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Here's an old guide to FFT Calculators that's still relevant, it explains the basic class mechanics and a few other things. http://www.gamefaqs.com/ps/197339-final-fantasy-tactics/faqs/3877
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# ? Jun 14, 2013 13:01 |
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# ? Jun 6, 2024 18:56 |
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Apocron posted:Any advice for collecting JP on a calculator in FFT? They're so slow! At the moment I just have Ramza keep trying to speed her up and have her cast haste on herself then on everyone else. In Chapter 3, you get another character with Ramza's skillset, which means 2 people with Tailwind. (He's new to the PSP/iOS version; he has a slightly better base class but worse magic stats.) hey girl you up fucked around with this message at 13:41 on Jun 14, 2013 |
# ? Jun 14, 2013 13:37 |
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I played FFT on Playstation and like half way through on Gameboy and none of this poo poo seems familiar at all, like totally some moon language. Is this a different game entirely?
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# ? Jun 14, 2013 13:54 |
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bunnielab posted:I played FFT on Playstation and like half way through on Gameboy and none of this poo poo seems familiar at all, like totally some moon language. Is this a different game entirely? ...Shakespearean English? It's just a different script. The Gameboy ones are totally separate though.
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# ? Jun 14, 2013 13:56 |
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FFT: One if the easier way to level JP is to have their secondary ability be the squire's fundamentals and simply have them cast focus every turn. Haste and plus speed on them when you can for extra turns. Might not be all that effective with regard to the fight, but it will rack up points easy enough. edit: bunnielab posted:I played FFT on Playstation and like half way through on Gameboy and none of this poo poo seems familiar at all, like totally some moon language. Is this a different game entirely? Some of the story dialogue is a little different. Many of the skills and abilities have new names (eg, Blade Grasp -> Shirahadori). They added the Dark Knight and Onion Knight classes. But all of the mechanics and such are the exact same. Voodoo fucked around with this message at 14:08 on Jun 14, 2013 |
# ? Jun 14, 2013 14:01 |
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Goddamn it. So evidently the Sword & Glory developers had an indiegogo fundraiser for their next project that failed. It was titled 'The Beast in the Cave' after the HP Lovecraft short story, and from what I can gather it was going to be a survival horror with roguelike elements. Granted this was planned to be a Windows and Mac release so this is not strictly iOS related. However, like many of you I can't put Sword & Glory down, so I would have liked to have kicked them a couple bucks for their next endeavor and seen what magic they cooked up. Particularly since they describe The Beast in the Cave this way... quote:The game in short: you are lost in a cave, and must find a way out. But before you see sunlight again, you must fight hunger, exhaustion, loss of sanity and deal with the pale abominations that lurk in the unyielding darkness. You will encounter mysteries and horror, and learn to abhor the sunless dark of the rocky depths. quote:Main Features: quote:The Beast in the Cave is a horror-survival game based on a fascinating story by H.P. Lovecraft called The Beast in the Cave. The player is a tourist who is lost in a massive cave, and needs to get out before he succumbs to hunger, fatigue and many dangers that lurk in the cave. As the player advances, he begins to unravel the mystery behind a colony of consumptives that lived in the cave many years earlier. The game is played from a top-down perspective and includes light puzzles, exploration, chases, combat and survival. quote:When and where will the game be released? Everything about this sounds awesome. Sources: http://ifelsemedia.tumblr.com/ http://www.indiegogo.com/projects/the-beast-in-the-cave
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# ? Jun 14, 2013 14:12 |
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They really need to figure this "publicity" thing out.
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# ? Jun 14, 2013 14:15 |
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Voodoo posted:FFT: One if the easier way to level JP is to have their secondary ability be the squire's fundamentals and simply have them cast focus every turn. Haste and plus speed on them when you can for extra turns. Might not be all that effective with regard to the fight, but it will rack up points easy enough. The only variance to this might be from Chapter 2 on where you'll want Ramza to use Steel to permanently raise his then other party members' Brave, point-by-point, and the aforementioned speed-buffing spells. It may seem tempting to also permanently raise Faith by repeated spell/skill use but high Faith is really double-sided unlike high Brave has absolutely zero downsides (besides using the Treasure Hunter skill I guess). On my game restart I am doing quite a bit better now that I had a "plan" for how to train different party members. I just got Agrias permanently and I'm at 12 hours playtime. That may sound pretty high but on my first iOS playthrough it took me 20 hours to do the same and I had arguably a way worse party for it. One thing's for sure, FFT may have a high price tag but the hours of play it provides really offsets it, pound-for-pound.
