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Rookersh posted:The bigger issue at the end of the PvE endgame is that nobody can get in contact with Moscow/D.C anymore. When did they say this? I'm not doubting you or anything, I'm just literally asking how I missed this bit.
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# ? Apr 14, 2016 01:08 |
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# ? Jun 12, 2024 06:53 |
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WirelessPillow posted:They could fix a lot of those percieved issues of killing everyone who disagrees by having a friendly faction that occasionally trades/works with you but has a different method to the same agenda. Does the JTF not count, or are they too omnipresent? A smaller faction of people working to help out would be cool, but the way the JTF is written into the story implies that everyone that would be from such a faction is already working with the JTF. All the dudes you talk to go out of their way to say that they were just regular city workers, or mobsters, before they got issued their green vest.
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# ? Apr 14, 2016 01:11 |
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kidrobotx posted:When did they say this? I'm not doubting you or anything, I'm just literally asking how I missed this bit. Russian dude's journals? ( I think, it might be something else, but it was a collectible ) mention the Embassy staff bugged out when they couldn't contact Moscow anymore, and he can't get in touch with them either. If you stand near the SatComs guys long enough, there's a guy that says basically "Has anybody gotten in touch with D.C recently? I've been trying for hours, and nothing." The irony of Keener obsessing over the virus sample he has is the rest of the world is probably already infected, and any cure built with genetic drift in mind would be able to handle anything he does to it, unless he drastically changes it. Rookersh fucked around with this message at 01:15 on Apr 14, 2016 |
# ? Apr 14, 2016 01:13 |
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kidrobotx posted:When did they say this? I'm not doubting you or anything, I'm just literally asking how I missed this bit. Heard about Houston? Heard about Detroit? Heard about Pittsburgh, P. A.? https://www.youtube.com/watch?v=DblvhECdws0
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# ? Apr 14, 2016 01:20 |
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There's a Brutal and Vicious MP5 N for sale in the Advanced Weapons vendor in the BoO for anyone that doesn't have one yet
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# ? Apr 14, 2016 01:20 |
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what the gently caress Also, I'm getting sick of the menu UI. perfect example of form over function. the animations make it sluggish, takes up too much room without giving you enough information so you're constantly fuckin' scrolling (whichseems to get stuck or snag on certain menus), bugs out when the camera collides with something (along with numerous other bugs), that droney rear end music, ugh rebalance some guns so everyone isn't just running vector/m1a already, christ AF fucked around with this message at 01:30 on Apr 14, 2016 |
# ? Apr 14, 2016 01:23 |
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Shanghaied posted:On another note, if there's one commentary that the game was trying to make, it's that the US government/JTF was super incompetent. Making the JTF incompetent as NPCs is a feature that makes the player relevant to gameplay. If you could sit behind a few JTF and let them take care of the rushing enemies it would make it more of a case of super powered NPCs making the player irrelevant to the game. And as for incompetence, I don't think it's stupidity that made Manhattan a war zone but the fact that containing a pandemic like this is really loving hard from a bureaucratic, resource, and ethical standpoint. Fwiw, FEMA in the game did everything they were prepared to do by opening up clinics all around the city. What they overlooked was the fact that they weren't treating smallpox but an artificial variant that they had no knowledge about and it decimated them.
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# ? Apr 14, 2016 01:23 |
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This may come as a surprise to you all, but I found another armor talent that does not work as described. The body armor talent "Vigorous" says "Grants Overheal to all healing skills." If you're playing a support role this sounds like it would be great, however it doesn't apply to all healing skills, just some. First Aid? Yeah, you can switch over to the +damage mod or the revive mod. Support Station? Nope, no overheal on that one. You'll still get overheal on medkits though.
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# ? Apr 14, 2016 01:31 |
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Anime_Otaku posted:http://youtu.be/4jKsj345Jjw That video is just precious. This game is as informative about America and it's cultural problems as Assassin's Creed 3 was a documentary of the Revolutionary War.
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# ? Apr 14, 2016 01:39 |
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I think it's been discussed before in the thread, but does fear that increases kill XP only apply to regular levels, or does it apply to DZ as well? Seems like a hilarious feature on ilvl 31 gear if it doesn't apply to the DZ.
