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I hope 3d printing seeds will be back. I want to make my survivalist stockpile!
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# ? Dec 7, 2013 20:00 |
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# ? May 29, 2024 22:24 |
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A shrubbery! posted:Getting started: How do I pickup/move a workbench? I don't want to have to rebuild them every planet.
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# ? Dec 7, 2013 20:02 |
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I've been talking with a friend and it occurred to us that there is no easy way to mark planets or copy coordinates right now. It'd be great if there was a kind of "Star Log" that saves your seeds so you don't have to write them down yourself. Also a way to name planets, perhaps in combination with a flag for claiming. Gotta fill the universe with Assplanets.
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# ? Dec 7, 2013 20:03 |
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Bottom Liner posted:How do I pickup/move a workbench? I don't want to have to rebuild them every planet. Use the matter manipulator on it. Same goes for all furniture.
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# ? Dec 7, 2013 20:04 |
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Thank you. I appreciate that. I'm not experienced in beta testing nor games of this nature. Thanks again.
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# ? Dec 7, 2013 20:04 |
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ShadowMar posted:I really hope they make it way more clear that staying on the starter planet the entire time is a very bad idea because you won't find good weapons or tech on it and trying to fight the UFO boss with starter planet items is an almost impossible task.
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# ? Dec 7, 2013 20:04 |
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Bottom Liner posted:How do I pickup/move a workbench? I don't want to have to rebuild them every planet. You can 'mine' any object just as if it were a piece of the planet. This turns it into an item you can pick up and set back down later.
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# ? Dec 7, 2013 20:05 |
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New Leaf posted:I know people like it so far and it seems to be playable, but is it a must-have at this point or should I give it some time? For reference, I love Minecraft and played Terraria for about 5 minutes at a friend's house and it didn't grip me because I had no idea what to do. What does "must-have" mean to you? It's a $15 game that'll likely be a couple of bucks cheaper at most on release, and it's really good right now despite being unbalanced, buggy, and missing heaps of content. Nothing is going to change between now and release that's going to make it into a bad game, so there's no real reason to wait if you want to try it out now. There's nothing to lose by throwing a few hours into it now and then putting it down for a couple of months versus just buying it when it comes out. Paradoxish fucked around with this message at 20:10 on Dec 7, 2013 |
# ? Dec 7, 2013 20:07 |
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Does anyone have the link to the google docs planet list? I can't find it in the OP. Is it even in there(it should be)? VVVVVVVVV Oops, my bad! e: Whoever posted X-Sector 81938294, -64473233 Gamma Integra 7516 I a (Human Mech tech), the coords don't end up at Gamma Integra Nastyman fucked around with this message at 20:42 on Dec 7, 2013 |
# ? Dec 7, 2013 20:08 |
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Nastyman posted:Does anyone have the link to the google docs planet list? I can't find it in the OP. Is it even in there(it should be)? Shukaro posted:Additional Tippage
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# ? Dec 7, 2013 20:13 |
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Hay I ordered this like a year ago, how do you download it? I have not gotten any email for a steam key or anything...
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# ? Dec 7, 2013 20:22 |
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It should be on the orders page of your Humble Store account, I don't know if it's somewhere different if you bought straight through Chucklefish.
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# ? Dec 7, 2013 20:23 |
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How do you set a new respawn point when you beam down from a ship? I wanna keep this place thats a little out of the way.
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# ? Dec 7, 2013 20:36 |
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James Totes posted:How do you set a new respawn point when you beam down from a ship? I wanna keep this place thats a little out of the way. That is unfortunately not implemented yet.
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# ? Dec 7, 2013 20:39 |
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Does anyone have some good coordinates for a planet where I can get some bombs? I'm having issues blowing up the UFO and am tired of just kind of plinking at its health, which takes forever. I almost had it after a long battle but because for some reason I can't get the game to run fullscreen it flipped out when I accidentally minimized the window and I lost all that progress against it.
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# ? Dec 7, 2013 20:40 |
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Found an area deep underground with walls and floors made of leaves.
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# ? Dec 7, 2013 20:44 |
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BrainMeats posted:I wouldn't mind if the hundreds of different dirt, sand, moondust, cobblestone, poo poo and obsidian blocks all got abstracted down into maybe a few levels of "construction materials" or something. Maybe digging up dirt and sand just increases your count of light matter. Then when you want to build a sick fortress the matter manipulator has a dropdown list with different materials you've learned. They clearly saw it as a problem already what with an entire second inventory for building supplies. After a dozen planets you've just got half stacks of cobblestone that all look nearly the same but don't fit together. Really, it'd be better if those just went into a limitless inventory just for construction objects. E: Happily the announcement of the upcoming wipe coincides with needing to cram for finals, so I can more easily take a break and do things I actually need to do rather than explore the galaxy.
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# ? Dec 7, 2013 20:54 |
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How do I learn to make steel?
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# ? Dec 7, 2013 20:58 |
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Above Our Own posted:How do I learn to make steel? You need a piece of loot from the first boss to build an upgraded anvil/crafting station.
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# ? Dec 7, 2013 20:58 |
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Largest Ape complex I've seen yet here: Beta Alpha Ant 552 I X 34608906 X 35146034 Snow Level 18 Has some statues, cosmetics and a few fruits I've never come across before, a shield called the "planetstopper" dropped for me there when I killed one of the guards before I realized the whole complex was peaceful. Tons of looting to be done.
