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Clarste posted:Just played Ar Nosurge because my gamefly list has reached "games I don't actually want to play why did I add this", and it was surprisingly not bad. I mean, the character designs are terrible, and there's something inherently creepy about taking a bath with an anime girl and telling her I love her, but then they called me out with "What the hell do you know about me?! You're just choosing options off a menu and resetting when you get it wrong!" And the game's battle system seemed to know it would get boring so you just clear the entire area's battles in one swoop. Also the game's kinda unremarkable plot was made more memorable by the use of songs being associated with major events or boss battles, although in retrospect I wonder if I just played through a long music video? What difficulty are you playing on? I haven't played the game, but I heard the only mode that's challenging is Veteran.
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# ? Jan 31, 2015 06:00 |
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# ? May 21, 2024 18:19 |
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Mill Village posted:What difficulty are you playing on? I haven't played the game, but I heard the only mode that's challenging is Veteran. I played on Normal, and the battles were entirely trivial. Basically the enemies never got an action and I healed to full every turn (not that I was hurt). I considered raising it, but the battle system didn't seem good enough for me to want to spend more effort on them so I didn't.
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# ? Jan 31, 2015 06:03 |
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Well I'm done with Valkryia Chronicles. I'm currently at Chapter 10 or so but I can't really play anymore. I guess SRPGs aren't for me. I tried to get into Dark Souls again but I REALLY don't like this game. I don't understand the appeal. Guess I will replay Ys Origin. punk rebel ecks fucked around with this message at 07:26 on Jan 31, 2015 |
# ? Jan 31, 2015 07:23 |
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I pretty much felt the same with Valkyria, loved the style and setting but it never clicked for me. Dark Souls though, isn't really all that tough. I won't effortpost Tell You About Dark Souls but it follows the same principles as old arcade games, so some memorization, some reflexes, some planning and some luck. If that's not for you it's understandable.
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# ? Jan 31, 2015 09:03 |
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The Taint Reaper posted:So I just completed a quest in Lightning Returns where you find a grandfather who faked his own death so his son would man up, and that son also faked his own death so his daughter would man up. That one was especially bizarre because I genuinely didn't know if it was supposed to be funny. Eventually I decided that it was still funny to me, and that's really what matters.
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# ? Jan 31, 2015 09:20 |
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Million Ghosts posted:
Rush past the beginning and go into the valley of the drakes while avoiding all enemies. Get to the Black Night near the forested area near the valley of the drakes. Make the knight fall to his death, collect his spear and get the nearby shield. You can now beat the living poo poo out of anything in the game.
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# ? Jan 31, 2015 15:58 |
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if you liked the use of music, play the other ar tonelico games
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# ? Jan 31, 2015 16:00 |
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The Taint Reaper posted:Rush past the beginning and go into the valley of the drakes while avoiding all enemies. Get to the Black Night near the forested area near the valley of the drakes. This is basically the equivalent of running for the power armour ASAP in Fallout 2, huh?
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# ? Jan 31, 2015 16:03 |
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If only the Ar games weren't so lovely, they'd be so good. I still beat Tonelico 1 and 2.
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# ? Jan 31, 2015 16:15 |
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I would legitimately go up to bat for 2 as a Good Game.
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# ? Jan 31, 2015 16:30 |
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Million Ghosts posted:I pretty much felt the same with Valkyria, loved the style and setting but it never clicked for me. The problem with Dark Souls isn't its difficulty, but just how it's designed. I get what it's trying to do but I feel that it isn't done I as well as most people say.
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# ? Jan 31, 2015 16:47 |
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Endorph posted:I would legitimately go up to bat for 2 as a Good Game. Yes, definitely. I'd go so far and say that only 3 is actually a bad game, 1 and Nosurge are mediocre at worst.
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# ? Jan 31, 2015 17:44 |
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punk rebel ecks posted:The problem with Dark Souls isn't its difficulty, but just how it's designed. I get what it's trying to do but I feel that it isn't done I as well as most people say. I just finished it about a half-hour ago. I feel similar, but I also admit that for a lot of the game I was griping because it felt like a step backwards from Demon's Souls. I've had friends tell me that a) makes me an rear end in a top hat and wrong, and b) I'd probably prefer DaSII instead for that kinda thing. But that's for down the line, hell with that. I have TIME TRAVEL to effect.
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# ? Jan 31, 2015 17:44 |
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corn in the bible posted:That one was especially bizarre because I genuinely didn't know if it was supposed to be funny. Eventually I decided that it was still funny to me, and that's really what matters. this mirrors my feelings on all of lightning returns
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# ? Jan 31, 2015 17:49 |
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Admiral H. Curtiss posted:Yes, definitely. I'd go so far and say that only 3 is actually a bad game, 1 and Nosurge are mediocre at worst. I would say 1 is decent, 2 is very good but is let down by sketchy translation, 3 is mediocre but it has pretty good soundtrack. Haven't played the last one.
