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panda clue posted:decided to read the most recent page to see if this thread was worth reading or not I think that sentiment is dumb, btw
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# ? Apr 16, 2016 23:01 |
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# ? Jun 5, 2024 21:34 |
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Estraysian posted:If you found the underground temple surrounded by a toxic pool there's an open window you can jump into from the roof. I did not find this, either I missed something or I have to go through the profane capital and it links back around? I'd been avoiding going to the capital till I cleared out the dungeon, but now I'm not sure...
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# ? Apr 16, 2016 23:01 |
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actionjackson posted:So how do you beat them? You don't need stats, just equip whatever bow or crossbow and shoot the left one to aggro it. Obligatum VII posted:Ok, I give up, I'm completely at a loss on this one, question regarding Ithryll Dungeon: You need to take off your armor to use the dragon torso stone.
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# ? Apr 16, 2016 23:02 |
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Obligatum VII posted:I did not find this, either I missed something or I have to go through the profane capital and it links back around? I'd been avoiding going to the capital till I cleared out the dungeon, but now I'm not sure... Oh yeah you have to go through Profaned Capital to get there.
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# ? Apr 16, 2016 23:02 |
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Your Computer posted:I've been trying to co-op Dragonslayer Armor for like half an hour now and half my attempts have been to worlds where the host is floating around and I can't enter, the other half is people summoning 3 players and the boss oneshotting all of us. I had a different problem - the host would try to summon 3+ phantoms, jacking the health of the boss up and making the fight harder than it would be with just one other sunbro
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# ? Apr 16, 2016 23:03 |
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Thumbtacks posted:spoilers for optional boss For each full burst of damage, pyro with a +5 glove, 30 int, 10 faith would have had that beat with two throws of Chaos Bed Vestiges Working on a 99INT madness build that has very few points in other stats but it's still Pyro I end up using on that one. Everything but melee and pyro is a waste of time and effort. At least it'll be good to keep around for the day they unfuck things. Ghosts n Gopniks fucked around with this message at 23:05 on Apr 16, 2016 |
# ? Apr 16, 2016 23:03 |
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Oh man, time to take a break. I've been ticked off at a few fights, but in a 'I see how to improve' way. Dancer is just something else. Something like 10 fights a row getting grabbed and one-shot while in the middle of a roll. Need to chill out before I headbutt my monitor.
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# ? Apr 16, 2016 23:03 |
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Any good lps going yet? I'd like to see how people are reacting to some of the early gotchas.
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# ? Apr 16, 2016 23:03 |
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So I found knight guy in the catacombs looking for his pal Horace. While going through the Lake I found him and dealt with Horace's problem, but now I can't find the knight where he was before. Where did he wander off too?
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# ? Apr 16, 2016 23:04 |
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gently caress invaders with an estoc
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# ? Apr 16, 2016 23:05 |
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The ice knight guy in Undead Settlement? gently caress that guy.
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# ? Apr 16, 2016 23:06 |
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Internet Kraken posted:So I found knight guy in the catacombs looking for his pal Horace. While going through the Lake I found him and dealt with Horace's problem, but now I can't find the knight where he was before. Where did he wander off too? He continued to the next area, very hard to miss.
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# ? Apr 16, 2016 23:06 |
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BobTheJanitor posted:Oh man, time to take a break. I've been ticked off at a few fights, but in a 'I see how to improve' way. Dancer is just something else. Something like 10 fights a row getting grabbed and one-shot while in the middle of a roll. Need to chill out before I headbutt my monitor. Look on the bright side. Once she exits phase 1, she loses her grab...and gets a variety of other, faster attacks that can one-shot you. Dancer was the only boss to give me major problems. I ended up switching to a bandit dagger and bleeding her to death.
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# ? Apr 16, 2016 23:06 |
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Thumbtacks posted:spoilers for optional boss This guy not just cssing the dragon twice in the head, v-attacking, then finishing it off with one more css instead of letting it jump around everywhere is um???? e: Also getting hit by EVERYTHING turtlecrunch fucked around with this message at 23:11 on Apr 16, 2016 |
# ? Apr 16, 2016 23:07 |
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God loving drat Wolnir is such a piece of poo poo boss I hate this so goddamn much. I wish there was literally anything else for me to do other than beat my head against him, but this game is way more linear. I can't even summons someone for some weird reason, it's really frustrating. literally right after making this post I killed him so I guess complaining helps. Still took like 15 tries. Paul Zuvella fucked around with this message at 23:13 on Apr 16, 2016 |
# ? Apr 16, 2016 23:07 |
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drat, the Dragon Barracks area is great for invading if you like to abuse mobs and white branches for your honorable red invader kills. The white branch includes boxes, candleabras, and other non-obvious items that litter the area. I've taken a liking to hiding on the black abyss stuck on the dragon's toe. It's surrounded by boxes, and since it's got some aoe attacks that stun most melee builds you can very easily pop out and murder the host with no fight.
