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Shumagorath posted:Is it bad that having Hawke tag along for a quest kinda makes me want to play it? Regarding Varric: extremely upset, assuming Varric and Hawke were friends. He doesn't really show it up front, but he's clearly crushed later when you talk to him back at Skyhold. I also heard some tell that if you don't exile the Wardens after that, he leaves the party, but maybe that's also tied to his approval levels and/or just a rumor.
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# ? Nov 25, 2014 19:55 |
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# ? Jun 9, 2024 17:26 |
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RBA Starblade posted:A few Hinterlands quests did send me back to the war table actually. The watchtower setup one in particular. Yeah, I should have said "a few more" -- I only remember that one, maybe another? Mostly I just meant more trips back to Haven would allow more opportunities to trigger a cutscene to prod people onward to Val Royeaux and to make the Mage / Templar decision. You've got to be really heavy-handed about saying "It's okay to move the plot forward! You don't need to finish all the side stuff!" after years of games in which the opposite was true.
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# ? Nov 25, 2014 19:56 |
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Sprawl posted:Da2 can be a very fun play if you skip almost all the dialgoue. I never played DA2 but it seems...very small sandwiched in between the world-changing events of Origins and Inquisition.
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# ? Nov 25, 2014 19:56 |
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Rookersh posted:No. By your logic, all those crazy templars slaughtering anything that moves with the excuse of having seen a mage at some point should reflect just as badly on them. Fiona did fail to lead the mages as one monolithic group, but that's understandable because they never were one big monolithic group. Even back in the Circles there were political parties, each with a different idea on what to do. After everything fell apart, this loose congolmeration of everyone that just happened to be born with magic were all labeled fugitives and left little option but rebellion or just hoping that the Chantry would take them back. Naturally, that basically splintered apart since there was little binding them together beyond magic. Some tried going back, some fled, some tried to stick together under the only major leaders left (like Fiona's group), and the assholes decided to play evil sorcerer because they could. Just like the rabid Templars went out terrorizing the countryside under the pretense of hunting for apostates. After the Divine was killed, the people already sick of the mage/templar fighting, would naturally blame those magic freaks for the blast. Fionna had little options for protecting her mostly noncombatant force (including many scholars and children) until this one Tevinter magister showed up at just the right time and offered her a lopsided deal that would at least offer protection for those who can't fight. Fiona herself was forced to play servant to the magister to keep the deal. I see that as desperate and stupid, but far from evil. Said magister had access to time travel spells, which were supposed to be impossible, meaning that he had all the time in the world to practice his sales pitch until he found the one that the mages would accept. He would then, presumably, get started on his blood magic to brainwash any unwilling mages into his Venatori force to hand to his master, just like how the Templars would be corrupted by their higher ups. I have no idea where you're getting your views, but you had to ignore a lot to miss this. Just like your extremely inaccurate tranquility write up. Harrow posted:
Plus their own leader willingly sold them out the Corypheus because he saw his organization's dark secret on tranquility and decided the only way to make it right was to remake the entire world. He didn't have the excuse of possession or red lyrium, it was all their own doing for joining a crazy cult. Geostomp fucked around with this message at 20:07 on Nov 25, 2014 |
# ? Nov 25, 2014 19:57 |
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I just saw something really cool. Solas romance spoiler. Apparently if you romance him, he reveals to you that the tattoos the Dalish wear were slave markings back in the day. If your elf has tattoos he asks you if you want him to cast a spell and remove them and you can and they will be gone. Pretty neat.
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# ? Nov 25, 2014 19:57 |
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Am I the only one just getting my poo poo wrecked by enemies? There are a few rifts in the Hinterlands, one in the river with ice demons, and one near a mountain wall with a fire demon, and I just get obliterated each time I try. And there are 2 beacons in Fallow Mire that spawn a poo poo tone of lobs that I have no hope of defeating. Do I just need to level up and come back? Speaking of leveling up, does it seem slow to anyone else? I'm almost 6 hours in, and I'm only level 6. I don't remember other RPGS taking this long at early levels.
