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Nate RFB
Jan 17, 2005

Clapping Larry

Technique posted:

So wait, your argument is that it is too hard? If there is one thing P1 isn't, it's hard. Do you suck a hundred asses or something?
No, he's absolutely right. P1 has a pretty schizophrenic difficulty curve. There are enemies that can effectively one-shot you unless you have a specific resistance (which of course the game never conveys to you). Worst still if you are under leveled in the slightest, as you may be stuck in a situation where you aren't strong enough to fight the regular enemies and need better personas, but because you are under leveled you can't negotiate for cards. Awesome! I went through the entire last dungeon like this, and it completely blew.

P2 is much better balanced in this regard, in that I'm pretty sure there are no bullshit one-shot enemies and no points where you can no longer negotiate (which you might never have to do anyway if you never switch personas).

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Freak Futanari
Apr 11, 2008
Isn't there a dungeon that has all the enemies you've fought up until that point though? Where you can go and get cards to fuse better Personas? And the only place i had issues with being one-shot were in the Alaya Caverns, where some enemies loved to spam Hell Eyes. Are you people just making stuff up at this point? :psyduck:

Nate RFB
Jan 17, 2005

Clapping Larry
Looking up my old posts ranting about it, it was the Mana Castle and enemies casting Eternity. You needed resistance against Evildark or it would anhililate you.

I never found any such dungeon with lower level enemies. It also takes god knows how many hours to get around the final dungeon, so there really wasn't much incentive to back out anyway.

TurnipFritter
Apr 21, 2010
10,000 POSTS ON TALKING TIME

Nate RFB posted:

No, he's absolutely right. P1 has a pretty schizophrenic difficulty curve. There are enemies that can effectively one-shot you unless you have a specific resistance (which of course the game never conveys to you). Worst still if you are under leveled in the slightest, as you may be stuck in a situation where you aren't strong enough to fight the regular enemies and need better personas, but because you are under leveled you can't negotiate for cards. Awesome! I went through the entire last dungeon like this, and it completely blew.

P2 is much better balanced in this regard, in that I'm pretty sure there are no bullshit one-shot enemies and no points where you can no longer negotiate (which you might never have to do anyway if you never switch personas).

They can do this in pretty much every SMT game though? Especially the ones where leader death = game over. (I guess I can kind of see your point because resistances were kind of arcane in the PS1 version, particularly when they translated "Elemental" as "Spirit" and "Force" as "Physical")

Nate RFB posted:

I never found any such dungeon with lower level enemies. It also takes god knows how many hours to get around the final dungeon, so there really wasn't much incentive to back out anyway.

It exists, but you were playing the PS1 version so I can understand why you never found it. I wouldn't want to go out and explore the town map either.

Alteisen
Jun 4, 2007

by FactsAreUseless

Technique posted:

So wait, your argument is that it is too hard? If there is one thing P1 isn't, it's hard. Do you suck a hundred asses or something?

No, my argument is that its a lovely game that's aged like milk left out in the sun.

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"
Yeah, but you're not very good at these games in general, dude.


Pierce posted:

I'll pick it back up. It just felt like kick the can after the Masked Circle reunited and then the temples popped up.

It kind of is. The entire sequence is just to give Jun some character development and clean up that Shadow plot point. But the dungeons themselves are super short and after that it's pretty much straight into the final dungeon. (tip: Stock up on Chewing Souls, since you won't be able to get out for a bit)

P2 has some pacing issues, but so does every other Persona game so I can't get too mad at it. The temples are a lot shorter than the massive dead zones in P3.

Gwyrgyn Blood
Dec 17, 2002

Are fusion spells making a comeback in P4G? I saw a screenshot that looked like one, but I guess it could have been something else?

If so have they said anything about how they'll work now?

TurnipFritter
Apr 21, 2010
10,000 POSTS ON TALKING TIME

Gwyrgyn Blood posted:

Are fusion spells making a comeback in P4G? I saw a screenshot that looked like one, but I guess it could have been something else?

If so have they said anything about how they'll work now?

I don't think they've given any specifics about how it works, but yes, it appears that characters can team up to attack.

Alteisen
Jun 4, 2007

by FactsAreUseless

MarsDragon posted:

Yeah, but you're not very good at these games in general, dude.

