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Nahxela posted:He loving consistently lands intentional GS/GH parries. You're supposed to be parrying that late? It looks like the attack has already finished to me!
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# ? Aug 15, 2014 13:58 |
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# ? May 16, 2024 19:04 |
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Genocyber posted:Also, Shovel Knight cosplay! Yes!
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# ? Aug 15, 2014 14:09 |
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RBA Starblade posted:You're supposed to be parrying that late? It looks like the attack has already finished to me! Latency is a bitch
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# ? Aug 15, 2014 14:11 |
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# ? Aug 15, 2014 14:17 |
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ThePhenomenalBaby posted:Latency is a bitch I noticed it with Genocyber's stream last night too. He was parrying the Pursuer after it looked like the attack had already hit.
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# ? Aug 15, 2014 14:21 |
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Selklubber posted:Oh god, I used cheatengine to set NG-level to 7. Did that before the witches and now there's birdmen everywhere, all my stats and level are 1, can't even use the dagger. Think I'll restart and set it after the witches... That is what happens on NG+ (except stats being reset, but you can CE those), maybe you should play through the game normally?
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# ? Aug 15, 2014 14:22 |
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I played it normally once. This is a new character I started just for NG7.
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# ? Aug 15, 2014 14:39 |
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RBA Starblade posted:You're supposed to be parrying that late? It looks like the attack has already finished to me! Those are on PS3 and it looks early to me coming from xbox. PS3 had an extra bit of latency in DS1 too. So it probably depends on your system and region what looks normal.
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# ? Aug 15, 2014 15:33 |
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I gather people do not use the run button for jumping anymore?
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# ? Aug 15, 2014 15:50 |
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Azran posted:I gather people do not use the run button for jumping anymore? Jumping with L-stick instead of the run button is one of the best changes in DS2! You have no idea how much I appreciate it now that I've been playing DS1 again.
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# ? Aug 15, 2014 15:56 |
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The old jump was really weird. Run, jump, roll, and back step were all on the same button.
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# ? Aug 15, 2014 15:58 |
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I still use the old button, but recently learned that the L3 method is mechanically superior. Due to the way the release-tap jump works if you use the old setup, your momentum slows just slightly and the distance you jump is marginally decreased. A bunch of jump skips and stuff rely on the L3 jump. Guess I need to start getting used to that.
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# ? Aug 15, 2014 16:03 |
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Nakar posted:I still use the old button, but recently learned that the L3 method is mechanically superior. Due to the way the release-tap jump works if you use the old setup, your momentum slows just slightly and the distance you jump is marginally decreased. A bunch of jump skips and stuff rely on the L3 jump. Amen. I had just gotten used to the old one too.
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# ? Aug 15, 2014 16:10 |
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I got This Is Dark Souls from forgetting to rebind my jump key.
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# ? Aug 15, 2014 16:14 |
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Yeah, me too I've meant to ask, are the Alonne Captain's attacks unblockable? At first I thought it's because of the lightning infusion (or whatever it is) but it's probably not the case since just now one of them one shot me from almost full HP.
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# ? Aug 15, 2014 16:55 |
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RBA Starblade posted:I noticed it with Genocyber's stream last night too. He was parrying the Pursuer after it looked like the attack had already hit. That was PVE s there literally cannot be latency there. No idea what you're on about. Praseodymi posted:Without using a mouse and keyboard is there any way to do it consistently? I usually just end up casting a spell at point blank range. Er, what? The button for the shield shove is completely different from the spell casting one (if it's in your left hand, the button is r1).
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# ? Aug 15, 2014 16:59 |
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I have a 40 Int character that focuses on meleeing with MLGS, Blue Flames, and a few melee-related sorceries like soul sword and the magic weapon spells. Are there any other weapons or spells that would help round this character out? I was thinking of leveling up the dragonrider twinblade so I'd have something beefier than blue flame to enchant. Is the dragonrider's bow worth it? My str and dex are sitting in the 20s right now.
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# ? Aug 15, 2014 17:10 |
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Cephas posted:I have a 40 Int character that focuses on meleeing with MLGS, Blue Flames, and a few melee-related sorceries like soul sword and the magic weapon spells. Are there any other weapons or spells that would help round this character out? I was thinking of leveling up the dragonrider twinblade so I'd have something beefier than blue flame to enchant. Is the dragonrider's bow worth it? My str and dex are sitting in the 20s right now. I'd try to grab a Black Huntsmans (is this what it's called?) Bow instead. It's a stronger bow, and you don't have to waste dragon bone on it. Speaking of bows, I tried out the Dragon slayer greatbow, and even with high str I still prefer allone. I love whipping it out and snapping off a kill shot in pvp, and I don't want to have to wait longer for an extra few points of damage. I mostly use it for executions and estus tag anyway.
