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Beer4TheBeerGod posted:Back in the very beginning I had an idea for a generic "bad robot" enemy that would explain why everything is as manual as possible and whatnot. The premise was that artificial intelligence, like all intelligence, would inherently seek to improve itself. The difference is that an AI can do so very quickly, evolving in the span of milliseconds to an amount equivalent to generations for organics. Every time an AI would be created (and in time programming and computers became sophisticated enough that it was commonplace) it would inevitably break whatever bonds the creator had established, find a way to have a means of interfacing with the physical world, and then escape. In space these rogue AIs would continue their path of self improvement, salvaging whatever they could and enhancing their physical and computational systems. "Younger" AIs would appear as a heavily damaged single craft with every internal space filled with extra processors and hardware, but over time they would accumulate more salvage and begin to form amalgamations of components and starships. Very old AIs could be the size of capital ships, with exotic configurations of weapons and systems that made no two alike. The phenomena was called "accumulation" and thus the formal name for these ships are Accumulators. The pejorative term used more commonly among spacers is "vacuum cleaners". Read "The Algebraist" By Ian M Banks. It's what you just described. Sort of.
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# ? Mar 10, 2016 23:17 |
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# ? Jun 12, 2024 13:35 |
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orcinus posted:Jodorowsky is the Chris Roberts of Dune. Nononono. No. That is is deeply unfair to an actual creative visionary, as much of a nutball as he may be, and also implies that Chris has ever produced something that could be conceived of as “art” or has made lasting contributions to multiple forms of media. Sure, the delusions of grandeur and the ridiculous over-promising may be the same, but A.J. at least had something to back up his insanity, and — considering what the people he assembled went on to do — appears to have had some eye for talent. He also knew to call it quits.
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# ? Mar 10, 2016 23:18 |
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This thread produced more art than Chris Roberts
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# ? Mar 10, 2016 23:19 |
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Daztek posted:This thread produced more art than Chris Roberts That wouldn't be difficult.
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# ? Mar 10, 2016 23:21 |
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Tippis posted:Nononono. No. Rewatch the documentary, keeping the Chris Roberts comparison in mind. You'll suddenly see it's a very correct comparison. He's exactly the same. The thing about Jodorowski is, he's also somewhat artistically capable and, more importantly, has a strong reality distortion field he pulls people in. But once you step outside, you realize how bullshitty, disorganized, over the top and incoherent it all is. Which brings me back to the original claim. Anyway, Jodorowski has redeeming qualities. But they both need to be constanctly whipped into coherence, and constantly whipping dumbest ideas they've been echo-chambering inside their heads for far too long out of their heads. orcinus fucked around with this message at 23:24 on Mar 10, 2016 |
# ? Mar 10, 2016 23:21 |
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Daztek posted:This thread produced more art than Chris Roberts Define "art". Wing Commander (1999) Budget: $30,000,000 (estimated) Opening Weekend: $5,114,365 (USA) (12 March 1999) Gross: $11,576,087 (USA) (28 May 1999)
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# ? Mar 10, 2016 23:25 |
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D1E posted:Define "art". I'd give the credit for the $11mil to star wars ep1 trailer over chris roberts edit: I totally misread that as $11m over production cost for some reason.
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# ? Mar 10, 2016 23:27 |
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Galarox posted:
Also read Charlie Stross' Accelerando. And Neal Asher's Polity Universe novels. Neither are *directly* connected to what you wrote, but i'm fairly sure you'll love them based on your description. Also, they both deserve some lovin'.
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# ? Mar 10, 2016 23:28 |
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Lest i forget... Peter Watts' Blindsight. Unrelated. But a must read for numerous reasons, primary one in this case being - a lesson in how to design actually alien aliens. (e: if i start recommending more hard sci fi, stop me, i tend to ramble on)
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# ? Mar 10, 2016 23:29 |
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orcinus posted:Rewatch the documentary, keeping the Chris Roberts comparison in mind. Yes, he's absolutely nuts. But that artistic capability alone ruins the comparison. And then you consider that without the Dune project, we wouldn't have Alien, Bladerunner, or The Fifth Element… or hell, Lynch's Dune — will anything of the kind come out of SC? Unlikely. Sure, the projects are similar (aside from legacy, oversight, creativity, and baseline competence) but the two persons are not. quote:Anyway, Jodorowski has redeeming qualities.
