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Dan Didio posted:It was really good, but it was broken as gently caress at launch and their delays and broken promises really soured me on it after a while, because it felt really hollow as a result. I'd prefer a sequel than a rerelease. The most annoying part of this is when they pretended they were planning on adding co-op for a couple of months after release.
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# ? Dec 3, 2014 20:08 |
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# ? Jun 10, 2024 01:43 |
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Intel&Sebastian posted:On the other hand I got it around launch and wasn't aware of what they were promising (other than the way-future plans for developing the series into some kind of MMO) so I just felt good that they were doing meaningful updates to it. It was super janky though. I used to describe it as one of the best PS2 games I've ever played. It needed more time and a more experienced group at the reins, but it was pretty impressive for what it was. They had a vision, that much can be said for them. Spacebump posted:The most annoying part of this is when they pretended they were planning on adding co-op for a couple of months after release. Yeah, that was the major one.
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# ? Dec 3, 2014 20:08 |
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Dan Didio posted:Looks cool, but I wouldn't call it a 'system seller' based on that. Nor I, but the list I posted is the entirety of upcoming exclusive games we know about.
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# ? Dec 3, 2014 20:10 |
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Steve2911 posted:Hey remember last gen how every indie dev who worked with MS had nothing but bad things to say about them? what a surprise
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# ? Dec 3, 2014 20:19 |
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Spacebump posted:The most annoying part of this is when they pretended they were planning on adding co-op for a couple of months after release. Oh ok I do remember hearing about that, dumb of them to talk about it if it was really that far away but hey rookie studio
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# ? Dec 3, 2014 20:20 |
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Crafty posted:Reasons to keep playing Destiny : Reasons to buy an Xbox One: -Every sale pushes MS that much closer to selling the division -Sometimes you feel like 1 person can get lost in a large sea of users. You prefer a smaller, more intimate user base where everybody knows your name it's "human being" -The xbox one will always have fewer games than the competition (First Class) -You pine for the days when playing online wasn't even an option -You are so God drat bad at math. Just loving awful. 60 dollars a year for 1 game a month And the #1th reason to buy an Xbox One: -You want to play Halo. But not online. Or offline. In the middle.
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# ? Dec 3, 2014 20:23 |
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- quick easy way to ID yourself as a rube when attempting to double bluff a con man
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# ? Dec 3, 2014 20:25 |
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univbee posted:No exact sales figures, but by all accounts Titanfall sold really poorly for an EA title with the monstrous advertising campaign it had. It's kind of the same way the new Tomb Raider sold well, but still well below Square Enix's expectations (which weren't realistic). titanfall was by no means a failure and did quite well. not sure why people seem to think it failed. also anyone that says "the bots don't do anything and are there as a crutch for bad players" doesn't understand titanfall at all. same thing those that say its shallow...i have to wonder if you've even played it (for the record, I play on PC, not the xbone) CTF Titanfall is some of the best gaming i've had...since Tribes 2 probably. Got Haggis? fucked around with this message at 21:49 on Dec 3, 2014 |
# ? Dec 3, 2014 21:46 |
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Got Haggis? posted:titanfall was by no means a failure and did quite well. not sure why people seem to think it failed. By EA's own (very high) standards. To elaborate it currently has a lower playerbase than a game that was Halo MCC levels of broken for several months, and it remains this way even though they fire sale'd the game during Black Friday. univbee fucked around with this message at 21:51 on Dec 3, 2014 |
# ? Dec 3, 2014 21:48 |
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Titanfall was incredibly successful. Tons of people bought it for 3 different systems, then everyone played it, found out the online was shallow as hell, so they abandoned it. Now EA doesn't have to pay for the server upkeep. If that isn't a financial success, I don't know what is.
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# ? Dec 3, 2014 21:52 |
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univbee posted:By EA's own (very high) standards. Sauce? I believe I saw a respawn dev on neogaf say it sold more than their targets Who cares anyway, Xbox one is the best.
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# ? Dec 3, 2014 21:52 |
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seiferguy posted:Titanfall was incredibly successful. Tons of people bought it for 3 different systems, then everyone played it, found out the online was shallow as hell, so they abandoned it. Now EA doesn't have to pay for the server upkeep. If that isn't a financial success, I don't know what is. EA's all about the long game. A game isn't successful until they can release several consecutive broken "Legacy Editions" of a game and still have it in the top 10 game sales of that year.
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# ? Dec 3, 2014 21:53 |
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# ? Dec 3, 2014 21:54 |
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univbee posted:EA's all about the long game. A game isn't successful until they can release several consecutive broken "Legacy Editions" of a game and still have it in the top 10 game sales of that year. Titanfall was never broken though and all the dlc has already released.
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# ? Dec 3, 2014 21:55 |
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Is anyone able to stream their game on Twitch? I keep getting an error code, and it seems to be unresolved for most people. Also, are there any useful apps that people snap, and use while gaming?
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# ? Dec 3, 2014 21:55 |
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Steve2911 posted:Hey remember last gen how every indie dev who worked with MS had nothing but bad things to say about them? I bet I know where the $70 Black Friday Xbox SKU discounts were coming from. Crafty posted:Who cares anyway, Xbox one is the best.
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# ? Dec 3, 2014 21:55 |
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seiferguy posted:Titanfall was incredibly successful. Tons of people bought it for 3 different systems, then everyone played it, found out the online was shallow as hell, so they abandoned it. Now EA doesn't have to pay for the server upkeep. If that isn't a financial success, I don't know what is. the server cost was never an issue really because it uses Microsoft Azure as the backend....virtual servers that they can spin up and down as demand increases / decreases....plus ms gave them a pretty sweet deal on top of that. Just because not many people are playing it now does not mean it failed.....it sold many copies....people at respawn are doing just fine. there are many reasons for low player counts......no single player, dlc that sold maps, attrition being the main gametype was a horrible choice...i know people that tried it out in beta and still to this day only play attrition and hardpoint...the beta gametypes...they haven't even tried CTF. it's really too bad.
