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Leperflesh posted:And also, in all honesty? A lot of these old sculpts are absolute garbage. They're primitive sculptures made with two-part spin molds and they're severely dated. I tried it with cheap mantic elves but they just ended up looking too soft and didn't pit well.
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# ? Apr 22, 2016 07:59 |
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# ? Jun 5, 2024 07:32 |
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EverettLO posted:This game looks neat. I'd be a sucker for a pirate-themed SAGA or something similar, but this reads like someone trying to tick all the boxes for 'unlikely to fulfill'. I didn't mention this earlier but I believe that this is at least in part done by some people from LAF, who are renowned for putting heinous amounts of time into extremely detailed and niche projects. Spiderdrake posted:What do you (or anyone who has handled them in person) think about using them for like, worn statues for adding personality to terrain given they're kind of crude? I was thinking about buying a small number to go with the lava base terrain the THMiniatures KS is offering, then maybe doing some physical wearing effects on them and painting them up as such. The Chaos Wars stuff is actually pretty decent as far as sculpts go, I have both new and old ones and the the difference is night and day. The detail from using the old lead based alloy just made them too soft and the wore down almost immediately, sometimes in shipping, but the new casts are pretty decent and hold detail well. Stylistically they are a bit old fashioned, the elves for instance are very much in the Rankin Bass LotR/Elfquest/Elric Comics vein with the sort of cartoonish noses and very pronounced almost WoW style elf ears. I really dig that look personally but it's not every ones cup of tea. Honestly I'd say right now the weak part of their range is the historicals section. Those molds are absolutely thrashed and those miniatures look like piss, even when cast in modern metal. They have some good minis in there, the Ninja are still some of my favorite ninja minis ever. Honestly I'd paint more of them but 25mm isn't really a scale I use these days and so I don't have a lot of use for something in between 20 and 28.
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# ? Apr 22, 2016 10:51 |
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The_Doctor posted:Basically this. I lived in the US for a few years, and when I came home to London, I had to accept the Mexican we get is never going to be anywhere near as good as back there. I'm not sure what that goo is, but chimichangas are not supposed to be covered in it.
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# ? Apr 22, 2016 11:03 |
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berzerkmonkey posted:I'm not sure what that goo is, but chimichangas are not supposed to be covered in it. That's queso and ranchero, and yes they are.
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# ? Apr 22, 2016 13:33 |
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The_Doctor posted:That's queso and ranchero, and yes they are. I've had my fair share of them from authentic Mexican restaurants on the south side of Chicago, and they have never been covered in anything except maybe mole.
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# ? Apr 22, 2016 14:56 |
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The_Doctor posted:That's queso and ranchero, and yes they are.
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# ? Apr 22, 2016 15:01 |
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The only reason I've ever even heard of a chimichanga is the Deadpool movie, otherwise they remain completely foreign to these parts
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# ? Apr 22, 2016 15:02 |
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Fenarisk posted:I've had my fair share of them from authentic Mexican restaurants on the south side of Chicago, and they have never been covered in anything except maybe mole. This is a Mexican place in Louisiana, so blame them. Maybe I should kickstart a Mexican place in London how I want it. £20,000 to import Velveeta cheese.
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# ? Apr 22, 2016 15:05 |
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The_Doctor posted:This is a Mexican place in Louisiana, so blame them. Goons can chip in for the range hood
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# ? Apr 22, 2016 15:16 |
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The_Doctor posted:Maybe I should kickstart a Mexican place in London how I want it. £20,000 to import Velveeta cheese. I'd kill for a proper Mexican place in London, bit I would also pay you to not import that foul abomination of nature.
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# ? Apr 22, 2016 15:19 |
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Fenarisk posted:I've had my fair share of them from authentic Mexican restaurants on the south side of Chicago, and they have never been covered in anything except maybe mole. The_Doctor posted:That's queso and ranchero, and yes they are.
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# ? Apr 22, 2016 15:25 |
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Lemon-Lime posted:I'd kill for a proper Mexican place in London, bit I would also pay you to not import that foul abomination of nature. 95% of tex-mex Mexican (which is basically what we're talking about here) involves queso made from Velveeta.
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# ? Apr 22, 2016 15:28 |
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Terrible Opinions posted:Those were not authentic at all if there isn't sauce covering practically every available surface. This is what queso should look like. Fenarisk posted:I've had my fair share of them from authentic Mexican restaurants on the south side of Chicago, and they have never been covered in anything except maybe mole. dwarf74 fucked around with this message at 16:13 on Apr 22, 2016 |
# ? Apr 22, 2016 16:02 |
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The_Doctor posted:95% of tex-mex Mexican (which is basically what we're talking about here) involves queso made from Velveeta. What horrible places in Texas and/or the American Southwest are you going. Even up in the Mississippi valley parts of the Midwest we don't have that sort of Velveeta queso.
