Grapplejack posted:Holy poo poo that brawler tree Armorer + Brawler Yakuza does seem like a really fun build. Zipping around in a fatsuit while mowing down people, and then hitting anyone with a melee attack for a practically instant reload. Dr Cheeto posted:Regeneration decks seem like they'll have powerful synergy with Frenzy ace, you're effectively trading some EHP for a 60% boost in effective regeneration. Infiltrator + Frenzy ace means you could regenerate two-thirds of your health with a single melee attack every 10 seconds. Grinder could be back to wading into assault waves without giving a gently caress about cops. I never even considered that synergy.
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# ? Apr 15, 2016 15:29 |
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# ? May 13, 2024 21:48 |
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hellfaucet posted:I hadn't played this game in well over a year and reinstalled it last night. I popped back in and started futzing around trying to remember all the details and might have hosed up. So it looks like there are Perks now - I used all my points on Maniac but didn't really understand what I was doing, I don't see an option to respec Perks, am I SOL? Maybe temporarily, but maniac is pretty good if you are able to click cops and keep clicking cops. Finish the maniac perk deck first and keep using it until you get some other perks finished. Perk decks persist even through infamies, so you can never lose them, just keep playing and keep building the decks until you have them all. For the next perk deck after maniac I suggest Muscle. It gives you a shitload of HP and a passive regen effect to boot so it should keep you alive trhough some bad decisions. It also makes cops panic if you fire at them which is also cool. The perk decks have been in the game for way more than a year (two years?) and the game has changed a hell of a lot in that time. Jump on in the steam channel and mumble and we'll walk you through some heists. Have you even played Diamond or Hotline Miami or Big Bank yet? If not, you're in for some real treats and they're not even the only good new heists by a long shot!
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# ? Apr 15, 2016 15:33 |
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My thoughts so far:
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# ? Apr 15, 2016 15:47 |
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Laputanmachine posted:Have you even played Diamond or Hotline Miami or Big Bank yet? If not, you're in for some real treats and they're not even the only good new heists by a long shot! Big Bank is the last major new heist I remember playing before getting distracted by other games.
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# ? Apr 15, 2016 15:48 |
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I'm pretty confident frenzy will be worthwhile for regeneration decks even without picking up berserker.
Dr Cheeto fucked around with this message at 15:59 on Apr 15, 2016 |
# ? Apr 15, 2016 15:56 |
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PantsOptional posted:That Gunslinger tree almost certainly spells an upcoming pistols nerf, huh? Well, yeah: Discendo Vox posted:
Disgusting Coward posted:I'm not up to speed with all the Payday goon in-jokes - is Death Vox just one dude posting his insane fanfiction for how he'd like Payday 2 to be?
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# ? Apr 15, 2016 16:00 |
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I'm really looking forward to shanking a cop before initiating my piglet reload, personally.
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# ? Apr 15, 2016 16:09 |
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Hm, this isn't quite what I was expecting, but I'd say it has a lot of potential. - Gunslinger looks pretty good. About as expected, though akimbos becoming inherent is a surprise. Dance Instructor (which I presume doesn't count for revolvers) is going to be amazing for things like the Deagle. Slight nerf from Gunslinger to Gun Play, since it seems to read as capping out at +10 damage instead of +15. And Trigger Happy as a capstone is laughable. - Actually really liking Relentless, particularly for newer players and for pubstoving. An extra down for 4 skill points is nice, and the second tier looks drat handy for avoiding chain downs. Feign Death is probably going to be underappreciated since it's opposite Swan Song (which doesn't seem to give unlimited ammo anymore), but a 75% chance to get back up when downed seems pretty nice. And Messiah is now actually looking real good. - Brawler's niche, obviously, but Frenzy looks like it could make for some GREAT gimmicks. I'd call this a good set overall, though I'm slightly sad about SMG Specialist going away.
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# ? Apr 15, 2016 16:11 |
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Stockholm syndrome is actually good now, since hostages you've taken that are freed by police won't move anymore. They just sit there and act as a free revive and ammo refill if you go down near them.
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# ? Apr 15, 2016 16:12 |
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Tempest_56 posted:Feign Death is probably going to be underappreciated since it's opposite Swan Song (which doesn't seem to give unlimited ammo anymore), but a 75% chance to get back up when downed seems pretty nice. The issue with Feign Death is the same issue Nine Lives ace has today: you're going to waste downs automatically getting up in a bad place to get up. It's probably less of an issue now that saigadozers have taken a chill pill, but you could still find yourself in a place when you'd rather not pop back up immediately.
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# ? Apr 15, 2016 16:18 |
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Well and presumably Up You Go will help with that. I'd be more concerned with getting tagged by Tasers/Cloakers right as you get back up.
