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twistedmentat
Nov 21, 2003

Its my party
and I'll die if
I want to

SlightlyMadman posted:

It's about as accurate a simulation of history as Risk is a simulation of the first World War. It's probably closer to the truth to say that it resembles history.

You do learn a little history, like i had no idea Brazil was an Empire at any point, I thought it went from being Portuguese colony -> sorta democracy. BUt yea, if you want something grounded in reality, but still a game, you're better off picking up Crusader Kings of Europea Universalis.

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CommonSensei
Apr 3, 2011

twistedmentat posted:

I was actually wondering how late the artworks went, like is there rock songs? I'm only at 1890.

The most modern musical piece I've personally encountered was Gershwin's "I Got Rhythm"

Fintilgin
Sep 29, 2004

Fintilgin sweeps!

twistedmentat posted:

You do learn a little history, like i had no idea Brazil was an Empire at any point, I thought it went from being Portuguese colony -> sorta democracy. BUt yea, if you want something grounded in reality, but still a game, you're better off picking up Crusader Kings of Europea Universalis.

Or play Victoria 2, where you can drill down and examine the mood, ideology, hunger levels, issues of political concern, and need to use the bathroom of every human being on Earth, updated hourly.*(See note a.)




* Note A - A slight exaggeration.** (See note b.)





** Note B - But not really.

Triskelli
Sep 27, 2011

I AM A SKELETON
WITH VERY HIGH
STANDARDS


ManOfTheYear posted:

I played Civ 4 a little but somehow I didn't really "get" it. Why people find these games appealing? What makes them fun? Should I give a chance to Civ 5?

I mainly felt disappointed at Civ 4 because I had just read Jared Diamond's "Guns, Germs and Steel" and I was really bummed when the game wasn't about realistic civilization building at all. :smith:

As far as what makes Civ fun... It's all about being better. Better than the other civs and better than when you started. The variety comes in choosing what you want to be better at: research, income, warfare, etc. There's a real satisfaction of being able to do something in 2 turns what might have taken 30 turns at the start of the game, or to see your borders. You feel accomplished when a military campaign is executed flawlessly, or realizing that you are fighting off a vastly larger enemy.

Really, it's all the little moments and stories you can tell about the game, like warning people about Ghandi nuking you or Polynesia spreading Eastern Orthodoxy across the globe. If you're looking for a completely accurate historical and sociopolitical simulator pick up Dwarf Fortress when it's done in about twenty years. If you want something a little more comprehensible give Civ V a shot.

ManOfTheYear
Jan 5, 2013

Slim Jim Pickens posted:

You may be mistaken on what constitutes "realistic" civilization building.

Civilization is fundamentally a game. The mechanics approximate reality, but game balance is generally given precedence. Civ 5 is pretty different from Civ 4 though, try out the demo or something.

Edit: You should also read a different book if you are interested in anthropology.

Yeah, I understand that games are games and that's a good thing, I just remember my reaction when I invented Buddishm in a couple of turns: "Dude, you CANNOT research and invent religion like that!" What's wrong with Jared Diamond though? I thought that book was a classic.

fspades posted:

If you want a (semi-)realistic civilization building game, check out Paradox Interactive's games. They take a more simulation-y approach.

But Civ has always been like a super-complex board game that uses history as decorum and props. If that's not what you want you would be disappointed with Civ V too, even though it's a great game.

Europa Universalis is the most board game-y PI game. In fact, it was originally a board game. But Victoria 2? That's a different story. Even though it has it's own game-isms, it has the most complex and realistic economy system I've ever seen from a video game (short of some player-driven MMOs like EVE).

Never played Europa Universalis or any of that stuff, but a really big difference between Civ and Paradox Interactive's games is that PI screenshots are really drat intimidating: that poo poo looks super complex and hard to learn with all those numbers and maps and units. Civ looks way more inviting. Also realistic economy is too much for my little head.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
Anyone else a bit irked that all the great works only really fit for the Renaissance era? In the modern era we should see great artists producing films and great musicians producing rock.

Yeah, I'm sure everyone is REAL interested in that painting that my civ created in 2013 :jerkbag:

uPen
Jan 25, 2010

Zu Rodina!

Fojar38 posted:

Anyone else a bit irked that all the great works only really fit for the Renaissance era? In the modern era we should see great artists producing films and great musicians producing rock.

Yeah, I'm sure everyone is REAL interested in that painting that my civ created in 2013 :jerkbag:

I imagine it's much easier to continue doing paintings than to get the rights to use the movies and modern music in the game.

Gort
Aug 18, 2003

Good day what ho cup of tea

fspades posted:

Europa Universalis is the most board game-y PI game. In fact, it was originally a board game. But Victoria 2? That's a different story. Even though it has it's own game-isms, it has the most complex and realistic economy system I've ever seen from a video game (short of some player-driven MMOs like EVE).

