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Shyrka
Feb 10, 2005

Small Boss likes to spin!

Upsidads posted:

I rememeber in DD1 picking the assassin cus all the dope moves and the mage has little baby fireballs and then regretted the hell out of it when i saw late game casters making GBS threads out tornados
I hope to not make the same mistake

The moves were dope, though. Assassin ftw.

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Shyrka
Feb 10, 2005

Small Boss likes to spin!
After burning the Erdtree Melina wakes up in a strange land with a dragon having plucked out her heart. Fortunately a trustworthy ally appears to battle at her side.



I hope I don't get a bunch of 3 star ratings from people throwing Patches off cliffs.

Shyrka
Feb 10, 2005

Small Boss likes to spin!

Jack Trades posted:

Why did you yassify Melina?

Because slay the dragon queen.

Shyrka
Feb 10, 2005

Small Boss likes to spin!


wtf is this gacha poo poo?

How hard is it gonna be to earn rift crystals in game if they're charging real life money for them?

Shyrka
Feb 10, 2005

Small Boss likes to spin!
This game did not just start with a quote from someone named Honore de Balzac.

Who is apparently a real person.

Shyrka
Feb 10, 2005

Small Boss likes to spin!
Do you lose your camping kit if you get ambushed when camping?

I made camp outside this little hut by the river and then woke up to ghosts screaming and goblins throwing fire pots and the camping kit was gone from inventory and I couldn't see it around the campfire, although it was dark so I might have missed it. Wound up just running through the night to the capital with barely any health because of an ogre.

Shyrka
Feb 10, 2005

Small Boss likes to spin!
Just fought my first chimera in a cave and it was legit challenging and fun, as opposed to all the ogres and minotaurs I've been fighting at night on the road who one-shot me the instant they actually turn attention my way but otherwise look manageable while my pawns are occupying them.

The lich afterwards had to be ran away from because I was on sorc and the chimera had exhausted all our healing items. But a respec to mage and subbing in that holy ball of light spell before coming back made for a fun fight.

Shyrka
Feb 10, 2005

Small Boss likes to spin!

turn off the TV posted:

i killed a cyclops in a ravine with some water in it and its corpse was high enough that i could climb it and then jump over the water to grab a ledge to climb out. the second i was in the air a random loving pawn drowning in the brine told me that she was attentive and cautious and would treat me with curatives as my character dropped like a rock into the brine beside her to listen

traveling pawn ads are probably the main thing i dislike about the game so far outside of performance

I loving hate them when they initiate dialogue. Bitch if I wanted to hire a pawn I'd use a riftstone.

That said, I had all three of my pawns leap off a cliff to their death, and as I was scuttling down to the bottom to rez them I activated a riftstone which despawned all three of them. RIP Frieren and Shinra, sorry about the lack of rating or gift. It was one of the broken riftstones that spit out an overpowered pawn so I just grabbed him and my resummoned actual pawn and ran down the hill a bit more before getting attacked by an ogre, but there was a travelling pawn there too who got involved in the fight and I hired her after we won, which was kind of cool.

Still dumped both their asses when I got back to town, they were CAPCOM pawns, I want to go on adventures with actual people's pawns.

Shyrka
Feb 10, 2005

Small Boss likes to spin!

Noise Complaint posted:

this except its signs for my simple pawn

she wants me to read *everything* and won't shut up about signs and papers and poo poo

My pawn insisted there was 'aught of use' to reading a piece of paper outside the tavern in the slums.

It was a racist hate screed against beastren.

Also what's up with the big statues that all have a bit of paper by the bottom saying how the view's great?

Shyrka
Feb 10, 2005

Small Boss likes to spin!

Thumbtacks posted:

Shouldn’t make a difference, they’re reusable anyway unless it breaks. The elite one doesn’t, I found it in a chest somewhere but I think you can buy it.

It makes a difference if your pawn carrying the kit dies while you're out in the wilderness.