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# ? Apr 14, 2016 01:42 |
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AF posted:rebalance some guns so everyone isn't just running vector/m1a already, christ So back to crafting. For the SMG/M1A combo. I mean I got a really nice M60 with awesome talents on it but by the time they rebalance the weapons, it will be a couple of tiers behind and useless.
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# ? Apr 14, 2016 01:43 |
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AF posted:what the gently caress Yes and? Mechanix is a very well-known brand if you use your hands for anything but jacking off. They've gone full out TACTICAL lately though, which explains the whole Division thing. AF posted:rebalance some guns so everyone isn't just running vector/m1a already, christ HEY NOW. Some of us are running MP5N/M1A. And whenever someone hits 90, there'll be people running the AUGP/M1A. See? VARIETY!
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# ? Apr 14, 2016 01:52 |
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Woo, Balanced and Coolheaded... on a MK20 SSR. at least I can probably use the free coolheaded roll on it for a skill build if I'm really hurting for cooldowns and don't feel like hitting the 1889 Firearms for Caduceus.
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# ? Apr 14, 2016 01:58 |
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Trying out this new exploit with 3 guys and then 1 of them left and it's loving agonizing. If you're decently geared, it's actually faster to just do the incursion normally. I actually beat it faster last night with a group doing it normally
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# ? Apr 14, 2016 02:05 |
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Naturally Selected posted:Yes and? Mechanix is a very well-known brand if you use your hands for anything but jacking off. They've gone full out TACTICAL lately though, which explains the whole Division thing.
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# ? Apr 14, 2016 02:13 |
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Chasiubao posted:Trying out this new exploit with 3 guys and then 1 of them left and it's loving agonizing. If you're decently geared, it's actually faster to just do the incursion normally. I actually beat it faster last night with a group doing it normally I got it working after playing around with the timing on the initial glitch, I guess it works to get mats but the dude's loot table is real lovely (or maybe I just had bad luck). I did it like a dozen times and I only got vests, holsters, and performance mods.
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# ? Apr 14, 2016 02:21 |
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Got 3 pieces of the Sentry's Call set and man, having 30% headshot damage and 20% damage to elites is really good. Can't wait until I get the 4th set bonus.
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# ? Apr 14, 2016 02:23 |
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Bold Robot posted:I got it working after playing around with the timing on the initial glitch, I guess it works to get mats but the dude's loot table is real lovely (or maybe I just had bad luck). I did it like a dozen times and I only got vests, holsters, and performance mods. I got a somewhat decently rolled Sentry chestpiece. Not worth it overall, took way too long.
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# ? Apr 14, 2016 02:28 |
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DAVE!!!(c)(tm) posted:That video is just precious. This game is as informative about America and it's cultural problems as Assassin's Creed 3 was a documentary of the Revolutionary War. Informative isn't the point; reinforcing negative stereotypes is
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# ? Apr 14, 2016 02:28 |
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Chasiubao posted:Trying out this new exploit with 3 guys and then 1 of them left and it's loving agonizing. If you're decently geared, it's actually faster to just do the incursion normally. I actually beat it faster last night with a group doing it normally
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# ? Apr 14, 2016 02:36 |
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Aesis posted:Exploit? Someone please explain this to me! Dinurth posted:You can still get through the doors in police academy: https://www.youtube.com/watch?v=RNzGXGRPf7Q The timing to start it off is real finnicky. Tap the skill juuuuuust before you get to the door. It's alright but like many of these exploits it's real boring and doesn't quite feel worth your time.
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# ? Apr 14, 2016 02:37 |
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Bold Robot posted:it's real boring and doesn't quite feel worth your time.
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# ? Apr 14, 2016 02:39 |
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Bold Robot posted:The timing to start it off is real finnicky. Tap the skill juuuuuust before you get to the door. It's alright but like many of these exploits it's real boring and doesn't quite feel worth your time. But yeah Police Academy exploit is boring.
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# ? Apr 14, 2016 02:39 |
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Kenshin posted:Informative isn't the point; reinforcing negative stereotypes is It's a loving video game, where you have distinct groups of enemies that you fight. These groups have themes, and outfits that go along with those themes so that the player can easily tell who they are shooting/being shot by. Would you feel better about it if one group was priests, and one doctors, and one bankers? Maybe a group of anarchist college professors, replete with tweed jackets? Seriously, I'm all for not reinforcing stereotypes but pick your battles man.
