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Sharkopath
May 27, 2009

moths posted:

It's a cool look, but it feels more like something a 3D sculptor would sell to avoid stepping on GW's toes.

I really like the mix of corinthian and great helm with a spike on top, I think that's my favorite marine helmet now. Great for a lot of two tone color schemes to have it inset like that too.

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Sharkopath
May 27, 2009

Ashcans posted:

Ratlings were updated in 2009, Warp Spiders are from 1994.

2024 is gonna be the year, new spiders and Phoenix lord, I feel it in me bones.

Sharkopath
May 27, 2009

thebardyspoon posted:

I would say that they'd probably have magic/psychic poo poo more than the Ad Mech since part of being Heretek is that they indulge in that kinda stuff right but then with 10th they've made a lot of factions that previously had a lot of psychic poo poo have way less of it, only the Thousand Sons, Grey Knights and Eldar kinda kept a semblance of it, the rest it's like one unit gets psychic stuff that's more than just a differently named gun (I'm looking sadly at the GSC Magus and Patriarch here).

As some of the discussion has said in the last couple pages, there's so many factions that a lot of them are very similar so a Dark Mechanicus army would be stepping on some toes but I'd think they'd be elite Ad Mech dudes backed up by either daemon engines or hordes of genetically engineered and tech enhanced goons/cultists, could have some weird stuff they've recovered/recreated from the dark ages as well, like full AI or biologically weaponised life forms or something. Again though that's all stuff other armies already have in some form or another, hell, the regular Ad Mech feel like that, in the lore they're supposed to be a relatively elite gunline army with cool tech stuff being the big guns but because of the way they're costed, both points and in actual money, they're almost a horde army unless you wanna spend like £30 quid 18 times on the chicken walker things or something like that.

Visually though, I think differentiating them would be pretty easy, you make them look all techno organic montrosity, like the Ad Mech, Tyranid, Skaven and Chaos Daemons got smashed together, tentacles and robot arms, glowing fusion reactors poking out of flesh, burning them out but keeping the corpse moving, all that kinda stuff. The leaders could be even less human than the Ad Mech leaders are, just heads in jars built onto little propellers or installed on tank treads or attached onto Chaos monsters.

I honestly really like the lore that Heretek guys can go around the imperium with semi impunity because the admech already look so messed up, inhuman, and monstrous that your average citizen won't know the difference unless they're wearing chaos runes that hurt to look at.

Sharkopath
May 27, 2009

Two Beans posted:

Another flavor of Dark Mechanicus could be similar to these fellas from Blackstone Fortress



Ah yes, noble electro priests of the omnissiah.

Sharkopath
May 27, 2009

Eej posted:

Just play armies with lots of units that are all Old As Hell. You'll never be bored playing Eldar, Chaos Space Marines, Tyranids or Orks.

That reminds me I should buy some warp spiders before they get replaced, it'll be fun to have models older than I am.

Comedy outome: I do and the warp spiders continue to not be replaced next year.

Sharkopath
May 27, 2009

Professor Shark posted:

My longtime opinion is that most 40K stuff is poorly suited for novels. Short stories and vignettes are best because they give small glimpses into the universe and leave out the majority, so the reader can fill in the details.

Out of the 1000 BL books, are even 8 of them actually good?

Yeah there's a ton of good black library books.

Sharkopath
May 27, 2009

40k is so big as a setting that most of the novels take place in their own little bubbles too, only giving you glimpses into the setting. I wouldn't say the short stories are especially better at that, either.

Sharkopath
May 27, 2009

Geisladisk posted:

I don't know if any BL books pass the bar for being capital-L Literature but out of the several dozen I've read over the years the vast majority of them have been pretty good solid fun. A solid percentage have been genuinely good books by their own merits.

Honestly the quality of BL books is pretty consistently high for what they are, which is pulp sci-fi adventure novels.

Yeah I'd say the last few years at least, the library at its lowest is still a fun, fast reading pulp novel.

Sharkopath
May 27, 2009

Edgar Allen Ho posted:

Yeah no Black Library books are loving Tolstoy, but there’s plenty of decent sci fi schlock if you like 40k. And plenty of crap.

Even some of the pure bolter porn is fun, like Helsreach.

Out of stuff I've read recently I'd say Twice Dead King is good Sci Fi with narrative and thematic aspirations that makes it a plainly quality and emotionally fulfilling read. It's always hard to tell how people who aren't initiated in decades of fueding transhuman supermen would take a 40k book, but being told from the perspective of necron royalty gives it a leg up in being easy to recommend to somebody who's not a 40k fan. It's a bit alien but still relatable.

Sharkopath
May 27, 2009

Virtual Russian posted:

I don't have a huge interest in BL, but I'm curious if all the books are about the grand narrative? It is such a rich setting filled with massive events and characters with immense power, but I'd like to get something like a Noir novella. Or a solid road novel. What are the nobodies up to? I know there are books about guard fighting, but those are still too big picture.

