|
game is gonna be good
|
# ¿ Jan 7, 2023 23:47 |
|
|
# ¿ May 16, 2024 13:54 |
|
goty
|
# ¿ Jan 8, 2023 10:02 |
|
last gen anime games own imo, as do current gen anime games, like Fire Emblem: Engage
|
# ¿ Jan 9, 2023 02:06 |
|
im here to fire some emblems
|
# ¿ Jan 9, 2023 08:38 |
|
ive decided im going to be one of those weirdos whos really into corrin, except for alear
|
# ¿ Jan 12, 2023 08:34 |
|
the broader reclassing is, the weirder gender restrictions are imo. It's significantly less weird to have all berserkers be men and all pegasus knights be women when there's two of each in the entire game, than it is when the entire cast can become anything other than The One Thing Their Gender Can't Do
|
# ¿ Jan 12, 2023 20:04 |
|
|
# ¿ Jan 14, 2023 04:52 |
|
Delphisage posted:I just don't want to go though the same headaches I did playing FE14 and Xenoblade 2, where I keep wanting to throw my game out a window while people tell me I'm at fault for not liking it. Can't I play a style of anime that doesn't feel pandering? just buy games you like, don't buy games you don't like, and don't read threads for games you don't intend to buy or play, imo
|
# ¿ Jan 14, 2023 05:41 |
|
lih posted:who exactly is the game supposedly pandering to that you're complaining about anyway? people who like busier character designs? people who like saturated colours? people who hated the monastery in 3h? me, specifically
|
# ¿ Jan 14, 2023 06:02 |
|
Booky posted:wheres the tier list maker... https://tiermaker.com/create/fire-emblem-games-tier-list-updated-162123
|
# ¿ Jan 14, 2023 06:10 |
|
it does seem like fates 2 in a lot of ways though. The sort of ancillary base, the new take on pair-up, the limited but still existent reclassing, manakete main character, etc the plot doesn't really seem similar except in the ways all FEs have similar plots, though. Just interesting to see them return to the same ideas in a different way
|
# ¿ Jan 14, 2023 23:09 |
|
silver snow is the emotional core of the original story they concepted, and it makes sense they started with it.
|
# ¿ Jan 15, 2023 00:43 |
|
they're really scrping the bottom of the barrel of popular characters so they've been stretching them out for years at this point so they'll always have someone vaguely enticing to help sell a banner
|
# ¿ Jan 15, 2023 08:29 |
|
goty
|
# ¿ Jan 18, 2023 01:05 |
|
digital copies have unlocked in the US
|
# ¿ Jan 20, 2023 06:08 |
|
Pants Donkey posted:Is Vander is the standard trap character you want to avoid giving too much exp to? I’ve been relegating him to tanking hits in the early chapters. the 'standard' isn't a trap, the standard is just like, use them like a normal unit and then ditch them when they're no longer useful. Don't solo maps with them but don't fuss over never ever using them either. Thinking too hard about it, is the real trap
|
# ¿ Jan 20, 2023 17:59 |
|
clanne is like, laser focused on having exactly the right stats for hard mode. Exactly one-rounding enemies that would otherwise take three combats
|
# ¿ Jan 20, 2023 21:54 |
|
"I'm Marth. Emblem Marth, to be clear" is an extremely normal line. what are you all even talking about. It's completely reasonable. people are getting upset over the most innocuous things in this game
|
# ¿ Jan 21, 2023 00:22 |
|
Its completely normal and they're mad over nothing. It's not deep, but anyone saying it's actively awful is being melodramatic
|
# ¿ Jan 21, 2023 03:12 |
|
pov: you are an enemy in fe4
|
# ¿ Jan 21, 2023 10:01 |
|
Spermando posted:How do I raise bonds to level 5 for non-Alear characters? open the reference menu. I have no idea why it's there, but supports and bonds for people other than Alear are in there
|
# ¿ Jan 21, 2023 10:43 |
|
Gamerofthegame posted:anna has the single highest magic growth in the game. more then lysithea i think. the innate bow proficiency is probably to let her promote to warrior
|
# ¿ Jan 21, 2023 18:57 |
|
I've been happy as I always am in every FE giving the most mobile person the mobility buff. Chloe needs a little bit of help to be able to lunge with Sigurd, but if you give her a forge and angelic robe she's durable and powerful enough while being able to do sigurd tactics over flyer-only terrain
|
# ¿ Jan 21, 2023 19:05 |
|
Einander posted:Etie's a good choice for Marth's ring if Alear's not using it, since IIRC there's the traditional mounted sword-bow promoted class and picking up the sword evasion and extra sword damage skills would be good for her. She's kind of a glass cannon. while obviously you do what you need to do to access classes, Marth is going to be somewhat hampered on an archer because one of his better skills only activates when you break an enemy
|
# ¿ Jan 21, 2023 19:47 |
|
jimmydalad posted:So is it worth working up to level 20 or is it ok to just rank up as soon as possible? I’ve chucked master seals on Jean and Alear but I got a new one and don’t know what to do. apparently there's very little reason not to promote instantly; it doesn't mess with your xp gained
|
# ¿ Jan 21, 2023 20:14 |
|
FrickenMoron posted:Don't you lose out on 10 potential levelups still? you have infinite levelups with second seals (not that losing out on level cap has ever mattered in any game)
|
# ¿ Jan 21, 2023 20:23 |
|
Augus posted:what on earth are you talking about the bonus damage effective weapons do is based on the might of the weapon, which is an obscured stat in these menus
|
# ¿ Jan 22, 2023 05:16 |
|
My Anna has been very successful as a warrior, strength completely in line with a melee frontliner That's fe I guess, you never know what you're going to get
|
# ¿ Jan 22, 2023 05:54 |
|
FrickenMoron posted:The writing is fun and I'm feasting on all the whining of the haters.
