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LLSix posted:I'll second the recommendation for the Golden Treasure of the Great Green. It was so much better than I expected. If you like narrative stories, you really owe it to yourself to try it out. I'll third it. Golden Treasure is well worth your time if you enjoy slightly weird narrative games.
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# ¿ Jan 2, 2023 05:12 |
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# ¿ May 13, 2024 14:21 |
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Cowcaster posted:the main thing to know about pyre is it's explicitly designed such that the story continues and changes regardless of whether you win or lose the nba jam match, you should avoid the urge to savescum win every single playoff I lost every single boss battle in the game and still had pretty satisfying ending (although it doesn't really account for someone deliberately doing it).
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# ¿ Jan 4, 2023 02:03 |
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Blattdorf posted:Consider wiping your wishlist before the sale ends. Either buy it now while it's cheap or just remove it. If it's good, it'll eventually make its way back onto the wishlist. Steam discounts aren't deep enough for this to be true any more. I'm not made of money.
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# ¿ Jan 4, 2023 18:13 |
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What I wouldn't give for a proper FUEL upgrade. A beautiful game if not a very good driving game.
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# ¿ Jan 6, 2023 08:39 |
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Two of the best narrative games of the last year just got bundled together for a slight discount: https://store.steampowered.com/bundle/29945/Cartoonists_Turned_Game_Devs/
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# ¿ Jan 10, 2023 20:08 |
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Good news nostalgia buffs https://store.steampowered.com/app/346850/Chips_Challenge_1/ https://store.steampowered.com/app/348300/Chips_Challenge_2/
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# ¿ Jan 17, 2023 06:47 |
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Jack Trades posted:Do zoomers like that type of writing maybe and all of us are just too old for it? It's Whedonism so it's all Millennials in their 30s and 40s writing this poo poo 4 to 5 years ago if you account for AAA production time lines. edit: regurgitated stuff a late Boomer was writing to sound youthful to Millennials
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# ¿ Jan 22, 2023 20:25 |
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Guy went to the Iowa Writers' Workshop to write this poo poo.
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# ¿ Jan 23, 2023 22:57 |
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kazil posted:what's the deal with this game that disappeared from steam? The Day Before? It's supposed to be a technical issue on Valve's side but people have been talking about smoke from The Day Before for awhile now
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# ¿ Jan 25, 2023 02:31 |
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Hi-Fi rush has tonne of poo poo going for it 1. Lovely post Spiderverse animation style 2. Some facial tech that makes characters super expressive 3. Devil May Cry meets rhythm game 4. Nearly EVERYTHING is on the beat, so it's actually pretty easy to keep your inputs on the beat on normal difficulty 5. But you don't have to there's a lot of way it doesn't restrict you to the beat 6. Like movement It's like someone at Platinum decided to do their own version of Necrodancer fez_machine fucked around with this message at 21:54 on Jan 26, 2023 |
# ¿ Jan 26, 2023 21:37 |
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Jack Trades posted:Anyone who's well versed in the character action genre who can comment on how good Hi-Fi Rush's combat system is and what other games it's more similar to? It's pretty clearly based on Devil May Cry. There's a ranking system, heavy emphasis on mixing up combos and air juggling. The base is pretty simple light attacks happen every beat, heavy attacks happen every two beats. You want to push buttons on the beat. When you finish a combo input there's a Beat Hit which adds a wrinkle to the combo if you press attack on the beat. For example, single target combos end with an area of effect if you hit the Beat Hit while others propel you into the air so you can start chaining air combos. You have a partner on your right trigger which can break shields or stun cancel or do a different type of attack on a Beat Hit. There's metered super moves as well. Everything is about hitting the beat, so while you can dodge at any time, dodging on the beat allows you to chain three dodges together. Of course, enemies only attack on the beat as well. I don't know if a character action veteran would like it as much as the best in the genre, but I found it fun on normal and there seems to be a lot of depth to what you can do.
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# ¿ Jan 26, 2023 22:42 |
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You can do a post-mortem on the release of a successful game. It just means a here's what we learnt session. At the same time lol there's no way that was a successful release.
