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that said if you're going to play it, play the gamecube port. the dreamcast version has a completely hosed encounter rate.
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# ? Apr 24, 2015 09:47 |
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# ? May 18, 2024 09:58 |
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The only bad thing I remember about Skies of Arcadia's world map is the encounter rate. e: f;b
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# ? Apr 24, 2015 09:47 |
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Also you might want to go for the GC version which fixes the atrocious random encounter rate of the original. E: lol
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# ? Apr 24, 2015 09:48 |
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you guys got into too many random encounters on your way to make those posts
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# ? Apr 24, 2015 09:49 |
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Endorph posted:you guys got into too many random encounters on your way to make those posts drat
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# ? Apr 24, 2015 09:50 |
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owned
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# ? Apr 24, 2015 09:50 |
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a bunch of pirates having fun adventures sounds more interesting than most of the stuff I've played lately so I'll look into it
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# ? Apr 24, 2015 09:51 |
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Endorph posted:you guys got into too many random encounters on your way to make those posts And they were all loopers that escaped before we could kill them.
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# ? Apr 24, 2015 09:53 |
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Dryzen posted:a bunch of pirates having fun adventures sounds more interesting than most of the stuff I've played lately so I'll look into it It's one of my favorite RPGs because the whole game is just "let's go on an adventure" One word of advice though: there is a point in time where you go to a town called Maramba. Before you dock at this town, go pick up subcannons at Sailor Island. There is a fight that requires you have them or else you're in for a load of pain. My first time through the game I didn't have subcannons. It was terrible. It wasn't being forced to tank Recumen's lasers that caused problems, it was the fight with Belleza right after where I no longer had any healing magic or repair kits due to using them all during the Recumen fight
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# ? Apr 24, 2015 10:01 |
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Endorph posted:I have fond memories of exploring the world maps in FF4 and 9 and poo poo but I don't really mourn their absence since unless you really like chocobo hot and cold it's not like you found anything interesting from all your exploring. Anyone that doesn't think Chocobo Hot and Cold was the tighest poo poo can get the hell outta my face. It's still the best chocobo-related minigame in the franchise, and is only not the best minigame in general because Triple Triad exists.
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# ? Apr 24, 2015 10:01 |
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It's the best mini-game to me because I hate card games.
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# ? Apr 24, 2015 10:04 |
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I find it telling about the quality of new games that what I want more than any new IP is a Skies of Arcadia remake
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# ? Apr 24, 2015 10:23 |
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i feel like that is more due to your nostalgia than the quality of recent games
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# ? Apr 24, 2015 10:25 |
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I would just like to be able to replay it on something that doesn't require digging out of my old room at my parents.
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# ? Apr 24, 2015 10:32 |
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The actual gameplay of SoA was never all that good. Even the airship battles were much cooler in theory than in practice. Everything else was excellent.
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# ? Apr 24, 2015 10:34 |
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Sakurazuka posted:I would just like to be able to replay it on something that doesn't require digging out of my old room at my parents. yeah a pc port would be cool
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# ? Apr 24, 2015 10:37 |
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I should try Skies of Arcadia too. What's the battle system like? Is it just standard JRPG stuff aside from the boat fights?
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# ? Apr 24, 2015 10:54 |
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Golden Goat posted:I should try Skies of Arcadia too. Yup, standard turn-based with elemental magic.
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# ? Apr 24, 2015 10:55 |
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The thing that makes Skies of Arcadia a little different to other games is the Spirit Point system. Basically, each character generates a number of SP each turn, into a universal pool, and those can be either stored up for later in the battle or used there and then for each of the character's special attacks. Guessing it's there to get you to think somewhat strategically for each battle rather than just winning by spamming your strongest attacks every round. Oftentimes waiting to use your higher SP (generally higher damaging) attacks pays off in the long run, especially in the ship battles.
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# ? Apr 24, 2015 11:31 |
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So it's great mainly because it's just super light-hearted? I'm on board. I'll check a few local shops for a copy but I might have to emulate it since my GC is fried.
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# ? Apr 24, 2015 11:31 |
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Golden Goat posted:I should try Skies of Arcadia too. Sort of standard except your party generates action points every round based on their own stats. The party draws from these points to perform attacks. Most basic attacks can be performed easily in the first round even with the lowest regen but some attacks/spells require you to save up a few rounds to pull off. There is a massive attack late in the game that takes the entire bar (40 points I think?) that requires a couple rounds of saving. It sounds sort of complicated and tedious on paper but at any given level, a single rounds regen is enough to do normal JRPG attacks/spells at that point in the game. By the time you get the more expensive spells and attacks, your regen is enough to use them (usually). edit: drat beaten
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# ? Apr 24, 2015 11:32 |
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Lots of people getting owned in the RPG thread this morning
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# ? Apr 24, 2015 11:34 |
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Dryzen posted:Lots of people getting owned in the RPG thread this morning
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# ? Apr 24, 2015 12:26 |
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The skies of arcadia battle system is nothing special but I like a lot of the character and monster designs and I appreciate that when you're choosing what attacks to use that you can see the other characters and enemies trying to hit each other in the background and missing cause it isn't their turn to fight yet
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# ? Apr 24, 2015 12:57 |
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FirstAidKite posted:The skies of arcadia battle system is nothing special but I like a lot of the character and monster designs and I appreciate that when you're choosing what attacks to use that you can see the other characters and enemies trying to hit each other in the background and missing cause it isn't their turn to fight yet That is such a nice touch. More RPGs should do this.
