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J3ng4 posted:
Want to just get to playing? - DC Universe Online is free to play, and for you PC users, can be found here (or here if you prefer Steam as a launcher) for immediate pick-up-and-gently caress-around action! You PS3 players are going to have to look around on PSN and I cannot give you an easy link, sorry. The game is not cross-platform compatible - you either play with other PC users, or other PS3 players. No overlap. The longer summary: DCUO is an action game first, RPG second. The game has a large rock-paper-scissors system to its mechanics, and in its class roles: Controller beats Healer beats Tank beats Controller... in PvP, and there's a trinity of blocks and attacks that also result in knockdowns/bonus damage. Weapons can and should be comboed as much as possible, it's the key to regaining energy/keeping foes on lockdown. Because of this, some people swear by a controller for the game (hi PS3 players), but the PC simplifies this as much as possible by binding the attacks to LMB/RMB. It's quick to pick up and, barring a lot of PvPing or trying to crawl up the ranks at endgame, you can go through the entire thing without really needing most of the intricacies.' Also, it's pre-New 52 reboot! Somehow both Lex Luthor and Batman travelling through time hosed everything up less than the Flash did. So if you still want to see the Question as a lady, or a chunky Amanda Waller, or other poo poo that's no longer "comics canon", this game is gonna be full of all sorts of crazy fanservice for you. You can play as a hero or a villain! The game is pretty freeform after character creation, which is a simple process: pick a body type (9 per gender - sorry, you have to remember this is a PS3 title too, PC guys), travel power (hint: Flight or Acrobatics, I side the latter), a side, a mentor, a weapon, and a power, and you're good to go, barring costume tweaks. You will get more costume parts as you play, they come pretty fast as you progress. Do not be worried that the opening gear is kinda pedestrian, if you like the game, you will be able to make some zany poo poo as you level up. Any info on the powers/roles/weapons you want is in the second post, head down there now if you want some more min-maxy details. (You don't need them, however, respecs are nearly-free in this game for your points/weapon choices. Powerset'll cost you actual cash to tweak, though.) Quick Start FAQ Can I play this game without spending any real cash? - Yeah, it's totally doable. There's a rundown of the DLC in a post below this one if you want it, but the basic gist is playing to the level cap (30) is 100% doable free, and after that, most of the DLC is just streamlining the endgame grind a little bit/adding some new missions for you to do. Keep in mind, though, if you're a subscriber, you get everything for that $15 a month - all expansions, no cash cap, larger inventory/bank, the whole shebang, up until the month you stop paying. How well can I solo in this game? I'm a lone wolf. - From 1-30, entirely doable. After you hit the level cap, though, you're going to have slooooooow going as a loner. To be fair, if you just hate large-group management, try doing some Duos or maybe an early Alert, these are totally doable without being super-optimized/needing large amounts of coordination. But it will become a misery, trust me. Even I'm doing more group content in the endgame and I can't stand relying on other players normally. Can I boot the game up and make a league for all of us to play in? - Not unless you pay. Creating a guild is subscriber-only, but anyone can JOIN one if invited. What are those roles you mentioned above, how do I pick those? - Your powerset chooses your role. Every class gets DPS as a freebie and you're locked into it until level 10, then whatever you chose will manifest as a toggleable choice for you from then on.