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# ¿ Feb 8, 2023 23:09 |
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Mordja posted:https://www.youtube.com/watch?v=IvQA1P3Akrk none of these battles are RTS battles? It's just animated units colliding on hex boundaries
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# ¿ Feb 20, 2023 04:19 |
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Jack Trades posted:There's a Mystery Sale going on. Here are some more mechanically focused games The Case of The Golden Idol Strange Horticulture Late Alligator (if you like minigames) Overboard (all about manipulating characters but in an adventure game way)
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# ¿ Feb 21, 2023 12:19 |
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I think it's a low effort troll to get some pearl clutching out of the thread
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# ¿ Feb 28, 2023 05:25 |
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Aces and Adventures is by the same devs as cult fave Ring Runner and shows the same attention to detail and high effort on the story telling side.
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# ¿ Feb 28, 2023 15:10 |
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EA is also about polishing the game based on people's feedback aka the Larain and Klei model of EA. Early Access then is just a marker of hey this game/dlc is unpolished buyer beware. Sometimes it comes at a cheaper price for early adopters. It's fine, if you want the polished thing you can just wait and wait again for a discount. It's not like there's not a million other finished games to play in the meantime.
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# ¿ Feb 28, 2023 23:03 |
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Cowcaster posted:i'm still here i just realized during my week long binge vacation in mexico not posting i don't want to post anymore well now you know your absence would be noticed and i hope that's some kind of consolation in what ever mindset you're in now
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# ¿ Mar 5, 2023 04:43 |
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Strong Sauce posted:Just watched a video about Rain World and now I wanna play it. I know this is subjective... but how difficult is the game? Difficulty is near objective for Rain World everyone says it's difficult. Absolutely nobody starts out good at the game.
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# ¿ Mar 5, 2023 05:59 |
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Both Golden Light and Demon Turf are supposed to be good if you're looking to buy what they're selling
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# ¿ Mar 8, 2023 00:40 |
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Pigbuster posted:In case you've been wondering what Konjak's been up to since Iconoclasts, there's a little look at it here and he wants to do a proper reveal in September. This made me check out what Cactus has been up to since Hotline Miami and it's mostly playing/promoting indie pixel art video games but he did kind of confirm he's working on/finishing up a game in 2022 https://twitter.com/cactusquid/status/1494890150899367945
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# ¿ Mar 8, 2023 06:43 |
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Warning If you played the demo for Storyteller, you essentially played the full game. Don't buy even at the launch discount, unless you like supporting the dev. fez_machine fucked around with this message at 23:14 on Mar 23, 2023 |
# ¿ Mar 23, 2023 23:06 |
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Ghostlight posted:I've. never. seen. the. tower. what are you guys talking about there's an entire orc based on the original boss? Yes https://www.youtube.com/watch?v=gWR2mFOQZpE
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# ¿ Mar 24, 2023 08:28 |
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FuzzySlippers posted:Any recent cozy game suggestions? My wife is finished with Wylde Flowers (don't see it mentioned much but she adored it) and looking for something new. She is looking for a life/farm/witch/etc sim but with a proper story. Spiritfarer might appeal, very story focused.
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# ¿ Apr 10, 2023 12:38 |
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Gamerofthegame posted:one weird thing I've had about shadows of doubt is a whole lot of murder cases can bread crumb stuff like a evil date or capitalist thugs following the victim or etc but 9/10 it's just a matter of scanning the finger prints at scene, run to their workplace and check everyone's fingerprints There's analogy that I can't find made by I think Emily Short about procedural narrative where you can make procedural white bread toast with a thousand different gradients of inputs like the time the toaster was set to, the atmosphere in the kitchen, the thickness of the slice, the heat of the toaster, the fibre content of the bread, etc. etc. but at the end of the day all the player is doing is putting the toast in the toaster and eating white brad toast.
