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Fojar38 posted:How in the name of all that is holy do you guys do 22 civs? Wouldn't that push turn-time well over a minute in late-game? As long as you have animations turned off it's not so bad, or it hasn't been so far at least (about 30 seconds on turn 800). Disabling animations seriously speeds up turns in this game, and I run the game in windowed mode so I can alt-tab between turns. That said I don't personally run max city-states and I suppose it does require a decent rig since my brother's game just crashes when he tries it. Fintilgin posted:Look on Steam workshop, or Civfanatics. Half the maps uploaded are some variation on: "EXTREME ULTIMATE PERFECTION HUGE WORLD MAP!" Unless you care about realistic resources and starting locations, you can also just pick an Earth map and add AIs until they're at max which is what I did. The Oldest Man posted:I just captured the last original capital city on the map, but the game didn't end. What gives? Anybody else had this happen? Since BNW you need to own every single capital personally.
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# ? Jul 22, 2013 08:31 |
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# ? May 29, 2024 15:50 |
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beanbrew posted:Sometimes, it's immensely satisfying to kill off everyone else on your continent before the other continent's civilizations even know you exist. Does it count if they're the only other one on the continent? And the "continent" is a tiny-rear end island on an archipelago map? My first BNW archipelago map started me on a pretty sizeable land mass with room for eight or nine cities (although I had to share it with the Incans), this one has room for four, and it's an extremely tight fit. There was a small isthmus between me and China, with China getting the better terrain. I guess she didn't think much of my catapults because she never bothered to build a military even after I declared war prematurely just to kill her settler. She was actually going to forward settle right on my freaking border, ignoring that she had a couple spots on her end that even have different luxuries. This spot she was trying to settle had absolutely nothing. During that time, she built another settler, and then as it turns out, petra. Beijing was her only city and she was using it to build a wonder while under siege. Luckily for me, it finished the very turn I was going to capture the city. So yeah, can't say it was particularly satisfying. I think at some point one of the AI layers just kind of forgot it was at war. Because it seriously sent unguarded settlers right to my territory, landing adjacent to my military units. And then they build a wonder. Also, the AI is really crazy bad at judging good city locations. Like really, ridiculously bad.
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# ? Jul 22, 2013 08:32 |
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Playing an interesting game as the Shoshone. I rolled a heavily dense jungle start on a Continents map (Emperor difficulty), though it was on a river and had a couple hills here and there. As I was about to reroll I thought "you know, Universities do have that +2 science on jungles thing, I wonder if that's actually worth it." So away I went, using the culture/pop bonuses from ruins to quickly facilitate a TGL->College slingshot for early science, grabbing the jungle culture pantheon then eventually beelining to education. I have to say, provided you have enough jungle food resources about to keep your food intake high as you grow, university-boosted jungle tiles are quite good indeed, and as of now in the Industrial age I'm a good 8-10 techs in front of everyone else. Those jungle tiles would probably be hilarious broken if you're playing Brazil, I'll have to try that out one of these days. Speaking of Brazil, he was my closest neighbor south. I kept to four cities for much of the game so far and was content to just leave Brazil alone, until I noticed him starting to wonder-whore all the cultural stuff and getting some legit tourism pressure going. I was doing pretty well on culture myself with the pantheon but had mostly plateau'd in that area, and had mostly been ignoring tourism since my production had been lackluster most of the game working unimproved jungle tiles. Of course, I soon realized he had a capital full of sweet, wonderful wonders and enough military to qualify as "dead last" with his best units being one or two muskets and some crossbows. Meanwhile I was already at gatling guns and cannons. It was a pretty fast war So now Brazil is relegated to being a tiny two-city stump south of me. My other neighbors (America and Ethiopia) don't like me much anymore but they won't be able to do much about it. And I've got a capital full of wonders and great works ready to come out of resistance in a couple of turns. So yeah, if you have a ton of jungle around think twice about tearing it all down at the first opportunity. EDIT - And of course I just found out now you can build trading posts on jungles without cutting them down. I even checked this fact beforehand and somehow missed it the first time. Apparently I'm not so good at this game Super Jay Mann fucked around with this message at 09:06 on Jul 22, 2013 |
# ? Jul 22, 2013 08:56 |
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Jungles are pretty much the best tiles in the game. Combine them with Rationalism for +1 science from tradings posts and chuck those on every jungle tile and you'll get a pretty absurd amount of science in your city. It sucks a bit in multiplayer if one guy happens to get jungle near him and one doesn't though, it's a huge advantage. I wouldn't mind if they got nerfed a tiny bit.
