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So now that the launch woes and initial hype has died down, how is this for someone who loved the first Helldivers? Really enjoyed the gunplay, strategem system and variety of enemies in the first game. I think my only complaint was the massive difference in difficulty between 2 player coop and 3 player coop. It really felt like the game was balanced for either 2 players or 4 players, and nothing else.
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# ¿ Feb 13, 2024 05:07 |
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# ¿ May 12, 2024 20:29 |
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Away all Goats posted:So now that the launch woes and initial hype has died down, how is this for someone who loved the first Helldivers? Played a few missions last night and had a blast. It really is a 3D update to the first helldivers which great. They even managed to translate the aiming mechanics by divorcing your aim from the barrelsight. Feels like friendly fire is way less of a threat because of the 3rd dimension and not having to share a screen anymore. Didn't stop me from walking into a few airstrikes/land mines though. I hope they balance the weapons a little better this time so like 90% of endgame players aren't all using the laser weapons.
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# ¿ Feb 14, 2024 19:36 |
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Is there a way to go prone without diving?
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# ¿ Feb 14, 2024 23:18 |
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Is it better to specialize in one type of calldown (Orbital, Eagle, Turrets) or just grab the good stuff from each? Also is there no way to invest in support weapons like in the first game? Just unlocked the grenade launcher and it could use some more ammo capacity
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# ¿ Feb 15, 2024 07:23 |
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Took me a while to realize quickplay just searches the planet you're currently on, not across the system. Was wondering why I only kept fighting bugs. Also ran into a weird bug where the dropship landed and none of us could enter it. So we just ran around doing objectives until the time expired.
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# ¿ Feb 15, 2024 23:08 |
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Banjo Bones posted:How did mechs work in the first game? Will be bummed if lvl 20+ gameplay devolves into everyone just gets into a mech They moved (and thus aimed) slowly. They were very vulnerable to getting surrounded. They were susceptible to giving and receiving friendly fire since they had massively destructive weapons and moved really slowly, unable to get out of way of calldowns. The were pretty balanced IMO and they had their uses. However they really dropped off in the hardest difficulties since you generally wanted to be stealthy and constantly on the move and the mechs were just far too slow to keep up.
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# ¿ Feb 16, 2024 07:04 |
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Kinda wish there was an option to have the strategem inputs to always show, not when you're just calling them down. I'll probably commit them to muscle memory at some point but right now it's can be difficult to call some of them down in the middle of a fight.
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# ¿ Feb 16, 2024 21:05 |
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Social media is filled with helldiver clips and memes so, yeah, this weekend is gonna be rough.Alkydere posted:Primary SMG seems...pretty good. I like slower firing, heavier hitting weapons so weapon that seems to be the starting rifle but stronger (and an SMG so can be one-handed) seems nifty. The SMG is great. Fun fact: You can 'blindfire'(fire without aiming) behind you without slowing down. Great for when stuff is chasing you. This goes for all one-handed weapons.
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# ¿ Feb 17, 2024 05:07 |
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triple sulk posted:I don't think I've ever seen a non hyped game blow up like this palworld literally came out a month ago lol
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# ¿ Feb 17, 2024 06:04 |
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KingKapalone posted:Just bought the game. Didn't know there were all these issues right now. It says I have to link my Sony and Steam accounts, but on the Sony website I just get an error that something went wrong. Is that related to all the server stuff? Why is there a Skip button on this screen if it says linking the accounts is required? You don't need to link your accounts. I skipped it just fine even before the servers started pooping themselves
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# ¿ Feb 18, 2024 06:58 |
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Fought my first Bile titan last night. Killed it with an EAT and the body proceeded to fall over and crush me to death. 10/10
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# ¿ Feb 19, 2024 19:48 |
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Post patch experience: -Still need to queue to get into the game (The 'join someone already in game' bypass works) -Quickmatch works (PC with crossplay enabled) -Had my first crash-to-desktop since playing. Likely patch related. -Learned not to shoot down a dropship when it's directly above me
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# ¿ Feb 21, 2024 02:18 |
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Cognac McCarthy posted:If you join on someone to bypass the queue, can you then leave the game and go back to your own ship? You can
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# ¿ Feb 21, 2024 02:29 |
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WoodrowSkillson posted:this is insane, HD1 was a top down twin stick shooter, not a major release squad shooter, they never should have expected it to only barely exceed HD1 I mean HD2 is not a "major release" squad shooter either. Like you said, It's a $40 sequel to a top down stick shooter. Nobody, even the devs, knew it would be this popular.