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# ? Nov 25, 2014 20:01 |
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Spikeguy posted:I just saw something really cool. Solas romance spoiler. Apparently if you romance him, he reveals to you that the tattoos the Dalish wear were slave markings back in the day. If your elf has tattoos he asks you if you want him to cast a spell and remove them and you can and they will be gone. Pretty neat. Endgame spoilers: So does that mean that Abelas guy from the Temple of Mythal is a slave?
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# ? Nov 25, 2014 20:02 |
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10 Beers posted:Am I the only one just getting my poo poo wrecked by enemies? There are a few rifts in the Hinterlands, one in the river with ice demons, and one near a mountain wall with a fire demon, and I just get obliterated each time I try. And there are 2 beacons in Fallow Mire that spawn a poo poo tone of lobs that I have no hope of defeating. Do I just need to level up and come back? Speaking of leveling up, does it seem slow to anyone else? I'm almost 6 hours in, and I'm only level 6. I don't remember other RPGS taking this long at early levels. That's generally the pace of traditional PC wRPGs, yeah.
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# ? Nov 25, 2014 20:04 |
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exquisite tea posted:I never played DA2 but it seems...very small sandwiched in between the world-changing events of Origins and Inquisition. That was part of the devs' intention. Hawke was never intended to be a classical hero as far as I can tell. He's just a "leaf on the wind," riding thermals and going where they take him. Hence the name. Kirkwall is a small city-state on the rear end of Thedas but it still defines the start of the mage rebellion even if it didn't officially take place until years later. They were aiming for DA2 to be the small pebbles before the avalanche. The tragedy is that it got nerfed by EA. Hawk can be a good guy but he's ultimately out for himself and the rest of Thedas can hang. e:added context HIJK fucked around with this message at 20:08 on Nov 25, 2014 |
# ? Nov 25, 2014 20:04 |
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10 Beers posted:Am I the only one just getting my poo poo wrecked by enemies? There are a few rifts in the Hinterlands, one in the river with ice demons, and one near a mountain wall with a fire demon, and I just get obliterated each time I try. And there are 2 beacons in Fallow Mire that spawn a poo poo tone of lobs that I have no hope of defeating. Do I just need to level up and come back? Speaking of leveling up, does it seem slow to anyone else? I'm almost 6 hours in, and I'm only level 6. I don't remember other RPGS taking this long at early levels. Some of those rifts send out enemies closer to level 10 or so in the Hinterlands. Stay away until you've leveled up some more and gotten your specialization unlocked.
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# ? Nov 25, 2014 20:04 |
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Just a note, Origin has a black friday deal up with DA:O ultimate edition at 14.99 (probably can get a better deal on Steam later) and DA2 at 9.99 (not on Steam). https://www.origin.com/en-us/store/deals
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# ? Nov 25, 2014 20:05 |
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Rincewind posted:Endgame spoilers: He's in permanent, unrewarded service to a dead god, so I'd say he actually kind of is.
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# ? Nov 25, 2014 20:06 |
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Harrow posted:Really looking forward to doing a playthrough with Loghain alive. On this one, I used the Origins choices I actually made for my "main" Warden, who killed Loghain, but I have another world state ready to go for a second playthrough that has Loghain alive and well. Monster Mash posted:It's been a couple of days since I've done that section but I had Blackwall, Cass, Viv.
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# ? Nov 25, 2014 20:08 |
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HIJK posted:That was part of the devs' intention. Hawke was never intended to be a classical hero as far as I can tell. He's just a "leaf on the wind," riding thermals and going where they take him. Hence the name. Kirkwall is a small city-state on the rear end of Thedas but it still defines the start of the mage rebellion even if it didn't officially take place until years later. It's weird in the sense of video game titling that what is essentially an extended entr'acte between the gigantic setpieces of Origins and Inquisition is the only entry that gets a numbered title.
