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Sober posted:So can you sequence break the game and waste the Iron Branch to de-petrify the dude up in the Bastille by the bonfire? Or does that one only work on the woman by the switch near Majula? It works on both, and a few other things. There's more branches around.
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# ? Apr 27, 2014 07:58 |
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# ? Jun 5, 2024 07:23 |
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NihilVerumNisiMors posted:Putting the lever that turns all the traps off BEHIND the curtain of traps. That's some "Videogames circa 1996" poo poo right there. Ah... Yeah. Ok that is a bit weird. Not going to lie. I keep forgetting to get the Iron Key because once I"m done with the boss, I"m like gently caress YOU iron keep I"m out biiiiiiiitch.
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# ? Apr 27, 2014 07:58 |
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Sober posted:So can you sequence break the game and waste the Iron Branch to de-petrify the dude up in the Bastille by the bonfire? Or does that one only work on the woman by the switch near Majula? Not really. There are other branches you can get from other places. The one in Bastille isn't even necessarily the first one you get.
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# ? Apr 27, 2014 08:02 |
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There are around 5 to 7 Fragrance Branches of Yore in the game. Pretty much enough to use it on everything.
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# ? Apr 27, 2014 08:03 |
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Iron King, stop flamethrower-ing me. Stop it!
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# ? Apr 27, 2014 08:06 |
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I'll say this. DON'T lock on the Iron King. You'll thank me later.
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# ? Apr 27, 2014 08:09 |
I like how the Ironbro was a chump but the Smelterbro is a brickwall of murder and pain.
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# ? Apr 27, 2014 08:10 |
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How do you get to the bonfire in Lost Bastille near the dogs? There's a locked door and a large crack in the wall and neither are proving to be of use.
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# ? Apr 27, 2014 08:13 |
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Elysiume posted:How do you get to the bonfire in Lost Bastille near the dogs? There's a locked door and a large crack in the wall and neither are proving to be of use. That barrel at the top of the ramp explodes. Knock it down to the wall then shoot a fire arrow at it. Or stab it. Whichever.
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# ? Apr 27, 2014 08:14 |
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RBA Starblade posted:That barrel at the top of the ramp explodes. Knock it down to the wall then shoot a fire arrow at it. Or stab it. Whichever.
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# ? Apr 27, 2014 08:15 |
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Holy crap seriously people, drop down your signs literally every time. If you're in a new area and you don't know what to do then just drop a small one and use that timeframe to farm souls, learn about the area by guarding your host and refresh your estus. The multiplayer in this one is much more robust than the first, drat i love helping people out against bosses. This game is amazing
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# ? Apr 27, 2014 08:16 |
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Elysiume posted:How do you get to the bonfire in Lost Bastille near the dogs? There's a locked door and a large crack in the wall and neither are proving to be of use. There are two ways to get to this bonfire. One, you notice up stairs that there is a guard mummy with a black barrel. He kicks it down but if you hug the wall to the left, he shouldn't aggro. Kill him and pray he doesn't attack the black barrel which explodes. Basically roll the barrel down the stairs and it should explode the wall. Two. Go through Belfry Luna. PvP hell though, but yeah you have to go through, fight the bosses, go down the ladder and prepare for basically Capra Demon 2.0 only with more loving dogs to get the key that opens the lock door.
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# ? Apr 27, 2014 08:16 |
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Beat the Old Dragonslayer after something like 20 tries - but without using any of your pansy-rear end shields! Dual wielding swordswoman turns battle to dance! Still, he was definitely a more formidable foe than the other Tower of Flame boss. Fun fight though. Especially since the game gives you time to come to the realization. I remember I walked in and saw his name, thought "Dragon slayer? That seems familiar." Then I got a look at him. "... It's you! " I'll be interested in seeing if his design was particularly meaningful or if the devs were just being smartasses.
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# ? Apr 27, 2014 08:18 |
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This morning I decided I wanted to roll a hexer, but I didn't feel like going through the game, so I did the 10 minute hex run, which was more like an hour and a half hex run. BUT I GOT IT! Roll a sorc, sprint to the dragon rider. use 28 soul arrows Also I re-rerolled because my first roll ran out of Lifegems. Details. Spiritus Nox posted:Fun fight though. Especially since the game gives you time to come to the realization. I remember I walked in and saw his name, thought "Dragon slayer? That seems familiar." Then I got a look at him. "... It's you! " I'll be interested in seeing if his design was particularly meaningful or if the devs were just being smartasses. When I first ran through that area I was sprinting past all the old knights, and thought I'd have respite in the cathedral. I was fully cursed, and I had just enough time to say "...oh no" before he ran his pike into my gut. Good times. Spooky Bear Ghost fucked around with this message at 08:25 on Apr 27, 2014 |
# ? Apr 27, 2014 08:22 |
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For chimes, which am I better off buffing up, the Idol or the Witchtree? Or is there another, better one soon? I've just beaten Two Dragonriders.
