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If stable ever comes out in our lifetime, I'll take it upon myself to mod in ammunition for ranged weapons, the system that was used in Terraria that was good and cool.
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# ? Dec 10, 2014 19:12 |
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# ? May 30, 2024 11:12 |
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Cicadas! posted:The word "balance" is not a legitimate answer to any question! Why is this notion something that is accepted? Why is it a crime to want measured, civil discourse? <whitenoise_> THE WORD BALANCE IS NOT A LEGITIMATE ANSWER Oh, so you were "whitenoise", then? <whitenoise_> come on metadept, you're being childish [later] <whitenoise_> it kinda is partly his game if he paid for it, seafish <whitenoise_> Why is having an opinion a crime <whitenoise_> what Orwellian hell have we fallen into? (in reference to some guy -probably doggboat- who was saying the same complaint over and over and generally being really obnoxious and people were telling him to stop being a douche)
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# ? Dec 10, 2014 19:16 |
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Lizard Wizard posted:To be fair, the post does tell people exactly how to work around the issue. workaround: don't play starbound
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# ? Dec 10, 2014 19:18 |
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XboxPants posted:-probably doggboat- Also why are you quoting the most boring poo poo, when this happened? <SeaFishelleWork> kay you know what? gently caress you both, I'm out of here. Neither of you deserve to even LIVE, let alone play a videogame provided to you at a discount loving price. Ungrateful sacks of poo poo.
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# ? Dec 10, 2014 19:24 |
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Doggboat posted:Man, I wouldn't do that. He didn't post that one because he posted it.
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# ? Dec 10, 2014 19:26 |
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Cicadas! posted:The word "balance" is not a legitimate answer to any question! Why is this notion something that is accepted? Why is it a crime to want measured, civil discourse? The reason is so that you don't instantly get expendable energy to tech or shoot with. Like, suppose you had a gun that took 1 energy to fire a bullet and there was no delay to recharge. Even if your energy depleted completely it would still be recharging and you could keep firing as if you had an infinite clip. Same thing if you had a tech that could be used as long as your bar wasn't completely empty. The short way of saying all that poo poo is balance. Holepunchio fucked around with this message at 19:36 on Dec 10, 2014 |
# ? Dec 10, 2014 19:31 |
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Doggboat posted:Man, I wouldn't do that. That bitch loving crazy. Cicadas! posted:The word "balance" is not a legitimate answer to any question! Why is this notion something that is accepted? Why is it a crime to want measured, civil discourse? That did suck they never answered your question about the reload delay, unfortunately there was already some guy in there being a huge dick for like 10 minutes before you came in about basically the same topic, so the devs had left for the time being. Anyway, one imagines that they added that because if it wasn't in there, then people would just mash down the fire button and they to encourage people to put more thought into their shots. As a side note, here are the answers given as to why they implemented the new energy system in a more general sense, in case anyone's interested. <metadept> uguumachine, how about this: i think that movement and combat sharing an energy pool is positive because it creates a tradeoff between multiple things that are important in combat <metadept> if you give people too much ability to use movement techs, there's no penalty for bad positioning <metadept> because you can always bail out of a bad situation <metadept> you should have to consider combat over a slightly longer span and balance your offense vs defense <metadept> monsters use ranged attacks infrequently <metadept> so to be effective, players need to use their (limited) movement at appropriate times <Supernorn_> the energy regen before was lovely and it was absolutely useless for things like guns <@Tiy> for gameplay reasons mostly <@Tiy> combat effectiveness = energy I'm not saying they're good answers, just thought some people may be interested.
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# ? Dec 10, 2014 19:31 |
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Is there a summary of all the drama that's happened since I last checked the thread 2600 posts ago? Apparently people left the dev team?