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# ? Nov 25, 2014 20:09 |
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Harrow posted:What about the Dalish Mages who aren't completely nuts? There are plenty of Keepers and their Firsts out there who aren't causing chaos and using their magic responsibly without Templars to watch over them. It's also possibly worth noting that most of the Blood Mages you run into are on their own or only consort with a small group of other, equally stupid people. If a large group of former Circle Enchanters served as the governing body, and if Mages had a large community of people to help, teach, and support each other, the story might be different. There's no proof one way or the other, of course. I'm just speculating. Yeah the Keepers have never done anything to cause chaos,they certainly never brought lycanthropy into this world for centuries all out of stubborn rage at events long since past and to appear to have reclaimed the old arts. Or Merril, who demonstrably would have become an Abomination guaranteed if Hawke wasn't around. Even the Dalish admit that from time to time Keepers go abom and the Clan is forced to hunt them down and it's a total shitshow.
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# ? Nov 25, 2014 20:11 |
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hey fyi for anybody that gives a poo poo, fiona is alister's mom. she was a main character in one of the first books that came out like 5 years ago
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# ? Nov 25, 2014 20:11 |
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Blue Raider posted:hey fyi for anybody that gives a poo poo, fiona is alister's mom. she was a main character in one of the first books that came out like 5 years ago
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# ? Nov 25, 2014 20:14 |
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Geostomp posted:By your logic, all those crazy templars slaughtering anything that moves for fear of having any ties to mages should reflect just as badly on them. Fiona did fail to lead the mages as one monolithic group, but that's understandable because they never were one big monolithic group. Even back in the Circles there were political parties, each with a different idea on what to do. After everything fell apart, this loose congolmeration of everyone that just happened to be born with magic were all labeled fugitives and left little option but rebellion or just hoping that the Chantry would take them back. Between party members and the world in general, DAI finally presents mages as sane instead of the previous basket cases with personal artillery and a direct line to insanity demons.
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# ? Nov 25, 2014 20:14 |
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Did a lot of Questing in Crestwood last night and slayed a Blue Dragon. This game is reminding me an awful lot of Dragon's Dogma in its structure and even combat if you don't go into tactical view. Solas Dispelling Static Cages is loving key. I really wish party members would go around and pick up herbs, metals, gold and materials like the pawns in Dragon's Dogma. That would eliminate a lot of tedium and make the party members seem much less like automatons when they aren't talking to each other.
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# ? Nov 25, 2014 20:14 |
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Blue Raider posted:hey fyi for anybody that gives a poo poo, fiona is alister's mom. she was a main character in one of the first books that came out like 5 years ago welp, I did the templar quest so I had to murder her. Sorry Alistair.
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# ? Nov 25, 2014 20:15 |
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Captain Oblivious posted:Yeah the Keepers have never done anything to cause chaos,they certainly never brought lycanthropy into this world for centuries all out of stubborn rage at events long since past and to appear to have reclaimed the old arts.
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# ? Nov 25, 2014 20:15 |
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AngryBooch posted:Did a lot of Questing in Crestwood last night and slayed a Blue Dragon. This game is reminding me an awful lot of Dragon's Dogma in its structure and even combat if you don't go into tactical view. That's actually a fairly brilliant idea. Like if you identify it with the search sonar thing, a party member goes and picks it up. I don't mind picking stuff up as I go along, but I'm guessing on my inevitable 2nd or 3rd playthroughs it will start wearing thin.
