on the analog stick thrusting forward and back.

that's also unfortunate that you felt like you didn't know what to do on certain planets, cause for me, and the few streams i've watched, like VG's and joseph anderson's, there was never really a moment until the very end of the game for any of us, where there wasn't like multiple things we wanted to check out, like watching veeg play was hilarious because he'd say what he was going to do next but then he'd remember some other thing he'd read earlier and as he said it out loud he turned around to go do that, then before he could really finish that thought he thought of something else. but really like i said, the game basically is the story, which is a big reason why outer wilds is so cool, 'the form follows the function' or whatever, more than any other game i can think of. so if you do try it again, i'd recommend just going about finding information to figure out what's going on, why are you in a time loop, why is the sun exploding, who are the nomai, the alien race who's messages you keep finding, and do they have something do with the time loop and the sun exploding?. And while searching for info to answer those questions you'll most likely run into some other weird thing or something the nomai mentioned that sounds interesting, etc.

but yeah i mean i can see not liking the other aspects of the game, outside of the like core concept, but fortunately it's cool space poo poo and even if you're not into it it's inoffensive enough that you can probably look past it in time. but yeah, i just can't think of any other game where knowledge is legitimately the only thing you need to progress in the game, like outer wilds.

imhotep
Nov 16, 2009

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haveblue posted:

You barely even started the game, I don't think you even got to the point where there's a real threat present. And yes, you spend a significant amount of time on the open seabed

yeah i forgot that i started it on ps now, then it was free on ps plus and i forgot what i was doing and i was stuck so i started over. but drat the game already freaks me out and idk if i can do it if there's actual underwater levels

Edit: Ohhh my god, I just looked up videos of the enemy encounters and running away from the enemy on the ocean floor is basically identical to a recurring nightmare I’ve had where I’m trying to run away underwater but I’m just sort of slowly floating while whatever is chasing me.

imhotep fucked around with this message at 06:18 on Sep 19, 2022

imhotep
Nov 16, 2009

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Escobarbarian posted:

video games as a medium is wildin out rn

https://www.youtube.com/watch?v=uScuM6T3Dq8&t=4973s
if that timecode doesnt work, the bit at 1:22:53

imhotep
Nov 16, 2009

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cubicle gangster posted:

Way too risky, people are too stupid. Look at what happened when a Spiderman trailer came out and there were fewer puddles (because it hadnt rained)
SO much promising and fun seeming stuff gets cut during development for various reasons, especially on these massive projects where there's a bit of a 'throw poo poo at the wall and see what sticks' approach to using manpower at times, it would be a nightmare to constantly explain why things have gone. It's less of an issue with indie games because they have to make more careful decisions and mostly try to avoid working on things that might get cut.

In the last 5 years we've seen more of a trend to withold materials as late as possible to avoid this, you'd never convince a developer that going in the opposite direction is a good idea. Everyone in the industry is pushing for even shorter PR cycles.

Yeah my mind was blown after Elden ring came out seeing all the videos of the cut questlines as well as like entire game mechanics that have leftover stuff in the game still, like this weird balloon glider thing
https://www.youtube.com/watch?v=Xq2XQmeMy_4

imhotep
Nov 16, 2009

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BeanpolePeckerwood posted:

last night i had nightmares of intimidating stellar bodies moving rapidly towards me in the dark, and i'm not talking about korean bayonetta

What have you learned about the nomai and everything else so far

imhotep
Nov 16, 2009

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BeanpolePeckerwood posted:

i learned that they are crazy motherfuckers to be building a city where they did, good god the zoning violations alone :stonklol:

Well things are going tits up because of the situation with the sun. Also fun fact, everything in the game is all driven by a physics simulation, the planets orbits aren’t on a set path, even the volcanic moon rocks hitting brittle hollow don’t have a set path. This video by super bunnyhop on the astrophysics of the game is great and spoiler free
https://www.youtube.com/watch?v=gZ5KzvW4Bys

imhotep
Nov 16, 2009

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BeanpolePeckerwood posted:

look i am not reading your postsssss bop because i am not finishedddddd

ITS SPOILER FREE IT'S JUST A NERDY VIDEO ABOUT THE PHYICS BP!! there's legit no story spoilers or anything, it's simply about the way the phyics in game which are surprisingly accurate, but obviously the scale is made much more managable, but as he says, for a video game, it's probably the most impressive implementation of phyics in a game that he's played. hold on i'm trying to find the timestamp that's relevant..

also do u think i'd EVER spoil outer wilds for you after what feels like YEARS being overbearing and nagging you to play?????!!!?!!

imhotep fucked around with this message at 13:25 on Sep 23, 2022

imhotep
Nov 16, 2009

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https://twitter.com/manfightdragon/status/1572438858989731843?s=20&t=rdU1shUudXYy5kKbv5h9kA

imhotep
Nov 16, 2009

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BeanpolePeckerwood posted:

