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Holy poo poo, barely start the game and I manage to first get the camera out of bounds looking at the painting near your Mom's room and then I COMPLETELY broke the camera by going near the TV at the back of the lounge room and the camera refusing to pull away from that zone. Thank gently caress I saved before going downstairs. What the gently caress have GameFreak been doing these past few years to gently caress up this fundamentally? Sw/Sh weren't even this bad, and they should've had those as solid foundations to build atop. Especially after Crown Tundra. How do you regress to the point of making your flagship title look like a beginner's first Unity project .
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# ¿ Nov 20, 2022 14:06 |
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# ¿ May 21, 2024 22:42 |
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Lol, did they really make a stupidly-long staircase to the school just to hide a loading zone?
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# ¿ Nov 22, 2022 14:59 |
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So just out of curiosity, do you just spot Shiny mons in the world now, or is it more "Surprise; It's actually shiny!!", When you pick a fight?
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# ¿ Nov 23, 2022 10:19 |
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Fidough's evolution is amazing. I wasn't ready for Pastry Dachshund, but I adore him already. Ironically I'd named my Fidough Strudel with no knowledge it would turn into this .
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# ¿ Nov 24, 2022 09:16 |
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HopperUK posted:I didn't check the ability text and the first time Pastry Dachshund got hit by a fire move I was *delighted*. This game is buggy and needed another 6+ months of work, but you can see what the clear intent is through it and it is fantastic. The ambient Pokemon wandering about are pretty much "What kids in the 90's wanted: The Game". A lot of the bugs are stuff that can be readily fixed too, and I'd be hoping there'll be something in the next few weeks to just stomp out the quick-and-easy bugs that're broken triggers (eg; the Elite 4 music, or the camera zone bug I ran into). Even just the camera getting out of bounds shouldn't be too hard to stop, depending on how their engine works. (The very quick-and-dirty way, as they clearly have physics tools with the Olive Rolling, is to just make the camera a physical object with a collider and rigidbody so it bops into the ground/wall and stops). ...I also saw a Voltorb just blow itself up for no reason.
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# ¿ Nov 24, 2022 13:03 |
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HootTheOwl posted:I don't know why this game couldn't come out next year. They already had two releases, one of which was already amazing in PLA, and this game clearly needed more time in the oven. The more I play, the more I wonder if there's a last-second second build slapped on top of a first draft here and resulted it in it being buggy as poo poo to meet deadline? Like they got about, let's say, 60-70% of the way on Version 1 and then just hard pivoted off into what it is now because someone decide it sucked/had a better idea/just decide They Had Notes. I can't spot where the seams are on this like you can with some games that blatantly went through rewrites, but I swear there's definitely something that's not contiguous about it I can't put my finger on because of the way the school classes work.
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# ¿ Nov 24, 2022 16:29 |
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Electric Phantasm posted:Almost got destroyed by a wild Tauros because the first thing that happened is my Fidough landing a critical. After the last few games having kids gloves on from start-to-finish, it's utterly refreshing to actually have a challenge in some of the wild mons and even the random trainers. I got absolutely bodied by a guy with a Zangoose just powering it up and slicing my team to ribbons. Nevermind people having more than three mon's before the endgame in general. Absolutely loving it.
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# ¿ Nov 25, 2022 02:01 |
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Huh, Quaxley's line sure takes a turn I was expecting a swing from "Ugly Duckling" to "Swan Lake" going by Quaxwell. Instead swung wide to Carnivale Peacock.
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# ¿ Nov 25, 2022 11:48 |
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This is very much a me/minor nitpick, but just coming off travel in past Pokemon games I'm... not really a fan of the presence of the Legendaries from the get-go as travel companions. It's interesting having just A dedicated travel pokemon, but the core of the games has always been your own party and partner choices, and Miraidon/Koraidon just feel a little too overly-present/reductive for me if that makes sense? I totally get why it's the case, but I feel something more interesting could've been done folding past travel pokemon concepts into an open-world game. Put the all-in-one Legendary mid/late game for consolidation as the cool thing to get, but add some other travel pokemon too like Gogoat or the Cyclizars. Maybe some are faster, or better jumpers, so if you want to go out on the water you're looking along the shoreline for something to ride on, or something to jump up a cliff face, that sort of thing. To be clear I'm totally fine with it as-is and thoroughly enjoying it, just idle thoughts that something better could've been done with what's available.
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# ¿ Nov 25, 2022 13:40 |
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Terper posted:I think the endgame strongly justifies Miraidon/Koraidon's role in the story as the only travel option you have. For future games I'd like them to open it up more, yeah, but I think it was the right choice for this game. Oh yeah, I totally get where the idea and execution is here and I'm fine with it (it's a lot of fun roaming around once you get some travel abilities too). I'm just kinda musing there's money left on the table for something broader to play with for an open-world Pokemon game, as they included a couple of prior transport pokemon and one new explicitly transport-type pokemon you just aren't allowed to engage with despite everyone else doing so.