Ah this little nugget, yes of course, my arguments are moot because I am bad at the games.

I've beaten nearly all the SMT games, hell I even played demikids. But who cares, I don't care to continue this silly argument. You guys like P1, that's fine.

Dr Pepper
Feb 4, 2012

Don't like it? well...

Technique posted:

But the battle system in P3/4 is pretty lovely! It's Babby's First Press Turn System, without very much depth beyond HIT THE WEAKNESS,

I'm sorry but the Press Turn isn't any more deep then HIT THE WEAKNESS either.

Alteisen
Jun 4, 2007

by FactsAreUseless

Dr Pepper posted:

I'm sorry but the Press Turn isn't any more deep then HIT THE WEAKNESS either.

No one who uses Babbys first etc is worth arguing with dude.

I will never ceased to be amazed at how gamers draw a line between themselves simply because of a particular game they played, regardless if its part of the same series or not.

TurnipFritter
Apr 21, 2010
10,000 POSTS ON TALKING TIME

Alteisen posted:

Ah this little nugget, yes of course, my arguments are moot because I am bad at the games.

I've beaten nearly all the SMT games, hell I even played demikids. But who cares, I don't care to continue this silly argument. You guys like P1, that's fine.

Honestly I consider you arguments to be moot because it doesn't seem like you like the SMT series very much. :shobon:

Artix
Apr 26, 2010

He's finally back,
to kick some tail!
And this time,
he's goin' to jail!
Question about Innocent Sin: I'm in basement of Cuss High with the place that supposedly has no exit. I'm assuming there is an exit, because it was be a shame for the plot to end here, but I've gone over the place twice and I'll be damned if I can find it. Is there any kind of plot trigger (like go around X times until someone comes up a with a bullshit solution) or am I overlooking a side passage somewhere?

TurnipFritter
Apr 21, 2010
10,000 POSTS ON TALKING TIME

Artix74 posted:

Question about Innocent Sin: I'm in basement of Cuss High with the place that supposedly has no exit. I'm assuming there is an exit, because it was be a shame for the plot to end here, but I've gone over the place twice and I'll be damned if I can find it. Is there any kind of plot trigger (like go around X times until someone comes up a with a bullshit solution) or am I overlooking a side passage somewhere?

Go around X times. It's like three or four times.

Freak Futanari
Apr 11, 2008

TurnipFritter posted:

Honestly I consider you arguments to be moot because it doesn't seem like you like the SMT series very much. :shobon:

I don't think there's anything at all he likes very much.

Lotus Aura
Aug 16, 2009

KNEEL BEFORE THE WICKED KING!

Dr Pepper posted:

I'm sorry but the Press Turn isn't any more deep then HIT THE WEAKNESS either.

I think the difference between the regular Press Turn system and P3/4s is that, in the regular one at least, even if you do hit a weakness you don't get infinite turns out of it, so turn management becomes an important thing to factor in as well. In P3/4, you can go entire fights just having the MC spam the same spell ad infinitum and no one else will ever get a turn.

Artix
Apr 26, 2010

He's finally back,
to kick some tail!
And this time,
he's goin' to jail!

Dragonatrix posted:

I think the difference between the regular Press Turn system and P3/4s is that, in the regular one at least, even if you do hit a weakness you don't get infinite turns out of it, so turn management becomes an important thing to factor in as well. In P3/4, you can go entire fights just having the MC spam the same spell ad infinitum and no one else will ever get a turn.

But you can't? You can only get one extra turn per weakness (or critical) you hit. Making them dizzy doesn't grant you any extra turns, and getting an extra turn doesn't replenish your ability to change personas, so you're stuck with whatever weaknesses you can hit on two personas at most.

Alteisen
Jun 4, 2007

by FactsAreUseless

TurnipFritter posted:

Honestly I consider you arguments to be moot because it doesn't seem like you like the SMT series very much. :shobon:

Where did you get that impression?

I enjoyed P3, 4, Nocturne, both DDS games, Demikids to an extent, Devil Survivor 1 barring the terrible escort missions and that one day 6 mission against the army, Strange Journey was also amazing from start to finish for me.