Standard PvP relies on your skill first, and gear can make the edge in the fight (it is entirely possible, albeit harder, to PvP without high-level gear. You might want to buy the 'starter' PvP gear in your side's hub, though). Do not worry about picking PvE/PvP on character creation. You can switch at any time so long as you can get to the Watchtower/Hall of Doom. There is a device marked "Phase Shifter" which will let you go back and forth as much as you want. I'm out of power all the time, what am I doing wrong? - You regain power in a fight by racking up combos. Keep in mind, though, that every time you use a power, the combo drops instantly. Don't just combo up to see a button glow and mash on it unless you want to be on the edge of empty constantly, spend a minute building it back up. Alternatively: chug a cola, they restore power as well as health. claw game handjob fucked around with this message at 05:46 on Sep 18, 2013 |
# ? May 20, 2013 00:28 |
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# ? May 4, 2024 13:27 |
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The Post Full Of A Bunch Of Resources and Guides Nah I am not THAT hardcore into this game. However, there are people who are, and they tend to share a lot of their findings. A Very Important Thing To Remember: The DCUO Wiki on Wikia is really terrible in a lot of places, being unfinished and incomplete or out of date on random pages. Try not to go there unless absolutely nowhere else has what you're looking for. About all it has going for it is pictures of a couple of things. Hands-down, the best place to start looking is the "Oracle's Database" subforum on Sony's official forums for the game. The pinned thread at the top will link you to a lot of oft-used guides for class builds or things, and browsing a page or two of threads will probably answer a lot of poo poo you might want to know on plenty of topics. Weapon Overview If you want a super-extensive look at these, you want to go check this thread for damage numbers, and this one to know what stat bonuses weapons will net you, instead of this guide. I'm just going to go over the stuff you might want at character creation. The big decision you need to make is "do I want a weapon that is set up for A Lot of Damage, or A Lot of Combos"? The former mean you'll be doing a lot of things with just your hands, the latter is going to restore your MP faster and let you keep tossing out fireballs/black holes/whatever the hell your powers are. That said, you also need to keep in mind that most of us are going to be inherently squishy when solo: it is definitely possible to get wrecked just by the sheer numbers against you more than anything else. Easy guide for range/combo/damage setups (note: I have not used some of these weapons before, so a couple are what buddies who play told me from their experience): Bow: slower attacks mean lower combo speed, but high-damage for a ranged weapon. Brawling: the melee equivalent of bow: slow, potent attacks. Simple to learn combos. Dual Pistol: easy combo potential (20 hits if you just hold down the button, but keep in mind it WILL drop after 20 and need to be restarted) but utter piss for damage. The speedy regain option for ranged fighters. Dual Wield: speedy melee and has the longest single-attack combo string in the game with Ultra Flurry. Damage adds up but is done by chipping away at enemies, nobody Dual-Wields to be the strongest fighter. Hand Blast: ehhhhhhhhhhh-tier jack-of-all-trades weapon that wants to do everything. Martial Arts: the balanced option for melee. Decent damage/speed/combo potential, but nothing amazing. One-Handed: go with this for melee if you give no shits about any of this, it's solid Rifle: hits hard, told it has a learning curve though, so expect to need a little practice on this one Shield: has a nice knockdown combo at range that lets you be Captain America, and works decently in melee, probably one of my favorite weapons but is DLC-only Staff: the quick version of Two-Handed, a melee weapon that racks up combo like mad down the tree and can stunlock mooks with ease. I use this on my healer and it's never let me down in terms of power regen vs. range and movement Two-Handed: take Staff, replace it with a massive warhammer, so you're erring on the side of damage instead of combo speed. A lot of similar combos early on. Powersets I can only speak to the broader parts of this since I've only hit the level cap on one guy (I'm terrible with alts). If anyone wants to correct me down in the thread I'll edit info in for specific powers. Healers Healers are still