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# ¿ Apr 26, 2023 06:07 |
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Obduction was flawed but the parts that were good were very very good so I'm looking forward to Firmament
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# ¿ May 1, 2023 12:21 |
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If I recall correctly a lot of classic Arkane people quit over the last few years
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# ¿ May 4, 2023 03:56 |
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Burning Rain posted:this looks interesting, but what is the game actually called? https://store.steampowered.com/app/1885110/Cryptmaster/
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# ¿ May 6, 2023 08:14 |
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I played a few demos myself: Six Ages 2: Lights Going Out Not officially a Con demo but it still came out in the same period. The sequel to King of Dragon Pass prequel, Six Ages: Ride Like the Wind, set long after your clan from that game succeed in civilising. Apparently your save game will transfer over. Do you like King of Dragon Pass? If so this game is more King of Dragon Pass except the gods are dead/dying and everything is getting more and more hosed up. It constantly tells you that world is going to end and there is nothing you can do to stop it. For Glorantha lore heads this is set during The Great Darkness. Verdict: Already wishlisted. The Pale Beyond Intimations of Sunless Seas except there's no freedom of travel and each crew member is a distinct individual with their own name, illustration and character arc. Lots of resource management ramping up as you play further. Verdict: Already wishlisted Death Trick: Double Blind From a two woman dev team, one in America and the other in Shanghai, comes this resource management intensive Ace Attorney like set in a circus. The gimmick here is that there are two investigators one from within the circus the other from without, each only gets a certain amount of actions per time period before the game switches to the other. Add to this a time limit, an exp system and a fairly restrictive action point system and it'll be interesting to see if they pull off telling a compelling story with all these mechanics. The writing is a bit fanish but serviceable and the English reads smoothly. The circus setting is one of my least favorite mystery locations though. Verdict: I love ambition and Ace Attorney style games. Added to my wishlist. Harmony: The Fall of Reverie The latest game from Don't Nod creators of Vampyr, Life is Strange 1 and 2, and Remember Me. The story is well, it's basically The Longest Journey, you know the drill, two worlds one mythic and the other mundane, the mundane has been affected by coportate over reach which has caused everything to get out of whack, you are the chose one who will restore balance. Gameplay wise it's a very high production value Visual Novel where you go from story node to story node, it has a very brisk pace unlike many VNs though. The big gimmick is that your allegiance flags are a resource of their own and you can plan ahead and manipulate them to achieve the result you want. However, I suspect that there are two bands of consequences, the resource use one which is highly tied to the mythic realm and the actual impact of your decisions made in the mundane realm. (The writing is a bit on the modern fantasy side for my tastes but YMMV) Verdict: Don't Nod make interesting games and I've always wanted a big meaty VN made by a western studio with resources. Added to my wishlist. Astronaut: The Best Did someone say resource management? Well here's another game where resource management comes to the fore. Nominally, the game is about training astronauts to achieve outer-space missions. Functionally, the game is insane. There's gods, there's reality tv, there's spirits, there's dystopian politics... It's a lot to take in and the game (or at least the demo) throws you right in the deep end. A very individual feeling to the game's (John K inspired?) aesthetic and while that's laudable, the effect is janky as hell. Verdict: Weird vibes/not for me. Not wishlisted. Stray Gods: The Roleplaying Musical The pitch is ex-Bioware narrative head leads a Tell Tale style narrative musical, with mid song choices. It's okay. There are three different base personalities/approaches to situations. The limited animation style only kind of works, the songs didn't work for me and kind of have to become different songs with each choice and if you mix and match the seams show. Felt like it was over compensating for its white guy creative lead. (There's like four demos in the festival that are about a woman in a band that really emphasise representation and a narrative fusion with music) Verdict: As messy as this one is there could be something there. Added to my wishlist. Times & Galaxy The demo throws you in without much introduction but you're a new robot reporter on a space station newspaper. The gameplay loop is you walk around a scene talking to people for quotes and information. Then construct an article about the event in a fairly bare bones interface before getting a ranking on the story. Other than that there's a kind of social character interaction hub. The writing's not very good and it's very hard to know if a question is going to end an interview which means you frequently miss out on material for the news story. It doesn't feel great to see a bunch glaring gaps in the news story interface and no indication of how your could have done better. Most of the gameplay is walking, the spaces feel too big, too empty, while still having too many people in them and the conversations both too brief and too long. Didn't work for me at all. Verdict: Not added to my wishlist.
