Alternate here. Good luck everyone!
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# ¿ Jul 3, 2023 01:47 |
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# ¿ May 15, 2024 06:11 |
PTN also uses floating crits, so there's another 2d6 roll of 8 (13.9% chance) to pick the left torso.
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# ¿ Jul 6, 2023 04:29 |
And light buildings should have somewhere between 1-15 CF if you want to start shooting or kicking them.
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# ¿ Jul 10, 2023 05:38 |
That Streak SRM-2 just cannot get enough ammo explosions!
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# ¿ Jul 13, 2023 01:17 |
Agreed, probably going to need to use partial cover and line of sight games instead of movement modifiers for defense.
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# ¿ Aug 19, 2023 17:39 |
Grandpa in the Hoplite here. I'll be moseying up to 0622 while all you speed demons run ahead. painedforever posted:Blackjack
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# ¿ Aug 20, 2023 06:53 |
PTN, looks like you used last turn's enemy movement map instead. Edit: It is hilarious that the OpForce is broadcasting everything in the clear. Ardlen fucked around with this message at 03:34 on Aug 22, 2023 |
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# ¿ Aug 22, 2023 03:12 |
The movement line is yellow, so that should mean they jumped.
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# ¿ Aug 22, 2023 18:57 |
Captain Foo posted:Sentinel
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# ¿ Aug 23, 2023 04:46 |
AJ_Impy posted:Mongoose
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# ¿ Aug 24, 2023 08:28 |
That'll wake Roger up! Hoplite I'm considering just standing still and firing at the nearby Stinger. Can't really move far enough to get a move mod, and at least I have cover where I am.
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# ¿ Aug 24, 2023 23:49 |
Captain Foo posted:Yeah, being 4/6 is brutal in this terrain. Hoplite I'm heading to 0420 to get a bit of cover and shooting the Clint(?).
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# ¿ Aug 26, 2023 17:55 |
PTNs dice really are out for blood - head hits and landing in rapids both!AJ_Impy posted:Orders in. Claiming 0619 and making a start on the Thunderbolt. Hoplite In that case, I'll claim 0620 and start working on the Thunderbolt too.
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# ¿ Aug 31, 2023 17:13 |
Hoplite I can't really get a better move mod or play any range games with the Thunderbolt, so my plan is to just keep firing at it from here. Ardlen fucked around with this message at 08:47 on Sep 3, 2023 |
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# ¿ Sep 3, 2023 04:31 |
So, uh, is there any way to capture that unconscious Stinger pilot?
Ardlen fucked around with this message at 07:13 on Sep 7, 2023 |
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# ¿ Sep 7, 2023 06:48 |
Hoplite I'm thinking about going to 0720 to try to shoot the leg off the unconscious Stinger, but facing back towards 0620 so I can advance towards the rear in following turns. Other option is to start leaving now? I'm slow, so right now I'm 3 turns away from escape, but if I stick around to shoot the Stinger, it'd be 4. Probably only shoot the Thunderbolt if it doesn't interfere with us leaving safely. Edit: If PTN wanted us to go down swinging, our objective would definitely say so. It's happened before! Ardlen fucked around with this message at 22:59 on Sep 7, 2023 |
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# ¿ Sep 7, 2023 22:56 |
Orders are in.
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# ¿ Sep 8, 2023 04:26 |
I'm loving that Grandpa tried to play it off, even if it didn't work out. Hoplite Orders in; I'll hold fire while we hopefully treat with the Thunderbolt. I'll head to 0525 and then hold there until we're all ready to go. Captain Foo posted:Sentinel
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# ¿ Sep 9, 2023 01:26 |
PoptartsNinja posted:Just keep in mind: just because the fluff wants to make friends with the Thunderbolt hasn't removed it from the OpForce side of the force list. I guess I should amend my orders to keep shooting it, especially since it's still a secondary objective. Friendship through firepower! I'll take 0725.
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# ¿ Sep 9, 2023 03:01 |
Alright Goonlance, I think it is past time to bug out. Should the left bank 'Mechs stick around an extra turn to keep the right bank company? PTN, do we just need to reach the bottom border to retreat? Ardlen fucked around with this message at 07:27 on Sep 12, 2023 |
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# ¿ Sep 12, 2023 06:31 |
Captain Foo posted:Sentinel AJ_Impy posted:Mongoose Hoplite Looking to take 0527, unless one of you want it.
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# ¿ Sep 12, 2023 17:40 |
Hoplite No orders because I'm already booking it. Good luck!
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# ¿ Sep 14, 2023 03:58 |
Run, Blackjack, run! Those are some seriously clutch guts rerolls.
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# ¿ Sep 16, 2023 01:16 |
Nicely done! The terrain was rough without jumpjets, but we all managed to survive somehow! I'm really interested in learning what the deal is with the pirates and the fake SLDF.
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# ¿ Sep 19, 2023 05:11 |
This is just what happens when your chief engineer has watched too much Voltron.
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# ¿ Oct 3, 2023 01:09 |
Gwaihir posted:Hoplite Ardlen fucked around with this message at 03:27 on Oct 14, 2023 |
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# ¿ Oct 14, 2023 02:20 |
TheParadigm posted:Well, we're gonna have to charge down to save the sentinel soon and hope the hunchie whiffs.
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# ¿ Oct 20, 2023 21:45 |
Fuzzy Mammal posted:What does automatic upper mean in the context of crits? Automatic upper just means that the lower 6 slots are empty, so there's no need for that first upper/lower selector roll.
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# ¿ Oct 22, 2023 23:29 |
glwgameplayer posted:Mongoose
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# ¿ Nov 18, 2023 03:37 |
Looks like Grandpa discovered the Battlemaster's "Weak Head Armor" Quirk!
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# ¿ Nov 22, 2023 19:22 |
Either torso on the Hunchback is good to shoot. The right torso has the AC/20, but the left torso has all the AC/20 ammo.
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# ¿ Nov 27, 2023 04:58 |
SirPhoebos posted:Can the Rifleman take action against the fighters? That's what it's built for after all.
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# ¿ Jan 10, 2024 22:59 |
I know the clanners it wrecked would disagree, but there was nothing illegal about the RAS-04a Atlas III "King Atlas" taking down a star of 'Mechs in 3 turns.
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# ¿ Jan 23, 2024 23:44 |
Looks like putting a Pilot called "Crasher" in their experimental LAM wasn't the best idea!
Ardlen fucked around with this message at 01:23 on Feb 4, 2024 |
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# ¿ Feb 4, 2024 01:08 |
Looks like GoonLance killed all four of the 'Mech pilots!
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# ¿ Feb 25, 2024 00:28 |
Does the baffled heat sinks quirk mean it won't show up on thermals?
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# ¿ Apr 17, 2024 06:29 |
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# ¿ May 15, 2024 06:11 |
Can the King Karnovs also deploy our attack subs?
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# ¿ Apr 25, 2024 17:54 |