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PierreTheMime posted:Can't wait for the points increase on Pyrovores so they can sell me on something else. Watch them bring back WSYWIG for Tyranids only, then switch fleshborers and spinefists again.
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# ? Aug 12, 2014 19:10 |
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# ? May 15, 2024 03:24 |
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spacegoat posted:Watch them bring back WSYWIG for Tyranids only, then switch fleshborers and spinefists again. As if any non-Tyranid player can tell the difference between most 'nid weapons.
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# ? Aug 12, 2014 19:24 |
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Safety Factor posted:I'm not sure I follow. Demon princes were amazing in 6th and are still good/great with the changes to flying monstrous creatures. The Chaos Demons version is arguably better than the Chaos Marine one, but it still has its place. The defiler has always been bad and probably will continue to be. It's huge, expensive, weirdly fragile at AV 12, and can't even fire most of its weapons thanks to its ordnance. It even got a bunch of new rules for being a demon engine and it still sucks. Its cools your just making a point. Firstly, Daemon princes are massively over priced for what they are (145 for a t5 4w monsterous creature that has to pay 40pts for a decent armour upgrade is bullshit), thats before I have to buy them wings to make them a flying monsterous creature so they can last longer but even then they suffer from the assault nerf that flying MC's received. Case I point, my Daemon prince was killed by a round of bolter fire as he waited to charge a unit of marines just after leaving swooping mode. Bolter fire. In fairness though, I forgot add that defilers got a massive boost this edition seeing as its kuch harder to one shot them. For example it 5 turns of constant fire for mine to die today, all the while denying a flank and an objective. True they stilk are over costed but now they are at least b usable.
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# ? Aug 12, 2014 19:36 |
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Foul Ole Ron posted:In fairness though, I forgot add that defilers got a massive boost this edition seeing as its kuch harder to one shot them. For example it 5 turns of constant fire for mine to die today, all the while denying a flank and an objective. True they stilk are over costed but now they are at least b usable. Defilers are still over costed crap and I'd argue that they're still unusable because they suffer from the standard GW unit problem of trying to do too many things
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# ? Aug 12, 2014 20:05 |
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ChrisAsmadi posted:As if any non-Tyranid player can tell the difference between most 'nid weapons. What does it do? Oh okay, yeah just roll.
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# ? Aug 12, 2014 20:11 |
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TheChirurgeon posted:Defilers are still over costed crap and I'd argue that they're still unusable because they suffer from the standard GW unit problem of trying to do too many things When was the last time you used one ?
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# ? Aug 12, 2014 20:22 |
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Foul Ole Ron posted:When was the last time you used one ? A couple of months back. I have one in my Iron Warriors army, though "used" is a strong word, given how little it really got to do.
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# ? Aug 12, 2014 20:25 |
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TheChirurgeon posted:Defilers are still over costed crap and I'd argue that they're still unusable because they suffer from the standard GW unit problem of trying to do too many things Word. Soulgrinders are so much better at what they are trying to do.
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# ? Aug 12, 2014 20:38 |
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AbusePuppy posted:The Lynx isn't too unkind these days; the Pulsar is still a beast against vehicles, but it's no longer a "murder everything" vehicle. The Sonic Lance is pretty nasty, but its short range is a lot more relevant on the fragile Lynx, so while it's a mean trick, it's not unbeatable. I'm picturing at least one game in a tournament where the Lynx, cloaked in Invisibility, runs around dropping dinner plates and ramming/tank-shocking anything close.
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# ? Aug 12, 2014 20:42 |
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TheChirurgeon posted:A couple of months back. I have one in my Iron Warriors army, though "used" is a strong word, given how little it really got to do. If your opponent has a bunch of hard AT, through either walls of Lascannons, dropping in Meltas, or whatever Xenos do, you're pretty boned, though. Most of those shots will get through - the Invuln only does so much - and that positive modifier means that half the time the dice are going to cough up something that can really ruin your day. Enough get through, something miserable happens, that's that. In either case, it's not that hot. The Battlecannon can't kill tanks anymore, so it's mostly to strip hull points and screw with shooting or to blast holes in hordes. Even factoring in the Reaper Autocannon, you can get this cheaper or better in other places in the book. It's slow as balls, so it's CC never comes into effect unless the enemy moved into range or you spent five turns walking towards a unit that sat and waited to be punch. Naramyth posted:Word. Soulgrinders are so much better at what they are trying to do.
