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Robo Reagan posted:There's a few goons on Cactuar and I don't want to be a dick and steal dudes they can play with, but Excalibur is worth the wait. You can get in on an early morning. >5 minute DPS queues does sound like a compelling argument. I'll try getting into that server then.
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# ? Jul 4, 2015 21:18 |
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# ? May 15, 2024 04:32 |
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Get in line
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# ? Jul 4, 2015 21:20 |
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Yeah, you have to do some waiting and that sucks, but we all had to do it. It's worth the wait though since FFXIV turned out to not suck and the goons turned out not to be jaded cynical dicks and like helping newbies for the most part so there's still hundreds of dudes in both FCs.
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# ? Jul 4, 2015 21:28 |
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Robo Reagan posted:Yeah, you have to do some waiting and that sucks, but we all had to do it. It's worth the wait though since FFXIV turned out to not suck and the goons turned out not to be jaded cynical dicks and like helping newbies for the most part so there's still hundreds of dudes in fixed
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# ? Jul 4, 2015 21:31 |
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Verranicus posted:Is the trailblazer set for gatherers even really worth getting considering it has no meld slots? Would the HQ serpentskin set be better to shoot for because if so I'd rather by grinding gil than scrips. HQ serpentskin is going to require either grinding up a crafter yourself or spending several million gil right now. A full set of blue scrip gear will take maybe 2-3 hours of grabbing collectables. As a level 58 fisher using vendor-bought 55 gear and rod, I was able to get about 4 of the noontide whatevers (the lowest level fish that gives scrip) during each 20 minute window they were available. Each one gave 32-38 scrip. Sure, the crafted set will be better, but you're looking at an order of magnitude more difficulty to acquire it. Scrip gear seems to be a great stopgap, which is exactly what it was designed to be.
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# ? Jul 4, 2015 21:33 |
Are the extra retainers worth it? I have two right now, one is combat and the other is fishing. However, since CUL is my main craft, and I am also leveling BTN, I feel I should get a third. Am I wrong? Should I give Yoshi more of my money?
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# ? Jul 4, 2015 21:45 |
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It's rather frustrating, especially in a PUG, when an attempt at a boss falls apart through no fault of your own, and there's nothing you can do about it. For example, I was in a Bismarck EX party and when we got to the second phase, the tanks instantly lost threat on both snakes to the AST, meaning they couldn't swap properly because they used their Provokes on getting the snakes in the first place, the snakes kill everyone. People in the thread are saying it's an easy fight but I can't find a group that can handle it yet.
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# ? Jul 4, 2015 21:46 |
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Dr Snofeld posted:It's rather frustrating, especially in a PUG, when an attempt at a boss falls apart through no fault of your own, and there's nothing you can do about it. For example, I was in a Bismarck EX party and when we got to the second phase, the tanks instantly lost threat on both snakes to the AST, meaning they couldn't swap properly because they used their Provokes on getting the snakes in the first place, the snakes kill everyone. People in the thread are saying it's an easy fight but I can't find a group that can handle it yet. Solution: tell the AST to wait before throwing a ton of healing out when you break the shell. This was an issue once or twice in my clear party. Asking the healer to chill for a sec fixed it.
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# ? Jul 4, 2015 21:48 |
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TooManyUzukis posted:Solution: tell the AST to wait before throwing a ton of healing out when you break the shell. This was an issue once or twice in my clear party. Asking the healer to chill for a sec fixed it. Not an issue any more since the group fell apart but he said it was from Helios and he "needed the MP regen" but I don't know enough about AST to understand any of that.
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# ? Jul 4, 2015 21:52 |
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The tanks could also: Use actual emnity generating actions to pull the snakes (Flash and Unleash are really good for this because you don't even have to target them, just be near) Wait a few seconds for the aggro from Helios to take affect and then Provoke, giving them threat = to the AST
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# ? Jul 4, 2015 21:54 |
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Eej posted:Wait a few seconds for the aggro from Helios to take affect and then Provoke, giving them threat = to the AST This is the wost possible idea given the fight.
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# ? Jul 4, 2015 21:56 |
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I can't speak to what the healers were doing in our BisEX clear last night, but two Overpowers were sufficient for me to grab and hold my snake until the point where I had to switch/not-switch. If you're on Excalibur, get a hold of Cid's Angels.
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# ? Jul 4, 2015 21:59 |
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TooManyUzukis posted:This is the wost possible idea given the fight. They don't move for like two seconds! Plenty of time for the aggro to tick!
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# ? Jul 4, 2015 22:01 |
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Well what can I do? I'm a DRG, I hit things with sticks, I make big numbers, I backflip off The Navel. Telling another player that they're doing things wrong (not even in terms of DPS, I mean like using skills when they shouldn't) is just asking for an argument. If I go about suggesting that the healer does something different they'll just check my search profile, see that I don't have a healer past 36, and tell me to take a running leap. In this sort of content, anyway - people seem to be more willing to listen to advice in levelling content. That's how I learned not to use Ring of Thorns over and over again for AOE damage, like I see a lot of other DRGs doing.Eej posted:They don't move for like two seconds! Plenty of time for the aggro to tick! I think he means that they need to hold on to Provoke for when the blue/green debuffs get applied, in case they have the wrong snake.