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# ? Apr 22, 2016 16:09 |
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I've not experienced the horrors of velveeta queso outside of fast food in Texas or Arkansas. To avoid this being a complete derail, any thoughts on the super-hard aspect of the Dark Souls board game killing it? I like Shadowrun Crossfire, but it's hard to get a group that will actually play it and not be miserable. SpikeMcclane fucked around with this message at 18:09 on Apr 22, 2016 |
# ? Apr 22, 2016 18:06 |
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If you want to play a super hard game, just play Ghost Stories. I imagine the win percentage on that game is in the low single digits.
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# ? Apr 22, 2016 19:29 |
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quote:To avoid this being a complete derail, any thoughts on the super-hard aspect of the Dark Souls board game killing it? I think it'll help the marketing, but hurt the game. Not because hard games are always bad, but because good hard games are hard to make (a good example is Ghost Stories, mentioned above), and bad games are super easy to make hard: "You have to roll 20 to hit. Oh look, the win rate is 1%. We made a hard game, hooray!" For many people, the enjoyment of a hard game (like the video game Dark Souls) is in getting better at it - it's building a satisfying story: "I couldn't even get a single hit on this boss, now I beat him without taking damage". But if a main source of your difficulty is randomness (as it seems to be here) you won't be able to clearly see the results of your improving skills this way. You could make correct decisions and lose anyway. Or you might win, but feel like you just got good rolls. You're leaving in all the frustration of a hard game, while hamstringing the corresponding satisfaction that comes from improvement. I don't think it's a recipe for a great game (but, who knows, maybe it'll work out in practice). jmzero fucked around with this message at 19:38 on Apr 22, 2016 |
# ? Apr 22, 2016 19:34 |
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I love the difficulty of stuff like Elder Sign or Castle Ravenloft, but it's really hard to get them onto the table with friends who like, well, winning.
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# ? Apr 22, 2016 20:06 |
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jmzero posted:I think it'll help the marketing, but hurt the game. Not because hard games are always bad, but because good hard games are hard to make (a good example is Ghost Stories, mentioned above), and bad games are super easy to make hard: "You have to roll 20 to hit. Oh look, the win rate is 1%. We made a hard game, hooray!" This is pretty much exactly how I feel about Space Hulk: Death Angel. My friend bought it, we've played it probably 10+ times by now, and we've never even come close to winning. It's a total co-op game that has a fair amount of randomness and regardless of that, is just brutally difficult. We haven't played it in years now and probably never will again, and I wouldn't recommend it to anyone even though it has what seems on the surface to be a pretty cool game design.
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# ? Apr 23, 2016 01:32 |
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I'm glad I live in California where you can't walk a block without passing at least one taqueria or the like.
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# ? Apr 23, 2016 04:54 |
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Helical Nightmares posted:about Belly of the Beast You didn't even include the "best" part of the Alpha material (aka the reason I didn't post the KS link when I saw it a few weeks ago): BotB, p16-17 posted:Gender roles are both more and less important than during the Eaten Age. There’s too few people - all of whom are tough and capable - in order to segregate work or duties wholly to one gender or another. Plenty of women wield spears, and plenty of men remain in strongholds and care for their children. E: That said, the rest of the game looks pretty neat. QuantumNinja fucked around with this message at 05:08 on Apr 23, 2016 |
# ? Apr 23, 2016 04:59 |
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QuantumNinja posted:You didn't even include the "best" part of the Alpha material (aka the reason I didn't post the KS link when I saw it a few weeks ago): Well, on the one hand, it's clear that they really gave it some thought, and tried to approach it from a in-universe-realistic point of view. I can respect the level of detail. On the other; why is any of that relevant to an RPG sourcebook? It's about 4 times as long as a fluff paragraph needs to me, and honestly they could have stopped after the "men and women are viewed as pretty much equal in this world" bit and really sent the same message.
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# ? Apr 23, 2016 05:03 |
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QuantumNinja posted:You didn't even include the "best" part of the Alpha material (aka the reason I didn't post the KS link when I saw it a few weeks ago): Neither did you apparently. Right below that says... quote:This gender dichotomy is not designed to create sexism p. 17 in the alpha QuantumNinja posted:E: That said, the rest of the game looks pretty neat. You decided to backpedal when one person disagreed with you? Interesting. Helical Nightmares fucked around with this message at 05:19 on Apr 23, 2016 |
# ? Apr 23, 2016 05:11 |
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In my experience, needing to use a phrase like "x is not designed to create sexism" usually suggests that x is not something you really need to include. That seems to be the case here, too. E: Has anyone played Tiny Dungeon? Someone's making a space variant that seems interesting: https://www.kickstarter.com/projects/gallantknightgames/tiny-frontiers-minimalist-science-fiction-roleplay E2: Helical Nightmares posted:You decided to backpedal when one person disagreed with you? Interesting. No, I revised because living in a massive beast monster seems like a cool setting, and a lot of the other stuff in the game actually has cool flavor as a mix of dungeon-horror and "we live here now" interest. The setting is genuinely neat, random squickiness in the alpha rules aside. QuantumNinja fucked around with this message at 05:33 on Apr 23, 2016 |
# ? Apr 23, 2016 05:14 |
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So, this is exploding, Because Cheapass and I guess also Because Rothfuss even though I've never read any of those novels.quote:Tak is a new abstract strategy game created by James Ernest and Patrick Rothfuss, based on the game in The Wise Man's Fear. quote:Tak uses a square board, which can be any size from 3x3 up to 8x8, but the most common sizes are 5x5 and 6x6 (the "Tavern" and "Classic" games). It seems pretty neat. I've backed for a physical set. I really enjoy Pairs, and lots of other James Ernest stuff, even though I end up playing them somewhat rarely. It's been like 3 days and it's >6x funded, so I figured it was worth mentioning.