Shyrka
Feb 10, 2005

Small Boss likes to spin!

sebmojo posted:

if you have a 40xx video card, this mod almost doubled my fps: https://www.nexusmods.com/dragonsdogma2/mods/39

I got a decent increase using this, in the city managed to go from 50 to 70 odd fps, but the game's had two crashes where it froze up since I used it after running solid beforehand, so wouldn't recommend it.

Shyrka
Feb 10, 2005

Small Boss likes to spin!
A fun thing about the Forager specialization is that it lets you see where other people have been taking your pawn. There's tons of marked foraging locations in black areas of my map now.

Shyrka
Feb 10, 2005

Small Boss likes to spin!

Ytlaya posted:

The game implied to me that stuff you've lost like that can be repurchased later at the salvage guy at the border town. I'm guessing/hoping that he exists as a way to prevent you from permanently loving yourself over like that.

I accidentally sold the courtly breeches you get given for sneaking into the masquerade, I really hope they're a version I can get back cheap from the salvage guy and don't cost as much as the courtly breeches you can buy from the sundries shop in the Vernworth for 100k+.

Failing that, anyone know any chests where I can find courtly clothes? I found a chest full of marcher armour in the castle which made me annoyed at having bought that for my sneaking mission earlier.

Shyrka
Feb 10, 2005

Small Boss likes to spin!

Babe Magnet posted:

this quest rules because it's like less than 1 minute long if you don't have to spend a lot of time looking for him, but there's still like 4 ways to complete it and you get different rewards.

What are all the ways of doing it? I cornered the guy in an alley and grabbed him, which initiated a dialogue where he was like, "It's a fair cop, you'll just let me go now right?" with me getting options to "Demand compensation," and "Refuse."

I picked Refuse which initiated combat where he died, but the quest is still in my log and I got the "You can resurrect NPCs with wakestones," tutorial popup when he died.

I'm not loving spending a wakestone on him.

Shyrka
Feb 10, 2005

Small Boss likes to spin!
This loving game.

Was making my first real foray to the west of the map, trying to make for Batahl.

Go into some random cave and find a little kid surrounded by wolves, he's all, "Oh did my grandfather send you to find me? I must get home!" and my pawn's all, "Yeah I know the way, c'mon master!"

Fucker wants to go all the way back to Vernworth!

Shyrka
Feb 10, 2005

Small Boss likes to spin!
Yooou motherfucker.

I picked up the kid ferrystoned back to Vernworth (where the quest marker was) and the pawn started running out of town. Looking at the quest description yes, it does say checkpoint town.

This loving game (derogatory).

Shyrka
Feb 10, 2005

Small Boss likes to spin!
Running around in the ranger tights with my female arisen makes me feel like I'm playing Nier Automata.

I decided I wanted my pawn to pick up some archer augments and the booty is equal opportunity at least. I haven't rested at an inn in ages because I don't want to send him to the rift as anything but a thief though. Every time I train up a different pawn vocation it means we have to go camping for a week.

edit: a shameful snipe deserves photographic evidence

Shyrka
Feb 10, 2005

Small Boss likes to spin!
I got the quest to go fight a griffin so the sculptor guy could look at it, but then randomly outside of Batahl I was attacked by a field griffin which I clung onto and it took me back to its nest where I killed it, before seeing on the map that yeah this is the one the guy wanted to visit.

Ran down the hill and found him expecting a, "Sorry I already killed it," option but he just wanted to run in and the game obliged. I guess they were a mated pair?



Also are you screwed on Myrddin if you've already given all the tomes to his daughter or are there duplicates around? I guess I could've forged them - I already forged one to give to the woman in the nameless village but I wasn't expecting anyone else to want copies.

Shyrka
Feb 10, 2005

Small Boss likes to spin!

Inzombiac posted:

Hey, guess who went all the way to the Beastren capital without finishing the guard captain's quest chain first??
Guess who didn't have a port crystal on hand??