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# ? Dec 10, 2014 19:32 |
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Tiy needs a (new? better?) project manager, though I'm not sure any in the few UK-based studios (like Jagex) would want to take this on.IronicDongz posted:nuclear throne is the only good early access indie title Gnomoria (Rho also worked on it)
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# ? Dec 10, 2014 19:35 |
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Holepunchio posted:I'm going to assume you were the guy asking about why there is a delay before energy starts recharging. I'm not saying that a delay before energy starts charging back up is bad, otherwise we'd have unlimited free energy and be able to jet around making GBS threads plasma death on everything, which is apparently a bad thing. My beef is that it seems to take at least a second to start back up, when a half or quarter second would do accomplish much the same purpose while allowing users to get back to whatever they were doing in a timely manner. XboxPants posted:<metadept> uguumachine, how about this: i think that movement and combat sharing an energy pool is positive because it creates a tradeoff between multiple things that are important in combat Cicadas! fucked around with this message at 19:40 on Dec 10, 2014 |
# ? Dec 10, 2014 19:36 |
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Well all this is super terrible and I'm done with this game but at least someone did some cool fanart of my guys!
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# ? Dec 10, 2014 19:37 |
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Squeegy posted:Is there a summary of all the drama that's happened since I last checked the thread 2600 posts ago? Apparently people left the dev team? Energy regen's been changed, there MIGHT be a stable update this month, and people still can't stop threadshitting.
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# ? Dec 10, 2014 19:40 |
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Lizard Wizard posted:You are a loving insect that does nothing but produce white noise.
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# ? Dec 10, 2014 19:41 |
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Lizard Wizard posted:Energy regen's been changed, there MIGHT be a stable update this month, and people still can't stop threadshitting. But Lhizerd, you cant threadshit in a shitthread.
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# ? Dec 10, 2014 19:42 |
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Lizard Wizard posted:Energy regen's been changed, there MIGHT be a stable update this month, and people still can't stop threadshitting. By not posting, even you can help!
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# ? Dec 10, 2014 19:43 |
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To be fair, maybe it was meant literally
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# ? Dec 10, 2014 19:43 |
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Be the stable update you want to see
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# ? Dec 10, 2014 19:44 |
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Blackheart posted:Be the stable update you want to see But i like existing.
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# ? Dec 10, 2014 19:45 |
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But seriously you are a terrible person and poster and you should probably stop. Similar to Starbound's development.
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# ? Dec 10, 2014 19:45 |
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The White Dragon posted:To be fair, maybe it was meant literally Touché
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# ? Dec 10, 2014 19:46 |
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Cicadas! posted:I'm not saying that a delay before energy starts charging back up is bad, otherwise we'd have unlimited free energy and be able to jet around making GBS threads plasma death on everything, which is apparently a bad thing. My beef is that it seems to take at least a second to start back up, when a half or quarter second would do accomplish much the same purpose while allowing users to get back to whatever they were doing in a timely manner. But yeah I think most people thought you were talking about why there is a delay at all and not why the delay is so long. Either its completely arbitrary or they think that a longer delay is a better punish for energy mismanagement in the deep and rich starbound combat system.
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# ? Dec 10, 2014 19:46 |
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Seriously though, All this talk about stables has pretty much gotten us to the point that we are basically beating a dead horse.
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# ? Dec 10, 2014 19:46 |
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Squeegy posted:Is there a summary of all the drama that's happened since I last checked the thread 2600 posts ago? Apparently people left the dev team? The three big ones who left are Bartwe (coder), Legris (lol) and Rhopunzel (artist). Since last December there's basically been minimal real change aside from sand mining removal being a highlight of the nightlies.
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# ? Dec 10, 2014 19:46 |
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Cicadas! posted:I'm not saying that a delay before energy starts charging back up is bad, otherwise we'd have unlimited free energy and be able to jet around making GBS threads plasma death on everything, which is apparently a bad thing. My beef is that it seems to take at least a second to start back up, when a half or quarter second would do accomplish much the same purpose while allowing users to get back to whatever they were doing in a timely manner. I haven't played it so maybe it's secretly super awesome, but I agree that the delay looked too long in the gif they showed and I hope they're playing around with it. Also I was under the impression that even after the delay, you had to wait until your bar fully recharged to start shooting again, did I misread that? So you couldn't just infinite energy spam like that, if that was the case.