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# ? Apr 15, 2016 16:23 |
Dr Cheeto posted:I'm really looking forward to shanking a cop before initiating my piglet reload, personally. That skill will make the piglet usable and the flamethrower even more betterer.
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# ? Apr 15, 2016 16:36 |
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Just had the weirdest bug where every cop my friends killed (out of my sight) appeared on my screen as alive, just crouching there, inactive. They still blocked my path, and I could still shoot them, but the didn't drop ammo because they were already dead. There were just standing there, dozens of them, on the rooftops and shipping containers and so on. Apparently I was glitching all over to the others.
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# ? Apr 15, 2016 16:43 |
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John Murdoch posted:Well and presumably Up You Go will help with that. I'd be more concerned with getting tagged by Tasers/Cloakers right as you get back up. It's got the same DR as painkillers, which won't save you when you get shouted up two times in a row in front of two dozers you're desperately trying to murder with bleedout Thanatos fire
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# ? Apr 15, 2016 16:47 |
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Dr Cheeto posted:I'm pretty confident frenzy will be worthwhile for regeneration decks even without picking up berserker. Yeah, the infiltrator synergy that got pointed out kind of goes above my analysis. It's especially good as a 10 point splash. If it was higher in the tree then eh, since after Medic + Armorer/Commando I'd rather have Oppressor or Shotguner[sic] or Silent Killer. John Murdoch posted:Well and presumably Up You Go will help with that. I'd be more concerned with getting tagged by Tasers/Cloakers right as you get back up. I'm personally quite enthusiastic about that skill, since it's wipe-preventing. I'll almost certainly try a gimmick that maxes out that tree. watho posted:make the piglet
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# ? Apr 15, 2016 16:52 |
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John Murdoch posted:Well and presumably Up You Go will help with that. I'd be more concerned with getting tagged by Tasers/Cloakers right as you get back up. I'm still not sure Up You Go will counteract the fun that is a DW assault team, chilled out Saigas or not. I'm not sure about that skill on all difficulties but on Ovk/below it's probably going to be super good. Sometimes I like being able to fire an rpg at point-blank range while downed and not have to worry about downing myself Still, a swan song where you shoot 10000 bullets and then get right back up sounds .... good. Psion fucked around with this message at 16:56 on Apr 15, 2016 |
# ? Apr 15, 2016 16:53 |
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watho posted:
I want..all of these! edit: oh man this is gonna make Sociopath a whooooole lot sweeter
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# ? Apr 15, 2016 17:05 |
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So Hitman will just give you basic unstable as poo poo akimbo while high Gunslinger will give you the more stable flavor? It'd make the deck worthless again if everyone had the basic capacity to use 2 guns sloppy style right from the get go. As for Brawler, this is as close as we've ever gotten to a melee build. I hope it can let people tank shots and smack people to death if they wish, but its closer than it was to before by allowing melee to shine as its own thing in a game about killing cops however you want. All we need now is some high powered melee weapons that take the place of primary gun spots, but offer some real DPS style damage at close range. Like say a Chainsaw that can utilize Sociopath/Muscle's panic very well. It'll require ammo to fill up its gas and probably reload as fast as the flamethrower, but its my dumb dream weapon. When's this beta supposed to hit again?
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# ? Apr 15, 2016 17:45 |
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Hobold posted:I suggested that once, he complained about not being able to mark things. His getting caught is the only real hurdle to us completing that heist in DW. Its one of the last ones for us to clear. Alesso being the other. Same issue there. Sounds like your spotter is just an idiot who is holding you back from accomplishing so much in this game. You'd probably be better off with the alternative.
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# ? Apr 15, 2016 18:03 |
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Hobold posted:I suggested that once, he complained about not being able to mark things. His getting caught is the only real hurdle to us completing that heist in DW. Its one of the last ones for us to clear. Alesso being the other. Same issue there. So uh, just do the heist loud then.