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# ¿ Feb 21, 2024 05:19 |
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Unlocked the railgun and I can see why pretty much everyone over lvl 20 rolls with it. Kind of disappointing, hope they balance the rest of the weapons to be more viable so everyone isn't just running the same loadouts for most missions I remember HD1 had a similiar problem in that most people use the laser rifle as it had unlimited ammo
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# ¿ Feb 21, 2024 23:12 |
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Protip: Don't drop into a cage https://i.imgur.com/L2GBF7a.mp4
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# ¿ Feb 22, 2024 09:54 |
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Unnecessarily diving to the ground to line up Railgun shots just cause it looks and feels cool
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# ¿ Feb 22, 2024 19:48 |
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Xpforr posted:Has anyone broken down how the unsafe vs safe options on the rail gun work? Is it worth the risk? The unsafe setting is pretty generous. It's like 4+ seconds of charging before it explodes.
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# ¿ Feb 22, 2024 22:37 |
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After fighting noting but bots for like the last 15+ ingame hours up to impossible, I jumped into extreme level bug mission and proceeded to get wrecked because fighting them is nothing like the bots. I hope the two unrevealed factions are just as different from each other but it seems hard to imagine.
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# ¿ Feb 23, 2024 19:47 |
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Turns out you can land on top of the tower on the defense mission, and that railings are optional https://i.imgur.com/KZhYlZ1.mp4
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# ¿ Feb 24, 2024 19:53 |
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PsychoInternetHawk posted:Am I nuts or are the robots way harder at difficulty 5 than 6 or 7 because without tanks as a potential spawn you just get a ton of hulks, which is way worse Two shots with the anti material rifle in their big red glowing eye is the best way to heal with hulks until you get the rail gun.
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# ¿ Feb 25, 2024 19:49 |
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dialhforhero posted:The 15 minute kill all you can while on a hill are the best missions IMO. Set up mortars and turrets everywhere and just call all the air strikes. Time them well and it is just pure destruction. Those seem to be like 90% of the missions people run in quick play and they get dull pretty fast if anyone knows what they're doing at all.
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# ¿ Feb 25, 2024 21:09 |
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Infidelicious posted:Breaker is great against bots if you are using an autocannon or AMR which are amazing vs. Bots at ranges the Breaker Isn't. Yeah I find the Breaker still the best against bots because it covers what the Railgun and the starting pistol don't: Taking down Berserkers and clumps of troopers. Thumbtacks posted:
This game is gorgeous
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# ¿ Feb 26, 2024 07:58 |
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Aphrodite posted:What's the best pair of eagle call-ins? I'm using Cluster Bomb right now and it's great but can't hit buildings. I've been using the regular airstrike with the 500 kg bomb (with maxed Eagle upgrades, so I get two 500kg bombs before it needs to rearm) and I've found it to be the most versatile calldowns when paired with a railgun.
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# ¿ Feb 26, 2024 21:04 |
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I don't mind people rambo'ing since they generally know what they're doing and it does accomplish stuff faster. Special exception to this one pubbie who tried to rambo, died, and then tried to convince one/all of us to trek across the map to get his stuff back.
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# ¿ Feb 27, 2024 00:39 |
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Ra Ra Rasputin posted:I strongly believe the "optimal" way to play is two teams of two scouring the map, reinforcing eachother if they die and kiting swarms away from objectives if needed, it's a 40 minute timer people, if you are spending 10 minutes grinding towards a single objective through 10 patrols calling in reinforcements and lost half your respawns and your call-down weapons are covered in 200 enemies, you probably could be doing something better. Other than teams of two that's how it worked in the first game on the highest difficulties too. You generally wanted to avoid getting bogged down in a fight and be a sneaky and quick as possible to hit objectives. Away all Goats fucked around with this message at 06:22 on Feb 27, 2024 |
# ¿ Feb 27, 2024 06:19 |
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dsf posted:is this game worth buying if I dont have friends? Do you mind playing with pubbies and/or adding goons to play with? You can technically solo missions in this game but it's definitely built around playing with others.
