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Also today I discovered that the Waterson NC zergs literally don't know about the secret sniping spots on AMP stations.
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# ? Jul 9, 2014 20:44 |
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# ? Jun 10, 2024 01:58 |
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So do you still equip grenades or does your guy just have a magical generator attached to them that spawns you grenades as long as you have nanites because that sounds horrible. VV Good
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# ? Jul 9, 2014 20:45 |
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It works identically to how it does in live. You spawn in with your kit once you're out you need to restock at a terminal.
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# ? Jul 9, 2014 20:46 |
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Honestly, they should just keep the resource system as is for Infantry products, but change it to an energy system to spawn vehicles...which drain the base NTU's that can be refilled by ANT's.
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# ? Jul 9, 2014 20:48 |
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Epic High Five posted:edit - looks like the sundy price isn't a bug, it's intended to be 240 resources I'd call that a good thing. Anything that makes it more likely for people to pull a Sunderer is a plus. (Also Battle Busses Forever.)
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# ? Jul 9, 2014 20:51 |
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I dunno. At 60 per minute that's a Sunderer every four minutes on a non member player.
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# ? Jul 9, 2014 21:10 |
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Wouldn't the best possible ANT (energy carrier) be a galaxy in PS2? Galaxys are huge! Nothing even compares to the potential hauling capacity of a galaxy. They're big and tough and not used enough. Flying keeps the logistics job of hauling back and forth from warpgate a less mundane ordeal and prevents troublesome road navigating on continents like Amerish and Hossin. Reinforcement convoys would look awesome! Like the airlifts that saved Berlin. Edit: Instead of "energy" it should just be called supplies. Once above a base you could spam out a dozen or so little crates that would come parachuting down into the base smashing open and replenishing the nanite pool if they landed within like the no deploy area. Edit 2: Hell maybe even force players to interact with the supply drops to get them into the resource pool, like hacking a console, approach, and hold down E for awhile as a little timer spins around. Defenders would have to protect the drop zone or the enemy could hijack their resupply! Nookovian-Red fucked around with this message at 21:32 on Jul 9, 2014 |
# ? Jul 9, 2014 21:19 |
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Have two versions, people can pick which they use - Either a ground-based or flying one. The flying one has the simple advantage of being an aircraft, it can avoid a lot of the basic dangers through being airborne. Meanwhile, the ground version uses a Sunderer Chassis, and has a miniature Biodome shield that prevents aircraft from attacking it, so it has the advantage of only really being attackable by ground forces.
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# ? Jul 9, 2014 21:23 |
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Put the nanites in a water cooler strapped to the back of a Flash. And the water cooler is like having 8 C4 strapped to your Flash. SOE will assume this makes ANT Flashes vulnerable, and will panic within 24 hours of the patch as ANT Flashes are used exclusively to destroy enemy Sunderers with earth-shattering explosions.
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# ? Jul 9, 2014 21:28 |
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Speaking of Valkyrie, isn't it supposed to be out soon?
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# ? Jul 9, 2014 21:28 |
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There's pretty well nothing they could do that would make doing a ground-based "try not to die" mission more viable than an air-based one. Ground vehicles are incredibly vulnerable to all sorts of poo poo. Air vehicles can just fly above all ground based enemies, and they can go to the objective in a straight line which will contain exactly 0 instant-death landmines. Even if a sunderer ANT were magically immune to all aircraft, it's still far slower, and far more vulnerable than an aircraft hauling nanites would be. Their plan to limit ANT modules to only certain ground vehicles probably isn't going to change, and for good reason. Jiro Kage posted:Speaking of Valkyrie, isn't it supposed to be out soon? Next month.
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# ? Jul 9, 2014 21:30 |
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So if Member Boost is +50%, I can throw one revive nade every minute and "break even" on nanites. This is not sufficient. This is not even close to sufficient. I throw at least 4 of the goddamn things a minute right now in a heavy fight and since you can't stock them up to 40 anymore, I can't even bank on restocking them during the times I'm not playing medic or traveling or AFK or whatever. gently caress.