Even Victoria's economic simulation isn't that complex or realistic. All goods go to the capricious God Of Trade, who lives in his own plane of existence, and doles out trade goods based on who is best at being an imperialistic bastard.

Slim Jim Pickens
Jan 16, 2012

ManOfTheYear posted:

Yeah, I understand that games are games and that's a good thing, I just remember my reaction when I invented Buddishm in a couple of turns: "Dude, you CANNOT research and invent religion like that!" What's wrong with Jared Diamond though? I thought that book was a classic.

Religion is better in Civ 5 IMO. Faith is generated through religious buildings, and you first create a simple pantheon before transforming into a full blown religion. Overall, I feel that Civ 5 is less "gamey".


As for Diamond, the guys manning this thread have me convinced that Diamond was getting a little ahead of himself with some of the declarations he made in that book. He's not all wrong though.

http://forums.somethingawful.com/showthread.php?threadid=3497724

Fintilgin
Sep 29, 2004

Fintilgin sweeps!

ManOfTheYear posted:

Never played Europa Universalis or any of that stuff, but a really big difference between Civ and Paradox Interactive's games is that PI screenshots are really drat intimidating: that poo poo looks super complex and hard to learn with all those numbers and maps and units. Civ looks way more inviting. Also realistic economy is too much for my little head.

I'm not sure you can have it both ways. :shobon:

Most of the major paradox titles have demos, and there are some "learning/tutorial" let's plays linked in the Paradox threads. Avoid Hearts of Iron or Victoria II as your introductory game and you'll do fine.

Kris xK
Apr 23, 2010
2 expansions and half a dozen DLC later, I still only play as England. I really like boats I guess, and now I've got trade boats!

Dr. Video Games 0031
Jul 17, 2004

ManOfTheYear posted:

Yeah, I understand that games are games and that's a good thing, I just remember my reaction when I invented Buddishm in a couple of turns: "Dude, you CANNOT research and invent religion like that!" What's wrong with Jared Diamond though? I thought that book was a classic.


Never played Europa Universalis or any of that stuff, but a really big difference between Civ and Paradox Interactive's games is that PI screenshots are really drat intimidating: that poo poo looks super complex and hard to learn with all those numbers and maps and units. Civ looks way more inviting. Also realistic economy is too much for my little head.

This post is a contradiction. I'm not going to question your tastes, PI's games are definitely on the more complex side of the spectrum, but if you want actual simulated realism then you're going to get a game that's at least as or more complex than anything PI has on offer. And if that's too much for you, then the realism you want isn't actually going to be appealing to you. You can't have a simple and inviting game that also represents history in the way you want.

That said, religion is represented slightly more realistically in Civilization 5. In that it has an impact and you do more than "invent" it, you generate faith points which can add up into a great prophet who can found/enhance religions. Religions also actually do things. I said "slightly" because it's not like that's how history went, either.

Muscle Tracer
Feb 23, 2007

Medals only weigh one down.

ManOfTheYear posted:

I played Civ 4 a little but somehow I didn't really "get" it. Why people find these games appealing? What makes them fun? Should I give a chance to Civ 5?

I mainly felt disappointed at Civ 4 because I had just read Jared Diamond's "Guns, Germs and Steel" and I was really bummed when the game wasn't about realistic civilization building at all. :smith:

You may want to give Dwarf Fortress a try.

Waffles Inc.
Jan 20, 2005

ManOfTheYear posted:

Yeah, I understand that games are games and that's a good thing, I just remember my reaction when I invented Buddishm in a couple of turns: "Dude, you CANNOT research and invent religion like that!" What's wrong with Jared Diamond though? I thought that book was a classic.

How do you play videogames at all?

"Dude, you CANNOT wield a sword that big!"
"Dude, you CANNOT survive being shot that much!"

etc

Fintilgin
Sep 29, 2004

Fintilgin sweeps!

Waffles Inc. posted:

How do you play videogames at all?

"Dude, you CANNOT wield a sword that big!"
"Dude, you CANNOT survive being shot that much!"

etc

How does Mr. Pacman run around without legs? :confused:

Kassad
Nov 12, 2005

It's about time.

Muscle Tracer posted:

You may want to give Dwarf Fortress a try.

He said "civilization building", not societal collapse. :v:

Fintilgin
Sep 29, 2004

Fintilgin sweeps!

Kassad posted:

He said "civilization building", not societal collapse. :v:

Can't have one without eventually having the other! :shepface:




:smith:

Jolan
Feb 5, 2007
Odd: I can play BNW on MacOS already, but it's still locked on Windows. Guess I'm rebooting again!

