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What will FFVIIRemake part 3 be called?
This poll is closed.
Return 9 9.38%
Revolutions 7 7.29%
Rescind 1 1.04%
Rental property 23 23.96%
Restoration 3 3.13%
Rebar 14 14.58%
Renegade 3 3.13%
Red XIII's party hour 36 37.50%
Total: 96 votes
[Edit Poll (moderators only)]

 
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BrokenLink
Apr 27, 2013

Propaganda Hour posted:

Icarus II is the careful Icarus

I thought Daedalus was the careful Icarus?

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BrokenLink
Apr 27, 2013

Captain Invictus posted:

go in prepared to accept whatever is going on in their world is not 1 to 1 with our world, it's nearly calvinball levels of absurdity in regards to legal interactions, but the stories are by and large excellent entertainment and the characters are, usually, great. most of the cases keep you on the edge of your seat a lot of the time, even if a lot of the early games have kinda samey throughlines at times, like Maya sure does get caught in a lot of unfortunate circumstances that make her look like she murdered someone huh. It's a very absurd series and only gets moreso as the series goes on, but that's why people love it. that and the fantastic music, like the iconic Cornered theme, which just gets you so loving pumped when it kicks in at a pivotal moment:
https://www.youtube.com/watch?v=UFcJmOs8DRQ

I played them on the DS so I'm not sure if or how they adapted Case 5 from the DS version of the first game to later ports, because of it using things like the microphone to dust for prints and stuff. that case was loving phenomenal and I hope it got adapted elsewhere because it's one of my favorites. you've probably seen one of the characters from it if you're familiar with goon Koos Group.

The updated ports just have you press a button instead.
Rise from the ashes is a great case that goes on maybe a witness or two longer then it needed to, and because of it's addition to the first game after the second and third games release, it has a different tone that turns off some, absolutely amazing finish however.

BrokenLink fucked around with this message at 08:03 on Mar 11, 2024

BrokenLink
Apr 27, 2013

Hogama posted:

To be absolutely crystal clear, you need to give two (2) augments to any character that will permanently leave the party before they do so (except the twins, who need a minimum of one each and three altogether) if you want the extra inherited augments from the next time you meet them (or their representative, as the case may be). Augments persist through both New Game+ cycles, so this only needs to be done once (i.e. you don't have to give the twins nine augments).

The main reason you cannot get all inherited augments on your first playthrough is that by the time the first three party members have left for good, you'll only have been able to collect a maximum of four augments. Guides generally suggest skipping the first character on the first playthrough because the extra inherited augments aren't especially strong (though they can still be useful), so only having two copies of those on a complete New Game+ file isn't a problem. (They also suggest skipping another character on the first round, too - you'd have enough augments but it would mean giving up a few too many useful augments for your final party.)

There's only technically one augment that's NG+ - Limit Break, which increases a character's damage cap to 99999, is obtained for completing a playthrough (which means you can only have two, total, on a file). There's a few that would come late in a playthrough (e.g. Treasure Hunter, which needs 100% map completion of every dungeon), but there's no other Augments that are straight out locked behind New Game+.

Sadly only the original DS version gives you two limit breaks, only get one in every other version.

BrokenLink
Apr 27, 2013

ImpAtom posted:

Limit Break is also not really anywhere as useful as it is in other games since breaking 9999 damage limit isn't really significant unless you're using Ultima which genuinely sucks for the fights where you'd need to break 9999 because it requires you to Twincast with Rosa and Cecil which means Rosa isn't buffing/healing/using Holy

it's more of a problem for the stat capping thing, limit break gives +1 to every stat at level up past 70, save for Ultima as you mentioned and throwing the knife with edge, which are more of a gimmick than anything
it's really only a choice between Rydia and Kain.

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