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# ? Aug 12, 2014 20:46 |
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ChrisAsmadi posted:As if any non-Tyranid player can tell the difference between most 'nid weapons. Sometimes, just for fun, I will make up weapons for my Tyranids and see if I can convince people they are real. "Yes, my Hive Tyrant is equipped with twin-linked Ripchoker Beetles, one set of Dicing Razors, and the Defensestration, Acid Eyes, and Pulchritude biomorphs." After a long pause they slowly shake off their glassy-eyed incomprehension and venture a tentative "So... so do you have any blast weapons?", just like always. I sigh to myself and prepare for the long war once more.
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# ? Aug 12, 2014 21:25 |
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AbusePuppy posted:Sometimes, just for fun, I will make up weapons for my Tyranids and see if I can convince people they are real. "Yes, my Hive Tyrant is equipped with twin-linked Ripchoker Beetles, one set of Dicing Razors, and the Defensestration, Acid Eyes, and Pulchritude biomorphs." After a long pause they slowly shake off their glassy-eyed incomprehension and venture a tentative "So... so do you have any blast weapons?", just like always. I sigh to myself and prepare for the long war once more. Knowledge of xenos is heresy, brother.
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# ? Aug 12, 2014 21:33 |
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For any other GK players in here: do you run Rifleman dreadnoughts and if so, do you convert your own autocannon arms or just bite the bullet and pay for the Forgeworld ones? I've got two metal dreadnoughts I rescued from ebay and I'm interested to see what people have done.
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# ? Aug 12, 2014 21:38 |
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Similarly, I just trust whatever the Daemon player across the table from me says his stuff has or does. I just know I should shoot that thing, whatever it is. If I don't understand its rules, I should kill it faster so I don't have to deal with it for as long.
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# ? Aug 12, 2014 21:40 |
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Karl Rove posted:For any other GK players in here: do you run Rifleman dreadnoughts and if so, do you convert your own autocannon arms or just bite the bullet and pay for the Forgeworld ones? I've got two metal dreadnoughts I rescued from ebay and I'm interested to see what people have done. Converting is cheaper. Plus it lets you put your own spin on it, if you wanna get inventive.
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# ? Aug 12, 2014 21:47 |
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Karl Rove posted:For any other GK players in here: do you run Rifleman dreadnoughts and if so, do you convert your own autocannon arms or just bite the bullet and pay for the Forgeworld ones? I've got two metal dreadnoughts I rescued from ebay and I'm interested to see what people have done. I bought the forgeworld ones as the other options are ridiculous.
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# ? Aug 12, 2014 22:00 |
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The Forgeworld ones are the only option. They rock.
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# ? Aug 12, 2014 22:02 |
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pff haters gonna hate defilers, im still going to use then to pie plate marine squads.
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# ? Aug 12, 2014 22:05 |
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Rapey Joe Stalin posted:The Forgeworld ones are the only option. They rock.
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# ? Aug 12, 2014 22:10 |
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Foul Ole Ron posted:pff haters gonna hate defilers, im still going to use then to pie plate marine squads. Yeah I mean I just run Vindicators for this
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# ? Aug 12, 2014 22:13 |
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TheChirurgeon posted:Yeah I mean I just run Vindicators for this You do, I use defilers.
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# ? Aug 12, 2014 22:37 |
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Karl Rove posted:Annoyingly, a pair of them will cost me more than I paid for either dreadnought, even though I agree they look sweet as hell. I'm also tempted to kitbash an AWACS-style radar dome on top of each dreadnought to complete the Rifleman look. Some Aegis Sentry Autocannon turrets could work. I've also seen people kitbash Cadian autocannons that you can get for $1-2 each on Ebay. There used to be a steady supply on Ebay from our far eastern plastic injection molding friends that I totally didn't buy for my own dreadnaught that ran $6 per arm. I didn't see any up today, but back when I was looking into it there were at least 4 sets up. Something to watch for, perhaps.