DD2 I love you but GODDAMN.

Same, I went through this terrifying windswept mountain pass full of minotaurs and chimeras before emerging into the sunny mesas of the desert, figured I'd go all the way to the capital since I was there. It was a fun trip I guess, but not putting a portcrystal in a major city like that sure is a choice.

Shyrka
Feb 10, 2005

Small Boss likes to spin!
What is up with this Hugo kid? I was so sure the game was setting up a sadistic choice or his tragic death when I attacked the bandit camp and was joined by some friendly guards yelling, "Give them no quarter!" but no the kid gets arrested without trouble, but then when I go visit him in jail he's all, "That bandit leader's a hero, he was putting on an act to fool you, I'd never doubt him!"

My man, he literally ground his foot on your fingers to make you fall off a cliff.

My only option seems to be to bribe the jailer to let him out, but I think it's just safest for everyone if I leave him in jail.

Shyrka
Feb 10, 2005

Small Boss likes to spin!

Ytlaya posted:

How do pawn Archers deal with stuff like Explosive arrows? I'm afraid they'll just spam them against goblins or something, but not having the special arrows severely limits Archer utility.

I generally just hold onto the arrows myself and whenever a giant enemy appears I slide ten into my pawn's inventory and tell them to go hog wild.

Shyrka
Feb 10, 2005

Small Boss likes to spin!

Reive posted:

Jeez I feel fairly confident in most battles now but I've yet to bring a drake down even one life bar, when did you guys take one out?

I'm a coward and didn't beat one until I was somewhere between 35 and 40. It was an arduous slog that ran into the night and involved lots of pawn resurrections and one wakestone being used.

I was playing mage specced for fighting undead since I'd just done a run through the big misty area to finish out the vocation so I wasn't really best set up for it. All the subsequent drake kills have been with mystic spearhand and yeah, the shield bubble makes it easy. Popping one in the heart with the big charge up beam feels incredible though. Looking forward to going back to sorcerer to try blasting some.

Speaking of, I found a duplicate of one of the magic tomes in the cenotaph, so I might be able to satisfy Myrddin and get his super-spell after all.

Shyrka
Feb 10, 2005

Small Boss likes to spin!
Coming out the ancient battlefield I was accosted by a random pawn but then I noticed she looked familiar so I had to hire her.

Shyrka
Feb 10, 2005

Small Boss likes to spin!
This loving sphinx. She told me to find this weird looking guy and I was like, "Hell yeah, I saw that guy at the checkpoint town! I thought he had a quest or something he looked so distinctive."

Off I rush to grab him and ferrystone back to her and she brings up the image of who she was looking for. Identical, nailed it. Then they open their mouths to smile and the one she wanted was missing a bunch of teeth.

I guess I'll have to try again in new game plus if I ever get that far.

Shyrka
Feb 10, 2005

Small Boss likes to spin!

CAPTAIN CAPSLOCK posted:

Are you sure their hair was the same? There are 2 of those guys at checkpoint border town :ssh:

Yeah, I looked up the guide on that one just to see where I went wrong. Sad thing is with both of them running around the same town it really was a coin-flip on which one I ran into first and grabbed, my goon face blindness can't easily tell the difference.

Shyrka
Feb 10, 2005

Small Boss likes to spin!

Broken Cog posted:

I find it funny how small of a role the dragon had in this dragon's dogma game

I haven't even seen the dragon yet, but I was really hoping he'd get a scene comparable to the one where he squashes the cult leader in the first game.

https://www.youtube.com/watch?v=iGPaqmR9U00&t=73s

Badass.

Shyrka
Feb 10, 2005

Small Boss likes to spin!
Do portcrystals persist into NG+ or should you do a quick round-up to grab them all before hitting the point of no return?

Also has anyone been able to buy/sell with a Hawker pawn? I set mine to that because he's Patches so it makes sense, but talking to him at camp never brings up an option to hawk anything.

