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Strategic Tea posted:
Yeah, a lot of the time trial deliveries are prototype biological samples of one thing or another. Makes me wonder what food is made out of in Glass. Though Dogen specifically mentions that most people in Glass have never eaten real meat.
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# ? Jun 14, 2016 19:52 |
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# ? May 16, 2024 17:15 |
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BeanpolePeckerwood posted:Yeah, a lot of the time trial deliveries are prototype biological samples of one thing or another. Makes me wonder what food is made out of in Glass. The meat, it is humans!
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# ? Jun 14, 2016 20:01 |
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Also, that scientist lady mentions in the last level that fresh water is becoming increasingly hard to come by in Glass, and there's a document that discusses how one of the lesser corporations is responsible for desalination, but their process is dirty and energy-intensive. I was sort of assuming the whole way through that "Cascadia" is in what used to be the Pacific Northwest, since the word's been used for various secessionist movements in that region since the late 19th century or so.
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# ? Jun 14, 2016 20:11 |
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Something that wasn't very well elaborated on is that OmniStat used to control the entire Cascadia region, and the tunnels under Glass were a huge desalination plant since Glass is right on ocean. There's been an uneasy ceasefire between OmniStat and Cascadia, but OmniStat wants that land back because fresh water is increasingly scarce and they need access to the sea. The spy at the Elysium lab was from OmniStat and corporate espionage must be rampant in Cascadia.
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# ? Jun 14, 2016 22:23 |
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I haven't finished the game but if omnistat isn't pulling black november's strings I'll eat my fashionable resistance hoodie
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# ? Jun 14, 2016 23:06 |
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That reminds me of something I was wondering about the final mission. Was there ever an explanation for the explosion at the Shard? I assumed it was Black November, but if it was ever actually explained, I sure didn't see it.
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# ? Jun 14, 2016 23:08 |
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Wanderer posted:That reminds me of something I was wondering about the final mission. Was there ever an explanation for the explosion at the Shard? I assumed it was Black November, but if it was ever actually explained, I sure didn't see it. No, I don't think it was explained. I also assumed it was Black November because after Faith said she wasn't giving them Reflection blueprints Rebecca responded by saying she still has ways of dealing major blows to the Conglomerate.
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# ? Jun 14, 2016 23:51 |
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Jut finished it. I guess it was too much to hope for a truly 100 percent happy ending. The acting was great, traversal still fun, everything I wanted in an ME game except for what I noted above. Fingers crossed for another sequel, but I doubt it.
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# ? Jun 15, 2016 04:38 |
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Watch this dude do Benefactor in 5 minutes and change. He doesn't even drop the LOAD! https://www.youtube.com/watch?v=6WMuLtEQvy0
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# ? Jun 16, 2016 19:29 |
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having waited like 8 years for this game, playing it just feels boring as gently caress. There really is no reason for the open world at all. I pick up shitloads of these memory cards and dataleaks which are meaningless enough but on top of that, the rewards for colelcting them are incredibly bad. making it worse was all the E3 footage of Dishonored 2 which is going to poo poo all over this game in terms of tightly-crafted 1st person verticality.
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# ? Jun 16, 2016 19:46 |
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Wanderer posted:
Just discovered you can wallrun and avoid breaking most of it. Smoove move.
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# ? Jun 16, 2016 20:38 |
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That's what I ended up doing once I knew they were going to break, yeah, but there are a couple of ledges that are there as a gently caress-you. There isn't really enough time to react, especially if you don't happen to be close to the wall.
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# ? Jun 16, 2016 20:47 |
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That last mission sucked
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# ? Jun 16, 2016 20:53 |
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AdmiralViscen posted:That last mission sucked Definitely wasn't a great showcase for the skills the game teaches you, but there were a few vertigo moments that really went above and beyond, conceptually. As a 'fear of heights' person this game is some potent poo poo.
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# ? Jun 16, 2016 21:04 |
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I really want to play this in VR, vertigo be damned!
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# ? Jun 16, 2016 21:20 |
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BeanpolePeckerwood posted:Watch this dude do Benefactor in 5 minutes and change. He doesn't even drop the LOAD! Wait, did they seriously add a grappling hook to Mirror's Edge? Why are people still free climbing if they have grappling hooks?