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# ? Apr 14, 2016 02:42 |
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eSporks posted:gently caress, when did mechanix get so expensive? The whole thing that was so cool about them is that were solid gloves for under $10. They don't particularly last long, but you could buy 5 pairs at a time. The original also isn't the original, what the hell did they do with their brand? When some HSLD dudes got photographed wearing them and mechanix went from a glove to a tactical oorah downrange hsld protective hand warfare implement bullshit, with the attendant shittifying in quality and tripling in price.
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# ? Apr 14, 2016 02:44 |
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Sir Tonk posted:Does the JTF not count, or are they too omnipresent? JTF stands for Joint Task Force, in this context you could assume that Division agents are JTF, or at least are the boss of them. I feel smaller survival factions that aren't interested in straight up joining the JTF, but are interested in Trading resources for survival purposes. Pretty sure some Mob like groups would turn to resource management in situations like this,and would perceptively be good unlike the Rikers, hell they might even directly oppose the Rikers while trying to hire rioters, the trade and ally with JTF but do not work directly with them and as a result you have a friendly faction, that will not shoot on sight, that has the same short term agenda "survival" but a different long term agenda "Economic strength without the politic control". Some JTF left to join the LMB, that implies that the LMB had some communication with groups other than shoot on sight before we came along and shot on sight, so it wouldn't be to unlikely to have a faction that want's nothing to do with either, but will trade with you because you aren't threatening them with a bullet to the face if they don't join JTF.
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# ? Apr 14, 2016 03:15 |
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lol what national prison problemShanghaied posted:But that's no justification though. That's like saying the Birth of a Nation is not a problematic film because it showed the blacks as violent rapists and lazy drunkards who prevent the whites from voting and rigged an election. See, now the actions of the Klan is totally justified! lmao holy poo poo if that poo poo about malmo is true then that explains everything As for the weirdly human/subversive touches, I swear Ubi specifically keeps culturally-in-toucheducated people on staff to inject just enough of that poo poo to get them off the hook. And loving lol at goons ITT who don't know what a lovely caricature is and clearly don't want to admit how utterly childish and stupid this entire premise is. It's okay to play with your virtual guns and no one is going to take them away from you or my cold dead hands, motherfukcer. But if you really can't see how problematic the face text of this game is then people will make fun of you for that. FrenzyTheKillbot posted:Don't get me wrong, the whole sleeper agent secret police thing used domestically is pretty hosed up. But if you really think the game is about murdering poor, desperate people then here's an experiment. Play for a while role-playing by announcing your presence as a federal agent and your authorization to use deadly force, and then only shoot at people who shoot at you first. Hhahahahahaahahaahahahaahahaahahahahaahahaahahahaahahahahahahahahahahahahahahahaah Akion posted:It's a loving video game, where you have distinct groups of enemies that you fight. These groups have themes, and outfits that go along with those themes so that the player can easily tell who they are shooting/being shot by. Would you feel better about it if one group was priests, and one doctors, and one bankers? Maybe a group of anarchist college professors, replete with tweed jackets? Too lazy to type more ha's but fuckin lol Sivlan posted:Shooters: Fast movement, fast gun play, quick rewards tailored at short, fun play sessions. Tends to ignore storyline (debatable) True but none of those things are why this game is so bad lol someone on reddit made a better game http://darkzone.nightbug.se/dopamine/ Oh hey an actual good came out what's that all ab
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# ? Apr 14, 2016 03:26 |
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WirelessPillow posted:JTF stands for Joint Task Force, in this context you could assume that Division agents are JTF, or at least are the boss of them. I feel smaller survival factions that aren't interested in straight up joining the JTF, but are interested in Trading resources for survival purposes. Pretty sure some Mob like groups would turn to resource management in situations like this,and would perceptively be good unlike the Rikers, hell they might even directly oppose the Rikers while trying to hire rioters, the trade and ally with JTF but do not work directly with them and as a result you have a friendly faction, that will not shoot on sight, that has the same short term agenda "survival" but a different long term agenda "Economic strength without the politic control". Having the mob controlling an area, or at least the supply line in an area, would be interesting.