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# ? Apr 24, 2015 12:58 |
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HGH posted:Speaking of BD, the second just came out yesterday in Japan and I'm hearing a lot of news that basically "It's the same but more, down to the assets". Kinda weird for me because SE went on about how western sales changed their perspective on things. The only person I know who has it right now has told me "Hey, you know how you waited a few years to play the first one and it was super-cheap? Maybe do that again from what I'm seeing so far." Then I used his summon to gib DeRosa for about 700k damage. gently caress that guy.
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# ? Apr 24, 2015 13:20 |
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Endorph posted:i feel like that is more due to your nostalgia than the quality of recent games There's really nothing to compare it to on consoles, at least from a aesthetic sense. I would like more robust settings in my game beyond traditional fantasy and Square Enix traditional fantasy with Star Wars technology.
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# ? Apr 24, 2015 13:58 |
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I like world maps. I am OK with them being actual linear in practice because it still affords the illusion of actually going on a global trotting adventure. It's not too hard for me to suspend disbelief in a video game of all things and look past them for the hardware limitation they actually were intended for, for the most part.
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# ? Apr 24, 2015 14:00 |
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I just like exploring cool landscapes and finding neat stuff that exists to add flavor to the world, which is why I enjoyed what little I played of xenoblade so much. Plenty of fun just running around looking at the environments and exploring stuff and finding hidden areas.
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# ? Apr 24, 2015 14:10 |
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yeah i agree that its nice to have the environments, and xenoblade certainly did it in the best way possible, because there was essentially a world map. bionis and mechanis were world maps, you just never walked along on them. the nice thing about world maps is i feel obligated to explore them completely, because i always feel like there might be a hidden place just about anywhere.
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# ? Apr 24, 2015 14:16 |
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I wouldn't mind seeing a JRPG with a Metroidvania style of world map. Lots of little cool optional stuff to explore but to open up some passages to optional dungeons you need a key item from later in the game or something.
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# ? Apr 24, 2015 14:19 |
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Other nice things about the skies of arcadia overworld: stuff in it changing as the game went on. It felt less segregated from the rest of the game cause you could notice small and large changes in certain key parts of the world as you explored it over the course of the game. Stuff like the various gigas bosses just chilling deactivated/dead after you beat them and stuff like that. On the other hand, shadow hearts put all of its overworld stuff into a menu but I was fine with that too since it gave you some pretty good music to listen to and the menus obviously let you travel to the placed you need to go faster than a standard overworld. I remember enjoying Terranigma's overworld, though the best one was the "underworld" overworld since they used the mode 7 to give the underworld a sorta hollow earth effect, so the top of the screen was just an upside piece of the overworld opposite to wherever you were currently standing.
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# ? Apr 24, 2015 14:25 |
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HGH posted:Speaking of BD, the second just came out yesterday in Japan and I'm hearing a lot of news that basically "It's the same but more, down to the assets". Kinda weird for me because SE went on about how western sales changed their perspective on things. That, uh, that sounds exactly like what I'd expect from that unless more of the same includes "the lovely 5-8 chapters." Making a sequel that is a better version of the first is exactly what they should do in this case with a relatively fresh new IP they want to get people engaged with.
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# ? Apr 24, 2015 14:41 |
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If you like world maps and the Skies of Arcadia battle system and Tales-style plot bullshit, have I got an Arc Rise Fantasia for you! It isn't as good as that combo sounds but it's alright.
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# ? Apr 24, 2015 15:33 |
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I enjoyed what I played of Bravely Default but I'd had my fill of the battle system and stopped playing I think just before getting to the stuff people complain about. I have no interest in another game that's just more of the same.
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# ? Apr 24, 2015 16:13 |
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they should make another ivalice game imho where is ffta3ds
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# ? Apr 24, 2015 16:15 |
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What I don't want is to see the majority of BD1's cast to return but that ship sailed already. I'll probably play it but part of me is bitter I quit BD1 before the true ending or whatever. I burnt out like a chapter before the end. Guess I can YouTube the canon ending ho hum.
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# ? Apr 24, 2015 16:22 |
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BD has my favorite turn based battle system, so yeah I can roll with Bravely Default But More, sure.
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# ? Apr 24, 2015 17:33 |
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ImpAtom posted:That, uh, that sounds exactly like what I'd expect from that unless more of the same includes "the lovely 5-8 chapters." Making a sequel that is a better version of the first is exactly what they should do in this case with a relatively fresh new IP they want to get people engaged with. Yeah but the reception very much seems to be similar to the above mentioned burnout. People seem to not want more. Also apparently there's a lot of locales reused.
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# ? Apr 24, 2015 18:11 |
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# ? May 18, 2024 09:58 |
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i hope bd2 is just forty hours of doing those crystals again
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# ? Apr 24, 2015 18:18 |