JayMax
Jun 14, 2007

Hard-nosed gentleman

twistedmentat posted:

And when I get an archeological site, is it better to make a landmark or stick it in a museum? I love how it says "plundered by", very apt for early archeology.

Depends what resolutions and ideological tenets you've got in place, and how old the artifact is (+1 culture for each additional era that has passed in comparison the original era of the artifact, so the older the better).

If you've got New Deal (lvl 2 Freedom tenet, Great Person improvements provide +4 value of the appropriate yield) and the Historical Landmarks resolution (Great Person Improvements generate +2 Culture. Historical Landmarks generate +4 Culture), you're generating more tourism once hotels kick in off of a landmark than a perfectly curated artifact.

e: wait now I'm not sure if New Deal boosts landmarks, or just academies/manufactories/holy sites
e2: it does

JayMax fucked around with this message at 22:30 on Jul 11, 2013

Gato
Feb 1, 2012

Played a few games of BNW now, 2 to completion on Emperor. The AI seems more willing to give DoFs early, sometimes even while they're still Neutral, presumably to balance the restrictions on trading money. The result of this in nearly all the games was that the world became one massive group hug for the first half of the game, with the occasional warmonger (Shaka :v:) getting excluded and poo poo on by everyone. This meant that all the civs were reasonably balanced with no runaways, usually until the Industrial era or thereabouts when for some reason (pre-Ideologies), everyone started denouncing and backstabbing each other.

Has anyone else had this experience? I'm not sure what to make of it - on the one hand, the extra security it afforded definitely made life easier, but it felt a little restrictive at times.

Also, is there any way to stop an aggressive religious takeover by the AI? William (of all people) was spewing out missionaries in the last game - closed borders didn't stop him converting the nearby city states, creating tons of pressure, and my inquisitors couldn't be everywhere at once. I just wanted my Tithe money :(

JayMax posted:

e: wait now I'm not sure if New Deal boosts landmarks, or just academies/manufactories/holy sites

It does indeed boost landmarks, enjoy your +16 culture tile!

victrix
Oct 30, 2007


How the heck do you locate historical sites quickly? I don't see any map overlay for them, and looking for them manually sucks.

sdr782
Jun 7, 2005

"I said it was dodgeball time, bitch."

victrix posted:

How the heck do you locate historical sites quickly? I don't see any map overlay for them, and looking for them manually sucks.

Turn on the resource Icons and then you can see the icon for them which looks like a ruin.

Niwrad
Jul 1, 2008

Is there something I'm missing when it comes to the theming bonus? I have the Sistine Chapel, it says I need to have two art pieces from the same era and civilization. I put two pieces from the Zulus in there both from the Ancient Era. No theming bonus.

JayMax
Jun 14, 2007

Hard-nosed gentleman

Niwrad posted:

Is there something I'm missing when it comes to the theming bonus? I have the Sistine Chapel, it says I need to have two art pieces from the same era and civilization. I put two pieces from the Zulus in there both from the Ancient Era. No theming bonus.

They have to be great works, not artifacts.

Tulip
Jun 3, 2008

yeah thats pretty good


Augh i had a city with 10 desert tiles miss Petra by 2 turns. I'm so annoyed about that i'm just going to start a new game.

victrix
Oct 30, 2007


sdr782 posted:

Turn on the resource Icons and then you can see the icon for them which looks like a ruin.

That's how I'm doing it now - it still sucks!

Nutmeg
Feb 8, 2004
I think I'm a retard, and I haven't seen it asked yet. Once you make a trade route can you not cancel it? The food im spreading around my civ is over populating my poo poo.

Glass of Milk
Dec 22, 2004
to forgive is divine

sdr782 posted:

Turn on the resource Icons and then you can see the icon for them which looks like a ruin.

It would be nice for those to be on their own toggle- it's kind of hard to see them sometimes with all of the other resources around.

My BNW game as the Shoshone has gotten very interesting all of a sudden. Literally everyone in the world has suddenly decided to denounce me- thanks to a crappy tundra-filled starting position I'm in the middle of the pack, score-wise, but it was very strange how it's like a switch flipped and everyone is hostile or guarded.

Bro Enlai
Nov 9, 2008

Nutmeg posted:

I think I'm a retard, and I haven't seen it asked yet. Once you make a trade route can you not cancel it? The food im spreading around my civ is over populating my poo poo.

You have to wait out the 30 turns. If you don't like that, you could let barbs pillage the route?

Okimin
Dec 19, 2009

rebel rebel

Nutmeg posted:

I think I'm a retard, and I haven't seen it asked yet. Once you make a trade route can you not cancel it? The food im spreading around my civ is over populating my poo poo.

Yeah like was said before you gotta wait 30 turns, but could you not click avoid growth in the citizen management tab of that city?