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# ? Apr 15, 2016 18:08 |
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I really hope the beta goes up in a timely fashion. So hype. EDIT: It looks like we won't see a beta any sooner than 4/22 and it could come later than that. There's apparently a stream of the new skills happening on 4/22 and it'll be the our 'first look' at the new system. Kind of disappointed they'd tease us for a month and then make us wait but ah well. Mendrian fucked around with this message at 19:34 on Apr 15, 2016 |
# ? Apr 15, 2016 18:56 |
So what happens when you ace Frenzy, Berserker, Subsonic Rounds, Unseen Strike, Fast Fire, and Body Expertise? Slap a silencer on your Lebensauger/M308 and just lol as you one-shot literally every cop on the map? With body shots, I mean. It's not like you'd have to aim very well.Mendrian posted:EDIT: It looks like we won't see a beta any sooner than 4/22 and it could come later than that. There's apparently a stream of the new skills happening on 4/22 and it'll be the our 'first look' at the new system. Kind of disappointed they'd tease us for a month and then make us wake but ah well. I'm not surprised. I wouldn't be shocked if they haven't finalized any values, or if a substantial chunk of changes haven't been implemented. LuciferMorningstar fucked around with this message at 19:23 on Apr 15, 2016 |
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# ? Apr 15, 2016 19:19 |
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LuciferMorningstar posted:So what happens when you ace Frenzy, Berserker, Subsonic Rounds, Unseen Strike, Fast Fire, and Body Expertise? Slap a silencer on your Lebensauger/M308 and just lol as you one-shot literally every cop on the map? With body shots, I mean. It's not like you'd have to aim very well. Fast Fire and Body Expertise only work on guns fired in full-auto. But: yes.
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# ? Apr 15, 2016 19:28 |
Dr Cheeto posted:Fast Fire and Body Expertise only work on guns fired in full-auto. Yeah, I just realized that. gently caress it, though. You can mod the 308 to be automatic. E: Nope, go for a DMR AMR. ~370 damage before crits or Body Expertise. And if you really wanted to do this with snipers, you could drop out of Oppressor and just run for aced Low Blow to stack as much as 65% crit chance. LuciferMorningstar fucked around with this message at 19:51 on Apr 15, 2016 |
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# ? Apr 15, 2016 19:30 |
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So are they gonna dial back the gun damage... ? Because it's not like crits or swansong needed buffs but here we are.
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# ? Apr 15, 2016 20:09 |
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UnknownMercenary posted:So are they gonna dial back the gun damage... ? it wouldnt be unreasonable since there are now skills to support them
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# ? Apr 15, 2016 20:11 |
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Brawler? WHAT A LOVELY DAY!
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# ? Apr 15, 2016 20:17 |
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UnknownMercenary posted:So are they gonna dial back the gun damage... ? We're going a different route to control damage: enemies will no longer drop ammo.
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# ? Apr 15, 2016 20:41 |
UnknownMercenary posted:So are they gonna dial back the gun damage... ? Decrease enemy health, increase enemy damage
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# ? Apr 15, 2016 20:45 |
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Dialing back gun damage would make sense, given that they have a bunch of +damage skills that really don't seem like they'd help weapons hit new breakpoints.
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# ? Apr 15, 2016 20:53 |
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Still no sprinting + charging melee, smh I really really hope this skill tree rework comes with like 20 or 30 more skill build slots though, there's a lot of poo poo I want to try. I guess there's a mod for that? Probably time to get that mod. fake edit: although it'll probably break when the update comes out ughgughguh
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# ? Apr 15, 2016 21:07 |
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Tulip posted:Dialing back gun damage would make sense, given that they have a bunch of +damage skills that really don't seem like they'd help weapons hit new breakpoints. Get ready for a new wave of bitching when and if all guns hit something of a collective nerf. I'm not really sure if they would be notably weaker depending on how much they scale back either the outright stats of the gun or the bonuses from the skills, but remember, there is still a generation of players that rattle their cage for safe house customization. We can only hope that the implementation of SHC will be entirely through microtransactions.
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# ? Apr 15, 2016 22:27 |
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Cue "who cares about balance in a coop game!"
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# ? Apr 15, 2016 22:52 |
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who cares about..hey, gently caress you I'd actually support microtransaction safe house customization, especially if you start out in the shittiest shack of a safe house instead of the dry cleaning place, only because the fanbase would be sooo mad
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# ? Apr 15, 2016 23:00 |
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Ammo drops have been removed. Ammo refills can be won in card drops or traded on the Steam marketplace.
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# ? Apr 15, 2016 23:04 |
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What the gently caress are these safes and drills on the Steam marketplace?
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# ? Apr 15, 2016 23:10 |
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hellfaucet posted:What the gently caress are these safes and drills on the Steam marketplace? They're used to unlock mostly lovely/occasionally cool weapon skins
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# ? Apr 15, 2016 23:20 |
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Other people made a lovely spreadsheet about the new skills. My lovely spreadsheet is better. edit: Here it is in Google Docs, for you scrubs who don't have Office I guess. THE CHORSE fucked around with this message at 00:05 on Apr 16, 2016 |
# ? Apr 15, 2016 23:32 |
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hellfaucet posted:What the gently caress are these safes and drills on the Steam marketplace? cosmetic microtransaction poo poo. just give all your drills to me
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# ? Apr 15, 2016 23:52 |
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# ? May 13, 2024 21:48 |
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Check out the ugly skins
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# ? Apr 16, 2016 00:21 |