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Technique posted:So wait, your argument is that it is too hard? If there is one thing P1 isn't, it's hard. Do you suck a hundred asses or something? P2 is much better balanced in this regard, in that I'm pretty sure there are no bullshit one-shot enemies and no points where you can no longer negotiate (which you might never have to do anyway if you never switch personas).
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# ? May 21, 2012 17:47 |
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# ? Jun 5, 2024 07:04 |
Isn't there a dungeon that has all the enemies you've fought up until that point though? Where you can go and get cards to fuse better Personas? And the only place i had issues with being one-shot were in the Alaya Caverns, where some enemies loved to spam Hell Eyes. Are you people just making stuff up at this point?
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# ? May 21, 2012 17:52 |
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Looking up my old posts ranting about it, it was the Mana Castle and enemies casting Eternity. You needed resistance against Evildark or it would anhililate you. I never found any such dungeon with lower level enemies. It also takes god knows how many hours to get around the final dungeon, so there really wasn't much incentive to back out anyway.
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# ? May 21, 2012 18:01 |
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Nate RFB posted:No, he's absolutely right. P1 has a pretty schizophrenic difficulty curve. There are enemies that can effectively one-shot you unless you have a specific resistance (which of course the game never conveys to you). Worst still if you are under leveled in the slightest, as you may be stuck in a situation where you aren't strong enough to fight the regular enemies and need better personas, but because you are under leveled you can't negotiate for cards. Awesome! I went through the entire last dungeon like this, and it completely blew. They can do this in pretty much every SMT game though? Especially the ones where leader death = game over. (I guess I can kind of see your point because resistances were kind of arcane in the PS1 version, particularly when they translated "Elemental" as "Spirit" and "Force" as "Physical") Nate RFB posted:I never found any such dungeon with lower level enemies. It also takes god knows how many hours to get around the final dungeon, so there really wasn't much incentive to back out anyway. It exists, but you were playing the PS1 version so I can understand why you never found it. I wouldn't want to go out and explore the town map either.
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# ? May 21, 2012 18:39 |
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Technique posted:So wait, your argument is that it is too hard? If there is one thing P1 isn't, it's hard. Do you suck a hundred asses or something? No, my argument is that its a lovely game that's aged like milk left out in the sun.
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# ? May 21, 2012 18:59 |
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Yeah, but you're not very good at these games in general, dude. Pierce posted:I'll pick it back up. It just felt like kick the can after the Masked Circle reunited and then the temples popped up. It kind of is. The entire sequence is just to give Jun some character development and clean up that Shadow plot point. But the dungeons themselves are super short and after that it's pretty much straight into the final dungeon. (tip: Stock up on Chewing Souls, since you won't be able to get out for a bit) P2 has some pacing issues, but so does every other Persona game so I can't get too mad at it. The temples are a lot shorter than the massive dead zones in P3.
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# ? May 21, 2012 19:37 |
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Are fusion spells making a comeback in P4G? I saw a screenshot that looked like one, but I guess it could have been something else? If so have they said anything about how they'll work now?
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# ? May 21, 2012 19:40 |
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Gwyrgyn Blood posted:Are fusion spells making a comeback in P4G? I saw a screenshot that looked like one, but I guess it could have been something else? I don't think they've given any specifics about how it works, but yes, it appears that characters can team up to attack.
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# ? May 21, 2012 20:51 |
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MarsDragon posted:Yeah, but you're not very good at these games in general, dude. Ah this little nugget, yes of course, my arguments are moot because I am bad at the games. I've beaten nearly all the SMT games, hell I even played demikids. But who cares, I don't care to continue this silly argument. You guys like P1, that's fine.
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# ? May 21, 2012 20:58 |
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Technique posted:But the battle system in P3/4 is pretty lovely! It's Babby's First Press Turn System, without very much depth beyond HIT THE WEAKNESS, I'm sorry but the Press Turn isn't any more deep then HIT THE WEAKNESS either.
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# ? May 21, 2012 21:06 |
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Dr Pepper posted:I'm sorry but the Press Turn isn't any more deep then HIT THE WEAKNESS either. No one who uses Babbys first etc is worth arguing with dude. I will never ceased to be amazed at how gamers draw a line between themselves simply because of a particular game they played, regardless if its part of the same series or not.
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# ? May 21, 2012 21:22 |
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Alteisen posted:Ah this little nugget, yes of course, my arguments are moot because I am bad at the games. Honestly I consider you arguments to be moot because it doesn't seem like you like the SMT series very much.
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# ? May 21, 2012 21:25 |
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Question about Innocent Sin: I'm in basement of Cuss High with the place that supposedly has no exit. I'm assuming there is an exit, because it was be a shame for the plot to end here, but I've gone over the place twice and I'll be damned if I can find it. Is there any kind of plot trigger (like go around X times until someone comes up a with a bullshit solution) or am I overlooking a side passage somewhere?