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# ? Jul 4, 2015 22:03 |
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Dr Snofeld posted:Telling another player that they're doing things wrong (not even in terms of DPS, I mean like using skills when they shouldn't) is just asking for an argument. DO IT ANYWAY. If you know there is a problem and you say nothing, you are just as much at fault as they are. If they are stubborn/uncooperative, see what the other members of the party think and try to explain to them what's going wrong, see if numbers will pressure the person making the mistake to admit it and figure out how to fix it. If nothing works, kick the offender. If you don't have that power, and someone who does refuses to do so, leave. Edit: Do not, under any circumstances, just passively sit and wait for things to work themselves out. If the people making mistakes aren't aware they are loving up, the mistakes will keep happening and you will not clear. TooManyUzukis fucked around with this message at 22:11 on Jul 4, 2015 |
# ? Jul 4, 2015 22:08 |
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Oh yeah woops. Shows you how much I use Provoke to pull things.
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# ? Jul 4, 2015 22:10 |
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I played for a bit a few months ago and then took a break and just started again a couple days ago. I'm nearly finished with 2.0 and had a few questions about tomestones. Are soldiery tomestones worthless now? I exchanged them for poetics since it didn't look like there was anything else to do. Are poetics still useful? I looked on the market and there seems to be a bunch of ilvl 120+ gear on there, so can I just buy those instead of collecting poetics for the weathered stuff? And as I understand it, the main quests after 2.0 only give exp if you have HW, but is that also true for side quests and other stuff?
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# ? Jul 4, 2015 22:21 |
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Dr. S.O. Feelgood posted:I played for a bit a few months ago and then took a break and just started again a couple days ago. I'm nearly finished with 2.0 and had a few questions about tomestones. Are soldiery tomestones worthless now? I exchanged them for poetics since it didn't look like there was anything else to do. Are poetics still useful? I looked on the market and there seems to be a bunch of ilvl 120+ gear on there, so can I just buy those instead of collecting poetics for the weathered stuff? And as I understand it, the main quests after 2.0 only give exp if you have HW, but is that also true for side quests and other stuff? Yeah, everything you could buy with Soldiery is purchasable with different currency. Poetics are most useful for a 130 weapon, since that'll last until 54-56. You'll need an Encrypted Tomestone and Carbontwine to get a 130 weapon. The armor will still last for a while, but it's a fair bit of farming to get it all, and without Carbontwine/Carboncoats it's roughly as good as WoD gear and would be replaced more quickly when leveling.
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# ? Jul 4, 2015 22:28 |
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this zone seems promising already
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# ? Jul 4, 2015 22:32 |
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Nostalgia4Infinity posted:
Somebody correct me if I'm wrong, but my impression was that the duty finder connects players on the same data center even across different worlds, so Excalibur shouldn't necessarily have faster queue times than any other world on Primal. isk posted:Yeah, everything you could buy with Soldiery is purchasable with different currency. Poetics are most useful for a 130 weapon, since that'll last until 54-56. You'll need an Encrypted Tomestone and Carbontwine to get a 130 weapon. The armor will still last for a while, but it's a fair bit of farming to get it all, and without Carbontwine/Carboncoats it's roughly as good as WoD gear and would be replaced more quickly when leveling. Opposing Farce fucked around with this message at 22:44 on Jul 4, 2015 |
# ? Jul 4, 2015 22:41 |
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After the expansion I didn't see a >5 minute DPS queue until I got to the ARF. Gotta wait for the wave of DRKs to hit 60, I guess.
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# ? Jul 4, 2015 22:46 |
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Thumbtacks posted:
The nodes have the best dialogue The "civilian were savagely <bzzzzz>" gave me a good laugh
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# ? Jul 4, 2015 22:52 |
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Opposing Farce posted:Is there any way to get Carbontwine and Encrypted Tomestones other than Coil or the weekly CT quest? Nothing super efficient, though it may work depending on what you've got saved up. I think Tomestones are solely from Coil and weekly CT quest. Carbontwine can be purchased with 6 Unstained Mark Logs, which cost 500 Hunt Seals each (and rarely drop from A/S ranks).
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# ? Jul 4, 2015 22:53 |
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Newbie, doing a trial run because I heard so much about 14. I started as an arcanist, but wanted to switch to a pugilist. I read up that my starting area is closed off until level 15, so should I just start a new character since my gear is the complete opposite of melee? Are the mainland quests different enough from the island quests?
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# ? Jul 4, 2015 23:01 |
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Tae posted:Newbie, doing a trial run because I heard so much about 14. I started as an arcanist, but wanted to switch to a pugilist. I read up that my starting area is closed off until level 15, so should I just start a new character since my gear is the complete opposite of melee? Are the mainland quests different enough from the island quests? Just play through until 15. It doesn't take a terribly long time (maybe 6~ hours?) to get to Ul'dah for the first time, and you'll appreciate the extra EXP for Pugilist from the Armory system. If you just don't like Arcanist, that's another thing, but since all progress is permanent level-wise I can't really recommend throwing away a character to start over. Niton fucked around with this message at 23:09 on Jul 4, 2015 |
# ? Jul 4, 2015 23:04 |
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Azys Lla scientists were associated with some Aperture Science levels of experiments, it seems.