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# ? Apr 16, 2016 23:08 |
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Estraysian posted:He continued to the next area, very hard to miss. I've already cleared all of Irythll so finding him would require running through it again. Anyone got a specific location?
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# ? Apr 16, 2016 23:08 |
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Internet Kraken posted:I've already cleared all of Irythll so finding him would require running through it again. Anyone got a specific location? Anri? I think you have to speak to her in catacombs twice before you go hunt down Horace. She shows up in some other location. I've managed to fail the quest twice now though, so my advice may be moot.
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# ? Apr 16, 2016 23:09 |
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20 shackles to go...this is going to take forever
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# ? Apr 16, 2016 23:09 |
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Paul Zuvella posted:God loving drat Wolnir is such a piece of poo poo boss I hate this so goddamn much. I wish there was literally anything else for me to do other than beat my head against him, but this game is way more linear. Did you figure out the gimmick?
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# ? Apr 16, 2016 23:11 |
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I think to summon for that boss you have to do it from outside the room
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# ? Apr 16, 2016 23:12 |
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fyi if youre stuck on a boss solo its likely you're underlevelled The pope is a chump with a few levels.
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# ? Apr 16, 2016 23:13 |
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Internet Kraken posted:So I found knight guy in the catacombs looking for his pal Horace. While going through the Lake I found him and dealt with Horace's problem, but now I can't find the knight where he was before. Where did he wander off too? There is an npc in the catacombs? Have I missed it if u killed the boss?
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# ? Apr 16, 2016 23:13 |
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HellCopter posted:Did you figure out the gimmick? Yes voltcatfish posted:I think to summon for that boss you have to do it from outside the room and yeah, I touch the summon signs and it fails to connect me everytime. Could be a network problem, though. I ended up just popping Iron flesh to tank his bullshit dark storm cloud so it worked out in the end.
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# ? Apr 16, 2016 23:15 |
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that boss doesnt aim even half of his attacks at you though ..
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# ? Apr 16, 2016 23:16 |
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il serpente cosmico posted:Regarding the complaints that the large STR weapons are no longer viable, I seem to recall that DEX weapons in Dark Souls 2 were pretty underpowered compared to their Dark Souls 1 counterparts. The pendulum swings? str weapons were very good in dks2 pve because a disproportionate amount of the enemies were armored and basically got permastaggered from clubbing them to death, but were hard to stagger and do damage with more traditional dex style weapons also if you played the pc version and got enough fps your durability went to poo poo which mattered way more on dex weapons since they generally have much lower durability
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# ? Apr 16, 2016 23:17 |
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il serpente cosmico posted:Most people are happy with it, but there are some complaints that STR and magic are nerfed compared to DS2. Here's a good summary of the complaints about the game. This quote is taken from the Poise page on the wiki: i meant, like, discord chat channel https://discordapp.com/
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# ? Apr 16, 2016 23:17 |
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Monomythian posted:Yep. Caution is rewarded, being a turtling baby is not. There are tons of situations in the games were approaching carefully will allow you to whittle down the enemy's numbers by a little or a lot, but once you've actually started combat you need to be aggressive. Which is good, since turtling is boring as hell and should be discouraged. quote:The basic mechanics feel unfinished. Small weapons doing as much stagger and damage as larger ones is obviously the one people keep bringing up, buts it's everything. I'm not talking a few overpowered outliners from DS2 like the Bat Staff, Avalyns or Crystal Sword, scaling is incorrectly implemented across the board for entire styles of game play, such as Magic. Eh, balance could be adjusted a little but it's mostly fine. I'd say the only big issue with weapons is that greatswords and ultra greatswords need to be a bit stronger, otherwise things are fine. Magic is fine, too. Miracles are quite strong once you have a good amount of Faith, and Sorcery is still fantastic for taking down enemies without letting them get close. It doesn't work for everything of course, but what it does work with it works in spades. And Pyromancy is as strong as ever. quote:All the fun tools have been removed or nerfed to uselessness. Even the trusty bow which has been a staple of my character since DeS probably got me killed more times DS3 then I found it useful. It just really bummed me out that I was punished for trying to be creative, and the most effective method for EVERYTHING was just to dodge into R1 spam with straightsword. Bows are still good. R1 spamming with a straight sword or weapon of equivalent speed has always been the go-to strategy in these games, for both PVE and PVP. quote:This is not even the can of worms that is PvP, which ontop of being a lagfest, right now the most effective way to kill someone is, again, just dodge into R1 spam with straightsword. Even then its tedious as all hell because theres no way to punish chugging or runners. Again, R1 spamming has always been one of the most effective strategies in PVP in all of these games. The PVP has always had an incredibly low skill floor, only mostly made up for its relatively high skill ceiling.