Does stuff like that exist, or is it all primarchs and grand campaigns?

Most of the books are standalone stories in small sections of the galaxy, with a few large series about the movers and shakers like horus heresy. Even dawn of fire is more self contained stories that are tangentially related to each other.

Most of the big story events happen in campaign supplements instead for the wargame.

Sharkopath fucked around with this message at 20:05 on Dec 26, 2023

Sharkopath
May 27, 2009

Like clay I shall mould them and in the furnace of war forge them. They will be of iron will and steely muscle. In great armour shall I clad them and with the mightiest guns will they be armed. They should have really big shoulder pads because I need to know they can push things really hard. I am the Emperor and this is canon.

Sharkopath
May 27, 2009

Lord_Hambrose posted:

Looking at the Sisters of Battle Kill Team stuff, and is the outfit they are mostly wearing supposed to be power armor or like leather? The armor save isn't as good, so it obviously isn't the same power armor the regular Sisters get.

Yeah, they're new recruits wearing light armor being led by a single sister in the usual armor.

Sharkopath
May 27, 2009

DAD LOST MY IPOD posted:

you don’t hate honsou, you don’t hate Uriel Ventris, you don’t even hate lexell kotov. You hate Graham McNeill and you are right to do so

Forges of Mars was really cool. I liked Mechanicus too.

Sharkopath
May 27, 2009

Al-Saqr posted:

I dunno after playing 40k for a few months i actually dont mind the turn structure ive turned around on it.

My experience so far is that kill team takes just as long from all the paperwork and stats/abilities tracking you have to do

There's faster playing games in both the skirmish and bigger battle space with alternating activations.

I think killteam especially can take a really long time to play because of how impactful Los is, you want to be careful with all your movement.

Sharkopath
May 27, 2009

Eej posted:

Honestly I really don't think it's a real problem for the purposes of playing the game.

The big thing I'm running into is the scale of the game that old timers/tournaments play feels huge compared to me starting out.

A 2000 point list depending on faction is a daunting amount to corral, and 1000 isn't anything to sneeze at. Combat Patrol is a choice for compromise but also feels super limiting.

Sharkopath
May 27, 2009

3 Action Economist posted:

Kill Team Guardsmen get both of those exactly.

You'd never really run it though because the other option is 4 more guardsmen.

Sharkopath
May 27, 2009

AndyElusive posted:

There's a good chance that in the year 2080 when GW resculpts all the other Eldar P Lords in unobtainium for the 50th Edition of Warhammer 40K that he'll be in a static throwback pose.

I'm hoping the new warp spider phoenix lord + kit + fire dragons this year turns out to be true.

Sharkopath
May 27, 2009

War and Pieces posted:

The plastic Tyranids were fine

I'd even say plastic carnifex is still one of the best models GW ever made. Warriors are great too.

Sharkopath
May 27, 2009

atenthirtyone posted:

Are there any xenos novels that are a fun read? I read The Infinite and The Divine last year and it was easily one of my favorites.

Twice Dead King for more Necron, Valedor is the best book for Eldar

Only a short story but One Million Years is a fun Necron story thats also the first and I think still only appearance of the Votann in the library.

Sharkopath fucked around with this message at 21:25 on Feb 21, 2024

Sharkopath
May 27, 2009

I don't think its the exact day, but March marks the 30th year anniversary of the release of the warp spider mold. Let's all celebrate such a momentous occasion.

https://www.youtube.com/watch?v=-SUti14oblk


Sharkopath
May 27, 2009

Lostconfused posted:

That's a shame, I remember the Eldar codex in 3rd edition teasing that Ulthwe psykers saw their god coming back as their one shot against chaos.

I mentioned it in the book thread but instead of a new faction with new characters that half sidelined the craftworlds, it would be cool if GW got one of the skeletons out of their closet and freed Isha from nurgle to manifest as a big centerpiece model.

Sharkopath
May 27, 2009

Cease to Hope posted:

void-dancers all have fly

long-term rumors are that everyone in this thread will die at some point.

most of these rumors are not rumors so much as inane predictions or wish lists

There were times when gw was sitting on a finished sprue of something for years and years weren't there? That somebody had seen at one point and rumored but it still took a long time to hit shelves.

Sharkopath
May 27, 2009

BizarroAzrael posted:

Since mould degradation keeps coming up, how is the Falcon Chassis? I think I'd consider Eldar soon (will I sound super older if I call them that? How well has the name update taken hold?) so does it seem better to get Warp Spinners now or see if there's a refresh? How big was the army update in 9th?

Relatedly, a factor in me pulling the trigger would be new Warp Spiders, do we have any cause to be confident that will happen?