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# ? Apr 23, 2016 06:07 |
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NTRabbit posted:The only reason I've ever even heard of a chimichanga is the Deadpool movie, otherwise they remain completely foreign to these parts Same. This must be what Americans feel like when Europeans talk about döner kebab or something. Or I don't know. Do you have döner kebab in the States? I've always understood it's a German by-way-of Turkish immigrants thing, kind of like chicken tikka masala is a British by-way-of Indian immigrants thing. E: huh, apparently döner is a wholly Turkish thing, it's just really popular in Germany on account of a large Turkish population. Ratpick fucked around with this message at 07:28 on Apr 23, 2016 |
# ? Apr 23, 2016 07:24 |
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Ratpick posted:Same. This must be what Americans feel like when Europeans talk about döner kebab or something. Yeah, we've got doner. America is a vast multicultural landscape, and there's not much we really don't have, somewhere.
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# ? Apr 23, 2016 07:31 |
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I wish doner kebabs were more common because they're delicious. We've got em but you can only find them in the big cities, usually in food trucks. You can get a Gyro almost anywhere though and that's almost the same thing.
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# ? Apr 23, 2016 07:46 |
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The rise of specialized food trucks with truly radical ideas about cuisine has been a great thing. There is a game in this somewhere. Edit: Ninja Burger/Twisted Metal mash up. Helical Nightmares fucked around with this message at 07:54 on Apr 23, 2016 |
# ? Apr 23, 2016 07:52 |
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Helical Nightmares posted:The rise of specialized food trucks with truly radical ideas about cuisine has been a great thing. Area control with multiple restaurants/trucks under your employ. Each has a specific type of cuisine which affects payout and level of control in an area. Restaurants are fixed where they're built, but can pull in more money than the mobile trucks. Both can have up to two types of cuisines (i.e. Fusion) to try and maximize appeal or adapt to changing tastes.
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# ? Apr 23, 2016 08:09 |
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gnome7 posted:I wish doner kebabs were more common because they're delicious. We've got em but you can only find them in the big cities, usually in food trucks. You can get a Gyro almost anywhere though and that's almost the same thing. I grew up around a fantastic Greek gyro place, and in my current hometown we have a Lebanese gyro place. Kinda cool, seeing the differences.
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# ? Apr 23, 2016 12:52 |
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Xelkelvos posted:Area control with multiple restaurants/trucks under your employ. Each has a specific type of cuisine which affects payout and level of control in an area. Restaurants are fixed where they're built, but can pull in more money than the mobile trucks. Both can have up to two types of cuisines (i.e. Fusion) to try and maximize appeal or adapt to changing tastes. <frantically scribbles notes>
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# ? Apr 23, 2016 14:32 |
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Since this restaurant derail is still going on, there is good Mexican food to be found in London: Daddy Donkey on Leather Lane (if they're still around, I moved away in 2010 but their webpage is still up so?) And yeah, you can get doner kebob in America, there's a place a few blocks from where I work in Seattle.
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# ? Apr 23, 2016 14:39 |
gnome7 posted:I wish doner kebabs were more common because they're delicious. We've got em but you can only find them in the big cities, usually in food trucks. You can get a Gyro almost anywhere though and that's almost the same thing. I live in Germany and have no less than 4 döner places within a 5 minute walk of my house.
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# ? Apr 23, 2016 14:39 |
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Peas and Rice posted:Since this restaurant derail is still going on, there is good Mexican food to be found in London: Daddy Donkey on Leather Lane (if they're still around, I moved away in 2010 but their webpage is still up so?) Yeah, it's still there, I work around the corner from it. It's no tex mex though.
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# ? Apr 23, 2016 14:43 |
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Drone posted:I live in Germany and have no less than 4 döner places within a 5 minute walk of my house. Germany is much closer to Turkey. The US is much closer to Mexico. England isn't close to anything, but used to own all the places. Everyone's food options everywhere are a result of factors like these. I would play a culinary/cultural appropriation Euro, and wish we were talking about that.
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# ? Apr 23, 2016 14:46 |
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You can in the chat thread
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# ? Apr 23, 2016 14:51 |
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That food truck game sounds like something I am going to be into. Maybe make a design challenge here and over in BGG? O/T: Canada has donair (https://en.wikipedia.org/wiki/Doner_kebab#Canada) in every mid to large city, which is a kind of greek/leb fusion of things. Along with shawarma; it rules.
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# ? Apr 24, 2016 05:01 |
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Maybe Food Chain Magnate will get a food truck expansion.
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# ? Apr 24, 2016 05:18 |
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# ? Jun 5, 2024 07:32 |