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# ? Jul 4, 2015 23:31 |
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Tae posted:Newbie, doing a trial run because I heard so much about 14. I started as an arcanist, but wanted to switch to a pugilist. I read up that my starting area is closed off until level 15, so should I just start a new character since my gear is the complete opposite of melee? Are the mainland quests different enough from the island quests? You get a 100% bonus to XP from FATES and killing monsters for leveling a class lower than your highest so this is a game where you literally can't mess up your order of leveling and lowbie gear is dirt cheap. Unlike FE.
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# ? Jul 4, 2015 23:37 |
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Hey excalibur-folk, there apparently is/was a linkshell for helping new players see old content called Cid's Angels, but apparently it's completely full. A second linkshell has been made, so get in on that http://forums.ffgoons.com/showthread.php?tid=27516&pid=107705#pid107705
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# ? Jul 4, 2015 23:57 |
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Eej posted:lowbie gear is dirt cheap. Unlike FE. To clarify, lowbie gear is dirt cheap FROM NPC VENDORS. Don't go to the mb for basically any low gear aside from some of the level 15 Plundered items which are dirt cheap. Lowbie gear on the mb typically goes for much more than vendors; usually in the area of 10x, some as high as 100x (typically crafting/gathering gear). The gear you can get from npcs is perfectly decent, don't fall into the trap of thinking that npcs only exist as junk>gil machines
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# ? Jul 5, 2015 00:10 |
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Dr. S.O. Feelgood posted:I played for a bit a few months ago and then took a break and just started again a couple days ago. I'm nearly finished with 2.0 and had a few questions about tomestones. Are soldiery tomestones worthless now? I exchanged them for poetics since it didn't look like there was anything else to do. Are poetics still useful? I looked on the market and there seems to be a bunch of ilvl 120+ gear on there, so can I just buy those instead of collecting poetics for the weathered stuff? And as I understand it, the main quests after 2.0 only give exp if you have HW, but is that also true for side quests and other stuff? Poetics armor is 120 and you can use that intill 52, saves you from having to buy the white gear in the new town which is 115. Better then nothing I would say, looks been then the vendor armor you can buy.
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# ? Jul 5, 2015 00:11 |
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Question about DoTs and the snapshotting thereof. I know they snapshot player debuffs and buffs, but what about the victim? If it has a defense buff up when the DoT is applied, will that DoT do piss all damage even after the defense buff is removed? What about vulnerability from trick attack?
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# ? Jul 5, 2015 00:34 |
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Ciaphas posted:Question about DoTs and the snapshotting thereof. I know they snapshot player debuffs and buffs, but what about the victim? If it has a defense buff up when the DoT is applied, will that DoT do piss all damage even after the defense buff is removed? What about vulnerability from trick attack? Yes to both.
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# ? Jul 5, 2015 00:37 |
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Fister Roboto posted:SS was supposedly buffed by way of making it increase the damage of DOT ticks, but supposedly that change didn't get properly implemented? Is this confirmed? I'd be kinda upset about that as a summoner since the 170/180 caster gear is loaded with SS and accuracy! Yoship lied to us
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# ? Jul 5, 2015 00:50 |
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ankh morn is big
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# ? Jul 5, 2015 00:54 |
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Magil Zeal posted:Is this confirmed? I'd be kinda upset about that as a summoner since the 170/180 caster gear is loaded with SS and accuracy! No.
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# ? Jul 5, 2015 00:55 |
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LITERALLY MY FETISH posted:Now do it on something that isn't a target dummy. Lol
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# ? Jul 5, 2015 00:58 |
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When do we get that sweet new AF2 class gear they showed off during fanfests? I want my redneck fishing gear!
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# ? Jul 5, 2015 01:00 |
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Mordiceius posted:When do we get that sweet new AF2 class gear they showed off during fanfests? I want my redneck fishing gear! 2 weeks from tuesday, it'll be Esoterics gear for combat classes and Red(?) scrips for crafters and gatherers.
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# ? Jul 5, 2015 01:03 |
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So, I have all the DoH classes at 50 with the HQ 55 class armor and weapons, how do I even begin to level them up? Is it any easier to get up to high levelc rafting than it was in 2.X? What sort of progression should I be looking for?
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# ? Jul 5, 2015 01:13 |
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# ? May 15, 2024 04:32 |
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Verranicus posted:So, I have all the DoH classes at 50 with the HQ 55 class armor and weapons, how do I even begin to level them up? Is it any easier to get up to high levelc rafting than it was in 2.X? What sort of progression should I be looking for? For the first few levels, just buy gear from vendors for leve turnins. At some point you want to swap to collectible/making your own HQ leve turnins, but that poo poo is expensive. A slower but less expensive way to level is to just make endless quantities of something basic you can sell on the marketboard, like rainbow thread.
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# ? Jul 5, 2015 01:16 |