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# ? Aug 15, 2014 17:16 |
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Dragonrider's Bow is better imo. It's tied with Bellkeeper's for being the slowest, and requires more stamina, but it hits like a truck, even without high Int. For other Int weapons; Watcher's Sword is fantastic if you want a magic damaging Greatsword (MLGS doesn't count since it has the speed of an ultragreatsword). Also it's not an Int weapon per se, but the Spitfire Spear is quite good, and high Int is just as good for the fire scaling as 30/30 Int/Fth. Tho since that also requires dragon bones you'd probably be better of infusion a high base damage spear with magic (Pate's is the best if you can handle the 27 dex requirement).
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# ? Aug 15, 2014 17:23 |
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The Mandatory Boss Only Run As everybody probably knows, there's a legit "skip" available that lets you open the Shrine of Winter to Drangleic Castle without possessing all four of the Lord Souls that are normally needed to open it. You need to have at least 1 million Soul Memory to do it on a first run, and when you do you can pass right through as if you'd already completed the first half of the game. This is interesting, because it means that there are only 8 mandatory bosses in the game:
"But hang on!" you might say, "Rosabeth's petrification blocks the path to the Shrine of Winter, and you can't get a Fragrant Branch of Yore without fighting some boss somewhere!" Well, actually no: There's exactly one Fragrant Branch available at the bottom of The Gutter, right before you enter Black Gulch. You can skip Royal Rat Vanguard by just dropping further in the Majula pit, so if you grab that Branch you're golden. So I'm planning to do a dry run to just see what's available and everything, but as a challenge this seems like a particularly interesting one given all the restrictions fighting no "optional" bosses forces upon you:
I think it's an interesting challenge. It's not overly difficult if you're good at the game (hell, you have access to Longswords and Maces, you'll be fine), but it is interesting to see how much you can do with huge parts of the map inaccessible. It also pretty much screams out for a Quality build, though a friend of mine made a case for a mage build using the catalysts available (Sorcerer's from FoFG and later Amana/Black Witch/Wisdom are available) and the Fire Longsword. I'm not sure that I buy that given you can only use spells you can legally scavenge up and can't get stuff like CSS, but I guess you have to work with everything available.
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# ? Aug 15, 2014 17:26 |
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How do you plan on getting 1m soul memory without asceting a boss over and over? It's pretty common to finish NG with less than 1m total SM fighting all the bosses. Sounds like an interesting challenge!
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# ? Aug 15, 2014 17:40 |
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That's part of what I'll be testing I think, whether it's realistic without hacking the SM and if it is, whether phantoming might be required. You can get infinite souls via co-op, but the most profitable options would be Najka or Rotten I guess, but I'd rather not do that and just hack the SM up.
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# ? Aug 15, 2014 18:01 |
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Bigass Moth posted:How do you plan on getting 1m soul memory without asceting a boss over and over? It's pretty common to finish NG with less than 1m total SM fighting all the bosses. Sounds like an interesting challenge! I finished NG at just under 4m, I think.
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# ? Aug 15, 2014 19:04 |
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You didn't just killing the mandatory bosses and skipping everything else, which is what he's trying to do. Though really, if you can't have the SM then the great soul bosses are mandatory.
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# ? Aug 15, 2014 19:13 |
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Manatee Cannon posted:You didn't just killing the mandatory bosses and skipping everything else, which is what he's trying to do. Though really, if you can't have the SM then the great soul bosses are mandatory. Getting 1m SM legitimately without fighting a Great Soul boss doesn't seem too hard. Getting it without fighting any boss, on the other hand, is the question.
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# ? Aug 15, 2014 19:17 |
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You won't NG under 1M unless you're explicitly trying to keep your memory low; my latest run just picked up the Ashen Mist Heart at 1.14M. While I have exhaustively been picking every item up for completion's sake and not avoiding enemies, that includes very few re-runs of areas, no covenant grinding, no phantoming for boss kills, and no consumable soul items used.
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# ? Aug 15, 2014 19:18 |
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Genocyber posted:I knew it was good, but never bothered to try it until now; attacking with the Sanctum Shield. Good stability (especially if you slap Strong Magic Shield on it) so you're not in too much a danger of being guard broken, 180 degree tracking, quick enough turns to prevent roll BS's, and really good damage output. Made one guy upset enough that he ended up running away to heal the third time I summoned him. What armour set is that guy using? The knight looking one. It's cool. also my computer died right before i finished the DLC
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# ? Aug 15, 2014 19:19 |
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Nakar posted:That's part of what I'll be testing I think, whether it's realistic without hacking the SM It's realistic in the way that it's perfectly possible, but it's unrealistic in the way of "why the hell would anyone do that". I'm the type of person who never skips a single enemy, and last playthrough I wanted to skip just Freja but after doing the last three Great Ones I still only had ~800k. That's with getting every item and some farming too. If you skip all of them you're possibly going to have to grind every mob in the early half of the game to extinction, something that doesn't sound very fun.