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# ? Jul 22, 2013 09:11 |
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Wow, just had my first experience with city-flipping. It was transoceanic too. Japan is in the middle of a revolutionary wave and flipped Osaka over to me, Brazil. Came with two works of art, which is great for the carnival I got goin on right now!
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# ? Jul 22, 2013 09:24 |
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Kanfy posted:Jungles are pretty much the best tiles in the game. Combine them with Rationalism for +1 science from tradings posts and chuck those on every jungle tile and you'll get a pretty absurd amount of science in your city. Ahem, jungle surrounding a sacred mountain. I managed to get a city that was next to Sri Prada, a coast, a river, and had like 12 jungle tiles. But really it's desert hills because dear god Petra. If there's anything that needs some nerfing, it's that, it really hurts the game as is.
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# ? Jul 22, 2013 09:41 |
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Tulip posted:But really it's desert hills because dear god Petra. If there's anything that needs some nerfing, it's that, it really hurts the game as is. Of course, but capital city locations with desert hills near them are quite a bit rarer than jungles and Petra is often rough to build in secondary cities. Maybe I'm just unlucky but I rarely get to make those famous "Petra cities" since I tend to go with whatever starting location I happen to get and most of the time it doesn't include more than a couple of desert hills at best. Obviously you could just say "screw that, don't even need hills" and pick Morocco.
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# ? Jul 22, 2013 09:50 |
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Kanfy posted:Of course, but capital city locations with desert hills near them are quite a bit rarer than jungles and Petra is often rough to build in secondary cities. Maybe I'm just unlucky but I rarely get to make those famous "Petra cities" since I tend to go with whatever starting location I happen to get and most of the time it doesn't include more than a couple of desert hills at best. The only real reliable ways to get Petra is to either play as a civ with a desert start bias, or to go Liberty and use the free great person on an engineer and rush it. If your capital is actually in a desert spot that would be good for Petra, then rush currency and get to building it ASAP.
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# ? Jul 22, 2013 09:53 |
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Anybody have tips for a domination victory? I think I play way too passively for one. I always want to buy every building for every city and this is a bad habit. Then when I get denounced and called a warmonger, I guess my brain tells me to stop fighting and mash next turn for an hour. Bah. I'm only used to playing tall
WutangSavesXmas fucked around with this message at 10:15 on Jul 22, 2013 |
# ? Jul 22, 2013 10:12 |
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Does the CPU get free wonders? Maria Theresa just got medieval era at turn 86 (presumably guilds) and then built machu picchu on turn 88. She doesn't have any wonders that would make a great engineer and she is full Tradition. edit: and it probably doesn't need to be said but workshops are medieval era as well. Verviticus fucked around with this message at 10:23 on Jul 22, 2013 |
# ? Jul 22, 2013 10:18 |
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e: nevermind.
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# ? Jul 22, 2013 10:25 |
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Anyone else noticing that some AIs just do not play certain parts of the game? Had a game where Brazil had 19000 gold but didn't bother to get a single city state ally, and I swear some AIs just don't bother with archaeology at all. In other news, high difficulty Inca AI can snowball like whoa.
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# ? Jul 22, 2013 10:57 |
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Verviticus posted:Does the CPU get free wonders? Maria Theresa just got medieval era at turn 86 (presumably guilds) and then built machu picchu on turn 88. She doesn't have any wonders that would make a great engineer and she is full Tradition. Could she have filled out the patronage tree and received a Great Engineer as a gift?
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# ? Jul 22, 2013 11:10 |
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Fojar38 posted:How in the name of all that is holy do you guys do 22 civs? Wouldn't that push turn-time well over a minute in late-game? I've always played with 14 civs and 28 city-states on a large map, and until BNW came out I never had a game where I actually met more than ten.
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# ? Jul 22, 2013 11:12 |
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Just beat my first Emperor BNW game as Pocatello Freedom Spaceship. Had a runaway Alexander on the other continent (I was playing Continents) who over the course of the game murdered everyone else on his continent. I get to Satellites and the other continent is just white n blue. Luckily I had enough cash and diplomatic clout myself to embargo him and all city states AND get a standing army tax down on him. He certainly didnt make any friends with his warmongering and I used that to my advantage to lead myself to victory. At the end of it all there were only 3 different civs left (Me, the Inca, and Greece) and we all had different Ideologies before Greece flipped to Order. For his part Pachacuti was a bro for the entire game and I couldn't have done it without buying a few of his votes.
