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uh zip zoom posted:Okay, my first PC has become the king of Norway and Sweden, and controls three of the five Norse holy sites. I want to reform paganism, but I don't have the 50% church authority. How do I improve that? You can rack up to 10% by looting Temple holdings, and successful Pagan Conquests & Prepared Invasions also work. Otherwise, you can beeline for the final two sites and you'll be able to reform without the authority requirement.
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# ? Jun 7, 2013 16:45 |
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# ? May 30, 2024 13:46 |
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uh zip zoom posted:Okay, my first PC has become the king of Norway and Sweden, and controls three of the five Norse holy sites. I want to reform paganism, but I don't have the 50% church authority. How do I improve that? The norse capturing additional holy sites will increase it by 10% each, and you get boosts for winning holy wars - when I did it, I put four sites under the control of the norse and joined 3 holy wars against different english counties to get the boost. It seems that all holy wars count the same, so you can declare multiple against small states at the same time to get a big boost.
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# ? Jun 7, 2013 16:46 |
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Reveilled posted:Is the give_title debug command broken for everyone else? Remember that Paradox made certain provinces change name depending on which culture owns it but the province name "in the game" is still the same as originally. So for example the duchy Svitjod is actually d_uppland if I am not totally mistaken.
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# ? Jun 7, 2013 16:48 |
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Jaramin posted:I think Paradox may have already chosen "Augustus" doing a little digging around the history files.
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# ? Jun 7, 2013 16:49 |
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Only really Augustus himself bothered with the Princeps charade.
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# ? Jun 7, 2013 16:51 |
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CapnAndy posted:They're actually doing it right, by making it a trait (that, presumably, overrides his name to be Augustus). It should be Princeps Augustus is all. Look again - that is Augustus. Dead since 24. The whole imperial history from Augustus to Titus is visible on the right.
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# ? Jun 7, 2013 16:54 |
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Spiderfist Island posted:I would just go with the default Christian CoA for now, unless you want to make your life difficult. Hopefully someone who isn't poo poo at graphical design can whip up some toga clothing for the portraits. Also, Roman culture is already in the game (with Mediterranean faces ) and has a lot of names/etc. I can crap up some specific traits or shields if you want! I'll be done with work in like 2 hours (yay Friday), so I'll start actually trying to learn this stuff then. If you wanted to make an awesome shield for the Roman Empire, or for some relevant kingdom(s) I'm certainly not going to complain!
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# ? Jun 7, 2013 16:55 |
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uh zip zoom posted:Okay, my first PC has become the king of Norway and Sweden, and controls three of the five Norse holy sites. I want to reform paganism, but I don't have the 50% church authority. How do I improve that? You also get 1% moral authority for each of those " I'm a norse and I want your land" CBs, so if Ireland is still fragmented with a ton of lords, you can declare war on each of them, and steamroll them to get a decent bonus to your Moral Authority.
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# ? Jun 7, 2013 16:56 |
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DrSunshine posted:So I've managed to take over Norway as the jarls of Iceland, and scattered my dynasty all over the kingdom by revoking the various upstart vassals who dared to revolt against their new Icelandic kings. While the kingdom is now no longer in any danger of fracturing due to Gavelkind, my successor was a sort of weakling who had to abdicate the throne to his younger brother, and is now living out his days in the family's ancestral home in Vestisland, as a vassal of the High Chief of Iceland. The dynasty is safe as Kings of Norway, but I'd still like to work back up to being a king again. I had that happen in my current game when one of my emperors had all of his adult sons die before him so when he died the title went to his 6 year old son. I pretty much just expanded my power base in the meantime and eventually a faction formed to restore me to the crown. Note: the whole succession war got really flaky since I couldn't figure out how to join in on the war and had to first win an independence war before it would let me join their war. On a different note, when is the "Become king of XYZ" ambition available? The only time I ever seem to see it is at the beginning of games.
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# ? Jun 7, 2013 17:23 |
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So I'm trying to deal with the cultural localization files for the hellenic mod I'm working on but will probably never finish. How do I override the pagan titles? My hellenic dudes will have all the titles I made if they're culturally roman and catholic or orthodox. But if I make them Hellenic they revert to High Chief.
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# ? Jun 7, 2013 17:27 |
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Is the Vinland event a chain with a chance of success/failure, or is it a one time thing?