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# ? Apr 14, 2016 03:33 |
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Sir Tonk posted:Having the mob controlling an area, or at least the supply line in an area, would be interesting. One of the safehouse peeps is literally a wise guy, capiche? Even the mafia joined the JTF And yes, we already went through like three pages of people being outraged over the unfair stereotyping of italian-americans as joe pesci jokes. E: Nope, not taking the bait. Naturally Selected fucked around with this message at 03:44 on Apr 14, 2016 |
# ? Apr 14, 2016 03:41 |
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So this finished downloading, I fired it up and went through the first 3 side missions to get a feel for the game. Looks really loving good and runs surprisingly well. I like how the guns sound so far (if not how they feel, but maybe better weapons will have more oomph), So, what now? Do I just keep murdering the poor and desperate until I'm a high enough level to do "raids" with you guys? What do I do with extra gear? Just sell it, or dismantle it for eventual crafting?
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# ? Apr 14, 2016 03:53 |
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Edmond Dantes posted:So this finished downloading, I fired it up and went through the first 3 side missions to get a feel for the game. You also shoot dogs to cleanse the city of the virus, also to test how hard your guns crit
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# ? Apr 14, 2016 04:20 |
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Naturally Selected posted:When some HSLD dudes got photographed wearing them and mechanix went from a glove to a tactical oorah downrange hsld protective hand warfare implement bullshit, with the attendant shittifying in quality and tripling in price. Sadly this is right. Mechanix was great because they were one of the few ultra-thin gloves designed for well... Mechanics. Whatever manufacture they switched to when they reached popularity, really poo poo the bed.
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# ? Apr 14, 2016 04:25 |
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Bold Robot posted:Has anyone gotten this to work? Just trying it out now and I can't figure out the timing to get the initial door glitch. You need to tap the skill button just as you pass a specific point, and continue running into the door, don't slow down or anything. The activation is "delayed" and will end up pulling you through the doors. It usually works for me when I tap the skill when I'm at the distance marked in the screenshot. The nice thing is once you do it, you can abuse the old method by dropping down barricade in the open doorway before you start the mission again.
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# ? Apr 14, 2016 04:28 |
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I went to the tough surgical gloves a few years ago anyway, keeps all the oil and whatever off your hands.Naturally Selected posted:E: Nope, not taking the bait. lol
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# ? Apr 14, 2016 04:29 |
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Daily and Weekly missions would be better if they actually gave you gear. Nope, instead you get DivTech which you use to buy blueprints you can't use because crafting takes a shitload of materials. Massive is loving this game up terribly. You want people to stop playing on a positive note so they'll be excited about the next DLC. You aren't getting a drat subscription fee, there is literally no reason to make people work the loot treadmill this poorly. There is a really good game somewhere under all the incompetence.
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# ? Apr 14, 2016 04:59 |
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As bad as all the bugs have been they're still far more interesting than any discussion involving the word "problematic" More importantly, where's Gibbed's daily update?
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# ? Apr 14, 2016 05:00 |
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Radical 90s Wizard posted:As bad as all the bugs have been they're still far more interesting than any discussion involving the word "problematic" It was judged as too problematic for promoting the use of COLORING to change the nature of weapons and hide their true identity as merciless killing implements. This was an actual thing that Bloomberg flipped poo poo about. CAMO WILL MAKE GUNS HARD TO FIND. Naturally Selected fucked around with this message at 05:16 on Apr 14, 2016 |
# ? Apr 14, 2016 05:09 |
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Having put nothing into electronics, that incursion exploit is probably gonna take forever. I'll try it out tomorrow with a full group on challenging. I'd run through the actual incursion, but it's about as fun as doing this exploit.
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# ? Apr 14, 2016 05:21 |
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Just did another incursion run where we just sat in the middle area with the two ammo boxes, only running out to get the bomb and place it. What riveting gameplay.
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# ? Apr 14, 2016 05:21 |
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# ? Jun 12, 2024 06:53 |
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gibbed posted:Yes, it works. It's a bit finicky though. I did this a few times earlier today and it's not worth it for a few reasons. The first being that Scarecrow only drops performance mods, and the second being that he only drops one item per kill. In their haste to get our collective hands out of the proverbial cookie jar, they reduced named enemy drop quantities from 4 down to 1. So instead of maybe finding a purple that might fit a niche build you literally get one high end performance mod and nothing else.
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# ? Apr 14, 2016 05:34 |