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# ? Aug 15, 2014 19:23 |
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The Iron Rose posted:What armour set is that guy using? The knight looking one. It's cool. You should give a specific timestamp but I assume the one you're referring to is the Sanctum Knight armor. e: Nakar; what is the point of that whole mess, anyway? What use is their in seeing if you can get 1 mil SM while killing few bosses? Even as a thought exercise it seems pretty stupid to me.
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# ? Aug 15, 2014 19:23 |
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Genocyber posted:Even as a thought exercise it seems pretty stupid to me. Who cares? People play games for different reasons. Playing offline seems pretty stupid to me. Hacking in items from DLC that's coming out in a week seems pretty stupid to me. Deliberately engineering the lowest SM characters possible (or using tools to outright remove yours) so you can invade newbies at SL100 with a +10 weapon seems pretty stupid to me. He's just doing some other thing.
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# ? Aug 15, 2014 19:36 |
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Honestly I'm not even all that interested in achieving the 1m thing, I'd just as soon use CE to set SM to 1m instead and just play through the actual game scavenging for what little is available. But somebody did ask, so I was curious. It'd be easier to just napkin math it based on the rough average soul return you get from an enemy in an area multiplied by about how many there are, that'd tell you roughly how many souls you'd get per clear of it and if you add all of that up and it's like 200k then you're not hitting 1m without co-op or something. As for the actual boss sequence, I just think it's kind of interesting to try and fun to not be able to go into all these areas that usually contain things you'd be going for in a normal game (like the Dull Ember or certain weapons/spells).
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# ? Aug 15, 2014 19:38 |
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Genocyber posted:That was PVE s there literally cannot be latency there. No idea what you're on about. I'm not talking about latency, I'm talking about the timing. I've been trying to do it at the very start of the attacks, but it looks like I should be doing it when it's about to end instead.
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# ? Aug 15, 2014 19:44 |
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Cephas posted:I have a 40 Int character that focuses on meleeing with MLGS, Blue Flames, and a few melee-related sorceries like soul sword and the magic weapon spells. Are there any other weapons or spells that would help round this character out? I was thinking of leveling up the dragonrider twinblade so I'd have something beefier than blue flame to enchant. Is the dragonrider's bow worth it? My str and dex are sitting in the 20s right now. Soulmass spells will help considerably, both PVE and PVP. Just regular soulmass in your case, since 40 INT nets you five orbs from that, but 50 int is required for five crystal homing soulmass orbs. A full volley of soulmass plus a soul spear will obliterate most normal enemies in the game instantly, not counting NPC black phantoms and some of the beefier miniboss types (giant basilisks, cyclops, guardian drakes mostly). This is particularly helpful in the Shrine of Obama when multiple archdrake dads rush you at once.
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# ? Aug 15, 2014 19:57 |
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RBA Starblade posted:I'm not talking about latency, I'm talking about the timing. I've been trying to do it at the very start of the attacks, but it looks like I should be doing it when it's about to end instead. Well, you want your parry frames to connect with the enemy's attack. Generally speaking, parry frames are in the middle of the parry animation, so you want to press the button a bit before their attack will actually connect, so the parry frames and the attack line up.
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# ? Aug 15, 2014 20:00 |
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Genocyber posted:Also, Shovel Knight cosplay! Guess who (Almost makes me want to texture mod some stuff to fully cosplay Shovel Knight characters!)
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# ? Aug 15, 2014 20:25 |
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e: Oh there is one nevermind I'll ask there.
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# ? Aug 15, 2014 20:36 |
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Nakar posted:Honestly I'm not even all that interested in achieving the 1m thing, I'd just as soon use CE to set SM to 1m instead and just play through the actual game scavenging for what little is available. But somebody did ask, so I was curious. It'd be easier to just napkin math it based on the rough average soul return you get from an enemy in an area multiplied by about how many there are, that'd tell you roughly how many souls you'd get per clear of it and if you add all of that up and it's like 200k then you're not hitting 1m without co-op or something. You're not really supposed to hit one million from that stuff, that's just a failsafe in case you're really bad and can't beat the four great soul bosses. Without even looking at the math I can tell you right now you won't hit that, even if you include the bosses up to Nashandra. Pretty sure the most you'll get for a mandatory boss on your first run is like 60k souls. You'd have to grind just to get past the Shrine of Winter but even if you didn't there's no way you're hitting it since you can beat the game with less than a million SM while killing the great soul bosses.
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# ? Aug 15, 2014 20:39 |
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VEEEEEEEEEEEEEELSTAAAAAAAAAAAADT.
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# ? Aug 15, 2014 20:46 |
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poptart_fairy posted:
I wish I had a pic, but yesterday I died fighting ng+++ Rotten when he had literally no red left on his bar. He must have had like 0.5 hp left.
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# ? Aug 15, 2014 20:50 |
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# ? May 16, 2024 19:04 |
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Yeah, I had similar happen with the Prowling Magus and Congregation of all things. I either die in the first second or the last second of boss fights. It's maddening.
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# ? Aug 15, 2014 20:55 |