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# ? Apr 16, 2016 23:18 |
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Genocyber posted:Bows are still good. pro tip: try the composite bow and immediately firing after a roll. you're welcome.
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# ? Apr 16, 2016 23:21 |
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Removing poise from weapons was a really bizarre change
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# ? Apr 16, 2016 23:21 |
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What should I do next, Farron's Keep or the Cathedral?
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# ? Apr 16, 2016 23:23 |
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Zombies' Downfall posted:I agree that DkS1 makes more sense and is more cohesive, but Dark Souls 2's story was completely bewildering and had a negligible relationship to the first game especially prior to the DLC being finished The gist of it seems to be that Dark Souls 1 and 3 are primarily about the First Flame and the cycle of Linking the Fire, Dark Souls 2 is focused on asking the question "What IS the Curse of Undeath and how can it be overcome?" and the issue of the Flame is secondary. From what I've read elsewhere, DS2 makes a lot more sense for someone coming from a non-Christian background because it seems to be asserting that the Curse of Undeath is want, materialism, worldly attachment and that conversely dragons are enlightened bodhissatva-esque beings who have seen the true shape of the universe or something of that nature and are not bound by Want, the recurring keyword of Dark Souls 2. It's been a while since I really dug into it.
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# ? Apr 16, 2016 23:29 |
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Why are human enemies so drat tall in DS3? All these fuckers are 10+ feet easy.
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# ? Apr 16, 2016 23:29 |
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King o f the Storm so there's literally no way to avoid this fire besides not being the guy he decides needs a flame bath? Phase 2: so nobody has ever beaten this, yes?
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# ? Apr 16, 2016 23:30 |
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This is it, this is the moment i realized how amazing it was that i was alive during the launch week of what is clearly the best loving game that we, as a species, have been graced with. loving amazing rainbow battle. i had another fun time in the undead settlement just now, i was invaded by a fellow purplebro, i had the way of the blue mark on so that guy game in and i summoned another regular dude so purplebro could get his meat. purplebro seemed sad that he had invaded some scum player summoning dudes at first until he realized i wasn't fighting, i was just walking around using the clap gesture all the time to really drive it home. this loving game, man. best gestures in the series too. clapping is so satisfying. also best is in high wall near vordt, using purplebro summon stone, fighting a few monsters with the host and then backstabbing them before they realize their mistake.
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# ? Apr 16, 2016 23:32 |
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il serpente cosmico posted:What should I do next, Farron's Keep or the Cathedral? I found Farrons Keep way easier than Cathedral but it depends a bit on your build and weapons. Farrons has the swamp, Cathedral is punishing in different ways.
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# ? Apr 16, 2016 23:33 |
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Krinkle posted:King o f the Storm so there's literally no way to avoid this fire besides not being the guy he decides needs a flame bath? Who? Do you mean Yhorm?
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# ? Apr 16, 2016 23:33 |
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Krinkle posted:King o f the Storm so there's literally no way to avoid this fire besides not being the guy he decides needs a flame bath? I staggered him and visceral stabbed him in the face. Wasn't very hard.
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# ? Apr 16, 2016 23:33 |
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Captain Oblivious posted:The gist of it seems to be that Dark Souls 1 and 3 are primarily about the First Flame and the cycle of Linking the Fire, Dark Souls 2 is focused on asking the question "What IS the Curse of Undeath and how can it be overcome?" and the issue of the Flame is secondary. Yeah if you think back to DS1, I remember a lot of people not really understanding the nature of the undead curse and what it meant. So in DS2 they really went into how lovely being an undead would be and the eventual fate of going hollow. Dandywalken posted:Why are human enemies so drat tall in DS3? Because something From apparently discovered is that taller enemies work better in these games since its easier to read their animations. and it also means they can reuse Bloodborne animations It is really odd that even lovely baisc hollows stand over you now though.
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# ? Apr 16, 2016 23:37 |
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# ? Jun 5, 2024 21:34 |
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Stand back, I'm a professional https://fat.gfycat.com/CapitalGlamorousBighorn.webm Dandywalken posted:Why are human enemies so drat tall in DS3? asset reuse
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# ? Apr 16, 2016 23:39 |