in flux, given that Nature/Sorcery are the only launch powersets to not recieve a makeover yet. Keep this in mind. Nature healers are a mass of damage/heals over time with a few skills that are second-or-two to launch Mass Heals. There's also the Shapeshifting tree for alternate forms but you are basically not going to go to these unless you're using Nature as a DPS role (most are locked to Damage form only or have no real benefit for healers). If you're willing to set up a third hotbar for it, the Insect form is amazing as a healer: changes your weapon to the utterly terrible hand blasters, but you become a Tank with healer powers and have a higher-than-usual power regen in the state. Electricity healers are considered by some to be "the most fun healer to play" - all the DLC powersets were balanced towards being the "future" of skills in the game, and everything has been balanced around their designs ever since. The problem is that at the moment, this means Electric is the only "new" healer skillset in the game, and so it's kind of weird by comparison. Controllers I have actually never played a controller, I'm sorry. My assumption is they're more area-damage based versions of Healers in terms of frailty/the need to be On Your Role to back up a team, but I could be all sorts of wrong here. Sorry again. Currently the tree that has 4 powers in it to the others' 3, thanks to the new DLC adding a new Controller class. Tanks Fire and Ice are basically the yin/yang tanks, Fire doing more damage, Ice being more defensive. Damage Role If you seriously want to play nothing but damage, uh... pick the powers that hit hard. Also you might be kind of an rear end, but this is coming from someone who's been the lone non-damage role on Alerts (HEY FUCKERS, I CAN'T HEAL YOU WHEN I HAVE 10MP LEFT SINCE NOBODY'S HELPING ME FILL THE BLUE BAR) Marks/Currency
* I've heard some people claim they got these pre-Lv30 via the Vault, where they DO drop for a level-capped player. If they did, it was a glitch, they aren't supposed to. Don't go killing yourself trying to get a jump on the Mark-hunting. ** In 2013 the Valentine's Day event was "retired", but if you logged on during those 2-3 weeks you would just instantly be given the credit for all achievements/have a loot box deposited in your inventory that gave you every Valentine's style item, free of any work. As far as I know this is the only one to recieve this treatment so far, the other two we've hit in 2013 have gone on as normal, albeit now with new token rewards/base loot. Handy Tips From Your Fellow Goons
Other Stuff
claw game handjob fucked around with this message at 13:35 on Sep 21, 2013 |
# ? May 20, 2013 00:31 |
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DLC/Cash Shop FAQ The game has three "tiers" of player. Here is a convenient chart explaining them. It's simpler than anything I could write up here. DLC expansions in DCUO all cost $10 to own permanently, and a few times during the year they'll go on sale for $5 Let's just hit these in order: I'm gonna go over what each DLC nets you, and reasons you might want to buy it. (Note: I want to say a couple of PvP arenas are also locked behind some DLC but I forget offhand which was from what pack. I will edit that in once I find a drat listing and am not doing it from memory.) Fight for the Light Level/CR Requirement: CR53 for the duo/Coast City, CR43 for the other alerts, none for the new powerset Buy this DLC if you want:
Lightning Strikes Level/CR Requirement: CR 43 for the duo, CR53 to enter Central City, none for the new powerset Buy this DLC if you want:
The Battle for Earth Level/CR Requirement: CR43 for the duos, CR53 for the alert, CR70 for the raids, none for the new powerset Buy this DLC if you want:
The Last Laugh Level/CR Requirement: CR53 for the duo, none for the new weapon/PvP avatars Buy this DLC if you want:
Hand of Fate Level/CR Requirement: CR70 for all Operations, none for the new PvP avatars Buy this DLC if you want:
Home Turf Level/CR Requirement: CR70 for all new dailies, Lv12 for the bases (although you get a basic base without the expansion - mods are DLC locked) Buy this DLC if you want:
Origin Crisis Level/CR Requirement: CR84 for the solos/alerts, CR86 for the raids Buy this DLC if you want:
Sons of Trigon Level/CR Requirement: CR84 for the new hub, CR86 for the duos/alert Buy this DLC if you want:
claw game handjob fucked around with this message at 13:15 on Sep 21, 2013 |
# ? May 20, 2013 00:31 |
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Okay, that's all, now to go back and tweak/edit poo poo into the posts.
