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Mode 7 posted:Thank you for succumbing to peer pressure. Commander Keene fucked around with this message at 03:00 on Sep 30, 2022 |
# ¿ Sep 30, 2022 02:12 |
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# ¿ May 16, 2024 05:32 |
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Yeah, I beat it shortly after launch on Switch, the game was good enough on its own to shine through the Switch port problems, but I recently bought it on Steam just to have a version that didn't have all the problems. I'll play through it again on my Steam Deck eventually.
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# ¿ Sep 30, 2022 08:09 |
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Blue Labrador posted:I love this genre! There's supposed to be some Touhou fangame that was like, a sleeper killer Metroidvania, right? I don't remember where I heard that, but I distinctly remember someone recommending me to check it out on Steam.
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# ¿ Sep 30, 2022 14:44 |
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They also made SMT Synchronicity, the Metroidvania where you played as the Jack Bros. that Atlus released as a free promotion in Japan before Strange Journey Redux came out. That one's harder to find these days though, Atlus took it off their site IIRC and it only has a fan translation. It's interesting to see how the basic mechanics of Deedlit evolved from Synchronicity, though, the dual-element system in the former is basically ripped straight from the latter.
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# ¿ Sep 30, 2022 16:35 |
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I wasn't really playing either Deedlit or Luna Nights for the plots, but I felt the game gave me enough information to comprehend the basics of it at least. Like "the dragon was probably someone they fought with" or "this character seems like Deedlit's rival". I'm sure you'll get a lot more out of the game of you're a fan of the anime, but I enjoyed it well enough.
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# ¿ Oct 5, 2022 05:46 |
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I got Blasphemous really cheap in a Fanatical bundle, tried it out real quick, died to the first enemy (which is a boss) because I had no idea how to play yet, and put it down. I haven't entirely given up on it yet, but it's not a very good first impression, tbh, and kinda reinforces that Souls-style games are really not for me.
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# ¿ Nov 2, 2022 05:45 |
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Eh, like I said, it's a really bad first impression of a game when the literal first enemy in the game, seconds after the "press [BUTTON] to do X" prompts that tell you how to jump and attack, is a boss fight you're expected to win. Feels like I'm going to be spending a lot of time bashing my face into brick walls and that's not why I play video games. Also part of the reason I lost was I felt like the game was dropping inputs? Like it wouldn't always attack when I hit the button.
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# ¿ Nov 2, 2022 07:44 |
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Also I've heard the game has platforming over instant death which in a metroidvania is
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# ¿ Nov 2, 2022 08:12 |
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Mummy Demastered? Yeah, I've heard good things about it and it's made by Wayforward. Picked it up in one of those Fanatical bundles, so I'll get around to it at some point.
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# ¿ Nov 6, 2022 06:55 |
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I've never minded going through old areas in a Metroidvania, enemies from areas older than the previous one or two tend to explode when you look at them funny, and unlike a turn-based JRPG there's no separate "battle screen" with its own intros and end screens to break up the flow.
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# ¿ Feb 22, 2023 08:50 |
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Manager Hoyden posted:Other than this thread, how do you folks keep up with metroidvania releases and news? I popped my head in here because it's one of my favorite genres and I'm seeing a bunch of stuff I haven't even heard of. I want to be aware of and have a big important opinion about every game in this genre past and future
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# ¿ Mar 2, 2023 02:20 |
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If you're finding it inconsistent it's probably because you're not waiting long enough to hit the jump button, there's a window when you start descending from your jump that's the time to jump again. Unless it's that you keep popping out of spin jump, in which case you're probably pushing Up or Down on the D-Pad at some point.
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# ¿ Mar 3, 2023 21:39 |
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You definitely did play the best of the GBA Castlevania games, but I had enough fun with the other two to justify the purchase of all three.
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# ¿ May 17, 2023 09:15 |
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The widget in the Advance Collection made the grind a bit more tolerable at least by telling you if an enemy has a card to drop.
