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LLSix posted:I've been reading the reviews trying to decide if this is worth getting. Several of them cite frequent bugs as being the primary reason for a lower score. Have the bugs mostly been patched at this point? In a word, no. In more words, none of the bugs are gamebreaking and there are some optimizations you can do to minimize them. What you'll probably notice most often is that enemy AI can bug the gently caress out sometimes, especially if you quick load. To put it in perspective, I never ran into anything near as bad as what New Vegas brought to the table, so if you can handle that, you'll be able to handle Alpha Protocol just fine.
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# ? May 9, 2013 05:36 |
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# ? Jun 3, 2024 22:01 |
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The only real bug is: sometimes if you quick load instead of manually load, enemies in the immediate area will disappear. Depending on your point of view, that can be a pretty cool bug!
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# ? May 9, 2013 05:42 |
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Doctor Reynolds posted:The only real bug is: sometimes if you quick load instead of manually load, enemies in the immediate area will disappear. It horrifies me. Those men had families. Or at least children. And now they've been vanished into who-knows-where. They'll never see the smiling faces of their loved ones or be able to watch their kids graduate. It's just an eternity in oblivion, and endless glitch limbo from which there is no escape. That's why I kill everyone first time through. It's a mercy, really.
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# ? May 9, 2013 05:58 |
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LLSix posted:I've been reading the reviews trying to decide if this is worth getting. Several of them cite frequent bugs as being the primary reason for a lower score. Have the bugs mostly been patched at this point? What system are you playing on? To my knowledge there hasn't been a single title update on the Xbox because there's literally only one bug of any real consequence and it's easily avoidable.
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# ? May 9, 2013 05:59 |
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There's only two real repeatable bugs - the quickload bug and the scripting bug at the Moscow Embassy, both aren't a big deal and are avoidable. That this title has a reputation of 'typical Obsidian buggy game but patched to playable' is pretty absurd, considering it wasn't buggy in the first place, and that all the patch did was remove the DRM afaik.
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# ? May 9, 2013 07:06 |
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M.Ciaster posted:That is a similarity shared with Deus Ex Slap a few mods on the DX pistol and it becomes a pocket sniper rifle. Same thing with Mass Effect 1, the heavy pistol (esp. with Marksman) was a mini sniper rifle. Anyway - bug claims are way overblown.
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# ? May 9, 2013 07:27 |
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I've played through this game about 5 times and I don't recall any bugs at all. PC, bought for 7.50 during one of the steam sales.
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# ? May 9, 2013 07:36 |
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I bought it when it came out, no issues. I also bought it 10 times when it was 90% off on steam, but that's a different story.
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# ? May 9, 2013 18:15 |
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Scorchy posted:There's only two real repeatable bugs - the quickload bug and the scripting bug at the Moscow Embassy, both aren't a big deal and are avoidable. Actually, the Moscow Embassy bug pissed me off so much I quit my first playthrough at that point. I spent 45 minutes super stealthily avoiding all the guards without being seen or hurting anyone, accomplished my mission, and then get treated like I killed everyone in sight. In a shooter, you might be able to shrug that off and say whatever, but in a game like AP where the whole point is immersion in the complicated plot, that bug is a big deal. So basically what I'm saying is, if you're a new player coming to the game and don't want to read spoilers, you should still look up a FAQ on how to avoid the Moscow Embassy scripting bug.
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# ? May 9, 2013 18:44 |
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Lewd Mangabey posted:So basically what I'm saying is, if you're a new player coming to the game and don't want to read spoilers, you should still look up a FAQ on how to avoid the Moscow Embassy scripting bug. I'll save him the time: don't go up on the roof.
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# ? May 9, 2013 19:02 |
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There's also a door inside the building that'll trigger that flag, but I don't know exactly where it is. Near the entrance and right at the top of a flight of stairs, if I remember right. Save before going through any doors that are right at the top of a flight of stairs.
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# ? May 9, 2013 19:53 |
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2house2fly posted:There's also a door inside the building that'll trigger that flag, but I don't know exactly where it is. Near the entrance and right at the top of a flight of stairs, if I remember right. Save before going through any doors that are right at the top of a flight of stairs. It's the one that leads to the roof. If you go on the roof at all, you're a killer.