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# ? Jul 9, 2014 21:32 |
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Give me an ANT module on a Vanguard. I'll get that fucker where it needs to go
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# ? Jul 9, 2014 21:33 |
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BadLlama posted:Give me an ANT module on a Vanguard. I'll get that fucker where it needs to go
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# ? Jul 9, 2014 21:37 |
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Zierham posted:So if Member Boost is +50%, I can throw one revive nade every minute and "break even" on nanites. This is not sufficient. This is not even close to sufficient. I throw at least 4 of the goddamn things a minute right now in a heavy fight and since you can't stock them up to 40 anymore, I can't even bank on restocking them during the times I'm not playing medic or traveling or AFK or whatever. gently caress. I honestly get the feeling that the cost hike is intentional, since Revive Nade + Bandolier necromancers are just completely bananas for how dirt-cheap they are to currently maintain.
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# ? Jul 9, 2014 21:47 |
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Malorn said in the Reddit thread that the new infantry consumables prices didn't make it to PTS yet so the costs currently are just placeholder values. The vehicle costs however are correct, but could be subject to change when testing starts in ernest. Sounds like they're going to have another Server Smash event to test the new resource system once they iron out the basics.
Nookovian-Red fucked around with this message at 22:05 on Jul 9, 2014 |
# ? Jul 9, 2014 22:02 |
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Nookovian-Red posted:Malorn said in the Reddit thread that the new infantry consumables prices didn't make it to PTS yet so the costs currently are just placeholder values. The vehicle costs however are correct, but could be subject to change when testing starts in ernest. Sounds like they're going to have another Server Smash event to test the new resource system once they iron out the basics.
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# ? Jul 9, 2014 22:19 |
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A Tartan Tory posted:Also today I discovered that the Waterson NC zergs literally don't know about the secret sniping spots on AMP stations. I'll bite, which secret spots? We talking about the pipes above the shield gen vehicle bay doors?
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# ? Jul 9, 2014 22:31 |
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Love how much PHX is hating on GOKU on reddit haha--LOOK YOU SHOULD ONLY BRING 2 SQUADS TO COMBAT OUR PLATOON OK THE OTHER 2 SQUADS SHOULD BE GHOST CAPPING! Also respond to hate hate tell responses with #ourswamp as they are getting really mad about that.
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# ? Jul 9, 2014 22:43 |
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novaSphere posted:I honestly get the feeling that the cost hike is intentional, since Revive Nade + Bandolier necromancers are just completely bananas for how dirt-cheap they are to currently maintain.
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# ? Jul 9, 2014 22:52 |
Arghy posted:Love how much PHX is hating on GOKU on reddit haha--LOOK YOU SHOULD ONLY BRING 2 SQUADS TO COMBAT OUR PLATOON OK THE OTHER 2 SQUADS SHOULD BE GHOST CAPPING! Also respond to hate hate tell responses with #ourswamp as they are getting really mad about that. PHX is basically the new TAS. Everyone on NC hates them.
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# ? Jul 9, 2014 22:59 |
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Blasmeister posted:I'll bite, which secret spots? We talking about the pipes above the shield gen vehicle bay doors? The hidden little alcove on those little bits yeah.
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# ? Jul 9, 2014 23:00 |
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The Medic starter pack is an adv grip/comp Reaper DMR and a laser Commie, plus a 2nd burster arm for some added DEATH TO ALL SKYGODS action All for 1,400sc! That's a p good deal
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# ? Jul 9, 2014 23:09 |
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Arghy posted:Love how much PHX is hating on GOKU on reddit haha--LOOK YOU SHOULD ONLY BRING 2 SQUADS TO COMBAT OUR PLATOON OK THE OTHER 2 SQUADS SHOULD BE GHOST CAPPING! Also respond to hate hate tell responses with #ourswamp as they are getting really mad about that. I like that he was trying to put the blame on our so called 'low level newbie farming' outfits for making new players quit and that outfits like PHX and AOD were doing a service to the game by recruiting any and all new players. Completely ignores that their lovely leaders are making platoons worth of people either bore it up by zerging 70/30 for multiple bases in a row or letting them get farmed and demoralized by the yell meta the rest of the time instead of just redeploying out.
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# ? Jul 9, 2014 23:10 |
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o muerte posted:Am I the only one who thinks the proposed ANT system of "ANT is an upgrade on Sunderers and Harrassers" is bad? Unless every ANT vehicle is auto-spotted on the map and has huge flashing lights they're going to be frequently ignored because they're well behind the front lines. Am I the only one that thinks driving an ANT Harasser will be fun as poo poo? Flying through battle lines at high speed, slamming through a vehicle shield to provide recharges at the last minute. Now all I need is a Confederate flag for the hood, and I'm golden.