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# ? Dec 7, 2013 21:03 |
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rhoga posted:Found a level 40 planet with airship. The other planet in this system has an Apex jumping facility with a Blink tech at the end. This tech seems better than pretty much all the other techs I've found so far, as it allows you to blink to anywhere on the screen at the cost of 1 energy bar(which refills almost instantly).
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# ? Dec 7, 2013 21:05 |
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Well, looks like the latest patch ate my characters. Thankfully the new patch makes the leveling up faster
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# ? Dec 7, 2013 21:08 |
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I am really loving the instruments, we just started playing around with them, but you can do some fun stuff as long as you get the sync to work properly. https://www.youtube.com/watch?v=iUpVv7rWAVs We're using two different abc tracks, it played pretty well on my end, but was all out of sync for baldurk.
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# ? Dec 7, 2013 21:09 |
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This thread moves pretty fast... when is that character wipe coming?
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# ? Dec 7, 2013 21:15 |
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Morning posted:Well, looks like the latest patch ate my characters. Thankfully the new patch makes the leveling up faster Did they release the character wipe patch already? Or are you talking about the patch released on thursday?
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# ? Dec 7, 2013 21:16 |
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ethanol posted:This thread moves pretty fast... when is that character wipe coming? No ETA aside from "couple days".
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# ? Dec 7, 2013 21:22 |
ethanol posted:This thread moves pretty fast... when is that character wipe coming? I believe the plan is early next week, after the weekend. This next big patch.
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# ? Dec 7, 2013 21:23 |
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I've been digging around and ran into a tiny underground village complete with tiny lampposts and houses. I died before trying to break any houses though. Gravity got me before I could go all godzilla on that poo poo.
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# ? Dec 7, 2013 21:33 |
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crowfeathers posted:Really, it'd be better if those just went into a limitless inventory just for construction objects. I'd be cool with that being an early upgrade that you get, or maybe just something that automatically beams construction materials back to a storage space on your ship. I'm the kind of weirdo that actually likes gridded inventories and inventory management, but managing construction materials sucks. Not only do they take up space and get in the way, but they necessitate having a larger inventory which in turn is a lot more of a pain in the rear end to manage. I don't expect this to happen, but I'd love to just have a magical store of automatically sorted construction materials that I can access from anywhere and that requires no manual management on my part. gently caress, I'd even be perfect fine with having to grind out materials to build upgrades for it and expand its storage.
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# ? Dec 7, 2013 21:36 |
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This game doesn't autosave does it? If not, I just lost two hours of progress on a brand new character. gently caress.
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# ? Dec 7, 2013 21:40 |
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Don't worry, in a few days a lot of people are going to lose ~80 hours of progress!
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# ? Dec 7, 2013 21:42 |
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Paradoxish posted:I'd be cool with that being an early upgrade that you get, or maybe just something that automatically beams construction materials back to a storage space on your ship. I'm the kind of weirdo that actually likes gridded inventories and inventory management, but managing construction materials sucks. Not only do they take up space and get in the way, but they necessitate having a larger inventory which in turn is a lot more of a pain in the rear end to manage. I don't expect this to happen, but I'd love to just have a magical store of automatically sorted construction materials that I can access from anywhere and that requires no manual management on my part. gently caress, I'd even be perfect fine with having to grind out materials to build upgrades for it and expand its storage. I just throw the more common materials in the trash. I never run out of inventory room. Bottom Liner posted:This game doesn't autosave does it? If not, I just lost two hours of progress on a brand new character. gently caress. It does.
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# ? Dec 7, 2013 21:43 |
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How I like to play is, if your inventory is getting full, you've adventured enough and it's time to either use what you've found to build something, or trash it because it's worthless.
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# ? Dec 7, 2013 21:44 |
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Genocyber posted:It does. Wow, really? That's a huge relief. Game crashed on me last night during a session where I'd found a rad Bone-Sword thing. Is there a particular time it does, like when you die or beam up or something?
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# ? Dec 7, 2013 21:48 |
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Geomancing posted:
That is a lovely little house
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# ? Dec 7, 2013 21:48 |
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Is there a hotkey for switching between techs? I have energy dash and pulse jump but apparently only one can be active at a time and it's really annoying opening my inventory every time I want to switch. I tried looking in the controls tutorial codex entry but it's not showing up any more for some reason.
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# ? Dec 7, 2013 21:49 |
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They really need to consolidate everything into the matter manipulator and just have you upgrade that. Maybe the upgrade that drops from the bosses could be used to upgrade it? I dunno.
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# ? Dec 7, 2013 21:54 |
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One thing I miss from playing Terraria: Enemy variation and quality. Sure, every planet has randomly generated monsters, but they all pretty much do the same thing. In Terraria, there were fewer monsters, but they all had unique patterns and abilities. It seems like if I know that I can one shot one type of thing on the planet, I'll likely be able to do the same to anything else I run across. Having more creatures with the same quality as those in dunegons and boss battles would help immensely.
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# ? Dec 7, 2013 21:55 |
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Genocyber posted:I just throw the more common materials in the trash. I never run out of inventory room. It's the management (ie, dumping into the trash) of common materials that's annoying. I'd actually prefer a smaller inventory on the whole.
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# ? Dec 7, 2013 21:57 |
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# ? May 29, 2024 22:24 |
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Oneiros posted:You need a piece of loot from the first boss to build an upgraded anvil/crafting station. e. vvvv thanks! Above Our Own fucked around with this message at 23:26 on Dec 7, 2013 |
# ? Dec 7, 2013 21:59 |