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# ? Jan 31, 2015 17:51 |
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DARKSEID DICK PICS posted:I just finished it about a half-hour ago. I feel similar, but I also admit that for a lot of the game I was griping because it felt like a step backwards from Demon's Souls. I've had friends tell me that a) makes me an rear end in a top hat and wrong, and b) I'd probably prefer DaSII instead for that kinda thing. It's just not that fun to retry the same area over and over again fighting the same enemies just so I can get another lick at the boss. It's fine in a shoot-em-up because its still fun and entertaining to kill enemies, not so much in Dark Souls. "But you can just run past the enemies to the boss!", that's not the point.
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# ? Jan 31, 2015 18:23 |
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punk rebel ecks posted:It's just not that fun to retry the same area over and over again fighting the same enemies just so I can get another lick at the boss. It's fine in a shoot-em-up because its still fun and entertaining to kill enemies, not so much in Dark Souls. "But you can just run past the enemies to the boss!", that's not the point. This is basically my problem with the game. I gave up after spending an hour working at the Capra Demon and only getting actually spending maybe 5 minutes in the fight itself because of all the time wasted having to deal with those drat dogs on the way to the fight. Better bonfire placement would've made that game so much better IMO.
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# ? Jan 31, 2015 18:39 |
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Head Hit Keyboard posted:Better bonfire placement would've made that game so much better IMO. Or just more variety of shortcuts... which weren't "hit every wall". God, that was the worst introduction to that game. It worked in King's Field because the map would usually let you in on where you were missing something, but in a game without one, it's a dick move to just have entirely hidden areas with no clue at all.
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# ? Jan 31, 2015 18:42 |
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corn in the bible posted:That one was especially bizarre because I genuinely didn't know if it was supposed to be funny. Eventually I decided that it was still funny to me, and that's really what matters. These are my exact thoughts on Kai Leng in ME3.
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# ? Jan 31, 2015 18:43 |
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Head Hit Keyboard posted:This is basically my problem with the game. I gave up after spending an hour working at the Capra Demon and only getting actually spending maybe 5 minutes in the fight itself because of all the time wasted having to deal with those drat dogs on the way to the fight. Better bonfire placement would've made that game so much better IMO.
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# ? Jan 31, 2015 18:54 |
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Admiral H. Curtiss posted:Yes, definitely. I'd go so far and say that only 3 is actually a bad game, 1 and Nosurge are mediocre at worst. I haven't played it, but 3 gets my vote for worst game title ever.
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# ? Jan 31, 2015 19:01 |
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Codiekitty posted:I haven't played it, but 3 gets my vote for worst game title ever. Literally, as in Qoga?
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# ? Jan 31, 2015 19:03 |
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It's down there, certainly. I suppose it's better than the Japanese one though, in that it doesn't set the game up for disappointment. ("Ar tonelico III: The Girl's Song that Pulls the Trigger of World's Demise")
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# ? Jan 31, 2015 19:04 |
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That title literally describes every game in the series.
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# ? Jan 31, 2015 19:06 |
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mycot posted:Literally, as in Qoga? Literally, as in "Ar tonelico Qoga Knell of Ar Ciel is a seven-car pileup of gibberish"
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# ? Jan 31, 2015 19:09 |
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Head Hit Keyboard posted:This is basically my problem with the game. I gave up after spending an hour working at the Capra Demon and only getting actually spending maybe 5 minutes in the fight itself because of all the time wasted having to deal with those drat dogs on the way to the fight. Better bonfire placement would've made that game so much better IMO. That's exactly where I just said "gently caress it" with the game. Again it isn't so much as the game is hard, its just that its tedious fighting the same enemies over and over just to get a chance to fight a boss to start memorizing their patterns. Paracelsus posted:as far as the lower burg goes you only need to fight two thieves that can be pulled separately, and two dogs that can be cheesed on some stairs. This is my problem with the game. Why even start in that area in the first place? Why not just start right by the boss if I don't have to fight all of the enemies?
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# ? Jan 31, 2015 19:11 |
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How good is Star Ocean 2? Is that worth playing?
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# ? Jan 31, 2015 19:22 |
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Super Ninja Fish posted:How good is Star Ocean 2? Is that worth playing? If you can still play games of that era happily I think it's great and would even say it's a classic. There's nothing spectacular about the plot but it looks nice, battles are great, has a lot of customisation choices/options and is generally very fun to play.
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# ? Jan 31, 2015 19:37 |
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Codiekitty posted:Literally, as in "Ar tonelico Qoga Knell of Ar Ciel is a seven-car pileup of gibberish" Knell: an actual word Ar Ciel: the established name of the setting so really the only gibberish is 'qoga'
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# ? Jan 31, 2015 19:40 |
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For some reason I thought it was just a really bad anagram of rainbow in French (Arc-en-ciel).