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# ? May 20, 2013 00:32 |
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>central city gear is considered tier 2.5 >earth tanking is largely built around flat percentage damage mitigation and shifting damage to your summonable pet that's all I have to add atm. nehezir fucked around with this message at 01:17 on May 20, 2013 |
# ? May 20, 2013 01:15 |
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I have to emphasize that this game is very friendly towards people who don't want to spend money. If you don't spend money you lose: -Earth, Electricity, Lantern, and Quantum powersets (that still leaves like eight powersets or something) -Shield weapon -Access to everything post CR-43 (which takes a long time to get to) As well, you can only visit the Vault once a week (this doesn't really matter), your maximum cash is set to $1,500 (this also doesn't really matter), and a smaller bank (I have yet to find anything worth banking at CR 57). If you spend ANY real world money at all, you get bumped up to $2,000, your bank increases in size, and you can visit the Vault once every three days on each character. You also get whatever you bought for DLC, of course. DCUO stuff goes on sale on Steam for 50% off every now and then, like most games. I would bet dollars to donuts there will be a DCUO day during the summer sale, or before then. Subscribed players get automatic access to all DLC and "promethium lockbox" drops (bonus items). At $15 a month it is a pretty expensive subscription. Anyway, you are not really gimped at all if you don't spend money, compared to some games that rub that in your face. Why else should I play this game? -Animated series voice actors doing a lot of voicework, in case you hate that in most MMOs, no one really talks. -Game is extremely casual, you won't get left behind if you don't want to devote eight hours a day to it. -Seriously, respecs are for all intents and purposes free. -Mix and match your clothing to create the look you want at any time, regardless of what you are actually wearing. Name Change fucked around with this message at 01:38 on May 20, 2013 |
# ? May 20, 2013 01:22 |
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If you're not going to subscribe buying some DLC is a pretty good idea. In particular the Battle For Earth DLC makes post level cap character gearing much easier because of sub-avatars which drop CR52 gear.
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# ? May 20, 2013 01:57 |
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Why the hell Naz plays this random junk. >solid, well-structured end-game dungeons and easy-to-understand gear progression. seriously, you just do dungeons, get loot/marks, spend marks at vendors, get gear, occasionally farm bits to make mods(like gemming in WoW) and that's about the bulk of it. raiding is a ton of fun with a good group or even a decent one. >scales deliciously with low-end computers. seriously, I've been juggling this, Aion, and Tera. tera is a resource HOOOOOOOOOOOOOGGGGGGGGGGGGGG and looks terrible on anything other than above average. DCUO? looks just as good as the ps3 release on my honestly a little dated gaming laptop. it's medium setting is actually quite adequate. note: this does not mean you'll have the same experience with a toaster you bought at walmart. there is dated...and then there is antique or outright flimsy. >not a korean grindfest filled with masochistic bullshit mechanics. no stupid reinforcement mechanic that nukes your gear. no practically mandatory player economy bullshit. none of that. after the last 3 years I've spent playing their crappy MMO's, I am GLAD to be playing this. all of the meat and satisfaction of raiding in a group multiplayer environment, and significantly less of the arbitrary RNG being shoved down my throat to detonate my equipment and force me to farm 100000000000 more hell modes to get a decent sword worth trying my luck to not detonate and not have poverty-tier damage. GOD I love this game. and that's why the hell Naz plays this random junk.
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# ? May 20, 2013 02:04 |
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I'm getting the itch to play this again. Good job on the new thread Syrg. Goonlimited is still around right? I want to try that quantum powerset.
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# ? May 20, 2013 03:32 |
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yeah. it's still around.
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# ? May 20, 2013 04:10 |
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Do they not have a /who function in this or is it just impossible to find?
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# ? May 20, 2013 04:27 |
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I keep hoping someone will post a list of current players in the league. If you all play heroes, I have been leveling a hero character and made a league for goons there...but no one has joined yet! PVP PC Heroes.
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# ? May 20, 2013 04:42 |
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The old Goon Patrol is still around too. I probably have something that can invite to it.
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# ? May 20, 2013 04:45 |
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Aphrodite posted:Do they not have a /who function in this or is it just impossible to find? I don't think so. Unfortunately the social tools and ui seem really bad in this game. You can technically add people to your friend list by hitting f4 and navigating to it, but it's really awkward and might even be saved per character. I don't know if they just didn't do enough localization for the additional PC functions or what.