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# ¿ Feb 29, 2024 04:09 |
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Turin Turambar posted:I know they are some aliens, kinda Protoss inspired, but I don't know anything else, didn't play HD1. So tell me wonder/horror stories about them! They had a unit that shot an orb that if it hit you, reversed your controls. They had another unit whose sole purpose was to throw up energy walls that stopped everything except other Illuminates and their weapons. The walls deployed from the source unit but sometimes angles made it tricky to hit, especially if another wall unit covered it. The rest of their roster was fairly standard, with their army leaning more towards melee/short range. So one counterplay to them was the jetpack, which was much more spammable in HD1 as it replaced your dive. You could just hop over the walls, or spam the jump key if you were confused. The grenade launcher was also great against them since it fired in an arc over the walls. Mechs were absolutely useless against them since they were way too slow to avoid the walls and would inevitably get trapped even if they didn't die right away(the walls one-shot anything in their path when first deployed)
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# ¿ Feb 29, 2024 16:19 |
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ScootsMcSkirt posted:will vehicles take up a stratagem slot or will the devs be nice and give everyone a dedicated vehicle slot They took up a strategem slot in the first game. Some vehicles could fit more than one person though
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# ¿ Feb 29, 2024 16:31 |
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RandomBlue posted:Hope they make at least one laser weapon that doesn't suck since the game doesn't have those. The meta weapon in the first game was a laser shotgun. Maybe they'll bring it back
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# ¿ Feb 29, 2024 21:04 |
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Darth Walrus posted:So, in light of the battle for Veld, what are the particularly good anti-bug stratagems, particularly at mid and low tiers? I've been having decent luck with my old friends the Eagle airstrike and gatling turret, the minefield has had its uses, and (as mentioned) the flamethrower seems a pretty solid support weapon, but I'm open to experimentation and expanding my arsenal. Grenade Launcher is amazing against bugs, especially for shutting down the bug holes. Pair with supply backpack and you can basically use it as your primary
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# ¿ Mar 1, 2024 02:32 |
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I'm really glad they made the objective inputs audible so in the quiet lull between fighting we can all hear you gently caress up the inputs 3 times in a row
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# ¿ Mar 1, 2024 07:18 |
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LazyMaybe posted:"The distance enemies can spot you at is reduced by 30%" and it's not close As someone who likes to sneak off and get objectives/samples, yeah. Just wish the radar ping worked with spotting, but that might be a little OP
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# ¿ Mar 1, 2024 09:07 |
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Warmachine posted:The Stalwart is my go-to if I'm not wanting to play the visually impressive but kinda weak flamethrower psychopath. It's not perfect but the little icons on the bottom left indicate who is low on stims/ammo when they turn red.
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# ¿ Mar 1, 2024 20:09 |
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KingKapalone posted:I need explanation on mission selection stuff. What does quick play do? There's a strategem for throwing up an SOS beacon that supposedly makes your game priority for quickplays
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# ¿ Mar 1, 2024 21:46 |
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hbag posted:man youre telling me the premium warbonds got the large-mag breaker on the SECOND tier? and it's incendiary rounds? gfdi It's worse in every way than the regular breaker, and maybe even one of the worst guns in the game.
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# ¿ Mar 3, 2024 06:04 |
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Warmachine posted:I had a couple really good pubbie groups today. One where they were achievement hunting and we all got really excited about the Rock/Paper/Scissors emote. The other got me through my Extreme operation and got me my Railgun unlocked. Unsafe railgun charge one-shots the bile spewers (shoot them in the head) and 1-2 shots Bile Titans. The easiest way to line up that shot is to bait them into spewing acid and then shooting the green sac behind their ears. I've had decent luck just shooting them in their open mouth too.
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# ¿ Mar 3, 2024 10:27 |
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They're evolving
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# ¿ Mar 4, 2024 08:21 |
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The "stuck blank loading screen until someone force quits" after a mission is becoming frustratingly common for me
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# ¿ Mar 4, 2024 22:04 |
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# ¿ May 12, 2024 20:29 |
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Large Testicles posted:Wow gently caress having to have a PSN account to play this. I haven't used mine in I couldn't tell you how long cause the past PS i had was a 3 so when I went to log into it, I had to reset the password. Well I guess my accounts got compromised at some point because all 3 of my email address' answers to the security questions aren't what they should be and support is a bot who sent me to the wrong department the first time and now wont connect me to a live agent again no matter what I try. You can just skip the account linking step.
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# ¿ Mar 4, 2024 23:12 |