Shyrka
Feb 10, 2005

Small Boss likes to spin!

Broken Cog posted:

Anyone found some easily missable sidequests? There's one dude in the house opposite the pawn guild in Bakbattahl that wants you to get poisoned by a bunch of different stuff and report back to him.

He wants you to take him to a chimera so he can get poisoned himself. I noticed after a while he wasn't around and figured he'd been killed so I finished off the chimera and then he shouted at me from outside the cave that I'd killed it too fast.

Shyrka
Feb 10, 2005

Small Boss likes to spin!
Cool tip for playing Trickster: you can unequip your dumb perfume censer and punch dudes so it feels like you're actually contributing!

Trying out the new vocation for the trip down to volcano isle sure was a dumb move, but I definitely trained up my 'throw enemies off ledges' and 'throw rocks and barrels at enemies' skills.

Shyrka
Feb 10, 2005

Small Boss likes to spin!

Jack B Nimble posted:

I have another question/compliant: I double checked that the pawns I hired had "Quest Guide: NO", and here this rear end in a top hat is, pestering me about leading the way. Is that trait on a quest-by-quest basis? I'm going to dismiss this rear end in a top hat ASAP and grab the first person I see on the road.

EDIT: I can see in the "status" page that the pawn has Quest Guide: YES. So either it's changed or I was just mistaken when choosing this archer.

It's on a quest by quest basis, basically whatever your active quest is when recruiting the pawn is what's checked against for if they count as a quest guide.

Shyrka
Feb 10, 2005

Small Boss likes to spin!
Having never given anyone gifts (other than a peddler getting three flowers so he'd give me the apparently useless Hawker specialization) I got the blacksmith girl in Batthal as my beloved and you know what, fair, she's awesome.

Except for the fact she seems to follow me around town so when I go to the blacksmith I have to wait for her to catch up before she can do any smithing.

Shyrka
Feb 10, 2005

Small Boss likes to spin!
I really enjoy how many quests can be solved by judicious use of the grab command.

Endgame spoilers for Vernmouth. I picked Disa up and carried her over my shoulder to Sven's room so they could settle their differences, then I tackled Allard to the ground so he gave up the ox-carts he'd bought.

Shyrka
Feb 10, 2005

Small Boss likes to spin!
I really liked how the ending sequence gives a highlight reel of your most used/longest travelled with pawns as well as showing who your best friends among the NPCs are.

Glyndwyr was my second closest friend despite me fobbing off his requests to do escort quests three times.

Postgame was a bit confusing, I think I was meant to talk to NPCs more before going to the glowing points of interest on the map but I could never find anyone with anything relevant to say on that subject, even if the journal entries suggested some stuff was following their plans.

Shyrka
Feb 10, 2005

Small Boss likes to spin!

RubberLuffy posted:

Post-game silliness

My Vernworth experience was broadly similar but for the elves the chief's daughter convinced him to evacuate because I'd helped the tree by getting cinderscale for it earlier, and it was pretty nice to see how prior good deeds made people well disposed to your suggestions in the post-game. Was the same with the couple on volcanic isle saying they'd trust me because I'd done right by them before.

Shyrka
Feb 10, 2005

Small Boss likes to spin!

Ytlaya posted:

One cool thing about the giant is that a lot of people talk about it elsewhere in the game, but in contexts where I think it's supposed to be treated like a wacky myth.

For example, the fake beggar guy's story is obviously about it, and the old guy in Havre also talks about it.


The fight itself was kind of silly as Magic Archer.

I was running warfarer with fighter/magick archer skills and a wand for levitation, so while it was still way out to sea I was able to levitate onto its shoulder and start blasting it with sagitate assault. The harpies flying around it were pretty scary but they don't actually attack.