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# ? May 20, 2013 04:52 |
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A bunch of us are still around in Goonlimited, obviously.
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# ? May 20, 2013 05:53 |
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Yeah, but that's villain side.
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# ? May 20, 2013 05:56 |
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Great job on the new thread Syrg! I keep this game in my rotation and the new DLC's got me playing again. So much fun
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# ? May 20, 2013 06:00 |
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Aphrodite posted:Yeah, but that's villain side. Not Dracula posted:I keep hoping someone will post a list of current players in the league. I'm just gonna find myself a full on pve guild for my hero character. I'll let you guys know if I find one. graynull posted:I don't think so. Unfortunately the social tools and ui seem really bad in this game. You can technically add people to your friend list by hitting f4 and navigating to it, but it's really awkward and might even be saved per character. I don't know if they just didn't do enough localization for the additional PC functions or what. it's planned to have the UI(most notably the guild UI) updated in a DLC pack, but I don't know how far down the road that is.
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# ? May 20, 2013 06:09 |
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Super nice OP! Lots of cool stuff in there. I will say if you have an Xbox360 / PS3 controller I would suggest plugging it in and giving it a go. It takes a bit to get used to but drat is it fun (also the UI makes more sense). You can totally play this game for free if you just want to punch some heroes in the dick with us casually. The expansions are worth it, and Station Cash gives out double points often enough to pickup 2 packs (plus Steam sales, etc). Steam Community Group::http://steamcommunity.com/groups/DCUOgoons Our league is Goonlimited(Villain side) and every rank has the ability to invite. We don't have Leader access but everything else is open. Maybe we can squeeze this into the OP? Here are some players: Villains: CD Repoman / Fartulence Electric Slide AWizardDidIt/Manstrocity Billy Zero Monopolytheist Chillfactor Zero Superbbutt / Massivebutt Blutkrieg Gauge Von Heroes: Ohmnivore Jade Monsanto Lucha Law Berry Jam Every Butt J3ng4 fucked around with this message at 07:36 on May 20, 2013 |
# ? May 20, 2013 06:18 |
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what happened to leader?
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# ? May 20, 2013 06:45 |
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This sounds like a great way to winnow away time on break. Any obvious new dude traps to look out for?
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# ? May 20, 2013 06:58 |
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Also Villain-wise im I'm Gauge Von.
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# ? May 20, 2013 07:33 |
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nehezir posted:what happened to leader? I forget who the Leader was but I haven't seen them on in forever. Either way we can currently do anything a leader can do with the access we have.
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# ? May 20, 2013 07:38 |
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I could make a guild and pass it to an voted leader if the community wishes it.
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# ? May 20, 2013 07:57 |
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Decided to get back into this. Forgot how annoying that initial tutorial is! Playing Tallis Keeton on Villainside, if theres any invites available
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# ? May 20, 2013 10:36 |
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OneThousandMonkeys posted:and a smaller bank (I have yet to find anything worth banking at CR 57). Clearly you are not obsessive about crafting like I am. (Although I could probably dump a couple of those trinkets, it's true.)
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# ? May 20, 2013 10:44 |
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Not Dracula posted:I keep hoping someone will post a list of current players in the league. Gimme the name of it and I'll add it to the OP. (Unless "PVP PC Heroes" is the name of the guild.) I also fixed up typos, added info on the various types of currency, added the villain guild info (thanks, J3ng4!), and edited in some of the info y'all pointed out I hosed up/didn't know.
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# ? May 20, 2013 12:16 |
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Moreau posted:Decided to get back into this. Forgot how annoying that initial tutorial is! Playing Tallis Keeton on Villainside, if theres any invites available message manstrocity. I'm online now. if I don't respond immediately, I'm just raiding. usually have enough time between pulls to at least toss and invite and say hello.
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# ? May 20, 2013 13:16 |
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Whelp, after spending a week messing around with builds and trying to decide what I want to play I made a staff/electricity guy. Holy crap, this is what I was looking for
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# ? May 20, 2013 16:43 |
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nehezir posted:what happened to leader? I was the leader, for the only reason that I had legendary status.