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# ¿ Nov 25, 2022 13:58 |
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BAD rear end minion memes! posted:Being able to breed Pokemon mounts like the Chocobos in Final Fantasy would be amazing! I wasn't thinking individual stats, more like say Cyclizar and Mudsdale are A Fast Mount, Gogoat are A High-Jumping Mount, that kind of thing. But it'd be interesting to have stats influence that just a little to oomph out a tiny bit more speed/height/glide time/whatever for those that'd want to.
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# ¿ Nov 25, 2022 14:54 |
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Spanish Manlove posted:I don't think game freak could have handled making more models and animations for ride pokemon Just argument's sake and some back-of-napkin game coding, etc, but you actually wouldn't necessarily need to do that much. The key factors here are standardization and scalability given the scope of the game, and that's actually more doable than you might think; The Pokemon movement animation sets already exist as-is for ambient running/walking/flying animations and collision models. Your only actual work here would be designating a seat position on the back of the pokemon model and placing the player model there in the existing "Sitting on Mount" animation when mounting the "vehicle" pokemon and taking control of it. And it doesn't have to be every single pokemon, so you've got a pretty good handle on what your conditions will be for placement, behaviour, etc. Model-wise, that's something you can fudge with a standardized saddle seat with handles. Something like the Mudsdale one in Sun/Moon. Player avatar sits on saddle, place saddle at SEAT_POINT on your mount pokemon, should work nice across anything that's a quadruped and not too wide. Some of the others are viable too, for example that paragliding rig from PLA for flying types - just place it the carry bar flush with the hanging feet on all the bird pokemon with flying animations and you're done.
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# ¿ Nov 25, 2022 15:57 |
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HopperUK posted:there are TANDEMAUS SHOES You cant just say that and not say where they are.
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# ¿ Nov 26, 2022 02:00 |
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goferchan posted:Holy poo poo... you get your navigation abilities from Herba Mystica gently caress. There's a scenario writer somewhere at the Pokemon company smiling smugly and he knows exactly why.
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# ¿ Nov 26, 2022 13:39 |
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Finally rolled a Fuecoco in a surprise trade to round out my starter trinity. I don't regret choosing Quaxley, but Fuecoco really is just the bestest and sweetest boy.
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# ¿ Nov 28, 2022 15:07 |
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I just called mine Pompaduck, for his fabulous hair.
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# ¿ Nov 30, 2022 16:32 |
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FoolyCharged posted:Man, those are some comically lame patch notes. Have they always been that bad? No, that's probably possibly more in line with a policy of general "Security fixes" in bug-patching notes. The point isn't laziness but to obscure game-manipulating exploits they don't want the playerbase at-large to learn about like, say, item duplication. Because the moment that's listed clear as day in patch notes, people start holding onto the old version to abuse the hell out of it.
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# ¿ Dec 1, 2022 05:49 |
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Blaziken386 posted:its a double pun! gently caress . I knew the past/future bit, but somehow the ride-on bit just slid right on by.
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# ¿ Dec 1, 2022 09:45 |
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big black turnout posted:Lol just saw a Tinkaton named Discord Mod I call mine Violence.
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# ¿ Dec 4, 2022 01:19 |
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Finished the main story and I swear Area Zero is the Beta Rooms for this game's development. There's some really jank over-bright lighting throughout and it's all relatively simple terrain art. Also for the love of god, bake your static lighting Gamefreak. Or at least fix your occlusion culling so turning doesn't cull the wall out of sight behind you and remove the shadow it was casting in front of you.
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# ¿ Dec 16, 2022 09:03 |
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I missed out on the Charizard raids, sadly... ...but I got REAL lucky and received a Charmander in a wonder trade!
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# ¿ Dec 19, 2022 03:33 |
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Larryb posted:It hasn’t been patched at all but none of the glitches are particularly gamebreaking and you might not even notice anything major. Actually it got a 1.1 patch a little while back.
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# ¿ Dec 20, 2022 05:11 |
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Eiba posted:I don't imagine it would be particularly easy to implement dozens of riding animations for various pokemon, so I don't seriously expect it, but I think it would be really fun! I brought up the same thing a while back, amd this should be a relatively scaleable solution with some standardized Ride saddles, because all you need per Pokemon is a designated mounting point for their saddle type to be placed as every pokemon has a full set of movent animations already for running around the world on their own.