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# ? Jun 14, 2013 14:17 |
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Helical Nightmares posted:Goddamn it. P.S. It was Madness, with the fork being Featurecreeper.
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# ? Jun 14, 2013 14:21 |
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bunnielab posted:I played FFT on Playstation and like half way through on Gameboy and none of this poo poo seems familiar at all, like totally some moon language. Is this a different game entirely? If you played it on Playstation then it was FFT, but if you played it on Gameboy Advance then it was FFTA (I bet you can guess what the A stood for). FFTA had a substantially different setting and some different mechanics. Maybe you played both and the memories of FFTA sort of overwrote your memories of the original? Also, the script for FFT got fixed to make up for the horrible translation when it got ported to PSP, along with new animated cutscenes and the Onion Knight and Dark Knight jobs. And that's the version that got ported to iOS. Option three for why the discussion about the game doesn't feel familiar to you: maybe you just played through it without trying to break it over your knee.
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# ? Jun 14, 2013 14:27 |
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Welp, in Sword & Glory I managed to die with 82609 glory and ridiculous wealth at an very old age against the foreign village champion. That guy is ridiculous. Still I managed to complete every other possible quest and area before that and got married and had kids + fully upgraded my house so I think my guy lived a good life.
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# ? Jun 14, 2013 15:18 |
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It's the script. It's not 'a slightly changed' translation, its an entirely new translation. Zero lines make it through unscathed, even classics like "Surrender, or die in obscurity!" and "Blame yourself. Or god.", which became the much more verbose and less impactful "Tis your faith and name that betray you, not I."
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# ? Jun 14, 2013 15:23 |
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Voodoo posted:FFT: One if the easier way to level JP is to have their secondary ability be the squire's fundamentals and simply have them cast focus every turn. Haste and plus speed on them when you can for extra turns. Might not be all that effective with regard to the fight, but it will rack up points easy enough. I wish they didn't get rid of the little incantation they'd sometimes do before spells. It was a nice little bit of character to the magic.
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# ? Jun 14, 2013 15:41 |
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Let me drop some FFT knowledge bombs on you. Bunnielab: the iOS/PSP releases are called The War of The Lions. They redid some stuff for balance, added a new class for all your dudes, and a bunch of new unique characters (Balthier from FFsomething, and Luso, the protagonist from FFTA2 for the DS. Kne of the big things they did was to rewrite the script from Engrish to a more shakespearen flavor which kinda fits for a game set in medieval not-europe. Levelling tips: send your characters in classes you dont like on the assignments that start appearing the bars in Chapter 2. Your dudes get like 80-150 JP and money/artifacts/poo poo. But it means you dont have to drag your your dudes in unfitting classes into as many as fights The classic grinding trick is to fight on Mandalia Plains, see to jt that everyone has an ability they can constantly use to earn JP. Monks help your casters have MP via Chakra so they can keep throwing out protects and hastes to your dudes. Knights can cripple the single remaining enemy, ideally a chocobo that can heal itself. Worst case everyone uses accumlate constantly.
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# ? Jun 14, 2013 18:04 |
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I remember something about petrifying 2 characters to block the last monster then leave the other dudes as coward AI so they just run away and buff themselves forever.
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# ? Jun 14, 2013 18:47 |
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Apocron posted:Originally I thought that calculators multiplied damage but instead it's all about enemy selection. Any hints? Pick up CT, 5 and 4. Those will generally let you hit everything in the opening round of a fight. There won't be many second rounds if you're using holy. Also if you're in chapter 2 or further you can just send the Calculator on tavern job runs and walk back and forth between two non-fight markers then turn in the job. It's a fast 80-200 JP and adds up. Happy Noodle Boy posted:I remember something about petrifying 2 characters to block the last monster then leave the other dudes as coward AI so they just run away and buff themselves forever. Easier to just have a mediator chicken the last enemy and maybe use a Knight's Speed Break skill to drop it to 1 speed. It'll take forever for it to recover.