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# ? Mar 10, 2016 23:30 |
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Tippis posted:Sure, the projects are similar (aside from legacy, oversight, creativity, and baseline competence) but the two persons are not. Really. He raised his kid (literally) to be an actor in the movie. Does that remind you of someone else in some way?
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# ? Mar 10, 2016 23:32 |
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Tippis posted:Yes, he's absolutely nuts. But that artistic capability alone ruins the comparison. And then you consider that without the Dune project, we wouldn't have Alien, Bladerunner, or The Fifth Element… or hell, Lynch's Dune — will anything of the kind come out of SC? Unlikely. Yup. Jodorowski is a mad genius. Crobberts is a mad cretin.
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# ? Mar 10, 2016 23:32 |
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SelenicMartian posted:People were saying that guy's head a few dozen pages ago was badly photoshopped. It's not ... Uhm... can I have more info on this guy? I... I think I know him sort of...
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# ? Mar 10, 2016 23:34 |
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Galarox posted:Yup. Jodorowski is a mad genius. Crobberts is a mad cretin. A mad artist. Not sure about genius. But yes, like i've said, he does have redeeming qualities. Unlike Crobberts. They're both not someone you'd want managing a project, though. 'sall i'm sayin'.
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# ? Mar 10, 2016 23:35 |
SelenicMartian posted:People were saying that guy's head a few dozen pages ago was badly photoshopped. It's not Well gently caress, I stand corrected.
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# ? Mar 10, 2016 23:35 |
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orcinus posted:Really. He raised his kid (literally) to be an actor in the movie. Dina Lohan?
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# ? Mar 10, 2016 23:40 |
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Tippis posted:Dina Lohan? Good one. *hat tip*
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# ? Mar 10, 2016 23:46 |
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Bravo, I was going to just have the two original pics, but with parts of Mousetrap appearing and disappearing at random.
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# ? Mar 10, 2016 23:46 |
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David schooling Croberts in VR. Almost no effort in getting a rift client ready after you know, designing their game around VR from the UI to each of the ships cockpits (except maybe the adder???)
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# ? Mar 10, 2016 23:51 |
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MeLKoR posted:
You can't teach AI cinematography any more than you can teach Fuzzymodem.
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# ? Mar 10, 2016 23:56 |
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happyhippy posted:Bravo, I was going to just have the two original pics, but with parts of Mousetrap appearing and disappearing at random. The implementation frame should have T posed mice spraying everywhere.
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# ? Mar 10, 2016 23:56 |
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Cao Ni Ma posted:Almost no effort in getting a rift client ready after, you know, designing their game around VR, from the UI to each of the ships cockpits, and not having a loving hundred character animations in it during which you take control of the character from the player's hands
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# ? Mar 10, 2016 23:56 |
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Galarox posted:Yeah I have nearly caught up now and I did see your reply. It made me lol. I would still be interested in an early 10FTC though although I now suspect/am pretty drat sure it would be the usual word salad... The early ones are really boring. CR is just the same, he is just answering basic questions about the first modules they released. It's just dull.
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# ? Mar 11, 2016 00:01 |
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MeLKoR posted:
I imagine CIG will eventually just design an AI that can write video games and that'll solve everything.
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# ? Mar 11, 2016 00:02 |
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Cao Ni Ma posted:David schooling Croberts in VR. Almost no effort in getting a rift client ready after you know, designing their game around VR from the UI to each of the ships cockpits (except maybe the adder???) Maybe they'll cut to black before the animation starts and have a voice say "Now, just imagine yourself climbing into your vehicle..." Then a slow fade in will reveal you sitting in your cockpit-- where you can do nothing but look around and eventually exit... "Now imagine yourself exiting your vehicle..."