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# ? May 21, 2012 21:43 |
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Artix74 posted:Question about Innocent Sin: I'm in basement of Cuss High with the place that supposedly has no exit. I'm assuming there is an exit, because it was be a shame for the plot to end here, but I've gone over the place twice and I'll be damned if I can find it. Is there any kind of plot trigger (like go around X times until someone comes up a with a bullshit solution) or am I overlooking a side passage somewhere? Go around X times. It's like three or four times.
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# ? May 21, 2012 21:53 |
TurnipFritter posted:Honestly I consider you arguments to be moot because it doesn't seem like you like the SMT series very much. I don't think there's anything at all he likes very much.
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# ? May 21, 2012 21:59 |
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Dr Pepper posted:I'm sorry but the Press Turn isn't any more deep then HIT THE WEAKNESS either. I think the difference between the regular Press Turn system and P3/4s is that, in the regular one at least, even if you do hit a weakness you don't get infinite turns out of it, so turn management becomes an important thing to factor in as well. In P3/4, you can go entire fights just having the MC spam the same spell ad infinitum and no one else will ever get a turn.
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# ? May 21, 2012 22:24 |
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Dragonatrix posted:I think the difference between the regular Press Turn system and P3/4s is that, in the regular one at least, even if you do hit a weakness you don't get infinite turns out of it, so turn management becomes an important thing to factor in as well. In P3/4, you can go entire fights just having the MC spam the same spell ad infinitum and no one else will ever get a turn. But you can't? You can only get one extra turn per weakness (or critical) you hit. Making them dizzy doesn't grant you any extra turns, and getting an extra turn doesn't replenish your ability to change personas, so you're stuck with whatever weaknesses you can hit on two personas at most.
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# ? May 21, 2012 23:08 |
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TurnipFritter posted:Honestly I consider you arguments to be moot because it doesn't seem like you like the SMT series very much. Where did you get that impression? I enjoyed P3, 4, Nocturne, both DDS games, Demikids to an extent, Devil Survivor 1 barring the terrible escort missions and that one day 6 mission against the army, Strange Journey was also amazing from start to finish for me. Only one recently I didn't like was DS2 because it seems full of arbitrary horseshit to make the game needlessly difficult, then again you could say the same of all SMT games, DS2 was just a lot worse about it.
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# ? May 21, 2012 23:08 |
As someone who only ever played the psp Persona 1 remake for the first time a year ago, and having had no experience with the first version, I had zero problems. The game was pretty easy as long as you were smart enough to aim for weak points, and set the fight up for auto fights. Only downside for me was that in my first run I hosed up and got the bad ending, then I tried the snow castle, made it to the third castle and got myself wrecked in every fight due to being underlevelled.
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# ? May 21, 2012 23:29 |
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Alteisen posted:Where did you get that impression? Heh, nice try troll, but if you don't know which anime to watch in order to truly "get" Persona 4 then your not a true fan. e: VVVVVVV U NO WUT IM SAIYAN fucked around with this message at 02:47 on May 22, 2012 |
# ? May 22, 2012 02:43 |
The best way to "get" Persona 4 is to "get" it right into the garbage can. Whoah! WOAAAAAAH
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# ? May 22, 2012 02:45 |
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Some of the dungeon songs in Persona 4 are so awful if you have to hear them over and over and over. I'm looking at you, Naoto's dungeon. But lately I've found that if you're getting tired of the dungeon music (the battle song is always awesome, sorry), grinding becomes FANTASTIC if you mute the sound and play Yakety Sax.
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# ? May 22, 2012 05:09 |
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Catalina posted:Some of the dungeon songs in Persona 4 are so awful if you have to hear them over and over and over. I'm looking at you, Naoto's dungeon. But lately I've found that if you're getting tired of the dungeon music (the battle song is always awesome, sorry), grinding becomes FANTASTIC if you mute the sound and play Yakety Sax. On the other hand, Heaven is the best song to appear in P3 and P4. (Except for the remix of Maya's Theme from FES)
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# ? May 22, 2012 05:23 |
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P4 is cool. I am enjoying it so far (just finished the first dungeon). That's all there is really to say on the matter. Well except for a few things: -Being unable to go into Junes at night kind of surprised me, but no one seemed to bring it up before so I'll assume that for whatever reason S. Link management isn't majorly impacted. -P3 took itself so deathly serious, which was a problem when honestly it was so cheesy. I like that P4 is more "fun" so far, and that the characters seem to know as much as you so you learn along with them, as opposed to this super secret student club or whatever in SEES. -I hear you can choose whether to get romantically involved in your S. Links this time around or not. If you only choose one girl (or none?), does this mean there is absolutely no way to reverse a Link in the P3 manner (where every visit to a female S. Link would shave off time on every non-Maxed female link until they ultimately reversed). -This game looks gorgeous in PCSX2. Nate RFB fucked around with this message at 14:58 on May 23, 2012 |
# ? May 23, 2012 13:51 |
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Nate RFB posted:-I hear you can choose whether to get romantically involved in your S. Links this time around or not. If you only choose one girl (or none?), does this mean there is absolutely no way to reverse a Link in the P3 manner (where every visit to a female S. Link would shave off time on every non-Maxed female link until they ultimately reversed). You can't reverse a link like that in Persona 4 at all (although there are some leftover lines you can find in a script dump). The only reversible links are Moon and Fortune, and the only Breakable link is Moon. These all come from possible reactions to certain choices in their links.