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# ? Jun 14, 2013 19:12 |
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Happy Noodle Boy posted:I remember something about petrifying 2 characters to block the last monster then leave the other dudes as coward AI so they just run away and buff themselves forever. Killing all but one monster and frogging the last worked like a charm too. Frogs can only attack and do piss poor damage when they do.
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# ? Jun 14, 2013 19:43 |
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If you're pretty early in the game, though, best thing to do is get a single monster down to low HP and have Mustadio continuously shoot their legs or arms. A Knight with Speed break works well, too. Just remember to take off all counter-attack reaction abilities! That has ruined a set up for me on more than one occasion.
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# ? Jun 14, 2013 20:51 |
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Ninja with speed break works faster. Your break abilities fire once for each sword. Mustiado works great with a Knight secondary too; he can use those skills through his gun.
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# ? Jun 14, 2013 21:08 |
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Helical Nightmares posted:Goddamn it. Cthulu is as lame and overplayed as zombies.
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# ? Jun 14, 2013 22:18 |
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Call Of Cthulhu is not a Call of Duty DLC.
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# ? Jun 14, 2013 22:21 |
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SpookyLizard posted:Let me drop some FFT knowledge bombs on you. Alternatively for JP grind give your team a mixture of white mage with raise/cure/protect or shell on 2-3 people and throw rocks and focus on the rest. Then do a random battle and put everyone on healer AI. This will give more jp than bar jobs that require to save and reload at random battles.
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# ? Jun 14, 2013 22:27 |
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Necroneocon posted:Cthulu is as lame and overplayed as zombies. Look at how wrong you are.
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# ? Jun 14, 2013 22:55 |
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Bummey posted:Look at how wrong you are. Ok Mr. Tumulus of Fen is a good game (it's terrible), lets make more zombies and cthulu games and maybe combine it with teh slendarman?!? (USER WAS PUT ON PROBATION FOR THIS POST)
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# ? Jun 14, 2013 22:59 |
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Necroneocon posted:Cthulu is as lame and overplayed as zombies. Award for the most ironic post/name combo, as well as most incorrect opinion of the year all with only eight words. Impressive.
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# ? Jun 14, 2013 22:59 |
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I live in bizarro world where people think zombie games aren't stale, Steve Jobs and Allah please help me.
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# ? Jun 14, 2013 23:04 |
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Necroneocon posted:I live in bizarro world where people think zombie games aren't stale, Steve Jobs and Allah please help me. More like you apparently live in a bizarro world where Cthulhu mythos games are common or something, because that's certainly not the case in the real world. Seriously, I can think of like... three or four maybe, and one of them is a pretty mediocre iOS game. Lovecraft memes and poo poo, sure, but not games.
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# ? Jun 14, 2013 23:20 |
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Paradoxish posted:More like you apparently live in a bizarro world where Cthulhu mythos games are common or something, because that's certainly not the case in the real world. Seriously, I can think of like... three or four maybe, and one of them is a pretty mediocre iOS game. Lovecraft memes and poo poo, sure, but not games. There are some pretty high-profile overrated/bad board games/PnP games that rely on the theme to get away with being devoid of other redeeming qualities, but yeah, the video game field isn't as oversatuated.
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# ? Jun 14, 2013 23:57 |
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Necroneocon posted:Ok Mr. Tumulus of Fen is a good game (it's terrible), lets make more zombies and cthulu games and maybe combine it with teh slendarman?!? Tumulus of Fen is great shut up The word zombie doesn't mean what it once did. Read this for a more eloquent explanation of how I feel. Simon Pegg knows what's up. Cthulhu, and the rest of Lovecraft's work, has unfortunately suffered a similar bastardization by popular culture. Lovecraft, and similar old pulpy horror like the original Conan the Barbarian stories, is still loving fantastic by itself. The difference with Slenderman is that it was always stupid dogshit. iOS stuff Has anyone had trouble with the new appshopper app lately? No matter what I do, my wishlist and owned tabs will not load, they're just blank white. Deleting and reinstalling doesn't even work.