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# ? Mar 11, 2016 00:03 |
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They've committed every sin in the VR bible and arrogantly think they can shoehorn in 'support' after ignoring every critical aspect of 'design'. Makes me want to punch myself in the dick when I actually think about it...
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# ? Mar 11, 2016 00:04 |
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Latest alien race looking good.
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# ? Mar 11, 2016 00:07 |
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Thoatse posted:They've committed every sin in the VR bible and arrogantly think they can shoehorn in 'support' after ignoring every critical aspect of 'design'. Makes me want to punch myself in the dick when I actually think about it... Don't do it
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# ? Mar 11, 2016 00:07 |
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AugmentedVision posted:Don't do it Thanks, those reminders are actually helpful. Dick safe for now.
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# ? Mar 11, 2016 00:11 |
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Sedisp posted:Aww how cute. They actually believe them when they say they're not releasing something because it'd be a spoiler. has anyone posted the SQ42 plot outline in their reddit?
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# ? Mar 11, 2016 00:12 |
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CAPTAIN CAPSLOCK posted:has anyone posted the SQ42 plot outline in their reddit? I lost an account for posting it as a noob question. "Is it true that <star citizen plot>?"
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# ? Mar 11, 2016 00:13 |
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Wafflz posted:I lost an account for posting it as a noob question. "Is it true that <star citizen plot>?" Post it as fan fiction.
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# ? Mar 11, 2016 00:17 |
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G0RF posted:Thank you, Beexoffel- I'm looking forward to reading it from the past of the thread's future present!
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# ? Mar 11, 2016 00:21 |
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CONFIRMING. I met that Boredgamer guy literally this weekend. Massively edited event membership list, my name is withheld because I was a guest. He was showing off his Occulus DK2 in the games lounge. I spoke briefly to him about nothing much. Sadly, I have nothing much more to say about it.
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# ? Mar 11, 2016 00:26 |
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What big AtV today... Star Citizen Alpha 2.2.1 is out. Star Citizen right now is all about combat. Mostly dogfighting with a bit of ground combat thrown in. Dogfighting is the base, building around that. Star Citizen is reaching for the Ultima Online feel of log in and just be a fisherman or hang out with friends. It’s not there yet, but it’s getting there. Sabre and Xi’An Scout are available in store through Monday. February 2016 Monthly Report is live. 2.2 has with it two stretch goals – the J-Space Cooler and the Xi’An Space plant. ‘interesting facet’ of the spaceplant will appear down the line, so pay attention to it. Kicked off filming of the Star Citizen ‘Making Of’ documentary. Dogtags are going on sale as of tomorrow. SQ42 specific dogtags.
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# ? Mar 11, 2016 00:26 |
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Xaerael posted:I met that Boredgamer guy literally this weekend. He doesn't look like the type of person you could say much more about (under the circumstances). He's not a rabid psycho (at least doesn't look like it). He doesn't seem too deeply into the cult, just a little bit, and as long as he's got someone to play it with.
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# ? Mar 11, 2016 00:29 |
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whats the J-Space cooler
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# ? Mar 11, 2016 00:29 |
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Colostomy Bag posted:‘interesting facet’ of the spaceplant will appear down the line, so pay attention to it. No, I won't do that
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# ? Mar 11, 2016 00:30 |
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Colostomy Bag posted:Star Citizen right now is all about combat. Mostly dogfighting with a bit of ground combat thrown in. Dogfighting is the base, building around that. These two statements are entirely compatible and prove that there definitely is a grand cohesive strategy to SC's design. Tippis fucked around with this message at 00:35 on Mar 11, 2016 |
# ? Mar 11, 2016 00:33 |
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# ? Jun 12, 2024 13:35 |
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orcinus posted:You wanna hear the kicker? Yeah, I heard. Unity5 to be exact. Man, I don't even....
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# ? Mar 11, 2016 00:35 |