Tonight was all about Breakin in zero g, but tomorrow night it's back to Wildin in zero g :hb:

Playing all these space games you're gonna get the rules specific to outer wilds mixed up, like the few rules regarding the quantum mechanics that only apply to outer wilds!!

imhotep
Nov 16, 2009

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Kazzah posted:

realtalk I judge people who post that outer wilds has bad spaceship controls

uh oh veni

BeanpolePeckerwood posted:

edit;



boooo, boring, trash content i am ashamed. maybe i'll repost when he dissects the thing

im sad i missed this if it was related to outer wilds

OH in the options, turn on 'freeze time while talking to others', idk why they didn't turn that on, because they have freeze time while reading, and freeze time while translating text turned on by default, under Gameplay then under preeflight checklist. also turn on reduced frights (trust me, it's not even reducded frights, it's just reduced frustration and it's specific to the dlc only, it's a dumb name for it that literally every single poster seems to agree is the the preferred option)

imhotep fucked around with this message at 14:53 on Sep 22, 2022

imhotep
Nov 16, 2009

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Wow that Matthew mattosis bioshock infinite review sure is… something. Aside from him dropping the n bomb several times, he also complains about the lack of slaves getting beaten or raped by their masters for ‘not doing a good enough job’.

imhotep
Nov 16, 2009

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BeanpolePeckerwood posted:

today I discovered that the Nomai are flushing toilets to launch stuff into space, and I think this is how Buenos Aires got blowed up

https://www.youtube.com/watch?v=HKkSKInQ43w&t=7s

are you talking about the probe cannon orbiting giants deep? cause that's not quite what's going on there, if you go to the tower of quantum knowledge on brittle hollow, they explain why they do it there

imhotep
Nov 16, 2009

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Aipsh posted:

Does hard in space have proper multiplayer? I’d buy it right now if it does

This post made me think of all the wild possibilities that commercial space travel will open up for the porn industry.

imhotep
Nov 16, 2009

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Dewgy posted:

Word of warning: Do not play Syndicate on PS5. As far as I’m aware the enormous problems with the dynamic time of day lighting were never patched. Almost every shadow in the game flickers in and out of existence multiple times a second and it really sucks.

You can’t even buy it on the ps5 store, I’ve never been interested in the assassins creed games but when I got ps plus extra I was looking for it to see if it was one of the free ps plus games, specifically because Austin Wintory (who composed the Journey, Abzu, and The Pathless soundtracks) composed the score for Syndicate and yeah it’s apparently unplayable.

imhotep
Nov 16, 2009

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bust posts quite often in the adam friedland show thread in RGD, if u want to keep up with his sexcapades

imhotep
Nov 16, 2009

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so i was stalking bp's profile and he's played 14 hours of outer wilds i need a progress report that's more than a sentence long

imhotep
Nov 16, 2009

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Escobarbarian posted:

bop I’m never playing anything you like ever again

This is different, for multiple *specific* reasons, I mostly keep my recommendations to myself!! Except for this one. He played it for in hour in December then kept saying he was gonna play it soon, and then in like 3 days he’s played 14 hours so I feel like he’s enjoying it, and that’s cool! And generally we have similar tastes in games, so its about time he played one of the coolest games on the ps5

Btw Immortality is p great, it’s a shame it’s not on ps5

imhotep fucked around with this message at 16:39 on Sep 24, 2022

imhotep
Nov 16, 2009

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Real hurthling! posted:

Immortality would be cooler as 3 movies rather than a game about ignoring the movies so you can hunt for easter eggs where a bald lady talks nonsense

Did you like telling lies or her story?

imhotep
Nov 16, 2009

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Frankston posted:

Why is the management sim in Like a Dragon so addictive somebody help

Yeah its weird, its really not that great of a mini game, but I still didn’t mind maxing everything out, I think it’s because this never gets old

imhotep
Nov 16, 2009

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Lol I also like ‘it’s a me, Alan Wake’

imhotep
Nov 16, 2009

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Vikar Jerome posted:

Dark souls 2, what else

What’s the deep? Elden ring feels like the ds2 team was responsible for a lot of stuff in it, if there is ‘a ds2 team’ that is, or at least there’s a lot of recurring motifs and mechanics from ds2 plus yui tanamura co-directed it with Miyazaki.

