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Bugsy posted:http://omegak2.net/poe/enchantments.html Some enchantments that piqued my interest while skimming (spoilers I guess): 80% chance to Avoid being Stunned if you've Killed Recently 40% increased Abyssal Cry Damage Arc chains an additional 3 times 45% reduced Ball Lightning Projectile Speed 100% increased Effect of the Buff granted by your Chaos Golems Ground Slam has a 24% increased angle 30% increased Lightning Strike Pierce Chance 30% reduced Lightning Warp Duration 3 additional Molten Strike Projectiles 15% of Rejuvenation Totem life regeneration added as mana Regeneration (is this effected by mana regen % increases?) 30% reduced Spectral Throw Projectile Deceleration (what?) Tempest Shield chains an additional 3 times
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# ? Mar 4, 2016 11:44 |
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# ? May 14, 2024 09:51 |
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9% increased Attack Speed per Reave stack 45% reduced Earthquake Duration Fire Nova Mine repeats an additional 2 times Lightning Arrow hits 3 additional targets
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# ? Mar 4, 2016 12:06 |
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Count Uvula posted:Some enchantments that piqued my interest while skimming (spoilers I guess): Holy poo poo those are loving CRAZY powerful! gently caress, you can get 97% reduced duration lightning warp! It also looks like the Labyrinth scales up to possibly level 80 if the datamining is correct. God knows how tough that's going to be. Also, Ice Spear could be quite interesting this league with Assassin: 6 power charges + 7% base = 10% base, 2nd form has +600% crit chance, giving 70% crit. Add 300% increased crit from charges and you get 100% crit, capped at 95%, for literally no crit investment whatsover on your tree or gear. Sounds like it could be quite fun. edit: Oh I forgot about the whole 100% more chance to crit on full life, but honestly that's only going to affect the first-stage aspect. Which is still nice I suppose. quote:EnchantmentEarthquakeDuration2 75 45% reduced Earthquake Duration nightwisher fucked around with this message at 12:15 on Mar 4, 2016 |
# ? Mar 4, 2016 12:09 |
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I wonder whether a CoC discharger would benefit more from 3 additional Molten Strike Projectiles or 30% chance for Discharge not to consume Charges...
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# ? Mar 4, 2016 12:40 |
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nightwisher posted:
I believe that makes 135ms delay possible. And people thought you couldn't attack fast with it. If it doesn't, it definitely makes 248ms possible. dis astranagant fucked around with this message at 12:44 on Mar 4, 2016 |
# ? Mar 4, 2016 12:42 |
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Some of those enchantments are huge power boosts, I wouldn't be surprised to see white helms with popular enchants being sold for a bit, 300+ random effects basically means you are never going to see the one you want.
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# ? Mar 4, 2016 12:55 |
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Ra Ra Rasputin posted:Some of those enchantments are huge power boosts, I wouldn't be surprised to see white helms with popular enchants being sold for a bit, 300+ random effects basically means you are never going to see the one you want. At least you can reroll enchantments on items and don't have to use a fresh item every time like vaal orbs, so there's that small consolation at least. But yeah, this league is going to possibly make all those 1c rares in your shop that don't sell possible candidates for an enchantment run, might get something nice.
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# ? Mar 4, 2016 13:02 |
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dis astranagant posted:Lightning Arrow hits 3 additional targets I missed that one, but I might still reconsider SA / TS if I get either of: 3 additional Split Arrow Projectiles 2 secondary Tornado Shot Projectiles Does anyone know if the effect "Flasks gain a Charge every 3 seconds" from Nature's Boon in Pathfinder will benefit from "% increased Flask Charges gained" such as in Primal Spirit and Druidic Rites or belt mods? I'm assuming it should, but if it doesn't I might change my plans.
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# ? Mar 4, 2016 13:06 |
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dis astranagant posted:I believe that makes 135ms delay possible. And people thought you couldn't attack fast with it. If it doesn't, it definitely makes 248ms possible. That's with 15% Rapid Decay + 10% 20/20 Less Duration + 12% warped timepiece + 45% enchantment correct? Giving you 82% reduced duration, with 50% less = 91% reduced duration. Don't see why any of those elements wouldn't affect the skill, so it's going to be funny as gently caress seeing people throw down 7 earthquakes a second.
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# ? Mar 4, 2016 13:10 |
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nightwisher posted:That's with 15% Rapid Decay + 10% 20/20 Less Duration + 12% warped timepiece + 45% enchantment correct? Giving you 82% reduced duration, with 50% less = 91% reduced duration. Don't see why any of those elements wouldn't affect the skill, so it's going to be funny as gently caress seeing people throw down 7 earthquakes a second. Exactly. I don't know enough about rapid decay to be 100% on it working but I don't see why it wouldn't.