Only one recently I didn't like was DS2 because it seems full of arbitrary horseshit to make the game needlessly difficult, then again you could say the same of all SMT games, DS2 was just a lot worse about it.

tithin
Nov 14, 2003


[Grandmaster Tactician]



As someone who only ever played the psp Persona 1 remake for the first time a year ago, and having had no experience with the first version, I had zero problems. The game was pretty easy as long as you were smart enough to aim for weak points, and set the fight up for auto fights.

Only downside for me was that in my first run I hosed up and got the bad ending, then I tried the snow castle, made it to the third castle and got myself wrecked in every fight due to being underlevelled.

U NO WUT IM SAIYAN
Jan 26, 2003

by angerbeet

Alteisen posted:

Where did you get that impression?

I enjoyed P3, 4, Nocturne, both DDS games, Demikids to an extent, Devil Survivor 1 barring the terrible escort missions and that one day 6 mission against the army, Strange Journey was also amazing from start to finish for me.

Only one recently I didn't like was DS2 because it seems full of arbitrary horseshit to make the game needlessly difficult, then again you could say the same of all SMT games, DS2 was just a lot worse about it.

Heh, nice try troll, but if you don't know which anime to watch in order to truly "get" Persona 4 then your not a true fan. :rolleyes:

e: VVVVVVV :fry:

U NO WUT IM SAIYAN fucked around with this message at 02:47 on May 22, 2012

Freak Futanari
Apr 11, 2008
The best way to "get" Persona 4 is to "get" it right into the garbage can. Whoah! WOAAAAAAH

Catalina
May 20, 2008



Some of the dungeon songs in Persona 4 are so awful if you have to hear them over and over and over. I'm looking at you, Naoto's dungeon. But lately I've found that if you're getting tired of the dungeon music (the battle song is always awesome, sorry), grinding becomes FANTASTIC if you mute the sound and play Yakety Sax.

TurnipFritter
Apr 21, 2010
10,000 POSTS ON TALKING TIME

Catalina posted:

Some of the dungeon songs in Persona 4 are so awful if you have to hear them over and over and over. I'm looking at you, Naoto's dungeon. But lately I've found that if you're getting tired of the dungeon music (the battle song is always awesome, sorry), grinding becomes FANTASTIC if you mute the sound and play Yakety Sax.

On the other hand, Heaven is the best song to appear in P3 and P4.
(Except for the remix of Maya's Theme from FES)

Nate RFB
Jan 17, 2005

Clapping Larry
P4 is cool. I am enjoying it so far (just finished the first dungeon). That's all there is really to say on the matter. Well except for a few things:

-Being unable to go into Junes at night kind of surprised me, but no one seemed to bring it up before so I'll assume that for whatever reason S. Link management isn't majorly impacted.

-P3 took itself so deathly serious, which was a problem when honestly it was so cheesy. I like that P4 is more "fun" so far, and that the characters seem to know as much as you so you learn along with them, as opposed to this super secret student club or whatever in SEES.

-I hear you can choose whether to get romantically involved in your S. Links this time around or not. If you only choose one girl (or none?), does this mean there is absolutely no way to reverse a Link in the P3 manner (where every visit to a female S. Link would shave off time on every non-Maxed female link until they ultimately reversed).

-This game looks gorgeous in PCSX2.

Nate RFB fucked around with this message at 14:58 on May 23, 2012

jonjonaug
Mar 26, 2010

by Lowtax

Nate RFB posted:

-I hear you can choose whether to get romantically involved in your S. Links this time around or not. If you only choose one girl (or none?), does this mean there is absolutely no way to reverse a Link in the P3 manner (where every visit to a female S. Link would shave off time on every non-Maxed female link until they ultimately reversed).

You can't reverse a link like that in Persona 4 at all (although there are some leftover lines you can find in a script dump).

The only reversible links are Moon and Fortune, and the only Breakable link is Moon. These all come from possible reactions to certain choices in their links.

Alteisen
Jun 4, 2007

by FactsAreUseless
Devil Survivor 2 down to 20 at gamestop for those who haven't bought it yet.

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


I'm going to finally sit down to play Persona 2 PSP is there anything I should know going in?

Nate RFB
Jan 17, 2005

Clapping Larry
-The load times suck on the PSP version. You have to deal with it, hack the PSP, or play the PS1 version instead. Sorry :(

-You can get away with basically never fusing new personas, but if you do then you want ones that boost Tech. Tech is king! It basically goes Tech>Vit>Agi>Luck>Str. I don't think I put more than a few points into Strength in Innocent Sin, and I know I put no points at all into it in Eternal Punishment. If you can get Vit Source items from the casino, equip them and never take them off (except for boss battles I guess). Hopefully your main character will max out Tech and Vitality before the game is over.