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# ? Jul 22, 2013 13:00 |
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Reveilled posted:Could she have filled out the patronage tree and received a Great Engineer as a gift? No, she was only Tradition 5.
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# ? Jul 22, 2013 13:06 |
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As far as I'm aware the AI doesn't get to overtly cheat like that. It gets ridiculous happiness and gold bonuses but it doesn't just get free poo poo except for starting with extra units at higher levels. It's certainly an odd case but there must be an explanation.
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# ? Jul 22, 2013 13:17 |
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She probably got Great Engineer points from some other wonder she built, which only payed off (conveniently) right after Guilds popped.
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# ? Jul 22, 2013 13:29 |
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brocretin posted:She probably got Great Engineer points from some other wonder she built, which only payed off (conveniently) right after Guilds popped. Yeah, check if she has Stonehenge.
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# ? Jul 22, 2013 13:47 |
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Beamed posted:Yeah, check if she has Stonehenge. There's a few ancient/classical wonders that give GE points. I think the Pyramids are another.
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# ? Jul 22, 2013 14:02 |
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I think this clause was meant to specifically preclude that:Verviticus posted:She doesn't have any wonders that would make a great engineer
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# ? Jul 22, 2013 14:07 |
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Oh. Yeah, well, sometimes this game just serves you up a load of bullshit.
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# ? Jul 22, 2013 14:09 |
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I finally won on Emperor! Autocratic Domination. I had to use Darius to do it (who thought that guy was balanced? Any one of his unique attributes, building, and unit are extremely strong all by themselves), but whatever, after months of trying I finally did it. Highlight of the game for me was agreeing to invade Portugal on another continent with my bro Hiawatha, following his navy and invasion force with my navy until he was right next to my ally Genoa, and backstabbing the gently caress out of him. I've never experienced anything quite like it, must have been 15 ships involved in the battle between me, Genoa, Hiawatha, and Portugal. After that my technologically superior army just swept across both continents, scooping up capitals. Autocracy is great for a civ that wants to keep what it conquers. Elite Units and Mobilization are good tenets for the war effort itself, but its the variety of happiness tenets that really make it possible, especially the one that gives you +2 happiness per barracks, armory, or academy. I know Darius is about as easy a leader as you can play as, but now that I know winning is at least possible, I feel better equipped to do it again with another leader!
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# ? Jul 22, 2013 14:11 |
I know we all have our own little lists of how to improve combat, but would anyone else be interested in a mod that boosts Cannons to 3 range without the indirect fire promotion? Definitely not "balanced" but it would make Cannons that much more useful for taking out cities while still requiring proper terrain.
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# ? Jul 22, 2013 14:16 |
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Crazy Ted posted:I love playing as Shoshone so far. Yeah, I am a Filthy Casual as well (never actually pulled off a win on King, and Prince is still a fun challenge) and I am trying to get the hang of Venice; I feel like my one city strategy is usually crammed full of poo poo already, and adding the need to build all the trade units is just overloading it. Should I just abandon all hope of getting wonders until the midgame, as I suspect I should be?
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# ? Jul 22, 2013 14:24 |
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I wish there was a way to queue citizen assignments. Don't do poo poo, governor, here is your urban development plan for the next 3000 years.
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# ? Jul 22, 2013 14:24 |
Mukaikubo posted:Yeah, I am a Filthy Casual as well (never actually pulled off a win on King, and Prince is still a fun challenge) and I am trying to get the hang of Venice; I feel like my one city strategy is usually crammed full of poo poo already, and adding the need to build all the trade units is just overloading it. Should I just abandon all hope of getting wonders until the midgame, as I suspect I should be? Really, the basic idea for Venice is either to generate as much gold as you possibly can with the double trade routes, or use internal routes to build Venice up as high as you can. The trick is that you don't ACTUALLY want to play Venice as an OCC civ: Buy one or two good City States and set up a food or production route to Venice. You should be buying units and buildings more often than not, and use Venice's production to build Wonders. Venice is fun, but it requires a slightly different mindset.