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# ? May 20, 2013 16:58 |
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This game is kinda cool if a bit dated on the character models the landscape is pretty and overall looks better than I expected. The controls are awkward as hell though, hold rmb then hold it again? Just a casualty of consoles I guess but is there any way to rebind the specific attacks (not RMB itself)?
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# ? May 20, 2013 20:05 |
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Demerzel posted:This game is kinda cool if a bit dated on the character models the landscape is pretty and overall looks better than I expected. The controls are awkward as hell though, hold rmb then hold it again? Just a casualty of consoles I guess but is there any way to rebind the specific attacks (not RMB itself)? Kikilupo posted:Whelp, after spending a week messing around with builds and trying to decide what I want to play I made a staff/electricity guy. Holy crap, this is what I was looking for I was actually thinking of suggesting that last night after I started gearing up my electricity guy. mallratcal posted:I was the leader, for the only reason that I had legendary status. oh? are you still any sort of active? if not, could we shift leader to someone? the founder has to be legendary, but anyone can lead if passed. I threw my friend my hero guild so he could hold the name for me. I just think it's important that a leader be someone active.
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# ? May 20, 2013 21:55 |
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A few notes on the OP: -I grouped with some guys for Sub-Avatars recently and we all got the drops individually and didn't have to roll for it. I was surprised, I guess they changed that at some point. -All PVP arenas except for Lair Battles no longer require DLC due to the PVP revamp. The only purpose of the Last Laugh now is the duo, the shield and the Legends characters, as the old PVP gear is no longer DLC restricted either. If I can get John Stewart by the time my sub runs out I will never need to buy The Last Laugh. -The PVP marks are, for whatever ridiculous reason, going to change every PVP season. In the next game update in June, Marks of Valor will become obsolete, a new set of marks will be introduced and all the current PVP gear goes down one. This season's Tier 4 gear becomes Tier 3, Tier 3 becomes Tier 2, etc. It might be worth noting that Marks of Valor aren't a very permanent thing.
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# ? May 20, 2013 23:36 |
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Mother of god, really? Well, I guess I can at least be glad they're trying to keep things mobile instead of letting folks stagnate at the top, I suppose. The Last Laugh thing is funny as hell though. (And I'm glad Sub-Avatars were changed that way, that seemed buggy to me.)
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# ? May 20, 2013 23:39 |
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yeah. I generally support pvp season resets.
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# ? May 21, 2013 00:09 |
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I'll probably be Legendary by the end of the month, simply because this game is fun and I already subscribe to PS2, so I might as well just get an Access Pass.
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# ? May 21, 2013 00:11 |
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Am I gimping myself horribly if I pick up, say, Two-Handed/Electricity? I know healers are generally supposed to go for fast-hitting combo builders, but I love the strong "smash" feeling of Two-Handed.
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# ? May 21, 2013 00:14 |
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I use Staff on my main healer, and Two-Handed really is just a slower Staff in a lot of ways save its final combo skills. If you want to make the weapon damage/power regen tradeoff that a slower weapon will give, go nuts.
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# ? May 21, 2013 00:16 |
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Vermain posted:Am I gimping myself horribly if I pick up, say, Two-Handed/Electricity? I know healers are generally supposed to go for fast-hitting combo builders, but I love the strong "smash" feeling of Two-Handed. Slower weapons have easier-to-reach 'tiers' of energy regen, so attack speed shouldn't be an issue when it comes to gaining back power.
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# ? May 21, 2013 00:18 |
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# ? May 4, 2024 13:27 |
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Vermain posted:Am I gimping myself horribly if I pick up, say, Two-Handed/Electricity? I know healers are generally supposed to go for fast-hitting combo builders, but I love the strong "smash" feeling of Two-Handed. PROBLEM SOLVED.
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# ? May 21, 2013 00:34 |