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# ? Dec 10, 2014 19:47 |
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Rrussom posted:Seriously though, All this talk about stables has pretty much gotten us to the point that we are basically beating a dead horse. Isn't that what these threads are for?
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# ? Dec 10, 2014 19:48 |
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Party Plane Jones posted:The three big ones who left are Bartwe (coder), Legris (lol) and Rhopunzel (artist). Since last December there's basically been minimal real change aside from sand mining removal being a highlight of the nightlies. Unfair, they fixed that whole sand mining thing. Ore no longer spawns in sand. There, fixed.
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# ? Dec 10, 2014 19:48 |
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Afraid of Audio posted:But seriously you are a terrible person and poster and you should probably stop. Finally something i can agree with you on.
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# ? Dec 10, 2014 19:48 |
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XboxPants posted:I haven't played it so maybe it's secretly super awesome, but I agree that the delay looked too long in the gif they showed and I hope they're playing around with it. It only has to recharge completely if the player bottoms out. e: I was apparently talking out of my rear end, all they say about recharge times is that it "No matter how big your energy pool gets, it will take precisely the same length of time to refill, effectively giving you both more shots and even more energy per second." Cicadas! fucked around with this message at 19:57 on Dec 10, 2014 |
# ? Dec 10, 2014 19:51 |
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we understand that movement and dealing damage are both important aspects of combat so we're only going to let you do one at a time... #sratboundlogic
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# ? Dec 10, 2014 19:51 |
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Cicadas! posted:It only has to recharge completely if the player bottoms out. According to the blogposts it comes back faster the less you use of it, like Terraria's mana system, which is a good change IMO. Only problem I have with it is what I've already posted. Haha, I still didn't understand you. I thought you were talking about the delay before the full-recharge when you bottom out. I get you now, you mean the little delay after each individual shot, right?
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# ? Dec 10, 2014 19:54 |
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Can someone explain the point of "good positioning" if achieving it expends all of your energy
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# ? Dec 10, 2014 19:55 |
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In writing that doesn't sound very fun at all. I'm hoping the nightly will surprise me but I doubt it.
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# ? Dec 10, 2014 19:56 |
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Afraid of Audio posted:But seriously you are a terrible person and poster and you should probably stop. No thanks.
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# ? Dec 10, 2014 19:57 |
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XboxPants posted:Haha, I still didn't understand you. I thought you were talking about the delay before the full-recharge when you bottom out. Not the delay between shots, that's an inherent quality of the sniper rifle. I'm talking about the time between when he stops consuming energy and his bar starts charging again. If you look at the .gif he comes to a full stop and it's like a second and a half before his energy starts back. Cicadas! fucked around with this message at 20:02 on Dec 10, 2014 |
# ? Dec 10, 2014 19:57 |
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starbound has been in development for three years and theyve almost figured out how movement and combat will work
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# ? Dec 10, 2014 19:59 |
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Lizard Wizard posted:No thanks. You are a loving reptile that does nothing but produce lovely Lets Plays.
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# ? Dec 10, 2014 20:05 |
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XboxPants posted:Unfair, they fixed that whole sand mining thing. Ore no longer spawns in sand. There, fixed. Sand mining was the poo poo though, why would they remove it?
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# ? Dec 10, 2014 20:06 |
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I never undestood that - I figured that since we have procedurally generated infinite worlds and a spaceship, a 2D sprite game would be more about exploration. It's not supposed to be a Beat-em-up for fucks' sake. Why complicate it so much? Is it because ?
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# ? Dec 10, 2014 20:06 |
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Kikas posted:Is it because ? yes After darksouls every lovely indie dev had to add "hard but fair" difficulty to their game even if it had nothing to do with action RPGs.
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# ? Dec 10, 2014 20:07 |
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# ? May 30, 2024 11:12 |
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Man Whore posted:Sand mining was the poo poo though, why would they remove it? I'm sad that it's gone and will be cross with chucklefish until this assault on fun has been redeemed probably never Tin Tim posted:Bring back ore surfing or get hosed Tin Tim fucked around with this message at 20:41 on Dec 10, 2014 |
# ? Dec 10, 2014 20:16 |