Rumor is new warp spiders with a new Phoenix lord that had been teased In the psychic awakening coming with the new codex, along with new fire dragons.

Sharkopath
May 27, 2009

I'm super excited for new Warp Spiders but I think compared to the other really old aspect warrior kits their sculpt is the best.

The hawks....

Sharkopath
May 27, 2009

Eediot Jedi posted:

They absolutely would have this. It's a core 3d modelling skill, hobbyists have made poseable marines 3d printing.

Rigging for animation is its own separate skill and entire branch of career, usually you wouldn't need to do it for something you're sculpting in a particular pose and it honestly takes a lot of time to do it right and ensure the weights are painted so the joints can move right.

A lot of hobbyists 3d prints don't have skeletons for that reason, and it seems like gw mails down the posing in the concept art phase, so I'd be surprised if they were paying people just to rig.

Sharkopath fucked around with this message at 14:00 on Mar 12, 2024

Sharkopath
May 27, 2009

Geisladisk posted:

The Knights combat patrol won't be a Questoris and two Armigers because they want these boxes to be sort of balanced and playable against each other. A Questoris would poo poo all over every other combat patrol and would barely take a wound in return.

I don't think it's possible to make a Knight combat patrol.
For the points cost a knight combat patrol would just be a single knight, and there wouldn't be any boxes that could deal with that in combat.

Sharkopath
May 27, 2009

Lostconfused posted:

Looking at Eldar lists and it's all swooping hawks and war spiders. But what if I think striking scorpions and banshees look better?

Scorpions can make a good unit taking advantage of their infiltrate, but banshees feel real awful in this index and will probably get whomped by most other factions dedicated melee troops, combination of too fragile and not killy enough.

Spiders and Hawks are used so much because they have great mobility for playing objectives and surprisingly potential shooting with lethal hits/devastating wounds.

Sharkopath
May 27, 2009

Thinking how wierd it is that you don't really use guardians for anything in an eldar list except generating dice in the backfield, and a lot of people don't even bring them for that.

How many other factions don't really use their battleline troops at all? Mostly just familiar with necrons which can turn their battleline into real tough meatwalls so they're pretty common.

Sharkopath
May 27, 2009

Ashcans posted:

I guess it is at least lore appropriate as Guardians are the craftworld emptying out its citizenry to provide backing for the actual warriors.

True, just thinking it's a bit of a shame since the kit is so good. It'd be fun if their rules were good so you'd have a solid backbone of them supported by more elite troops instead of the other way around.

Sharkopath
May 27, 2009

Lostconfused posted:

I thought WISYWIG still matters in 40K, but as always it depends on where you're playing and with who?

It does still matter a bit for 40k, but 10th edition crunched the 3 different weapons options for intercessors down to a single bolt rifle. All 3 options are the same now.

Sharkopath
May 27, 2009

Nessus posted:

Ah OK, so it's true for them but not necessarily universal.

Yeah a bunch of different wargear and weapon choices got streamlined out to being cosmetic, but there still are others that matter left in.

Sharkopath
May 27, 2009

Nessus posted:

Do any of 'em apply to the Reivers? I'm having a shocking amount of fun just glueing little pieces of space soldiers together but if the painting isn't miserably persnickety I will likely be buying up to a 2000 point army of these little jerks over time.

Reivers I think its just the choice between knife and pistol or bolt rifle and fists. The grapple launcher and backpack chute are free upgrades now.

Sharkopath
May 27, 2009


Genuinely wondering about how somebody not initiated into 10 levels of nerd bullshit is able to process any of this information and then get angry about it.

Sharkopath
May 27, 2009

Lostconfused posted:

Well the book does a lot of tell not show, but also makes the "astartes" act like normal people.

So you have the narrator and the characters talk about how amazing these god like supermen are, but the godlike super men are bumbling around and tripping over their egos like any other idiot. So they end up being real but somewhat unlikable characters.

I kinda like the concept sometimes brought up that space marines were a bad idea by the emperor mostly driven by his non transcendent vanity.

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Sharkopath
May 27, 2009

rantmo posted:

The whole notion of SMs being removed from humanity or above it all or however their supposed alienation is phrased has always felt like protesting too much to me. Yes, they have crazy-long lifespans and incredible strength and can spit poison for some incredibly stupid reason (does that ever come up in the fiction? I haven't read enough to know) and they are profoundly brainwashed but it all still starts with a human being. They can hype themselves and be hyped up by others as much as possible but at the end of the day, they're human at the core and there's no stripping back those human flaws and foibles and that seems like the whole point of 40k to me. The Astartes should seem unlikeable because they are. They're frequently the protagonists but they are never the good guys.

Some good fun authors have tended to remember that space marines can spit venom and use it to good effect on rare occasions.

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