Still was confused after I'd knocked off all the weak points and had nothing to target and had to wait a bit for its scripted death. The last weak point seemed to have way more HP since I was knocking off most of them in two attacks and then the one on its knee took dozens with my pawns wailing on it too. Still, it was a very cool set piece.

Shyrka
Feb 10, 2005

Small Boss likes to spin!

dreffen posted:

I ended up killing the sphinx for my first playthrough but for the riddle of rumination: how are you supposed to keep track of where you got your first seeker token to complete all the riddles for the trophy? Would I just need to start over completely and make a note of where I picked up the first token?

If you don't remember you pretty much have to just look up a map of where they all are and check the likely ones in the starting area.

Shyrka
Feb 10, 2005

Small Boss likes to spin!

Phlegmish posted:

People hiring my pawn but sleeping on the pawn quest as if they somehow don't want 50 Slate-Colored Horns

Goblin horns, slate horns, and explosive arrows are the three items I can't fit into my storage any more.

Now if you were talking knacker horns...

edit: Oh, beast skin too. Four items.

Shyrka
Feb 10, 2005

Small Boss likes to spin!

Ms Adequate posted:

Finished the game earlier and I'm going to need to take some time to really reflect and consider how I feel about it, because when it was doing things well it did them extremely well and I had a great time, but the longer I played the less those occasions seemed to crop up and the more I was feeling things were getting tedious. When the game is exploration, camping, fighting dangerous enemies who you have to be on your toes to beat - that was great. Fantastic. Fortunately that's a lot of the game, but everything else was mid at best. Not saying anything new here but the plot was a garbled mess that dropped whole plot lines with hilariously brief lines of dialog, started others seemingly in media res, had important characters seemingly peace out and others suddenly turn out not to be "Some guy you talked to" but rather "Extremely vital NPC who you can't get the true ending without", and maybe the worst pacing of any game I have ever played. The biggest set piece in the game was foreshadowed by like one line of dialog thirty hours earlier? Or it might have just been a line in some random note?! I genuinely can't even remember because it was that far back and lacking in fanfare. Fortunately the set piece kicks incredible rear end so it didn't really dampen it but wow.

Post-game I loved the idea of the Unmoored World and the concept of getting everyone to evacuate but wow everything other than the change to the map felt incredibly low-effort, the apocalypse is underway as we speak and I'm going around... breaking up some fistfights? The quest to get the oxcarts for Sven actually flipped around right into being funny as hell because it was so low-effort, wow I ran to the oxcarts, wrestled a fat dude to the ground, went back to Sven. Glad the ENTIRE KINGDOM OF VERMUND can evacuate thanks to my heroic efforts there! Worse, the final fights against the brine dragons were just straight up not fun (At least the wyrm one did something different so it was the best of the three) like this is the time for gloves to come off and huge knock-down drag-out fights, but we're doing One Million Weak Points. And then you're on the back of the UItimate Super Mega Dragon and after a second you realize just how big this mother fucker is, and you're like "Oh poo poo can I take this guy? Look at the size of him :staredog: This fight is going to be loving incredible :kheldragar:" and then LMAO

I salute the sheer viciousness needed to have an endgame escort quest where one of the escortees has a bad back and can't go faster than a slow walk. Sure it was a tremendous pain in the rear end but I can't actually hate game design that hates me, in turn, that much.

Yeah of the post-game bosses the wyrm one is definitely my favourite. Climbing up it and realising you're dying super fast and figuring out the gimmick of hitting the weak spots progressively up its body to make it fleshy rather than briney gave it a cool gimmick.

Shyrka
Feb 10, 2005

Small Boss likes to spin!
Every loving cloak clips through your weapon and often your arms too, I can't get over how bad it looks.

Neck wraps for life.

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Shyrka
Feb 10, 2005

Small Boss likes to spin!

Son of Thunderbeast posted:

I ran with nothing but lionesses in my party the whole time :hellyeah:

You're the guy all my pawns kept talking about!

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