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# ? Apr 27, 2014 08:24 |
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Gamerofthegame posted:I like how the Ironbro was a chump but the Smelterbro is a brickwall of murder and pain. It says a lot when the wiki states the host should do everything he can to stay alive so the phantoms can finish their duty for once.
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# ? Apr 27, 2014 08:25 |
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So am I finally developing schizophrenia or are there very specific areas in the game where you can hear soft, incomprehensible whispering? I was at the rocky top of No Man's Wharf and kept hearing it and getting creeped the gently caress out.
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# ? Apr 27, 2014 08:27 |
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Mans posted:Holy crap seriously people, drop down your signs literally every time. If you're in a new area and you don't know what to do then just drop a small one and use that timeframe to farm souls, learn about the area by guarding your host and refresh your estus. The multiplayer in this one is much more robust than the first, drat i love helping people out against bosses. I agree. It is much more fun to learn the encounters in somebody elses world and try to stay human as long as possible in your own.
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# ? Apr 27, 2014 08:27 |
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Uggghhh, the Ruin Sentinels. Took me like 6-7 tries to kill the bastards, and every time I had 2 allies. At one point I even got killed because I thought there could be only one Sentinel on the entry platform at once. What level are you supposed to be at for them, anyway?
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# ? Apr 27, 2014 08:30 |
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kirbysuperstar posted:For chimes, which am I better off buffing up, the Idol or the Witchtree? Or is there another, better one soon? I've just beaten Two Dragonriders. Depends on what you're using it for, miracles or hexes. I don't actually know the answer either way, but it matters Odds are you want whichever one has the better scaling for the spell type you're using - lightning for miracles, dark for hexes. Infusing it with the same element will improve its scaling further, as well.
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# ? Apr 27, 2014 08:32 |
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Dear god still so many locked doors. After backtracking and searching high and low for large titanite shards, I've decided I hate the level design in Dark Souls II so far. Design not simply poor in comparison to the levels in DS1; these early DS2 levels are outright bad. So many goddamn locked doors with no real rhyme or reason to which key will open what, which creates a buttload of backtracking when you get a new key and want to find out what it can open. Dark Souls wasn't covered in so many locked doors that you'd be liable to forget about a few, and the key descriptions hinted or told you specifically which door they opened. Were different teams working on different areas during the development? I reached Shaded Woods and Huntsman Copse and all of a sudden doors have thankfully vanished from the world.
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# ? Apr 27, 2014 08:35 |
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BreakAtmo posted:Uggghhh, the Ruin Sentinels. Took me like 6-7 tries to kill the bastards, and every time I had 2 allies. At one point I even got killed because I thought there could be only one Sentinel on the entry platform at once. It's...really not a matter of level, since stats vary tremendously based on what class you choose and what stats you choose to pump when you level up. If you can equip the stuff you want to wear and you think you can manage the rates at which you're taking/dealing damage with your current equipment and stats, then you're levelled enough for your purposes. For one person that point's going to be at level 1, for another it's gonna be level 150. There's other places you can go besides the citadel, though, if you're fed up with the sentinels.
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# ? Apr 27, 2014 08:36 |
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If you go into an already-cleared boss room which automatically banishes any shades, do they get their oath fulfilled? I'm not sure if it's selfish or not.
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# ? Apr 27, 2014 08:40 |
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Maxmaps posted:So am I finally developing schizophrenia or are there very specific areas in the game where you can hear soft, incomprehensible whispering? I was at the rocky top of No Man's Wharf and kept hearing it and getting creeped the gently caress out. There's a couple of places that weird me the gently caress out and I just don't feel comfortable being there. The basement in the Majula mansion is one of them. Even with the skeleton dead it just feels wrong being down there. If you look at the shattered pieces on the ground near the chest that held the soulvessel, it's in fact a smashed up Lordvessel. There's a theory going around that Drangleic is some distortion of Lordran, both past and future.
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# ? Apr 27, 2014 08:41 |
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Sober posted:So can you sequence break the game and waste the Iron Branch to de-petrify the dude up in the Bastille by the bonfire? Or does that one only work on the woman by the switch near Majula? You can find 2 of the branches, so you won't get stuck except if you have trouble finding them. Also, does anyone have any hints on how to kill the endgame spoilersBig loving Dragon? Hitting him with the large club seems to do decent damage, but his area of effect attack wrecks me, even when I know its coming and start hauling rear end right when I see the tells. Roobanguy fucked around with this message at 08:45 on Apr 27, 2014 |
# ? Apr 27, 2014 08:42 |
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Zedsdeadbaby posted:There's a couple of places that weird me the gently caress out and I just don't feel comfortable being there. The basement in the Majula mansion is one of them. Even with the skeleton dead it just feels wrong being down there. Yeah, I get the same poo poo there or going past the cells in the Bastille's basement. Kudos to From for managing an atmosphere where I'm mentally prepared to die constantly to horrible poo poo and it's the unnerving details that get me.