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# ¿ May 7, 2023 09:16 |
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HopperUK posted:This makes me insane too! Here's everything you could ever need to know about boku no natsuyasumi https://www.youtube.com/watch?v=779coR-XPTw boku no natsuyasumi
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# ¿ May 8, 2023 13:40 |
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The 7th Guest posted:is there an example of a sequel that was fantastic but people hated it because it wasn't the first game and it took a really long time to make? Umineko wasn't well liked in Japan and the author basically in game says thank you bootleg english translators for making this worthwhile It's hard to think of answers to your question because it requires a lot of things to happen 1. a successful first game 2. a meaningfully different second game in the same series (most devs just make a new game under a different brand) 3. a long dev time 4. existing fan rejection of the game 5. a different audience saying hey this is actually great fez_machine fucked around with this message at 03:44 on May 10, 2023 |
# ¿ May 10, 2023 03:41 |
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Bad Seafood posted:First I've heard of it, not that I doubt it's less popular than Higurashi. The anime bombed, but the anime adaptation was pretty poor. Do you have a link? I thought I read it one of the interviews he's done. I know there's effusive praise (if slightly obfuscated) for foreign reception/translation along the lines of this work wasn't appreciated so much before it was translated in the last episode of Umineko.
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# ¿ May 10, 2023 11:58 |
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Sab669 posted:FPS but you have a health bar and a mana bar that's a Heretic-like
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# ¿ May 22, 2023 22:54 |
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The Yakuza games are dense city block style games.
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# ¿ May 22, 2023 23:55 |
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Dadelic have been making some of the consistently worst games for a very long time now
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# ¿ May 26, 2023 23:00 |
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CuddleCryptid posted:Is Blasphemous really a metroidvania? I guess you get powers that can create mobility to access new areas in preset areas but that's just a more complex version of a key for a locked door. I guess it depends on your definition because I consider it a soft soulslike and I wouldn't consider Dark Souls a metroidvania despite being focused around exploring the edges of the world for secrets. It's a Knight-like or a Hollowvania
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# ¿ Jun 1, 2023 13:40 |
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FutureCop posted:I thought the immsim test was encountering a hallway with a turret in it: and audio logs The code for the security station has to be on an audio log
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# ¿ Jun 2, 2023 06:08 |
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Jack Trades posted:Is it any less cringe worthy than 3? Because the trailers were painful to watch. far less
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# ¿ Jun 6, 2023 06:33 |
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The Kins posted:Humble Choice is up. A lot of stuff I've wishlisted but haven't bought inhere
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# ¿ Jun 7, 2023 04:20 |
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# ¿ May 13, 2024 14:21 |
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FriedDijaaj posted:Sometimes, my first-grade daughter and I play a game before bedtime. We recently finished "Return to Monkey Island" on my Steam Deck; it had a fun storytime-like vibe and was controller friendly. If you didn't already know there's a Humongous Entertainment Pack that goes on deep sale pretty regularly: https://store.steampowered.com/sub/42723/ The Nelly Cootalot series might be perfect: https://store.steampowered.com/bundle/11144/Nelly_Cootalot_Deluxe_Bundle/ Burly Men At Sea: https://store.steampowered.com/app/403290/Burly_Men_at_Sea/ Games I haven't played but are very highly ranked on the Hidden Gems chart: Zniw Adventure https://store.steampowered.com/app/904750/Zniw_Adventure/?curator_clanid=32686107&curator_listid=41983 Lucy Dreaming (may not be kid friendly) https://store.steampowered.com/app/1532710/Lucy_Dreaming/?curator_clanid=32686107&curator_listid=41983 fez_machine fucked around with this message at 02:09 on Jun 9, 2023 |
# ¿ Jun 9, 2023 02:05 |