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# ? May 9, 2013 20:20 |
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The other bug that I know of is also in Moscow: if you talk to Brayko and find out Surkov is the one who worked with Halbech, you get an additional mission to go after Surkov. If you leave Moscow after the Brayko fight, though, that mission goes away. That may be intentional though.
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# ? May 10, 2013 02:40 |
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That's definitely intentional. It's meant to be a time limited mission.
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# ? May 10, 2013 02:54 |
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Hannibal Smith posted:That's definitely intentional. It's meant to be a time limited mission. Yeah, you literally show up to the mission as that person is getting onto a helicopter to disappear forever. It's totally intentional that if you don't immediately go after them, they disappear forever.
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# ? May 10, 2013 03:58 |
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I am pretty sure my current playthrough has been rendered dead by a bug. I am up to the bit in Moscow where you have to look out for trains. The objective is behind a door that I can't open and I am stuck in the area. Exiting the game and reloading doesn't help.
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# ? May 10, 2013 09:22 |
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Dr. Stab posted:I bought it when it came out, no issues. I also bought it 10 times when it was 90% off on steam, but that's a different story. I'd like to hear your story. I bought several dozen copies, and gave them to most of my friends list and also many of my coworkers. From what I can tell, I've ensured at least 6 people have actually played the game to completion, a few of them whom adore it as much as I do. Also, I've encountered a weird bug that seems to be effecting many of my Steam games. When I start a new game, after a few minutes I get a CTD, and the .exe file is missing. It's not merely AP (it's also DX:HR, and even XCOM), and verifying the files doesn't help. Has anyone else had this problem? I'm hoping it's a sign of my computer having problems not related to the hard drive dying (particularly cos I'm otherwise due to sell the computer in a few days--I wanted to play AP one more time before doing so, though.)
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# ? May 10, 2013 09:29 |
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fuckpot posted:I am pretty sure my current playthrough has been rendered dead by a bug. I am up to the bit in Moscow where you have to look out for trains. The objective is behind a door that I can't open and I am stuck in the area. Exiting the game and reloading doesn't help. If it's the section I think you are at then there is a train car containing a shipment of weapons in that area just opposite that door that you need to find before the door opens for you.
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# ? May 10, 2013 09:38 |
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Hank Morgan posted:If it's the section I think you are at then there is a train car containing a shipment of weapons in that area just opposite that door that you need to find before the door opens for you. There's also a part where you need to ride a crane over the tracks to get to the next area. The map markers for the trainyard environment are not particularly well placed.
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# ? May 10, 2013 16:54 |
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I'm having some trouble getting the steam version of the game to work, I can open the launcher fine but when I click install the launcher closes and nothing happens. Anybody else encountered this issue?
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# ? May 10, 2013 21:35 |
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Blue spy posted:I'm having some trouble getting the steam version of the game to work, I can open the launcher fine but when I click install the launcher closes and nothing happens. Do you have nVidia PhysX installed? If yes: uninstall it. If not but you did have it on your computer before: go to the nVidia site, download & install it and then uninstall it. When that is done, try launching Alpha Protocol.
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# ? May 10, 2013 21:57 |
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By the way, did anyone notice that the code name for the files Parker wants you to get in his "extra mission" is the same as the encryption key for Surkov's files - "Jacob"? See https://www.youtube.com/watch?v=RiWF1th8Si0&t=955s and https://www.youtube.com/watch?v=vD9xa1LWKyE&t=738s.
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# ? May 11, 2013 01:39 |
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Good catch. This loving game...
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# ? May 11, 2013 02:03 |
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Wasn't the name of the Saudi operation "Jacob's Ladder" or something?
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# ? May 11, 2013 02:53 |
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Scorchy posted:Wasn't the name of the Saudi operation "Jacob's Ladder" or something? It's the name of the missile that Al Samad used on the jetliner.
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# ? May 11, 2013 03:02 |
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I'm about to start the game, what kind of agent history would you guys recommend starting out with?
