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Jeanne D'Arc is amazing mostly because of how they try to handle actual historical figures in the guise of a lighthearted anime plot.
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# ? Aug 13, 2015 22:21 |
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# ? Jun 6, 2024 06:01 |
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FFT is a good game in the same way I find something like Lightning Returns a good game: lots of ways to play the game and enjoy it. Probably the quality I hold highest in a video game these days.
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# ? Aug 13, 2015 22:21 |
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The White Dragon posted:The XBox 360 only had Agarest and that crappy Vandal Hearts ripoff, don't listen to this guy Operation Darkness baby
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# ? Aug 13, 2015 22:29 |
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FFT is a great game and allows you to move forward at your own pace while still providing a satisfying level of difficulty with random battles. Most of the trivialization of combat comes from everyone having beaten the game several times and already having a "bread and butter' lineup pre-planned from the start (or stuff like auto X pots). The last 3rd of the game does get ridiculous with how many unique characters they throw at you, but I've always seen them as a crutch to mostly be avoided anyways.
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# ? Aug 13, 2015 22:35 |
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ImpAtom posted:Jeanne D'Arc is amazing mostly because of how they try to handle actual historical figures in the guise of a lighthearted anime plot. All I remember is it being pretty lighthearted then
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# ? Aug 13, 2015 22:35 |
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Ragnarok Online Tactics lol
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# ? Aug 13, 2015 22:40 |
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CAPTAIN CAPSLOCK posted:All I remember is it being pretty lighthearted then That's pretty much it. It's super lighthearted and then WITCH BURNING and then lighthearted and then your good-natured sidekick takes on the spirit of evil and murders a whole lot of people.
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# ? Aug 13, 2015 22:41 |
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someone asked for recommendations in the rpg thread? time to shitpost all over each other to prove our godawful opinions are right
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# ? Aug 13, 2015 23:10 |
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sorry, but maybe fire emblem just isn't that good. no, i dont care that the dude was clearly asking what srpgs were well recieved recently, i need to post a controversial opinion to stroke my own ego.
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# ? Aug 13, 2015 23:11 |
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actually, FFT isn't even good. no video games ever made are good. dehumanize yourself and face to bloodsheed.
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# ? Aug 13, 2015 23:12 |
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I liked Operation Darkness.
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# ? Aug 13, 2015 23:14 |
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the demo was okay i guess
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# ? Aug 13, 2015 23:15 |
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corn in the bible posted:I liked Operation Darkness. I can't say OD was good but I liked it too.
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# ? Aug 13, 2015 23:15 |
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corn in the bible posted:I liked Operation Darkness. I want a PC port
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# ? Aug 13, 2015 23:15 |
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corn in the bible posted:I liked Operation Darkness. Davincie posted:the demo was okay i guess ImpAtom posted:I can't say OD was good but I liked it too. Ibram Gaunt posted:I want a PC port congratulations thread, we've found the one good video game.
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# ? Aug 13, 2015 23:16 |
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Endorph posted:no video games ever made are good.
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# ? Aug 13, 2015 23:21 |
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Endorph posted:someone asked for recommendations in the rpg thread? time to shitpost all over each other to prove our godawful opinions are right That's okay if everyone poo poo all over each other while posting reasons their godawful opinions are right. But it's been just a bunch of names, this game is good, this game is not good, etc.. You guys suck. The last page and this page is useless to anybody. Except for two posts about Jeanne D'Arc. What's good or what's not good about Fire Emblem?
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# ? Aug 13, 2015 23:22 |
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the numbers and calculations are simple so unlike every other srpg ever made it's actually possible for you to figure out how battles are going to go. it's hosed up that every other srpg ever made has numbers like '3500 str, 5224 hit' and expects you to figure out what the gently caress that translates to in gameplay terms. some of them don't even show you your hit rate when you're about to make an attack.
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# ? Aug 13, 2015 23:24 |
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In Operation Darkness you get to have a wolfman shoot hitler
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# ? Aug 13, 2015 23:28 |
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Endorph has the most important mechanical point covered, so I'll mention some other stuff: With the exception of Path of Radiance, the games move blindingly quickly, so you don't sit there forever watching your characters move at a snail's pace across the map and then do an animation you've seen a million times (unless you want to). There are no "generic" units. Every single unit is a unique character with personality, design, and mechanical quirks you can latch onto. Levelups are randomized, but in a way where it's very easy to tell when you get good ones and when you get bad ones. This leads to you having a different army every time you play.
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# ? Aug 13, 2015 23:30 |
Super Ninja Fish posted:That's okay if everyone poo poo all over each other while posting reasons their godawful opinions are right. But it's been just a bunch of names, this game is good, this game is not good, etc.. You guys suck. The last page and this page is useless to anybody. In defense of the shitposting, you only asked whether there were any good SRPGs since FFT. So it's not surprising that people gave you a list since it wasn't a very specific question. What did you like about FFT? What didn't you like? That would give people a lot better information on which to recommend a game.