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# ? Nov 25, 2014 20:15 |
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Harrow posted:Maybe I'm misremembering, but I thought it was pretty clear the murder-Mages you meet in the Hinterlands were just as much of a fringe faction as the murder-Templars you meet there who are equally aggressive towards you. Are you extrapolating from those that the freed Mages are indiscriminately murdering, or was there some dialogue I misheard/didn't encounter? Just chiming in that this is indeed the case, as outlined in Asunder. There are 3 major mage fraternities which are the Loyalists, Aequatarians, and Libertarians. The first is pro-chantry, the second is "we should be ethical because we are good people and have power that requires responsibility", and the third is "we cannot trust the Chantry to rule over us" and want separation of Circle from Chantry (and then, post Kirkwall, the abolition of Circles as a whole). The "good mages" listed above are Aequatarians, and hold the majority opinion of mages. They are led by Wynne. The only reason the vote to break off from the Chantry passed was because the first time the vote was held the Lord Seeker at the time busted in and killed a bunch of people and then Wynne died and her son stepped in her place as representative. He was not really in favor of seperation, but after being hunted down by the Lord Seeker and his general craziness, it made the most sense for him at the time . So basically, the people running around in the Hinterlands are Libertarians, and even then they're likely part of the even smaller subfaction of Resolutionists who are 100% ok with violence as a means to freedom. Those under Fiona in Inquisition are Aequatarians by and large and maybe some Loyalists, though they likely fled to the Chantry. A few of the people you speak to seem to also be Libertarians, but they are nonviolent in nature. This actually accounts for most of the mages opinion-wise, it just seems like those in the field are more abundant because they have respawn points. Elektrostasia fucked around with this message at 20:23 on Nov 25, 2014 |
# ? Nov 25, 2014 20:16 |
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Is crestwood longbow requsition glitched? I've crafted them twice but I keep getting the quest again?
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# ? Nov 25, 2014 20:17 |
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Tokubetsu posted:Is crestwood longbow requsition glitched? I've crafted them twice but I keep getting the quest again? Requisition Quests are infintite ways to turn materials into Power. They never end.
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# ? Nov 25, 2014 20:18 |
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Will my Companions ever get along? I'm travelling with Blackwall + Dorian + Vivienne and all the banter between them is just non-stop passive aggressive snarky insults, in all three directions at that. Why can't we just get along, you guys?
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# ? Nov 25, 2014 20:22 |
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Winter Palace question. I'm not there yet, but should be soon. How do I get the elves to win the war and Briala to come out on top?"
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# ? Nov 25, 2014 20:23 |
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exquisite tea posted:It's weird in the sense of video game titling that what is essentially an extended entr'acte between the gigantic setpieces of Origins and Inquisition is the only entry that gets a numbered title. Evidence of executive meddling in my opinion. It's more of a gaiden game than anything else. I like it because it's a character driven piece now placed between two gigantic plots but no one liked it. And its a shame, Bioware won't try that kind of thing again.
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# ? Nov 25, 2014 20:23 |
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They really need to allow fast travel to Landmarks. I mean, isn't that the entire purpose of landmarks, to navigate with? You claim them and everything. There's a lot of tedious running around and backtracking in the outdoor zones
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# ? Nov 25, 2014 20:24 |
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zedprime posted:An even simpler way to put it, the mages signing up as Tevinter slaves is very clearly prescribed as the end result of time magic fuckery. The mages were ready to sit down with the Inquisition following the explosion. The Venatori time mage used time manipulation to implant Venatori agents in the Redcliffe mages' ranks in the chaos following the explosion, who spread rumors about Templars power either in regards to causing the explosion, or getting support for accusing the mages of the explosion. This was definitely my interpretation. From what it seems, both the Mages and Templars in their quest lines were compromised in similar ways. The Templars were infiltrated by a demon possessing their commander; some foolish Templars continued to follow orders while others bravely refused. The Mages were in a vulnerable position and manipulated via time magic into taking what seemed like the best of an array of terrible options; some foolish Mages thought it was a good idea, like one of the assholes you can talk to in the tavern, while others recognized how deep in the poo poo they were. Basically: people were stupid and the Inquisitor has to fix it.
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# ? Nov 25, 2014 20:24 |
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So does the Warrior Schematics perk give everyone a shield, axe and armor schematic? I was unimpressed and reloaded.