Quantum of Phallus posted:

played Disco Elysium for four hours straight last night, didn’t go to bed until like 3am. It is sooooo good

How far are u

imhotep fucked around with this message at 14:41 on Sep 26, 2022

imhotep
Nov 16, 2009

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Best new (?) addition to tlou part 1

imhotep
Nov 16, 2009

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JBP posted:

God of War Ragnarok is out soon pretty baller time for PlayStation 4 owners

I was just playing god of war 2018 the other day to re-familiarize myself with the gameplay and I forgot just how many cracks in walls you have to slowly go through to hide loading the next area… I wonder if the ps5 version will still have this, assuming the ps4 version will unless they’ve solved that problem somehow.

imhotep
Nov 16, 2009

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VideoGames posted:

. (Echoes of the Eye did break this trend though :))

Tbf I wouldn’t have expected a dlc for outer wilds, but it’s by far the most substantial and ambitious dlc I’ve ever played by far. And even then, it’s also just unlike a lot of other DLCs in that It could have been a stand alone sequel really, in that it introduces a completely new set of mechanics, an area unlike anything in the base game, or any game, (also because it’s not in space, really) and basically doesn’t use any of the mechanics from the base game. I’m sure they had enough extra content to make it nearly as long as the original game; I feel like it was about half as long as the original for me? It’s hard to say

https://twitter.com/vankelsing/status/1574666428346617856?s=46&t=DyoQn-GaRLsE73cz_VtDLA

imhotep
Nov 16, 2009

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Escobarbarian posted:

I think liking things is fine as long as you don’t reach bop-level madness/driving the people around you insane over it

Listen bitch, i didn’t do that to casnorf, I simply bought him the game and didn’t say much more. I only do that when I *know* that someone will love something, and I know they’re planning on playing it so it’s less of me begging them and more just making a dumb joke about me being impatient. look at veeg, admittedly I bugged them for months about playing both outer wilds, but even moreso with echoes of the eye, because I knew that he would have the reaction that he did and it was amazing. And I guess I also nagged him about the last guardian too, but he also loved that!

As for bp and my nagging, that’s because BP (and veni really) basically got me back into video games, like, prior to late 2016, I had kinda stopped playing games when I started middle school, aside from super popular ones like fallout 3 or bioshock Infinite or portal 1 and 2. But one of the last games i played that I really fell in love with was shadow of the colossus either in 2005 or 2006, and the day they announced project Trico aka the last guardian, I absolutely couldn’t wait and I watched the trailer with the music from miller’s crossing like a thousand times. I even bought my parents ps3 off of them that they bought to watch blu rays and never used, and then when it came out I bought a ps4 just to play it. I only had TLG and uncharted 4 which came bundled with my ps4, and I played TLG repeatedly, like 6-7 times and basically platted it. then I tried uncharted 4, and played for like 5 hours straight and it did nothing for me, probably because I was playing it right after TLG, a game that I’d been waiting like 8 years for that lived up to every expectation and more.

So anyways, I didn’t post much on SA before that, but I was excited about TLG and asked if there were any more ps4 games like TLG, and BP and veni were both like play Bloodborne just trust me. And I hated it at first and thought it was a sick joke, but then obviously it became one of my favorite games. But by playing those two games back to back, I fell in love with video games again, and literally since then, I’ve played an insane amount of brilliant games, thanks to this forum, or the ps4 thread specifically and BP and veni.

So I have a certain level of respect for BP for that (and Veni) and we also tend to enjoy similar games. But in addition to bp playing a single hour of outer wilds in December, then not playing it at all until like a week ago, he kept saying that it was ‘next’ on his list, and I was mostly trolling when I’d nag him to play it. But also I’m genuinely curious what he thinks of the game, both because I enjoy it so much and also because it’s unlike any other game I can think of.

Sorry that was a very cringe earnest post, but I can’t have esco busting my balls in public like this, this is the second time in a week !!


Edit: That was a bad snipe. I like a lot of games, but outer wilds and disco elysium for me are just like actual masterpieces, that go so far above and beyond any other game I’ve played that I can’t help but get excited about them and want friends to get the chance to experience as well. Is that so bad esco !! I played nier automata initially, in part because of how much the forums enjoyed it, but also because you had a 9S avatar that looked cool, and it’s one of my favorite games of all time!

imhotep fucked around with this message at 03:47 on Sep 29, 2022

imhotep
Nov 16, 2009

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Quantum of Phallus posted:

not reading that shi’!!!!

I have receipts from the switch thread telling you to play disco elysium and you were like yeh I might when it goes on sale. Shoulda listened to me sooner!’

Edit: cause you and I both posted about our love of autechre’s live sets from 2015 so I thought, this man likes dense, complex, challenging art that, if you can get past that, is very fun and undeniably genius, so I knew you’d like disco elysium.

Also u also love burial so I thought you’d enjoy the hauntological aspects (as derrida and mark fisher describe it) of Disco Elysium (which explicitly references this with the pale, the ravers, the revolution, etc.) so there’s that too.

(Lol)

imhotep fucked around with this message at 23:06 on Sep 28, 2022

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imhotep
Nov 16, 2009

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Escobarbarian posted:

more like poop poop perano!!!!!!!

You know I love you really my dude

Likewise, I wouldn’t just call anyone a bitch, I meant it in an endearing way. But yeah I thought I’d explain why specifically I’ve been busting BP’s chops, but also explaining how much the ps4/5 threads literally changed my life and turned me into a gigantic video game nerd.

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