Mayveena
Dec 27, 2006

People keep vandalizing my ID photo; I've lodged a complaint with HR

Nutmeg posted:

I think I'm a retard, and I haven't seen it asked yet. Once you make a trade route can you not cancel it? The food im spreading around my civ is over populating my poo poo.

Probably be a good thing to add to the OP if it's not already there. It gets asked at least once a page it seems.

Fryhtaning
Jul 21, 2010

I just built the Statue of Zeus.**





**In 1979. Apparently not even Germany had unlocked Honor.

Chronojam
Feb 20, 2006

This is me on vacation in Amsterdam :)
Never be afraid of being yourself!


Statue of Glorious Leader, it sounds like.

Datasmurf
Jan 19, 2009

Carpe Noctem
So exactly when today is BNW available for those of us in the rest of the world? It's been the 12th for 21 minutes here, but I still can't play it.

dangerous.hotdog
Feb 29, 2008
The AI feels so much more passive now. I kind of miss the early wars and aggression. Playing on Deity, sandwiched between China and Iroquois and we've been BFFs forever. Even settling in their face doesn't get a reaction from them. I finally got DoW'ed on at around turn 125 from Boudicca (south of me, further than both China or Iroquois). Could have just been a fluke though.

e: And AIs seem to hoard gold like crazy. A few civs had 500-1k gold banked up by like turns 30-40 (about the time when you're looking to buy settlers). I still managed to get tons of lump sum gold trades (and gpt trades from non-friends which I turned around and got lump sum for gpt trades from my "friends"). The AI ATM effect still exists, it's just a few more steps to fleece them of their cash.

dangerous.hotdog fucked around with this message at 23:27 on Jul 11, 2013

Kanfy
Jan 9, 2012

Just gotta keep walking down that road.

Datasmurf posted:

So exactly when today is BNW available for those of us in the rest of the world? It's been the 12th for 21 minutes here, but I still can't play it.

In about 35 minutes if everything works out.

ManOfTheYear
Jan 5, 2013

Dr. Video Games 0031 posted:

This post is a contradiction. I'm not going to question your tastes, PI's games are definitely on the more complex side of the spectrum, but if you want actual simulated realism then you're going to get a game that's at least as or more complex than anything PI has on offer. And if that's too much for you, then the realism you want isn't actually going to be appealing to you. You can't have a simple and inviting game that also represents history in the way you want.

I guess that's a bit of shame, then. A lot of games are easy to grasp but become super complicated if you dwell deep enough into them, like Street Fighter or World of Warcraft. Sure they're not a strategy games, but you get the idea. Maybe different kinda packaging would help: a lot of screenshots from PI games are basically map of Europe with stock market info in it. That's a little intimidating, but maybe I'll give a shot for them in the near future.

Waffles Inc. posted:

How do you play videogames at all?

"Dude, you CANNOT wield a sword that big!"
"Dude, you CANNOT survive being shot that much!"

The only thing I knew about Civ 4 when I bought it was that the premise was about building your own civilization from the beginning of time to the futuristic space age, but before playing a Mario game I knew the premise is about saving the princes from a mushroom kingdom. There's a difference :colbert:

Datasmurf
Jan 19, 2009

Carpe Noctem

Kanfy posted:

In about 35 minutes if everything works out.

Bah, but I wanted to play now. Oh well. I guess I can go make supper or something.

Jedit
Dec 10, 2011

Proudly supporting vanilla legends 1994-2014

Bro Enlai posted:

You have to wait out the 30 turns. If you don't like that, you could let barbs pillage the route?

Can you not disband a Caravan unit?

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Red Alert 2 Yuris Revenge
May 8, 2006

"My brain is amazing! It's full of wrinkles, and... Uh... Wait... What am I trying to say?"
I don't know it is a quirk of the game I played or if it is part of the AI tweaks, but in my Morocco game I went to war with Montezuma because he was in the lead and on my border, and blocking me in. I was planning it, but after the third civ in a row came to me wanting to declare joint war I just went for it. He didn't have much of a military, so I was able to wipe him out fairly fast. I planned to leave him with one small city as I didn't want to take the diplo hit for wiping out another civ, but as soon as he was down to two cities all the other AIs declared war. The Zulus eventually ended up taking his final city, destroying him.

They moved onto Brazil, a weak civ, and once Brazil had a solo city the AIs dogpiled him as well. He managed to hold out, somehow, though he lost his capital. I attacked Zulu much later, and the same thing happened, once he was down to only holding Delhi and Rio de Janeiro the rest of the world jumped on him too. I liberated Delhi and made peace with Shaka, leaving him to fend for himself against everyone else. He lost Rio but managed to settle a city near me right before he died, where he spent the rest of the game declaring that Geneva was under his protection and being useless. I was only playing on the middle difficulty level but the AI seemed a lot more ready to jump into a winning fight to try and snipe a city or two out from under you.

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