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# ? Mar 4, 2016 13:11 |
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You know what's a good synergy with Earthquake? Assassin's Ambush. As long as you have 50% chance to crit, and the next pack is clean, you have a guaranteed crit. Which means you can stack a ridiculous amount of crit multi. Unfortunately, you do not want any damage to occur until your main hit, which means you do not want any heralds, which means there is no easy way to get power charges (I don't think Unstable Infusion will be reliable enough). Therefore, I was thinking to go Blasphemy-Assassin's Mark. The extra crit multi can't hurt. I think you can mainhand a Doryani's Catalyst, with the option of either a 80% crit chance dagger with a crit multi roll, or an armour shield on offhand. Wear an Abyssus for the crazy crit multi, but if you do, you're probably wanting a lightning coil to Not Die. Rings can be pure resist, boots need life/MS/resists, gloves can be life/resists or a facebreakers for more dps. Here is the tree. Since we're going from Shadow to Templar, you go past a ton of AoE nodes, which also works nicely with earthquake. We grab Sovereignty for the mana reservation, at level 80, you get a minimum of 683 mana, and with hatred + arctic armour + blasphemy, you have 27mp remaining, more than enough to use the incredibly mana frugal earthquake. Links: Chest: Earthquake-Less Duration-Melee Physical-Fortify-Added fire/Physical to Lightning/WED/IAoE/Conc 3Ls: Leap Slam/Whirling Blades-FA-Fortify Decoy Totem-IDur-ECry 4Ls: Heavy Strike-MPD-Increased Crit strikes-Stun Hatred-AA-Blasphemy-AssMark CwDT-ICall-IDur-MShell This build could be silly good for map clearing, though it may be just a little too much overkill.
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# ? Mar 4, 2016 13:36 |
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dis astranagant posted:Exactly. I don't know enough about rapid decay to be 100% on it working but I don't see why it wouldn't. I can verify with personal experience that as long as a skill has a duration tag on it, rapid decay will affect it.
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# ? Mar 4, 2016 14:02 |
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Trying to think of a good starting build to try that doesn't need exalt orbs worth of gear. Thinking Righteous fire totem marauder or Necromancer witch or a elemental witch or shadow caster with ice or lightning, what are some good options? Are chaos damage builds finally viable with the latest skill tree rework?
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# ? Mar 4, 2016 14:40 |
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Can I get an invite to the guild? My name is EnemyGoatSpotted.
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# ? Mar 4, 2016 14:43 |
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Ra Ra Rasputin posted:Are chaos damage builds finally viable with the latest skill tree rework? I take it you didn't play Talisman league at all...
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# ? Mar 4, 2016 14:53 |
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Did the new league start yet.
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# ? Mar 4, 2016 15:02 |
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Count Uvula posted:I take it you didn't play Talisman league at all... Nope, been waiting for the expansion.
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# ? Mar 4, 2016 15:26 |
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euphronius posted:Did the new league start yet. 5.5 hours remain.
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# ? Mar 4, 2016 15:34 |
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Ra Ra Rasputin posted:Nope, been waiting for the expansion. true chaos or chaos conversion (from phys, fire or lightning) were uber viable
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# ? Mar 4, 2016 15:34 |
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http://poeprices.info/ is this a real site that I should trust with pricing or do I have to relearn what things are worth again
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# ? Mar 4, 2016 16:02 |
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Mortimer posted:http://poeprices.info/ Very very roughly. I would just ask gchat if something drops and you aren't sure.
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# ? Mar 4, 2016 16:11 |
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I got a question maybe some of you guys can answer. Why isn't Frenzy - GMP - Curse on Hit - AssMark a thing? Aside from losing a gem slot (not an issue for me) every Voltaxic LA build I've seen recommends Herald of Thunder - CoH - AssMark instead with Blood Rage to generate frenzies. Pros -can fire offscreen and generate frenzy charges / power charges -don't have to rely on radius of HoT to curse -don't have to rely running pack to pack for overkill on HoT to curse -can be used in single boss fights with no adds to get charges Cons -lose a gem slot -automated cursing is better -???
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# ? Mar 4, 2016 16:49 |
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Trying to decide what build to go - I've played dual FT templar, arc crit witch and tshot ranger so far. Thinking i want to do an MF build to start with this league and try and build up some currency first. Should i do dual RF Cheiftain or CA Scion? Or something else cheap and fun?
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# ? Mar 4, 2016 17:05 |
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I'm in the CA Scion camp this league mostly because I'm not going to have much if any time and I want that sweet sweet MF chance for anything (and I can't stand the delay on RF totems).
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# ? Mar 4, 2016 17:12 |
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Ra Ra Rasputin posted:Trying to think of a good starting build to try that doesn't need exalt orbs worth of gear. Consider ZiggyD's AoE caster build. It works with literally any AoE edit:elemental damage spell and levels super fast with no real gear requirements. Check out the video here for more info: https://www.youtube.com/watch?v=x9_oHM8jzts It's the build I'm going to start the new league with. kung fu jive fucked around with this message at 17:47 on Mar 4, 2016 |
# ? Mar 4, 2016 17:12 |
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papanugget posted:Why isn't Frenzy - GMP - Curse on Hit - AssMark a thing? Aside from losing a gem slot (not an issue for me) every Voltaxic LA build I've seen recommends Herald of Thunder - CoH - AssMark instead with Blood Rage to generate frenzies. Frenzy isn't a projectile attack is it? It just adds a bonus to your plain attack, which can't be GMP'd.