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# ¿ May 17, 2023 13:08 |
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Sakurazuka posted:I was just like 'no point trying to warp if I haven't found another warp point'. If you try that in SotN or CotM it'll just warp you to the same room again.
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# ¿ May 19, 2023 20:16 |
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RBA Starblade posted:I don't know, I didn't know anything about it at all and I figured it out pretty easily
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# ¿ May 20, 2023 20:25 |
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Serephina posted:edit: Removed a lovely post. Please stop comparing everything to dark souls, that's all I ask.
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# ¿ Jul 16, 2023 06:49 |
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Well after you fight The Son, you have to fight The Father.
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# ¿ Sep 7, 2023 20:05 |
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Yeah, Konami has been strange in their apparent refusal to bring Symphony to PC or Switch. You can say it's because they used the PlayStation 4 PSP emulator which is proprietary for the collection with Rondo, but they've proven willing to hire M.2 for the Advance Collection and Symphony by itself is on mobile devices so . The only thing I can think of is that they have some oddly restrictive exclusivity contract with Sony for the double pack in order to use the PSP emulator and they don't want to release Symphony without Rondo for some reason.
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# ¿ Sep 24, 2023 04:43 |
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Looks like space bar?
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# ¿ Oct 1, 2023 13:37 |
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Please, IGA, just give us Bloodstained 2! We're begging to be able to give you our money!
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# ¿ Nov 30, 2023 01:34 |
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Speaking as someone who beat it on Switch, if you really need portable Bloodstained and the Switch is your only option it's playable. If you can play the game any other way, though, I'd recommend that. It's got basically every performance issue under the sun; framerate problems, input lag, long load times, freezing, graphical glitches, crashing, etc.
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# ¿ Dec 12, 2023 00:50 |
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ImpAtom posted:I will say, if nothing else, Lost Crown has one feature I hope to see every future Metroidvania steal. By pressing down on the D-pad you can instantly take a picture of your current location and pin it to the map, so if you encounter something you can't get past yet you can just snip a pic and then check it out later once you get new tools. It's small but genuinely a fantastic addition.
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# ¿ Jan 11, 2024 22:15 |
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FireWorksWell posted:That's how I play all my metroidvanias Sakurazuka posted:Yeah like Metroid Dread
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# ¿ Jan 11, 2024 23:08 |
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Ok yeah, that's legitimately pretty cool.
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# ¿ Jan 15, 2024 13:11 |
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The Team Ladybug Metroidvanias (Touhou Luna Nights and Deedlit in Wonder Labyrinth) both have levels, and Deedlit has gear, though they're not a huge indicator of raw power and you're still going to have to engage with the games' main gimmick (time powers in Luna Nights and elemental changing in Deedlit). Timespinner is probably the most Iga Metroidvania I've played outside of the games Iga has made himself.
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# ¿ Feb 12, 2024 03:13 |
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Koburn posted:I wouldn't recommend Deedlit. It's extremely short and the story doesn't make any sense unless you're all caught up on your Record of Lodoss War lore. Commander Keene fucked around with this message at 01:22 on Feb 13, 2024 |
# ¿ Feb 13, 2024 01:19 |
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guppy posted:I thought Mummy Demastered was too punishing, I didn't like it and didn't get far. Way too annoying to progress.
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# ¿ Mar 1, 2024 11:39 |
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Serephina posted:I had a long rant about that tag, prior to playing the Souls games. After binging DS1-3 in the past two years, I can now revise my opinion to... a long rant still, those comparisons are goddamn stupid. It basically boils down to a bunch of morons who've played only a single video game in their life seeing the save/heal/respawn mechanic and hooting like a bunch of monkeys.
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# ¿ Mar 4, 2024 01:14 |
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On Steam Deck or if you have an 8BitDo/Xbox elite controller you can just bind R3 to one of the back paddles
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# ¿ Mar 26, 2024 04:20 |
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# ¿ May 16, 2024 05:32 |
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Ciaphas posted:this is the stupidest slapfight i've seen in recent memory
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# ¿ May 15, 2024 22:03 |