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# ? Dec 3, 2014 21:56 |
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Steve2911 posted:Hey remember last gen how every indie dev who worked with MS had nothing but bad things to say about them? I miss that mod shilling the gently caress out of ID@XBOX when literally everything they said was better than Sony's offerings MS hadn't even put into motions or was months out at the time. It was a good time.
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# ? Dec 3, 2014 21:57 |
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Crafty posted:Titanfall was never broken though and all the dlc has already released. We know, that's why we were saying it's bland as hell and people won't buy the next one. Halo MCC didn't just have pre-release hype, but post-release pre-fixing patch hype. That's a lot of hype!
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# ? Dec 3, 2014 21:57 |
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Titanfall was successful but probably not as successful as the COD guys and EA thought their reputation was going to buy. The sequel with a campaign and PS4 will probably do gangbusters.
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# ? Dec 3, 2014 21:57 |
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Got Haggis? posted:the server cost was never an issue really because it uses Microsoft Azure as the backend....virtual servers that they can spin up and down as demand increases / decreases That's not how anyone actually uses Azure.
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# ? Dec 3, 2014 21:58 |
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Got Haggis? posted:the server cost was never an issue really because it uses Microsoft Azure as the backend....virtual servers that they can spin up and down as demand increases / decreases....plus ms gave them a pretty sweet deal on top of that. Just because not many people are playing it now does not mean it failed.....it sold many copies....people at respawn are doing just fine. Source your quotes
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# ? Dec 3, 2014 22:01 |
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Phil "Games" Spencer. What a guy!
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# ? Dec 3, 2014 22:02 |
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Haquer posted:Source your quotes Well he's not wrong about Azure being able to spin down...
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# ? Dec 3, 2014 22:03 |
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By the time they put in game modes that weren't just TDM everyone had already left.
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# ? Dec 3, 2014 22:04 |
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univbee posted:We know, that's why we were saying it's bland as hell and people won't buy the next one. Intel&Sebastian posted:Titanfall was successful but probably not as successful as the COD guys and EA thought their reputation was going to buy. The sequel with a campaign and PS4 will probably do gangbusters. Can you guys get your story straight please because I'm getting really confused over here. ChocNitty posted:Is anyone able to stream their game on Twitch? I keep getting an error code, and it seems to be unresolved for most people. I only really use snap for game dvr or achievements, the achievement apps good. Some people snap TV or Netflix while they are mining a craft.
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# ? Dec 3, 2014 22:05 |
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welp spent a shameful amount of time on that and didnt even get an eq
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# ? Dec 3, 2014 22:06 |
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# ? Dec 3, 2014 22:07 |
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thank you feel free to use it when xbox blows ps4 out of the water this ndp day
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# ? Dec 3, 2014 22:08 |
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Crafty posted:Can you guys get your story straight please because I'm getting really confused over here. What did I say that confused you? If it was the word "game" that's the thing you used to put into an xbox 360 and have fun with. I think they're getting patched into the xbone next year. Edit: Oh I see, he assumes we're all getting marching orders from a Reddit subgroup like they are.
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# ? Dec 3, 2014 22:09 |
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I see him everyday He pass my way What can I do? Oh oh what a guy oh oh what a guy What a guy he's sweet and gentle What a guy he's sentimental What a guy Oh oh here he comes again His smile is? Should I smile too Oh oh what a guy oh oh what a guy What a guy his hair is wavy What a guy he drives me crazy What a guy I want to tell him (that I love him) Yeah that I really really I love him oh yeah Tell him that I really care Give him all my love to share Want him so much I could die. Yeah, yeah, yeah what a guy Oh oh what a guy What a guy he's sweet and gentle What a guy he's sentimental What a guy
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# ? Dec 3, 2014 22:10 |
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those immersed in the ecosystem will note that all colors are on brand
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# ? Dec 3, 2014 22:12 |
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HyperPuma posted:thank you Looks like a good avatar to me.
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# ? Dec 3, 2014 22:12 |
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Crafty posted:Looks like a good avatar to me.
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# ? Dec 3, 2014 22:21 |
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HyperPuma posted:those immersed in the ecosystem will note that all colors are on brand <>
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# ? Dec 3, 2014 22:29 |
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i dunno what that means, did i do it wrong? e; also im doing some touch ups in case anyone wants to use a slightly better one for an av
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# ? Dec 3, 2014 22:32 |
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You can't crush blacks lower than 0x000000. Sorry.
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# ? Dec 3, 2014 22:36 |
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Intel&Sebastian posted:Titanfall was successful but probably not as successful as the COD guys and EA thought their reputation was going to buy. The sequel with a campaign and PS4 will probably do gangbusters. Well yea I mean the expectation was Microsoft and Sony would be neck and neck or maybe that Sony would be waaaay behind like they were with PS3 at launch. You've read this thread so you know where I'm going with this
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# ? Dec 3, 2014 22:39 |
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HyperPuma posted:i dunno what that means, did i do it wrong? Technically it was Microsoft that did it wrong.
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# ? Dec 3, 2014 22:40 |
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# ? Jun 10, 2024 01:43 |
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I think they could've really goosed their sales if they made a bigger stinky deal about this game being made by slighted COD devs who made the COD's you actually liked. I assume there was some reason they didn't push that angle harder.
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# ? Dec 3, 2014 22:42 |