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# ? Aug 12, 2014 22:37 |
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I've only used IG lists and now I'm interested in an army with a lower model count (paiting all those Guardsmen took some time). What would be the best option (as Ogre Kingdoms are for WHFB)?
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# ? Aug 12, 2014 22:40 |
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radlum posted:I've only used IG lists and now I'm interested in an army with a lower model count (paiting all those Guardsmen took some time). What would be the best option (as Ogre Kingdoms are for WHFB)? Imperial Knights
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# ? Aug 12, 2014 22:42 |
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radlum posted:I've only used IG lists and now I'm interested in an army with a lower model count (paiting all those Guardsmen took some time). What would be the best option (as Ogre Kingdoms are for WHFB)? Deathwing, Grey Knights, Imp Knights, Unbound Chaos (Be'lakor + Lord of Skulls is 1250 pts in 2 models), Tau-Dar. Basically most non-horde armies have some sort of elite detachment you can build out of. A better questions would be: what do you feel like playing, and can you make a low model count army for that?
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# ? Aug 12, 2014 22:47 |
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Karl Rove posted:Annoyingly, a pair of them will cost me more than I paid for either dreadnought, even though I agree they look sweet as hell. I'm also tempted to kitbash an AWACS-style radar dome on top of each dreadnought to complete the Rifleman look. I went with the Aegis autocannon arms myself for my Salamanders riflemen, along with bolting the targeting optics from the kit on top of the sarcophagus. It looks pretty nifty, even if it's low on actual armor.
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# ? Aug 12, 2014 22:49 |
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koreban posted:Deathwing, Grey Knights, Imp Knights, Unbound Chaos (Be'lakor + Lord of Skulls is 1250 pts in 2 models), Tau-Dar. Basically most non-horde armies have some sort of elite detachment you can build out of. Imp Knights look nice but I rather use a more "traditional" army. Deathwing and Grey Knights interest me more, though all the comments on DA being awful and the incoming GK codex made me wonder if there were other choices. I guess I can wait for the new GK codex
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# ? Aug 12, 2014 22:55 |
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Foul Ole Ron posted:You do, I use defilers. I love defilers and they’ve gotten a nice buff with the new vehicle chart. Hate the model, but with some conversions you have a crab tank that can sit in the backfield lobbing shells at assholes. Oh no somebody maned up and deepstruck nearby, guess its time to koolaid man through some cover and smash the poo poo out of them with twin linked heavy flamers and 5 power fists. …but it costs waaay too much. It either needs AV13 and cheaper options, or a points reduction all around with a base cost near 100. Squadrons, like they originally had in the CSM 6th edition focus tests, would also be welcome. Chaos in general has lots of cool overcosted all around units- contemptors, defilers, hellbrutes, forgefiends, decimators, blood slaughterers, etc etc etc. Its one of the reasons I’m done with CSM for a while.
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# ? Aug 12, 2014 22:56 |
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radlum posted:Imp Knights look nice but I rather use a more "traditional" army. Deathwing and Grey Knights interest me more, though all the comments on DA being awful and the incoming GK codex made me wonder if there were other choices. I guess I can wait for the new GK codex GK codex, if they keep Psy-ammo is probably a better choice. Better HQ options, potentially cheaper per-unit costs on terminators (rumor is 33 vs. 40 for DA). DA would likely be cheaper to buy into and you'd get good looking sculpts, though somewhat limited in armament options since there's a glut of the Dark Vengeance terminators that are mono-pose/mono-loadout.
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# ? Aug 12, 2014 23:03 |
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I'm thinking of selling two Wave Serpents, would anyone be interested if I did?
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# ? Aug 12, 2014 23:07 |
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koreban posted:Some Aegis Sentry Autocannon turrets could work. I've also seen people kitbash Cadian autocannons that you can get for $1-2 each on Ebay. There used to be a steady supply on Ebay from our far eastern plastic injection molding friends that I totally didn't buy for my own dreadnaught that ran $6 per arm. I didn't see any up today, but back when I was looking into it there were at least 4 sets up. Something to watch for, perhaps. Drake_263 posted:I went with the Aegis autocannon arms myself for my Salamanders riflemen, along with bolting the targeting optics from the kit on top of the sarcophagus. It looks pretty nifty, even if it's low on actual armor.