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# ¿ Jan 4, 2023 10:34 |
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AlternateNu posted:By actual laws of physics, flying types should be immune to electricity and ground types should be weak to it. So Incorrect. Ground types are safely Grounded against electrical surges. Flying types get fried because they're often airborne and therefore just cop a lightning hit right through them.
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# ¿ Jan 17, 2023 10:58 |
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All I want out of this Pokemon Presents is to see DLC for New Pokemon Snap that just rolls the original game's locations into it as a sneaky remaster of the original. Along with Let's Go Johto games.
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# ¿ Feb 27, 2023 07:23 |
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If Trubbish is a Garbage Cat, does that technically make it a raccoon pokemon?
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# ¿ Feb 27, 2023 09:40 |
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So does Meowth just poop coins in it's sleep?
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# ¿ Feb 27, 2023 15:17 |
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I've just got this mental image of Rick with angry little eyes, effortlessly stopping each punch with his little nub arms like he's Neo at the end of the Matrix.
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# ¿ Mar 29, 2023 07:31 |
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Finished the Teal Mask's story. I enjoyed the DLC well enough, but I kinda feel there should've been another village or two around the mountain or something. It's a good-sized map for the DLC, but just feels like it has a little too much "nothing" in it. Paldea's got plenty of open space too, but it's at least in service of being a journey between places. Here it's just round the mountain and back again to the same village a few times over with nothing to break it up a little.
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# ¿ Sep 19, 2023 12:29 |
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SyntheticPolygon posted:I don't really like the two versions thing but I think it's cool some Pokemon require multiplayer. I think there's a small argument in versioning having lost some relevance in the Switch years, simply because it's not "as" portable a console as prior Pokemon platforms (ie; For trading mons on the school playground). That said, I still think it's a neat way to encourage people to socialize and cooperate if you want to get that complete Dex.
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# ¿ Sep 22, 2023 12:56 |
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Ibblebibble posted:I found Bugsy in Radical Red and I got him down to like 1% on his final pokemon before he knocked me out. Scizor is a pain in the rear end when you don't have fire moves! Huh, I was expecting big scissor-blade twintails for her hair.
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# ¿ Sep 26, 2023 11:44 |
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Scholtz posted:Fighting: I want to bet Hitmontop for fighting, due to it being based around Capoera. I could definitely see Noivern for Dragon. .
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# ¿ Sep 26, 2023 14:15 |
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Okay, yeah, we shoulda seen that one coming.
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# ¿ Sep 27, 2023 11:13 |
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galagazombie posted:Called it. the bastards. This was the real reason for Dexit, to make it so no game can actually store all your teams since at least a few members of any team won't be in one game or another, to try and force you to pay the ransom fee for Home. Home is a necessity for a collectathon franchise across multiple platforms and successive titles. It means the newest games don't get hamstrung by considerations and tech debt for interfacing with older games, they only have to talk to a standardized API that can ingest and return compatible pokemon for that game.
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# ¿ Oct 4, 2023 10:54 |
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MorningMoon posted:I gotta assume the development was troubled. The complete lack of Gen 9 makes me think this was meant to release early last year. Lack of Gen 9 doesn't necessarily mean that if it's different teams working in parallel. Arguement's sake, etc, Pokemon might change during development, so it's not something you can rely on for your other game if the main one cuts or changes something you just wrote a sidequest or character around.
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# ¿ Oct 7, 2023 03:15 |
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PAX-AUS has free pin sets for playing their Hidden Treasure of Area Zero DLC demo. I've beaten the DLC already, but a free pin set is a free pin set . Honestly I was kinda hoping it'd be the four Ogrepon masks, but it's still pretty nice for a freebie.
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# ¿ Oct 7, 2023 13:30 |
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What I want to know is when we're getting Australia as a region?! Our food thing can be obscenely-piled HSP's.
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# ¿ Oct 11, 2023 00:50 |
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Each gym is a "Biggest" location, with Gigantomax Pokemon. Like we'll have the "Biggest Rock Gym", and it's just a colossal boulder. The Water Gym is housed inside the Biggest Bucket, etc.
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# ¿ Oct 11, 2023 12:34 |
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Australian starter evo chain; Quokka > Wallaby > Kangaroo. (Fire) The other two can be a Platypus (Water) and a Wombat (Grass) Funky Valentine posted:Regional variant of Sinistea that's a haunted beer can. Nah, it'd be coffee and predominantly found in the South-East area of the map as a Dark type.
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# ¿ Oct 12, 2023 02:05 |
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# ¿ May 21, 2024 22:42 |
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I just wish they'd give us Let's Go Gold/Silver . And give us an Apricorn or Great Ball controller to go with it, Gamefreak .
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# ¿ Oct 12, 2023 10:20 |