|
# ¿ Jan 22, 2023 08:53 |
|
Harrow posted:Spoilery question for mid-game ish (Chapter 11): You are correct. the rings you lose do not appear at all in any menus. You can't do ring room stuff with them or engrave them on weapons.
|
# ¿ Jan 22, 2023 22:38 |
|
apparently, fist arts in this game calculate damage off the average of a character's str and mag
|
# ¿ Jan 22, 2023 22:50 |
|
The spoilered stuff owned bones, imo Perfect execution no notes
|
# ¿ Jan 23, 2023 04:00 |
|
The bond conversations are short but they did think about what each pair would talk about. They just put it in two lines instead of twenty
|
# ¿ Jan 23, 2023 05:14 |
|
SyntheticPolygon posted:Engage is forcing people to recognise that prepromotes are good and i've gotta respect it unfortunately, goldmary and rosado seem extremely bad can't win em all I guess
|
# ¿ Jan 23, 2023 08:20 |
|
littleorv posted:I love her same
|
# ¿ Jan 23, 2023 08:21 |
|
oh he might be an est I guess both of them have almost unusable bases
|
# ¿ Jan 23, 2023 08:26 |
|
the difficulty where I'm at is a really weird balance where the actual story is a cakewalk I could do in my sleep but every paralogue is insane
|
# ¿ Jan 23, 2023 08:27 |
|
Honestly, back on the topic of Lapis, I think that myrmidon-type units are completely fine in this game. Dodge tanking is perhaps the best it's ever been--the math is a little less friendly than it was in the GBA days, but having rewinds means that it's much more acceptable to take a like 10% chance of failure on a big enemy phase than it was back then. A high speed unit with a marth-engraved weapon (or micaiah, but -3 mt is rough) and avoid +10 from marth is routinely face sub-30 hit rates even from the most accurate weapons, and get less accurate weapons all the way down to zero. As long as your strength isn't abysmal, you can patch up iffy strength with a +3 forge pretty easily, which isn't particularly expensive. And tbh I feel like against promoted enemies, everybody has issues one-rounding, and at least the speedster can reliably double and fish for a crit with a killer weapon. It's a good game for myrmidons, imo
|
# ¿ Jan 23, 2023 08:49 |
|
Honestly, the further I get into the game, the more I feel like the "change" to making mounted units less good and infantry better is just an artifact of the earlygame. Where I'm at (just finished chapter 16), it feels like the usual FE norms of mobility above all have reasserted themselves, and my generals are basically unusable. Promoted enemies hit hard enough that being doubled is a real downside, dying instantly to any mage is a real downside, and dual attacks doing percentage based damage means that any strategy which relies on one person taking a bunch of blows without counterkilling is doomed to be chipped down. And the real kicker is that, while armors have normal infantyr movement, generals don't get a move boost at all and are still stuck at 4.
|
# ¿ Jan 23, 2023 20:57 |
|
|
# ¿ May 16, 2024 13:54 |
|
Harrow posted:Is there any particular reason to go Swordmaster over Hero? Brave Assist and access to a second weapon type seems really valuable, though I'm not sure if it's worth the second seal to reclass Kagetsu for those benefits. (I'd lose the sick crit animation too.) this game seems to have enemy stats where "overkill" speed isn't actually overkill
|
# ¿ Jan 23, 2023 23:54 |