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# ? Apr 27, 2014 08:45 |
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So is it true they've done the exact same thing as in early Dark Souls 1 wherein scaling is mostly garbage, elemental damage is king, and you're best off just going for the absolute bare minimum stats for <spell/weapon you want> and a bunch of health?
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# ? Apr 27, 2014 08:47 |
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Captain Oblivious posted:So is it true they've done the exact same thing as in early Dark Souls 1 wherein scaling is mostly garbage, elemental damage is king, and you're best off just going for the absolute bare minimum stats for <spell/weapon you want> and a bunch of health? Not from what I've seen. People use elemental weapons, but they are nowhere near as effective as people using normal weapons and casting enchantments on them, and even then a normal weapon like the mace still wrecks shop. Also, elemental was only king when darksouls was released, it got nerfed pretty badly in the first patch. edit: I fought a guy duel wielding 2 poison whips twice. They literally did no damage to me, and if I got poisoned he would switch to the royal kite shield and try to tank. It was actually kinda funny. First time he got me, because I didn't have poison moss on the quick bar, second time I ate a fruit and then proceeded to beat the poo poo out of him. Roobanguy fucked around with this message at 08:54 on Apr 27, 2014 |
# ? Apr 27, 2014 08:49 |
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Uh no? It's much more different than doing DS1 builds.
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# ? Apr 27, 2014 08:49 |
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Walrus Pete posted:Depends on what you're using it for, miracles or hexes. I don't actually know the answer either way, but it matters Oh, yeah good point. I haven't touched Hexes, just Miracles.
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# ? Apr 27, 2014 08:51 |
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Tracula posted:I'm getting a micro-stutter issue. The game runs fine maxed but it 'skips' a little every few seconds, it's really noticable when walking somewhere. I had a similar issue in New Vegas and I recall having to futz with the ini settings to fix it. Is there any solution for it yet in DS2? I'm not seeing vsync or any sort of framerate lock. It's also worth mentioning this only happens when fullscreen. Hate to quote myself but anybody have an answer?
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# ? Apr 27, 2014 08:56 |
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Elysiume posted:If you go into an already-cleared boss room which automatically banishes any shades, do they get their oath fulfilled? I'm not sure if it's selfish or not. I helped a guy reach a boss and he banished me, so whenever I summon a half-health shade I make sure to let them get their duty fulfilled instead of banishment catalysting them before the boss like a jerk.
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# ? Apr 27, 2014 08:57 |
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You know what I hate?
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# ? Apr 27, 2014 09:00 |
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RasputinVarez posted:You know what I hate? Dark Souls armor is all about fashion, screw things like "stats"
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# ? Apr 27, 2014 09:02 |
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THE AWESOME GHOST posted:Dark Souls armor is all about fashion, screw things like "stats" Precisely what I said as I changed out of the charity armor the guy in the main town gave me after he got the good stuff in his inventory.
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# ? Apr 27, 2014 09:05 |
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Is there any 'nice' way to get rid of a phantom or shade who helped you because you're done with what you wanted to do (which was NOT the area boss), and need to use a bonfire to move on or whatever? I feel guilty using the black shard thing to get them out of my world because I know that means they're not rewarded.
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# ? Apr 27, 2014 09:05 |
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I'm sure this will fade as I get further into the game, but I really appreciate how useful throwing weapons are in this game. Throwing knives and holy water do decent damage for how cheap they are. Useful for a Caestus user. Edit: I'm regretting not buying more poison throwing knives before I moved Gavlan. Matlock Birthmark fucked around with this message at 09:11 on Apr 27, 2014 |
# ? Apr 27, 2014 09:05 |
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Matlock Birthmark posted:I'm sure this will fade as I get further into the game, but I really appreciate how useful throwing weapons are in this game. Daggers and holy water do decent damage for how cheap they are. Useful for a Caestus user. Yeah, I was kind of shocked how hard throwing knives hit the first time I used one. Definitely a couple spots in the Forest where they or other thrown items can come in handy for someone without a bow or spells. They're nice for breaking poison jars, too.
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# ? Apr 27, 2014 09:08 |
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Throwing knives are incredible in the Lost Bastille because they OHK the suicide mummies. Is the Blue Sentinel covenant restricted to the zone you're in? Both of the times I was summoned it pulled me to the same zone. Elysiume fucked around with this message at 09:15 on Apr 27, 2014 |
# ? Apr 27, 2014 09:11 |
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# ? Jun 5, 2024 07:23 |
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I've been having a lot of fun doing co-op/pvp runs in Belfry Luna tonight. My character's name is Carmyn, if you ever come across me!
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# ? Apr 27, 2014 09:15 |