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# ? Jun 7, 2013 17:51 |
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Schizotek posted:So I'm trying to deal with the cultural localization files for the hellenic mod I'm working on but will probably never finish. How do I override the pagan titles? My hellenic dudes will have all the titles I made if they're culturally roman and catholic or orthodox. But if I make them Hellenic they revert to High Chief. I know that Vikings have different titles than other pagans. Maybe check their code/localizations to see what's different with them? Annath posted:I'll be done with work in like 2 hours (yay Friday), so I'll start actually trying to learn this stuff then. The Roman Empire already has a shield from Legacy of Rome. If you don't have that expansion yet I'd highly recommend getting that even though it's Byzantine-oriented since it also includes standing armies and the Augustus trait. "Augustus" is given to any character that holds the title of Roman Emperor and gives a minor prestige boost. (also, get the 1.10 beta patch if you have Steam since it includes a Roman culture and the Hellenic religion.) Either way, the amount of modding that people are suddenly doing is giving me a kick in the pants to see if I can rebalance the Karlings and make the HRE form more often with a Carolingian-focused mod, while also making it fairly possible to reform Greater Francia. Would it be out of the question or redundant to make a Karling trait that functions like being a Sayyid or Mirza for events?
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# ? Jun 7, 2013 17:51 |
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Qwo posted:Is the Vinland event a chain with a chance of success/failure, or is it a one time thing? I'm pretty sure it's just a flavor event that sets up the Aztec invasion. e:So I found a thing looking around in the files. Did anyone mention this yet? CelticUnitPackDLC;Celtic Unit Pack;;;;;;;;;;;;;x CelticPortraitsDLC;Celtic Portraits;;;;;;;;;;;;;x Schizotek fucked around with this message at 17:57 on Jun 7, 2013 |
# ? Jun 7, 2013 17:52 |
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Schizotek posted:I'm pretty sure it's just a flavor event that sets up the Aztec invasion. GMG has it listed already: http://www.greenmangaming.com/s/de/en/pc/games/strategy/crusader-kings-ii-celtic-portraits/ And it actually looks good.
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# ? Jun 7, 2013 17:57 |
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Jaramin posted:I think Paradox may have already chosen "Augustus" doing a little digging around the history files. Yeah, you get this when you restore the Roman Empire too. And yes, my sons did all die in 'suspicious' accidents, until the genius sons from my newest wife were my heirs.
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# ? Jun 7, 2013 18:00 |
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NihilVerumNisiMors posted:GMG has it listed already: At this rate the only people with the default white guy faces will be the French, the Germans, and the Anglo-Saxons. Am I the only person who hates that the post-norse Scandinavian units and characters are still wearing furs and viking poo poo even in like 1300 and that the Magyars start off wearing western European clothes? Also, that Republics still wear clothes in 1066 that haven't even been designed yet?
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# ? Jun 7, 2013 18:04 |
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Spiderfist Island posted:At this rate the only people with the default white guy faces will be the French, the Germans, and the Anglo-Saxons. Nah. I can barely notice that stuff compared to my seething blinding rage at everything that is wrong with Iceland. Hint:ALLOFIT e: WHERE THE gently caress IS SNORRI YOU FUCKS!
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# ? Jun 7, 2013 18:11 |
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Spiderfist Island posted:I know that Vikings have different titles than other pagans. Maybe check their code/localizations to see what's different. Does the Roman Empire have an actual set of requirements to form it like the others, or would I have to add it?
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# ? Jun 7, 2013 18:16 |
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Schizotek posted:
...Doesn't he come after and before both the start dates?
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# ? Jun 7, 2013 18:16 |
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Rejected Fate posted:...Doesn't he come after and before both the start dates? They have more than one start date for vanilla. He was born in 1179 so he falls well within the timeline of the game. But the capital of Vestiland is a town that wasn't founded until the eighteenth century. And the capital of Autisland used to be an island with a population of <200 that has never held any political significance whatsoever. Iceland was sort of an afterthought in every regard. Which is understandable. But I like Iceland so it bothers me. Schizotek fucked around with this message at 18:24 on Jun 7, 2013 |
# ? Jun 7, 2013 18:21 |
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Annath posted:Does the Roman Empire have an actual set of requirements to form it like the others, or would I have to add it? It can only be created through a special event as it is but the title itself exists and can be used in scripting. You can try if it works in game by giving it to someone "give_title e_roman_empire <charid>".