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# ? Jun 15, 2013 00:14 |
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runchild posted:If you played it on Playstation then it was FFT, but if you played it on Gameboy Advance then it was FFTA (I bet you can guess what the A stood for). FFTA had a substantially different setting and some different mechanics. Maybe you played both and the memories of FFTA sort of overwrote your memories of the original? Yea, I am going to chalk it up to the pot. But it is disconcerting that I don't remember much of it. My roommate and I played it obsessively, I clearly remember using a kitchen timer to regulate how long a "turn" was and the elaborate penalty scheme we made up for going over your allotted time. It was near the end of my friend's turn once and there was a shooting right out front of e house. He didn't even get up, just quickly slumped below window level and kept playing.
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# ? Jun 15, 2013 01:25 |
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Bummey posted:Has anyone had trouble with the new appshopper app lately? No matter what I do, my wishlist and owned tabs will not load, they're just blank white. Deleting and reinstalling doesn't even work. I can access my owned tab, but I'm having the same issue with the wishlist.
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# ? Jun 15, 2013 01:54 |
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webmeister posted:Didn't stop Rockstar with GTA I got this for a dollar a while back and found it to be utterly unplayable because the controls did not translate at all to a touchscreen. I guess I'm not alone in thinking that?
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# ? Jun 15, 2013 02:19 |
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If anyone interested in FF5 the four job fiesta is starting in about 15 hours. It pretty much the best way to play the game, or else you get stuck grinding the best team for hours (well only if you're a sperg about it, but I'm betting all of you are). The game is easy enough for first time players to enjoy the fiesta Here is the link: http://forums.somethingawful.com/showthread.php?threadid=3549760
Shwqa fucked around with this message at 02:28 on Jun 15, 2013 |
# ? Jun 15, 2013 02:23 |
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Bummey posted:Has anyone had trouble with the new appshopper app lately? No matter what I do, my wishlist and owned tabs will not load, they're just blank white. Deleting and reinstalling doesn't even work. "My Apps" is stuck loading. Everything else works fine. Hopefully this is nothing and it will fix itself by the morning.
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# ? Jun 15, 2013 02:45 |
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Warhammer Quest stuff: Finished both the main quests and wanted to know about other people's experiences (because gently caress doing that again): Skaven: I teamed up with the assassian, and he seemed to get the deathblows for me on the shamans at the end, never betrayed me or anything. Chose to gas the rats which worked fine, and got an orange staff for my wizard Also, 165 hp unit with 4 attacks, chaos armour, and magic resistance? gently caress yoooooouuuu. Orcs: Oh dear god, so much hp to cut through. Found the dead body of some count that I guess I pissed off doing that boot quest? Nothing came of it. The full heal artifact is nice though
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# ? Jun 15, 2013 05:05 |
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Scurvy Scallywags just went free. It's a nice twist on the match 3 genre. You should get it! http://appshopper.com/games/scurvy-scallywags
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# ? Jun 15, 2013 09:59 |
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Wow! That didn't take long! I wonder if it sold badly. Man in FFT it feels like cheating just giving everyone rubber boots then nuking with my calculator!
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# ? Jun 15, 2013 14:22 |
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Apocron posted:Wow! That didn't take long! I wonder if it sold badly. Chameleon robes and holy. Everything dies, your dudes get healed for basically all the HP. PS make sure you turn autolock off because you it takes a goddamned long time.
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# ? Jun 15, 2013 15:43 |
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chanza posted:Scurvy Scallywags just went free. It's a nice twist on the match 3 genre. You should get it! And I already paid 99c like a sucker
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# ? Jun 15, 2013 16:14 |
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# ? Jun 6, 2024 18:56 |
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chanza posted:Scurvy Scallywags just went free. It's a nice twist on the match 3 genre. You should get it!
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# ? Jun 15, 2013 17:50 |