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# ? Jan 31, 2015 19:59 |
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Super Ninja Fish posted:How good is Star Ocean 2? Is that worth playing? Like many of tri-ace's games it's a dumb anime plot wrapped around character customization that demands you to break it and some non-linearity in how the events play out. It's very gameplay heavy and you'll miss a lot of poo poo. Some of it is kind of souring (I would have been pissed if I missed out on Ashton) but it's a decent game.
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# ? Jan 31, 2015 20:00 |
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Paperhouse posted:If you can still play games of that era happily I think it's great and would even say it's a classic. There's nothing spectacular about the plot but it looks nice, battles are great, has a lot of customisation choices/options and is generally very fun to play. The story is horrendous, but it's one of the best PS1 RPGs from a gameplay perspective. The crafting system is extremely shallow (choose craft type -> choose item to use -> random recipe result), but it's really enjoyable because you see your crafting items mold their polygons into new items. It's weirdly charming. The battle system is utterly destructible. Make yourself invincible (like fully invincible, ignore stuns and knockback and all that poo poo) with the armor that constantly drains your life, and then counteract it with the weapon that gives your attacks lifesteal. Put the invincibility armor on a healer and outpace its drain with your healing magic! Seriously, play SO2. Just play it on an emulator and fast forward whenever anyone decides to open their idiot mouths.
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# ? Jan 31, 2015 20:07 |
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Alternatively, play Opoona.
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# ? Jan 31, 2015 22:17 |
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The White Dragon posted:The battle system is utterly destructible. Make yourself invincible (like fully invincible, ignore stuns and knockback and all that poo poo) with the armor that constantly drains your life, and then counteract it with the weapon that gives your attacks lifesteal. Put the invincibility armor on a healer and outpace its drain with your healing magic! Isn't that a bad thing? What's the motivation to keep playing if you can win every battle just by attacking over and over? al-azad posted:Like many of tri-ace's games it's a dumb anime plot wrapped around character customization that demands you to break it and some non-linearity in how the events play out. It's very gameplay heavy and you'll miss a lot of poo poo. Some of it is kind of souring (I would have been pissed if I missed out on Ashton) but it's a decent game. Gameplay heavy. So maybe not for me since I'm someone who prefers Xenogears and Lunar to Final Fantasy 5 and Vagrant Story.
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# ? Jan 31, 2015 22:43 |
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Super Ninja Fish posted:Isn't that a bad thing? What's the motivation to keep playing if you can win every battle just by attacking over and over? The fun is in exploiting the resources the game gives you. Discovering those breaking combos on your own and what not. That's what tri-Ace games excel at, particularly Resonance of Fate which is probably their best and also least accessible game.
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# ? Jan 31, 2015 22:57 |
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Super Ninja Fish posted:Isn't that a bad thing? What's the motivation to keep playing if you can win every battle just by attacking over and over? If you like Lunar, I don't see any reason why you shouldn't like SO2. It has tons of gameplay systems, obscure sidequests, and tons of fun ways to break the game open, but you don't necessarily need to do any of that to enjoy it. You can play as either Claude or Rena, rename all your party members, steal from practically everyone, ride a giant bunny around the world map, team up with aliens, get romantic & BFF endings for all of your team - what's not to love?
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# ? Jan 31, 2015 23:55 |
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Super Ninja Fish posted:Isn't that a bad thing? What's the motivation to keep playing if you can win every battle just by attacking over and over? It's a surprisingly good thing. Like al-azad says, part of the fun is figuring out all the dumb poo poo you can do to break the game. Plus, there are superbosses where you actually have to do that because they're mathematically more or less unbeatable otherwise--it's less bad game balance and more demonstrating that you fully understand how to exploit the system. Yakiniku Teishoku posted:ride a giant bunny around the world map gently caress you I thought I'd forgotten COME HERE BARNEY
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# ? Feb 1, 2015 00:05 |
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It also has one of my favorite game systems, where attacks get bigger, better and more elaborate with enough usage. I just love when that shows up in tales games, too.
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# ? Feb 1, 2015 00:11 |
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The White Dragon posted:gently caress you I thought I'd forgotten COME HERE BARNEY pear into peaches Admittedly, I am biased in my opinion of SO2 since it was my favorite game of all time for like 15 years before being dethroned by Rune Factory 4. There is something seriously magic about it, though. Everything from the goofy characters, to the nonsensical battle voiceovers, the emotional music cues... it hits that sweet spot between totally campy and overly serious in the same way that Lunar, Grandia I, Skies of Arcadia etc. do, in my opinion Yakiniku Teishoku fucked around with this message at 00:29 on Feb 1, 2015 |
# ? Feb 1, 2015 00:22 |
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# ? May 21, 2024 18:19 |
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Yakiniku Teishoku posted:pear into peaches Well, since you're comparing it to Grandia 1, I have to try it out. I mentioned in a few pages ago how I thought Grandia 1 was better than Grandia 2 for it's tone, 2 became more serious and lost the magic and charm.
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# ? Feb 1, 2015 00:53 |