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# ? Aug 13, 2015 23:31 |
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ghost recon shadow wars is badass because one of your units can go invisible and just stab every single eastern european fucker while an inane tom clancy storyline plays out that actually ended up happening irl with the invasion of crimea. its also made by the dude who made the original xcom
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# ? Aug 13, 2015 23:32 |
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You can recruit Herbert West to revive your units and there's a bunch of nazi vampires
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# ? Aug 13, 2015 23:37 |
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Super Ninja Fish posted:That's okay if everyone poo poo all over each other while posting reasons their godawful opinions are right. But it's been just a bunch of names, this game is good, this game is not good, etc.. You guys suck. The last page and this page is useless to anybody. Good: ~As Endorph mentioned the simplicity of the game's core mechanics is a definite plus. The game is for the most part really good about telling you how everything works and what everything does. ~Beyond the simplicity, the core gameplay tenets are very intuitive and fairly balanced (with some notable lingering exceptions). Every sort of unit brings something unique to the table, yet individual units with the same job are frequently capable of feeling unique. ~Each iteration of the game does a good job of balancing the 'keep the core concepts of the series intact' and 'mixing it up just enough that it doesn't feel samey' concepts. Of course some will disagree on this, and this is fine. Once you get the hang of one Fire Emblem you've basically got the hang of all of them. ~Playing Eugenicist in Awakening is awesome. Bad: ~Permadeath puts the difficulty curve above what a lot of people are willing to deal with. Of course to a lot of other people, this is exactly what they want. ~No grinding in most of the games lends itself to a very streamlined experience, but one where you have to commit yourself to a set party or risk being solely underleveled in the games' closing acts. ~Whether a unit turns out good or bad is frequently entirely up to the RNG. The player has very little input into how a character turns out. ~Radiant Dawn (the 10th installment of the series) apparently had a small hiccup where it had different difficulty ratings than the Japanese version. In America 'Easy' was Japan's 'normal' 'Normal' was Japan's 'Hard' etc. This makes Radiant Dawn incredibly difficult to play on normal and is utterly demoralizing if you don't realize why this is. Luckily Radiant Dawn has in-battle saves, but it's still potentially agonizing. ~Awakening is a unique snowflake in the series. It was their last-ditch effort to sell the game to people other than the die hards that had been playing since the series arrived on their respective shores. It does a lot of things that are 'not normal' in Fire Emblem (paired units, random battles, the ability to turn permadeath off). This turned off a few die hards but could be exactly what somebody who is iffy on the series is looking for.
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# ? Aug 13, 2015 23:47 |
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The protagonist and his friend get assigned to the bullshit magic squadron even though they have no powers, for reasons which are never explained. later the friend leaves because this whole thing is just completely retarded, but the hero gets to become a wizard so it all works out
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# ? Aug 13, 2015 23:49 |
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corn in the bible posted:The protagonist and his friend get assigned to the bullshit magic squadron even though they have no powers, for reasons which are never explained. later the friend leaves because this whole thing is just completely retarded, but the hero gets to become a wizard so it all works out Nah. The protagonist gets assigned to the magic bullshit squadron because he got shot and got an infusion of werewolf blood which somehow makes him a wizard instead of a werewolf. His friend doesn't leave though. He gets kidnapped and turned into a vampire.
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# ? Aug 13, 2015 23:51 |
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corn in the bible posted:The protagonist and his friend get assigned to the bullshit magic squadron even though they have no powers, for reasons which are never explained. later the friend leaves because this whole thing is just completely retarded, but the hero gets to become a wizard so it all works out I want this game but I sold my 360
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# ? Aug 13, 2015 23:52 |
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ImpAtom posted:His friend doesn't leave though. He gets kidnapped and turned into a vampire. I forgot about that, but there's still no reason they brought him along to fight literal demons when he's just some rear end in a top hat
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# ? Aug 13, 2015 23:53 |
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Also your team is: Two werewolves A werewolf ~half~ Frankenstein's Creature A witch Jack the Ripper Van Helsing's granddaughter who is also a master swordswoman A random Irish sniper who also got some werewolf blood A random spy who also got some werewolf blood and this somehow lets him... call in air strikes and shoot people with a shotgun? Herbert West The Reanimator A German soldier who was turned into a superpowered armor cyborg.
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# ? Aug 13, 2015 23:55 |
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FFT's HD edition was disappointing because it did not solve the two things that really soured me on finishing it: 1. Severe low deployment numbers 2. An easy, on-screen indicator of turn order.
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# ? Aug 13, 2015 23:57 |
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somehow being in wolfman form makes their rocket launchers do more damage
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# ? Aug 13, 2015 23:59 |
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too many wolves, wheres the fishmen
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# ? Aug 14, 2015 00:06 |
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MockingQuantum posted:In defense of the shitposting, you only asked whether there were any good SRPGs since FFT. So it's not surprising that people gave you a list since it wasn't a very specific question. I just like that it was a well made quality game. I want another quality SRPG. It doesn't have to be anything like FFT or good at the same things. FFT had good music, an interesting compelling political story and characters (at least two with Delita and Algus), battles that were never boring because they constantly tested you in different ways, it was made with a lot of care and effort. A good SRPG in my mind should have good music, good story, good gameplay, and be interesting. I can't remember who here has good opinions and bad opinions, so I don't know what to do with just names.
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# ? Aug 14, 2015 00:18 |
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it's me, I have the good opinions
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# ? Aug 14, 2015 00:20 |
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i have good opinions and i suggest you play yggdra union on the psp
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# ? Aug 14, 2015 00:22 |
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The only good thing about FFT was calculators.
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# ? Aug 14, 2015 00:22 |
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corn in the bible posted:i have good opinions and i suggest you play yggdra union on the psp hell, same
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# ? Aug 14, 2015 00:22 |
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on one end of the srpg spectrum, there is fire emblem where things are easy to understand. one the other end, there are sting srpgs. never play sting srpgs
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# ? Aug 14, 2015 00:23 |
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Does Knights in the Nightmare count? Because that seemed cool and I bought it already.
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# ? Aug 14, 2015 00:24 |
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# ? Jun 6, 2024 06:01 |
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knights in the nightmare is epic
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# ? Aug 14, 2015 00:24 |