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# ? Jul 9, 2014 23:10 |
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Stanley Pain posted:That sucks. Have too many resources invested in my VS and TR dude on Connery to move for better ping :/ I stopped playing my level 90+ Connery VS so I could run with goons because I finally gave up hoping that they'd implement server xfers.
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# ? Jul 9, 2014 23:21 |
Fuzz posted:Am I the only one that thinks driving an ANT Harasser will be fun as poo poo? Flying through battle lines at high speed, slamming through a vehicle shield to provide recharges at the last minute. If you have to actually drive the ANT everywhere instead of being dumped out of an aircraft directly above the resupply point, there's going to be a zillion tank mines everywhere which will be awful unless we also get a new weapon/tool that can quickly clear minefields like the PS1 thumper with jammer grenades.
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# ? Jul 10, 2014 00:20 |
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Arghy posted:Love how much PHX is hating on GOKU on reddit haha--LOOK YOU SHOULD ONLY BRING 2 SQUADS TO COMBAT OUR PLATOON OK THE OTHER 2 SQUADS SHOULD BE GHOST CAPPING! Also respond to hate hate tell responses with #ourswamp as they are getting really mad about that. Arghy you need to properly dunk on those shitties. You need to literally go full-Arghy on their asses. For the good of the game, the NC, and the server. You're the hero Emerald needs, but not the one it deserves.
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# ? Jul 10, 2014 01:55 |
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Davethulhu posted:I stopped playing my level 90+ Connery VS so I could run with goons because I finally gave up hoping that they'd implement server xfers. I get 150~ ping on Connery but the other one is at like, 250~. Worth trying to play a mid-sized battle with that ping?
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# ? Jul 10, 2014 01:59 |
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GOKU is on Emerald, which is the US East server. We have several Eurotrash and Aussies, though, so you might ask them what their ping is like.
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# ? Jul 10, 2014 02:00 |
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Gonkish posted:Arghy you need to properly dunk on those shitties. You need to literally go full-Arghy on their asses. For the good of the game, the NC, and the server. You're the hero Emerald needs, but not the one it deserves. You never go full Arghy.
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# ? Jul 10, 2014 02:02 |
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So a few snippits from Higby's stream:
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# ? Jul 10, 2014 02:03 |
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Westy543 posted:
drat it, Higby, give us Engineer-portable Flak turrets. You know it's the right thing to do.
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# ? Jul 10, 2014 02:08 |
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Westy543 posted:So a few snippits from Higby's stream: Also upgrades to the CPU-intensive middleware "Umbra" which should cull better and be less CPU intensive.
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# ? Jul 10, 2014 02:13 |
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GentleJudge posted:Also upgrades to the CPU-intensive middleware "Umbra" which should cull better and be less CPU intensive. What?
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# ? Jul 10, 2014 02:16 |
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Westy543 posted:So a few snippits from Higby's stream: As an Engineer and Vanguard driver with a top-end PC this list made me ejaculate in my boxers. No, seriously, I had to take them off and put them in the washing machine.
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# ? Jul 10, 2014 02:17 |
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Westy543 posted:
I never in a million years thought engineers would get anything like this back. Of course now that I said that it'll likely be given to LA or some such poo poo.
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# ? Jul 10, 2014 02:19 |
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Chance posted:I never in a million years thought engineers would get anything like this back. Of course now that I said that it'll likely be given to LA or some such poo poo. They will be given to MAXes in the form of "tear your arm off and it sprouts a tripod and autotracking"
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# ? Jul 10, 2014 02:24 |
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Hopefully spitfire turrets don't mean the AI-controlled, 100% accurate turrets that we had in PS1. Not sure that free kills for zero effort things are what the game needs. I mean, we already have mines, after all. Speaking of which, in his stream he also said sunderers would get a shield they can slot that will allow the thing, when deployed, to be durable enough that one person will not be able to simply dump a bunch of mines/C4 on it and destroy it.
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# ? Jul 10, 2014 02:29 |
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# ? Jun 10, 2024 01:58 |
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Lassitude posted:Hopefully spitfire turrets don't mean the AI-controlled, 100% accurate turrets that we had in PS1. Not sure that free kills for zero effort things are what the game needs. I mean, we already have mines, after all. He explicitly said they'd be AI controlled. They'd be useless otherwise. Someone asked if there will be AI in PS2 and he said "we don't really want AI for squadmates or soldiers, but we do want them for something like... Spitfire turrets."
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# ? Jul 10, 2014 02:32 |