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# ? Jun 7, 2013 18:23 |
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I keep getting CTDs when I get the prompt as, say, the Count of Gotland in 867, that the Norse religion can be reformed, but when I click the religion tab, I just get five black circles and a crash. It's actually preventing me from starting a Norse campaign.
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# ? Jun 7, 2013 18:33 |
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Annath posted:Does the Roman Empire have an actual set of requirements to form it like the others, or would I have to add it? If the Byzantine Empire reconquers pretty much all of its old Territory then it can take a decision that turns it into the Roman Empire.
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# ? Jun 7, 2013 18:35 |
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Isn't there also a placeholder for a Roman Republic??
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# ? Jun 7, 2013 18:39 |
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Thesoldier posted:Isn't there also a placeholder for a Roman Republic?? I'm pretty sure you get that in the event that, as a Merchant Republic, you restore the Roman Empire. IIRC, you even become the Consul, though that may be from CK2+.
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# ? Jun 7, 2013 18:42 |
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I remember that there was a Roman Paganism thread in the modding forum on Paradox Plaza where the OP outlined a bunch of ideas and even made a new UI. Can't find it for the life of me, it was already an old thread when I saw it before the release of TOG.
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# ? Jun 7, 2013 18:43 |
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Guildencrantz posted:Roll with it, prepare to go into damage control mode, rebuild when you see an opportunity. Yeah I think I will. I forgot the Icing on the cake though. http://steamcommunity.com/id/wezlar/screenshots/?appid=203770&sort=newestfirst&browsefilter=myfiles&view=imagewall
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# ? Jun 7, 2013 18:44 |
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Reposting from last page - how do you get more then one province per war? Having a ten year treaty (or 350 gold assassin) after each war is slowing me down quite a bit. I have the armies to conquer Scotland, but apparently not the legal backing.
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# ? Jun 7, 2013 18:51 |
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LowellDND posted:Reposting from last page - how do you get more then one province per war? Having a ten year treaty (or 350 gold assassin) after each war is slowing me down quite a bit. I have the armies to conquer Scotland, but apparently not the legal backing. Well, you can holy war for Duchies, but otherwise unless you have a claim on the entire kingdom that's as fast as you can do it. Or if you're the Fylkir then you can call a Great Holy War and just take the entire kingdom, which is great.
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# ? Jun 7, 2013 18:54 |
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LowellDND posted:Reposting from last page - how do you get more then one province per war? Having a ten year treaty (or 350 gold assassin) after each war is slowing me down quite a bit. I have the armies to conquer Scotland, but apparently not the legal backing. If your dude has a strong claim on multiple counties, or valid weak claims, he can press them all at once.
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# ? Jun 7, 2013 18:54 |
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LowellDND posted:Reposting from last page - how do you get more then one province per war? Having a ten year treaty (or 350 gold assassin) after each war is slowing me down quite a bit. I have the armies to conquer Scotland, but apparently not the legal backing. Get a claim on a duchy or the kingdom (or multiple personal province claims at once) and you can gain more than one province in a claim war. edit: wow you guys are fast.
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# ? Jun 7, 2013 18:55 |
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It's actually amazing they haven't done the standard LOTR mod yet. Of course, now that looting and destruction is an actual thing, it becomes more and more likely.
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# ? Jun 7, 2013 18:55 |
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Dallan Invictus posted:Get a claim on a duchy or the kingdom (or multiple personal province claims at once) and you can gain more than one province in a claim war. Interesting. Where is the claim all button?
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# ? Jun 7, 2013 18:57 |
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LowellDND posted:Interesting. Where is the claim all button? Rules: The claimant must be from your dynasty or their claim part of your De Jure Empire if you are going for a kingdom claim. For a duchy they must be part of your de jure kingdom etc. To get one, invite claimants to your court, matrilianially marry them with your daughters, then murder the claimant so their kid has a claim on the title. Then you can use that to declare war against someone, unless it's only a weak claim in which case you need to wait for a succession war/female ruler/regency before pressing it. Oh and if the claimant's claim 'cannot be passed on to successor unless pressed in war' just invade for the claimant, then kill him, then offer vassalisation to the kid. It's actually pretty simple once you get your head around it and it makes consolidating an empire after you first form it very easy.
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# ? Jun 7, 2013 19:00 |
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TjyvTompa posted:It can only be created through a special event as it is but the title itself exists and can be used in scripting. You can try if it works in game by giving it to someone "give_title e_roman_empire <charid>". So that works, some tiny little earl in England is the Roman Emperor now. How would I go about making a trigger to form the Empire for non-byzantines? It could use the same list of territories, but instead of an event it would be the standard "create title" function.