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# ? Nov 25, 2014 20:29 |
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exquisite tea posted:It's weird in the sense of video game titling that what is essentially an extended entr'acte between the gigantic setpieces of Origins and Inquisition is the only entry that gets a numbered title. In theory it's actually sort of cool, taking it from the epic scale and then zeroing in on stuff, but it's just handled poorly. Really the only important things that happen are Anders being Anders and the DLC with Corypheus. The Arishok business is also sort of important but it really doesn't seem like it's come up a lot past the comic books. I've been talking with Bull a lot and he hasn't mentioned the new Arishok once nor has anyone else, which you think would be mentioned eventually. In Origins you are The Warden, chosen to help slay the Archdemon and end the Blight. In Inquisition you are The Inquisitor, chosen to help close breaches and fight a massively powerful Old One. In DA2 you are... Hawke. A very unlucky refugee.
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# ? Nov 25, 2014 20:30 |
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Cythereal posted:Winter Palace question. I'm not there yet, but should be soon. How do I get the elves to win the war and Briala to come out on top?" Trying to be as nonspecific as possible, but this is hard to say without spoiling anything: Find the various evidence against Gaspard (you probably don't even need all of it, since he just gave up after I confronted him with like two things), let the attack against Celene proceed when you've given the choice about what to do there, and then afterwards blackmail Gaspard and favor Briala. Then, enjoy the dramatic irony when all of those Gaspard loyalists squatting in the wreckage of the Dales toast their new true emperor. You'll get yours, shemlen.
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# ? Nov 25, 2014 20:30 |
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I caught my elf picking her nose while some mages were talking. I don't blame her. Dude's never shut up about Abominations this and Circle that. Perfect time to go digging for gold.
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# ? Nov 25, 2014 20:35 |
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Also, how valuable are you guys finding Stagger as a weapon property?
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# ? Nov 25, 2014 20:36 |
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^^^ - It's probably good for low level things, but for enemies you'd really want something like that to work on, I don't think it does. I created armor for my mage that give guard with each attack, so I'm getting half a bar full of guard in one go if I do AOE spells with a lot of enemies around. Even staff attacks are fuckin' ace with this since you can do five hits per second, or twelve to fifteen with your machine gun staff spell. Also, it's kinda sad that you can see your characters in armor they can't normally wear while you're doing crafting or upgrading. Dorian's got a little Assassin's Creed thing going on here. And normally Iron Bull has full bodied armor on with me, but I think these tattoos look pretty boss on him.
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# ? Nov 25, 2014 20:36 |
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Happy Blue Cow posted:Will my Companions ever get along? Be happy they speak to each other at all, thanks to the banter bug mine apparently hate each other so much they all give each other the silent treatment. By some unholy confluence of chance and computer magic, the only one to ever initiate any conversations is Sera And I don't even hate Sera, but having ambient dialogue be The Sera Show is just awful. I'm holding off until the patch or a fix is found, I love everything else about this game but missing all the best dialogue is just a lovely way to play it.
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# ? Nov 25, 2014 20:36 |
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Rincewind posted:Trying to be as nonspecific as possible, but this is hard to say without spoiling anything: I don't care about spoilers. If there's a way for elves to conquer Orlais, my elf Inquisitor is going to take it.
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# ? Nov 25, 2014 20:37 |
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Drifter posted:I created armor for my mage that give guard with each attack, so I'm getting half a bar full of guard in one go if I do AOE spells with a lot of enemies around. Even staff attacks are fuckin' ace with this since you can do five hits per second, or twelve to fifteen with your machine gun staff spell. What material did you use to do that Guard-generating thing? Might be fun to try out on a Knight Enchanter, as if I'm not immortal enough already. Also, can't you use certain masterwork materials to make armor that can be used by other classes? Like that one leather in Emprise du Leon that lets you make medium armor that mages can wear.
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# ? Nov 25, 2014 20:39 |
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# ? Jun 9, 2024 17:26 |
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Lotish posted:Also, how valuable are you guys finding Stagger as a weapon property? I haven't noticed it triggering, but I haven't tried to really maximize it. It sounds like it should be useful if you get it reasonably high, but the way the various effects work is kind of opaque. For example, I have absolutely no idea what bleed does. I know it's an effect, but how much damage does it do? How long does it last? What sort of enemies are immune to it?
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# ? Nov 25, 2014 20:49 |