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# ? May 23, 2012 13:53 |
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Devil Survivor 2 down to 20 at gamestop for those who haven't bought it yet.
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# ? May 24, 2012 02:07 |
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I'm going to finally sit down to play Persona 2 PSP is there anything I should know going in?
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# ? May 24, 2012 06:45 |
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-The load times suck on the PSP version. You have to deal with it, hack the PSP, or play the PS1 version instead. Sorry -You can get away with basically never fusing new personas, but if you do then you want ones that boost Tech. Tech is king! It basically goes Tech>Vit>Agi>Luck>Str. I don't think I put more than a few points into Strength in Innocent Sin, and I know I put no points at all into it in Eternal Punishment. If you can get Vit Source items from the casino, equip them and never take them off (except for boss battles I guess). Hopefully your main character will max out Tech and Vitality before the game is over. -Try to use Fusion Spells to end every battle. You get tons of cool poo poo, like free level ups, items, stat boosts, persona form changes, etc. There's an item you can get from the casino IIRC that if you equip one on each party member, you can go into the menu and see what available fusion spells you have. -Negotiating is a good way to save on SP. In fact if you negotiate properly, you can run around in a dungeon forever: 1). Establish contracts with demons, 2). Fight demons to level up, 3). When you run low on SP negotiate with those contracted demons to get Free Tarots, and 4). Once your SP has been regained start back up with #2. -Always spread rumors for "expensive but high quality" weapons/armor/items. Nate RFB fucked around with this message at 14:19 on May 24, 2012 |
# ? May 24, 2012 13:53 |
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https://www.youtube.com/watch?v=-TmLdFBuf8Y Persona 4 Golden's opening. Everyone has a cosmic bike!
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# ? May 24, 2012 18:34 |
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Persona 4 dance party? That's a pretty great intro not gonna lie.
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# ? May 24, 2012 18:42 |
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Policenaut posted:https://www.youtube.com/watch?v=-TmLdFBuf8Y That is an incredibly dull song, especially after Pursuing my true self.
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# ? May 24, 2012 18:45 |
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Eh, I thought it was pretty good. It works more knowing this is an enhanced version of the game, rather than it being the opening for the original game.
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# ? May 24, 2012 18:48 |
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I actually like the chill nature of the song. Sounds like something to cruise to while on your cosmic bike.
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# ? May 24, 2012 18:53 |
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It sounds and looks more like a credits theme.
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# ? May 24, 2012 18:57 |
That's just a painfully boring song. Please Atlus, just give Shoji a vacation. Please dig up Tsukasa Masuko's phone number, give him a call, invite him back. Just... please.
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# ? May 24, 2012 19:00 |
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Cityinthesea posted:Persona 4 dance party? That's a pretty great intro not gonna lie. That's why I like Persona 4 better than 3. The characters actually felt like real friends instead of some random people thrown together by circumstance. I mean P3 was great, but different reasons.
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# ? May 24, 2012 19:11 |
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I like the song and the funky dancing intro, it's got that 70's aesthetic along with the yellow coloring, but I'd prefer it to be like FES where it alternates between the original and new intro. Their dancing is so funky
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# ? May 24, 2012 19:14 |
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That ties into the story more. In 3 they're teenagers hand-picked to work together by a super rich and advanced company, so they aren't really obligated to be friends. In 4 it's just a bunch of kids playing detective, which... really makes the Kirijo group seem incompetent as gently caress. They tried for a decade to figure out Personas, while a group of teens could do it entirely on their own after like a day.
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# ? May 24, 2012 19:16 |
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I just went back and watched the original P4 opening again, just to make sure I wasn't remembering it as better than it actually was. Nope, the new one just isn't as good, not even close.
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# ? May 24, 2012 19:19 |
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# ? Jun 5, 2024 07:04 |
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Momomo posted:That ties into the story more. In 3 they're teenagers hand-picked to work together by a super rich and advanced company, so they aren't really obligated to be friends. In 4 it's just a bunch of kids playing detective, which... really makes the Kirijo group seem incompetent as gently caress. They tried for a decade to figure out Personas, while a group of teens could do it entirely on their own after like a day. Yeah, I know. I'm not getting into the which persona is better debate [the're both great], it's just that Persona 4 has a more "fun" story which I really dug. Strangely enough, very few JRPGs have that. Most go for epic, and fall short.
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# ? May 24, 2012 19:22 |