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# ? Mar 4, 2016 17:13 |
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I haven't seen any of the usual summoner gurus do guide writeups on the official forums, are there any good guides posted elsewhere? AngryAfrican mentioned on his stream that he's going to go spectre + SRS, and I want a piece of that
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# ? Mar 4, 2016 17:18 |
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No one writes guides anymore You have to watch a 29 minute YouTube to get any information.
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# ? Mar 4, 2016 17:20 |
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euphronius posted:No one writes guides anymore I'd take that as well, as long as there's a skilltree link
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# ? Mar 4, 2016 17:23 |
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Lungboy posted:Frenzy isn't a projectile attack is it? It just adds a bonus to your plain attack, which can't be GMP'd. Frenzy can be GMP'd. There's no such thing as a skill being a bonus to a plain attack, if it's an active skill gem it is its own thing. However, it only adds one frenzy charge per attack.
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# ? Mar 4, 2016 17:25 |
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Count Uvula posted:Frenzy can be GMP'd. There's no such thing as a skill being a bonus to a plain attack, if it's an active skill gem it is its own thing. Fair enough, as Frenzy doesn't have the projectile tag i thought it couldn't be GMPd.
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# ? Mar 4, 2016 17:27 |
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papanugget posted:I got a question maybe some of you guys can answer. Personally. I am too lazy for that, and I don't think most people do HoT normally - but HoI is good and easy. You could copy Mathil though, which seems like the better option in my opinion: quote:For Mapping - Frenzy + Curse on hit + Assassin's Mark + Herald of Ice
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# ? Mar 4, 2016 17:39 |
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papanugget posted:I got a question maybe some of you guys can answer. Most of the time its smoother and slightly faster to run around and fire your damaging attacks, weaving in a CoH setup slows you down slightly. And if you stay at max power charges through a whole map, there isnt much need to try something else. ^^^^ But yeah, what mathil uses is really good for fights where you can't proc your heralds often enough. like longer boss fights.
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# ? Mar 4, 2016 17:44 |
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Hrm, looks like I got purged halfway through talisman. Could a kind soul reinvite me please? Character name Faralytic_Virulence.
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# ? Mar 4, 2016 17:46 |
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poedb has datamined values for Ascendancy gems up It looks like Earthquake got super nerfed already; the aftershock used to be 80% more damage, and is now just increased Neversink's filter is also updated
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# ? Mar 4, 2016 17:48 |
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amazeballs posted:Consider ZiggyD's AoE caster build. It works with literally any AoE edit:elemental damage spell and levels super fast with no real gear requirements. Check out the video here for more info: That certainly is a trailer for Paragon.
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# ? Mar 4, 2016 17:49 |
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Mystery Prize posted:poedb has datamined values for Ascendancy gems up Hm, the efficacy of level 20 cluster traps is 252% of base damage, while level 20 multiple traps is 237%. That's fine, but cluster traps has a lower mana multiplier and I can't think of any situations I'd rather have multiple traps in... Assuming no one would keep it around for the really niche purpose of fighting Voll/other bosses that charge in a straight line
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# ? Mar 4, 2016 18:02 |
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A wild Chris appears:papanugget posted:Why isn't Frenzy - GMP - Curse on Hit - AssMark a thing? Aside from losing a gem slot (not an issue for me) every Voltaxic LA build I've seen recommends Herald of Thunder - CoH - AssMark instead with Blood Rage to generate frenzies. my guess: if you're frying most mobs in a couple of seconds, stopping to curse slows you down a lot and around the stuff that isn't dead on sight, you don't want to be standing still to curse them. HoT will automatically curse and re-curse curse-resistant map bosses as you vaporize their adds
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# ? Mar 4, 2016 18:13 |
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Count Uvula posted:Hm, the efficacy of level 20 cluster traps is 252% of base damage, while level 20 multiple traps is 237%. That's fine, but cluster traps has a lower mana multiplier and I can't think of any situations I'd rather have multiple traps in... Assuming no one would keep it around for the really niche purpose of fighting Voll/other bosses that charge in a straight line From the experience of everyone who has played trappers and streamed the alpha, Multitrap is a hot steaming pile of garbage that needs to be removed from the game and die in a fire like Elemental Hit. There's no reason to ever use that gem when Cluster Trap exists, and there was basically no reason to ever use that gem when Cluster Trap didn't exist. You can't consistently hit enemies with more than 1 Multitrap and it completely wrecks your ability to throw traps over obstacles.
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# ? Mar 4, 2016 18:17 |
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# ? May 14, 2024 09:51 |
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Ra Ra Rasputin posted:That certainly is a trailer for Paragon. Yeah apparently the Android function to copy video url quite literally copies the video playing at the moment, even if it's an ad. Updated with the correct video.
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# ? Mar 4, 2016 18:29 |