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# ? Aug 12, 2014 23:32 |
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Defilers are cool and everything, but they're a bitch to transport. I can fit three Vindicators in one 2" deep Sabol tray, while a Defiler would require either a mess of subassemblies that fall apart on the battlefield or I'd need to bring it in a small pet carrier.
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# ? Aug 12, 2014 23:38 |
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Defilers are awesome. I played a Black Legion vs. Necrons game recently and the Defiler instant killed a ton of Wraiths and Scarab swarms. It then proceeded to punch 3 Spyders to death as well. That one Defiler basically controlled all of my friend's canoptek units. Also, The Eye of Night (Black Legion artifact) is hilarious. My friend always deploys 2 Annihilation Barges right next to each other and all my rolls using it came up perfect. It wrecked both barges right there in turn 1 before my friend even got to fire their guns.
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# ? Aug 12, 2014 23:44 |
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DO IT TO IT posted:Defilers are awesome. I played a Black Legion vs. Necrons game recently and the Defiler instant killed a ton of Wraiths and Scarab swarms. It then proceeded to punch 3 Spyders to death as well. That one Defiler basically controlled all of my friend's canoptek units. Black legion player here also, the eye of night is amazing anti tank. Hell I think the BL supplement in general is underated.
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# ? Aug 13, 2014 00:04 |
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PierreTheMime posted:Knowledge of xenos is heresy, brother. Ordo Xenos, bitches. Big emps says I can do whatever I want! Karl Rove posted:For any other GK players in here: do you run Rifleman dreadnoughts and if so, do you convert your own autocannon arms or just bite the bullet and pay for the Forgeworld ones? I've got two metal dreadnoughts I rescued from ebay and I'm interested to see what people have done. I converted my own using the Venerable Dreadnought kit and Autocannons from the Aegis Line- however, if you're going cheap, Autocannons are absurdly easy to make on your own, you just need two different widths of plasticard rod (available at nearly any hobby or modeling store as well as online), one thicker than the other. With a little bit of cutting you can easily set up both arms for shooty configurations and if you wanna get slightly fancy magnetizing isn't hard, either. However, with the changes that seem to be upcoming to the GK book, the ol' standard may not be nearly as useful anymore, so I would wait a week or so here until we know what's going on before committing to any purchases.
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# ? Aug 13, 2014 00:09 |
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WOM used Hades Autocannons for his Psyflemen. It shouldn't be impossible to Imperialize them.
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# ? Aug 13, 2014 00:24 |
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Foul Ole Ron posted:Black legion player here also, the eye of night is amazing anti tank. Hell I think the BL supplement in general is underated. I agree, the supplement is way better and cooler than people give it credit for. But yeah, it was a hilarious moment (for me) when The Eye of Night went off. Killing 2 obnoxious skimmers and giving me first blood was well worth the 75 points. My friend threw an outrageous poo poo fit about it. That match was the first time his Necrons had lost since 2012 and boy it felt gooood.
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# ? Aug 13, 2014 00:29 |
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SRM posted:Defilers are cool and everything, but they're a bitch to transport. I can fit three Vindicators in one 2" deep Sabol tray, while a Defiler would require either a mess of subassemblies that fall apart on the battlefield or I'd need to bring it in a small pet carrier. This is the other reason I never use them. Also, Vindicators get the job done better and cheaper, and are more mobile. DO IT TO IT posted:I agree, the supplement is way better and cooler than people give it credit for. It's reasonably cool but I definitely felt cheated after I bought it. There's like two pages of rules material.
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# ? Aug 13, 2014 00:51 |
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AbusePuppy posted:Battlewagons didn't get nerfed, check out the formation for them. Scouting five AV14 transports forward is kinda amazingly badass. *five battlewagons not included
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# ? Aug 13, 2014 00:53 |
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# ? May 15, 2024 03:24 |
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# ? Aug 13, 2014 01:08 |