-Try to use Fusion Spells to end every battle. You get tons of cool poo poo, like free level ups, items, stat boosts, persona form changes, etc. There's an item you can get from the casino IIRC that if you equip one on each party member, you can go into the menu and see what available fusion spells you have.

-Negotiating is a good way to save on SP. In fact if you negotiate properly, you can run around in a dungeon forever: 1). Establish contracts with demons, 2). Fight demons to level up, 3). When you run low on SP negotiate with those contracted demons to get Free Tarots, and 4). Once your SP has been regained start back up with #2.

-Always spread rumors for "expensive but high quality" weapons/armor/items.

Nate RFB fucked around with this message at 14:19 on May 24, 2012

Policenaut
Jul 11, 2008

On the moon... they don't make Neo Kobe Pizza.

https://www.youtube.com/watch?v=-TmLdFBuf8Y

Persona 4 Golden's opening. Everyone has a cosmic bike!

Cityinthesea
Aug 7, 2009
Persona 4 dance party? That's a pretty great intro not gonna lie.

Bland
Aug 31, 2008


Winner Of The TRP I dont actually remember the contest im pretty high right now here's your venkys tag


Policenaut posted:

https://www.youtube.com/watch?v=-TmLdFBuf8Y

Persona 4 Golden's opening. Everyone has a cosmic bike!

That is an incredibly dull song, especially after Pursuing my true self.

Momomo
Dec 26, 2009

Dont judge me, I design your manhole
Eh, I thought it was pretty good. It works more knowing this is an enhanced version of the game, rather than it being the opening for the original game.

PunkBoy
Aug 22, 2008

You wanna get through this?
I actually like the chill nature of the song. Sounds like something to cruise to while on your cosmic bike.

TurnipFritter
Apr 21, 2010
10,000 POSTS ON TALKING TIME

It sounds and looks more like a credits theme.

Freak Futanari
Apr 11, 2008
That's just a painfully boring song. Please Atlus, just give Shoji a vacation. Please dig up Tsukasa Masuko's phone number, give him a call, invite him back. Just... please. :(

Thundercracker
Jun 25, 2004

Proudly serving the Ruinous Powers since as a veteran of the long war.
College Slice

Cityinthesea posted:

Persona 4 dance party? That's a pretty great intro not gonna lie.

That's why I like Persona 4 better than 3. The characters actually felt like real friends instead of some random people thrown together by circumstance. I mean P3 was great, but different reasons.

El Belmondo
Apr 3, 2011

by XyloJW
I like the song and the funky dancing intro, it's got that 70's aesthetic along with the yellow coloring, but I'd prefer it to be like FES where it alternates between the original and new intro.

Their dancing is so funky

Momomo
Dec 26, 2009

Dont judge me, I design your manhole
That ties into the story more. In 3 they're teenagers hand-picked to work together by a super rich and advanced company, so they aren't really obligated to be friends. In 4 it's just a bunch of kids playing detective, which... really makes the Kirijo group seem incompetent as gently caress. They tried for a decade to figure out Personas, while a group of teens could do it entirely on their own after like a day.

Suaimhneas
Nov 19, 2005

That's how you get tinnitus

I just went back and watched the original P4 opening again, just to make sure I wasn't remembering it as better than it actually was.

Nope, the new one just isn't as good, not even close. :(

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Thundercracker
Jun 25, 2004

Proudly serving the Ruinous Powers since as a veteran of the long war.
College Slice

Momomo posted:

That ties into the story more. In 3 they're teenagers hand-picked to work together by a super rich and advanced company, so they aren't really obligated to be friends. In 4 it's just a bunch of kids playing detective, which... really makes the Kirijo group seem incompetent as gently caress. They tried for a decade to figure out Personas, while a group of teens could do it entirely on their own after like a day.

Yeah, I know. I'm not getting into the which persona is better debate [the're both great], it's just that Persona 4 has a more "fun" story which I really dug. Strangely enough, very few JRPGs have that. Most go for epic, and fall short.

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