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# ? Jun 7, 2013 19:00 |
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LowellDND posted:Reposting from last page - how do you get more then one province per war? Having a ten year treaty (or 350 gold assassin) after each war is slowing me down quite a bit. I have the armies to conquer Scotland, but apparently not the legal backing. If you have a claim on a duchy you can grab that duchy and the duke's vassals in the area in a single war. If you have multiple personal claims, you can press these in a single war*. If you and the King of Scotland are both catholic, you might be able to request an invasion to take the whole kingdom if you are smaller than Scotland and the Pope likes you more. If you are of different religions and you are not an unreformed pagan, you can declare holy wars to take a duchy at a time, and if you happen to be the reformed head of the Norse church, you can declare a Great Holy War after 1100 to take the whole kingdom. But since you're talking about a county at a time I assume you're unreformed norse using County Conquest CBs. In which case my suggestion would be to wait for Scotland to fall into a civil war, and attempt to ninja counties off of rebelling vassals. You have to be quick because if they lose to scotland before you win then your war just ends, but if Scotland were to completely break down you could, for example, declare five wars at once and try to steal one county off each rebelling vassal. That, or park your chancellor in Scottish provinces and fabricate claims for you. * EDIT: related, you asked where the button for this is, so just to be clear you need to have multiple claims in your own right (that is to say, they appear in the claims row under the titles row on your character screen). De jure claims don't count, conquests don't count, holy wars don't count, family members' claims don't count. Nothing counts for "press all claims" except the claims that you personally have. But if you personally have multiple pressable claims on a single realm, you get a special "press all claims" CB when you declare war. Reveilled fucked around with this message at 19:06 on Jun 7, 2013 |
# ? Jun 7, 2013 19:00 |
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Reveilled posted:But since you're talking about a county at a time I assume you're unreformed norse using County Conquest CBs. In which case my suggestion would be to wait for Scotland to fall into a civil war, and attempt to ninja counties off of rebelling vassals. You have to be quick because if they lose to scotland before you win then your war just ends, but if Scotland were to completely break down you could, for example, declare five wars at once and try to steal one county off each rebelling vassal. If you go with this method, if you have enough men to compete and preferably after they take losses against the rebels, try to engage the main Scottish army. By doing this you'll prolong the war since the Scottish stack will then have to replenish in order to siege down the rebels. If you get lucky, you might even inspire more vassals to rebel since the Scottish King will have diminished manpower and they'll take advantage of it if they have beef with him. Thus, you'll get even more potential snipes off the war. As a bonus, during succession crises, if you can gently caress everyone up enough but keep the loyalists down at the same time so that the rebels win, you'll be able to declare war on the new King if he wasn't a participant in the civil war and his levies should still be depleted compared to yours. This also works as general advice when your target is big but prone to civil war, like Byzantium and the HRE if a young and/or terrible Emperor takes over. vvv: True, I have noticed that the AI does tend to make peace deals that screw you out of potential snipes. Though it did happen even before 1.10 came out so it might just be an AI quirk designed to keep us filthy humans down. toasterwarrior fucked around with this message at 09:03 on Jun 8, 2013 |
# ? Jun 7, 2013 19:17 |
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toasterwarrior posted:If you go with this method, if you have enough men to compete and preferably after they take losses against the rebels, to engage the main Scottish army. By doing this you'll prolong the war since the Scottish stack will then have to replenish in order to siege down the rebels. If you get lucky, you might even inspire more vassals to rebel since the Scottish King will have diminished manpower and they'll take advantage of it if they have beef with him. Thus, you'll get even more potential snipes off the war. This doesn't work as well any more in 1.10 as the AI seems much more likely to white peace, even against rebels, if they have no army left. Might just be my imagination though...
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# ? Jun 7, 2013 19:18 |
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Is anyone else running Girl Power, and finding that you have to enable it every single time you play? CK2+ seemed to save which modules I had turned on, but Girl Power doesn't seem to do this.
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# ? Jun 7, 2013 19:24 |
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# ? May 30, 2024 13:46 |
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I sailed an army of 25,000 men to the Holy Land all the way from Ireland on a crusade, but it won't let me disembark them and start killing heathens . What gives?
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# ? Jun 7, 2013 19:26 |