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# ? May 11, 2013 07:06 |
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thedouche posted:I'm about to start the game, what kind of agent history would you guys recommend starting out with? Recruit. It's the hardest but the subsequent Veteran run is worth it. Just go stealth/pistols and you'll murder everything before long anyway (Don't set the difficulty to hard whatever you do, it makes the minigames horrible)
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# ? May 11, 2013 07:10 |
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Does the selection of soldier, field agent, etc make any sort of difference? edit: nevermind, I was reading the screen wrong. thedouche fucked around with this message at 07:59 on May 11, 2013 |
# ? May 11, 2013 07:13 |
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thedouche posted:Does the selection of soldier, field agent, etc make any sort of difference? Aside from that, no.
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# ? May 11, 2013 07:23 |
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Not especially, no. There comes a point where you're allowed to completely reallocate all skill points.
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# ? May 11, 2013 07:23 |
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thedouche posted:Does the selection of soldier, field agent, etc make any sort of difference? Slightly different dialogue and scenes here and there. Mostly it's stats.
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# ? May 11, 2013 07:24 |
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Line Feed posted:Not especially, no. There comes a point where you're allowed to completely reallocate all skill points.
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# ? May 11, 2013 08:22 |
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It also effects your starting equipment.
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# ? May 11, 2013 19:09 |
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Strudel Man posted:Tech specialist and soldier each have a point where using it can let you do something easier. The former, something that otherwise isn't even possible - getting both the data and the hostage in Moscow. I don't think there's one for spy, though. And you get slightly different lines from people at a couple points based on your history. Neither of those are required though; the tech specialist option can be replicated with 8 in Technical Aptitude, and the Soldier background just lets you auto succeed at what would otherwise require navigating a dialogue tree. The easiest way to get into the game is probably to choose freelancer and specialize in stealth, pistols and Technical Aptitude. Keeshhound fucked around with this message at 19:31 on May 11, 2013 |
# ? May 11, 2013 19:28 |
Keeshhound posted:Neither of those are required though; the tech specialist option can be replicated with 8 in Technical Aptitude, and the Soldier background just lets you auto succeed at what would otherwise require navigating a dialogue tree. What dialogue tree does the Soldier let you bypass?
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# ? May 11, 2013 19:41 |
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Two Finger posted:What dialogue tree does the Soldier let you bypass? Veteran allows you to do both that one and the tech specialist thing. Smart Car fucked around with this message at 19:48 on May 11, 2013 |
# ? May 11, 2013 19:43 |
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Smart Car posted:The guards outside the embassy in Moscow if I'm remembering right. E: Though that effect can also be done by wearing combat armor to that mission, though that might only work if Surkov was alerted because you brutalized the contact in the bar whose name I can't remember. There's a lot of different ways through that dialogue tree, actually. I think even just tending towards being straight-up professional will do it.
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# ? May 11, 2013 20:00 |
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I got all at Suaving my way through that dialogue, having previously Suaved Grigori. Thorton: Sure sucks to be on guard duty out here in the cold, huh? Guard: Yeah dude, I'm freezing my balls off. Thorton: I'm here to see Surkov, he in? Guard: Yeah, he's working late or something. Thorton: Haha, classic Sergei. I'll just head in then. Guard: No problem, stop by the break room and grab a cup of hot cocoa. Or something like that anyway. How many games give you the chance to achieve your objective by having a friendly conversation? Not too many!
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# ? May 11, 2013 20:12 |
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Ugly In The Morning posted:There's a lot of different ways through that dialogue tree, actually. I think even just tending towards being straight-up professional will do it. Professional only works if you've roughed up Grigori. Otherwise they'll check to see if you're on the guest list and things go downhill from there. For the regular guards, straight suave works because you're commiserating with the common man. Just like with Nasri's guards, Aggressive also works well. 2house2fly posted:How many games give you the chance to achieve your objective by having a friendly conversation? Not too many! Suave is usually pretty when you're dealing with people who aren't close acquaintances; it's just being a nice guy. It's really only James Bond style when you're dealing with people who take things seriously (Albatross, Parker, Westridge). It does get kind of creepy when dealing with women though . Keeshhound fucked around with this message at 20:19 on May 11, 2013 |
# ? May 11, 2013 20:16 |
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# ? Jun 3, 2024 22:01 |
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2house2fly posted:Guard: No problem, stop by the break room and grab a cup of hot cocoa.
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# ? May 11, 2013 21:47 |