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# ? Jul 22, 2013 14:31 |
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I started off on the same island as Egypt on an archipelago map and decided to destroy the poo poo out of them before they could expand because gently caress Egypt
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# ? Jul 22, 2013 14:32 |
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Sultan Tarquin posted:I started off on the same island as Egypt on an archipelago map and decided to destroy the poo poo out of them before they could expand because gently caress Egypt No no no no. The idea is to let Ramses spam the wonders then roll in and take them. Egypt is a wonder piñata.
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# ? Jul 22, 2013 14:40 |
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I haven't poked around myself, but can you view great works you've already completed in your cities?
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# ? Jul 22, 2013 14:43 |
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Clockwork Rocktapus posted:I haven't poked around myself, but can you view great works you've already completed in your cities? You can review the work itself on the city screen. The tourism overview lets you see and move around all great works. I think it has it’s own button by the policty and espionage buttons, but I usually get to it by clicking on the tourism number in the top bar.
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# ? Jul 22, 2013 14:46 |
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I'm playing my first game on Prince (I am not good at Civ ) and I'm really struggling with unhappiness. It's been in the minus's for almost the entire game, even though I have zoos in every city. Is there something I'm missing?
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# ? Jul 22, 2013 15:09 |
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Pay off some city states for happiness resources you don't have? Get more culture and pick some social policies which give happiness? Some social policies can really give you huge happiness bumps. I often get a bunch from freedom, with capitalism and universal suffrage. The last commerce policy also usually gives a bunch.
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# ? Jul 22, 2013 15:14 |
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Well, mouse over the happiness total and you'll see the breakdown of where it's coming from. You probably have too many cities, too much population in the cities or not enough luxuries/wonders/social policies to reduce happiness, assuming your regular buildings are maxed out with zoos.
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# ? Jul 22, 2013 15:14 |
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Filthy Monkey posted:Pay off some city states for happiness resources you don't have? Aha, this was what I was missing. I had totally ignored city-states previously, threw some gold at the three nearby and shot from -6 to +18 happiness
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# ? Jul 22, 2013 15:19 |
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EvilHawk posted:I'm playing my first game on Prince (I am not good at Civ ) and I'm really struggling with unhappiness. It's been in the minus's for almost the entire game, even though I have zoos in every city. Is there something I'm missing? Civ V really doesn't like expansionary civs. Nor does it particularly like warring civs. The actual Roman Empire would have like -3,000 happiness. Building a new city costs happiness, so make sure that you have four points of happiness before you build another city.
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# ? Jul 22, 2013 15:20 |
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I have vanilla Civ V plus some DLC bits I grabbed last time it was on sale. I just tried to buy the Gold Edition upgrade and Gods and Kings and it told me I'm attempting to purchase an item that is already included in another package in my cart. Does Gods and Kings include all the DLC up to that point? Additionally, if I just buy Brave New World will that get me all the Civ V content to date?
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# ? Jul 22, 2013 15:26 |
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The Third Man posted:I have vanilla Civ V plus some DLC bits I grabbed last time it was on sale. I just tried to buy the Gold Edition upgrade and Gods and Kings and it told me I'm attempting to purchase an item that is already included in another package in my cart. Does Gods and Kings include all the DLC up to that point? Additionally, if I just buy Brave New World will that get me all the Civ V content to date? Gold Edition is Gods and Kings plus DLC. Brave New World has all the core mechanics, but without the DLC civilizations.
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# ? Jul 22, 2013 15:30 |
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The Third Man posted:I have vanilla Civ V plus some DLC bits I grabbed last time it was on sale. I just tried to buy the Gold Edition upgrade and Gods and Kings and it told me I'm attempting to purchase an item that is already included in another package in my cart. Does Gods and Kings include all the DLC up to that point? Additionally, if I just buy Brave New World will that get me all the Civ V content to date? Gold edition includes everything except Brave New World.
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# ? Jul 22, 2013 15:31 |
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# ? May 29, 2024 15:50 |
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Kaal posted:Civ V really doesn't like expansionary civs. Nor does it particularly like warring civs. The actual Roman Empire would have like -3,000 happiness. Building a new city costs happiness, so make sure that you have four points of happiness before you build another city. Nah, the actual Roman Empire would have maybe a dozen cities and be totally fine with their marble, citrus, dyes, truffles, wine, gold, silver, jewels, pearls, crabs, and various wonders. The English empire might have been pretty poor off, but they were expanding to get more unique luxuries, so it kinda evens out.
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# ? Jul 22, 2013 15:33 |