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# ? Jun 17, 2016 23:36 |
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MinibarMatchman posted:having waited like 8 years for this game, playing it just feels boring as gently caress. There really is no reason for the open world at all. But open world was all the rage years ago
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# ? Jun 17, 2016 23:40 |
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MinibarMatchman posted:having waited like 8 years for this game, playing it just feels boring as gently caress. There really is no reason for the open world at all. I pick up shitloads of these memory cards and dataleaks which are meaningless enough but on top of that, the rewards for colelcting them are incredibly bad. making it worse was all the E3 footage of Dishonored 2 which is going to poo poo all over this game in terms of tightly-crafted 1st person verticality. I must be mentally ill or something 'cause I love the collectable crunch in this game. I normally hate both open-world/sandbox games and collectathons, but something about how smooth the traversal is combined with a sort of "how do I get there" puzzle element for the Grid-leaks, secret bags, and hackable billboards makes it incredibly engaging. But my favorite part of these games is the puzzle element anyways, so it's fine that the collectables don't have any significant unlocks. I might go for plat. Coldforge posted:Wait, did they seriously add a grappling hook to Mirror's Edge? Why are people still free climbing if they have grappling hooks? It's a magnet line that hooks/hacks into certain installed camera equipment, and in the game world the autotarget interface displays on an Alternate Reality HUD that she wears on her contact lens. Sort of weird, like some blackmarket tool. BeanpolePeckerwood fucked around with this message at 23:55 on Jun 17, 2016 |
# ? Jun 17, 2016 23:49 |
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The grappling hook mainly just exists to wall off certain areas via story missions. Some areas require the Spiderman-style grapple to access, others the Just Cause-style grapple, and you get access to both variants at only certain points in the story.
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# ? Jun 18, 2016 00:02 |
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An accidental grapple when I was panic mashing LB after wallrunning the wrong way off a building managed to get me in the top 2% on one of the time trials, so I'm all for it.
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# ? Jun 18, 2016 00:21 |
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I agree, the free running is really good and the story and collectables serve to give you reasons to run. Works for me
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# ? Jun 18, 2016 00:28 |
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I do kinda want to see the pseudoscientific design document for the grappling hook, since the last story mission has you firing the goddamn thing about five stories straight up. It must be loaded with Spider-Man's webbing or something.
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# ? Jun 18, 2016 00:30 |
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Wanderer posted:I do kinda want to see the pseudoscientific design document for the grappling hook, since the last story mission has you firing the goddamn thing about five stories straight up. It must be loaded with Spider-Man's webbing or something. Yeah I don't know what the hell on that one, but I nearly lost my loving lunch on 2 or 3 occasions.
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# ? Jun 18, 2016 01:34 |
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Is there an opinion on whether to use KBM or controller? Never tried the original with the latter, only mouse - just personal preference?
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# ? Jun 18, 2016 02:59 |
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IXIX posted:Is there an opinion on whether to use KBM or controller? Never tried the original with the latter, only mouse - just personal preference? It's weird because the playerbase might even be higher on PC for this type of game but I feel it was designed with a controller in mind.
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# ? Jun 18, 2016 09:43 |
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Finished the game. Sweet tattoos are the best story reward! Also you're CEO now Cat you couldn't maybe take the kill order off my head?
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# ? Jun 18, 2016 16:06 |
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They're never going to do DLC...are they?
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# ? Jun 18, 2016 18:21 |
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BeanpolePeckerwood posted:They're never going to do DLC...are they? maybe. but i doubt there will be a sequel. then again homefront got a reboot/sequel. so who knows.
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# ? Jun 18, 2016 18:33 |
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Any DLC will be horrifically overpriced for some more time trials/dashes. Doubt we'll see any new areas.
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# ? Jun 18, 2016 19:00 |
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Dapper_Swindler posted:maybe. but i doubt there will be a sequel. then again homefront got a reboot/sequel. so who knows. It really feels like they were setting this game up with a sequel in mind, though we'll need to see some sales figures before really speculating on that.
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# ? Jun 18, 2016 21:19 |
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A sequel should be cheaper to produce, now that they've their middleware and tools done.
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# ? Jun 18, 2016 21:48 |
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I wish they'd not wall off certain areas needlessly. I'm rescaling the construction site of the Top of the World side mission, and at the very last section, there's a ladder missing. There's no reason for this after the mission has been played.
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# ? Jun 18, 2016 23:21 |
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Dapper_Swindler posted:maybe. but i doubt there will be a sequel. then again homefront got a reboot/sequel. so who knows. The only reason Homefront got a sequel was because Crytek was desperate for any kind of brand and they picked it up on the cheap from THQ but then Crytek got into money trouble and Koch Media/Deep Silver was able to pick it up on the cheap from Crytek.
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# ? Jun 19, 2016 03:43 |
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Homefront got a sequel because the first sold decently and it was already far along into development by Crytek before THQ filed for bankruptcy.
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# ? Jun 19, 2016 08:01 |
Do they ever explain why Faith's last name is Connors? She doesn't look half white.
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# ? Jun 23, 2016 00:09 |
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UnfortunateSexFart posted:Do they ever explain why Faith's last name is Connors? She doesn't look half white. Maybe her dad was adopted, who knows?
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# ? Jun 23, 2016 00:14 |
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UnfortunateSexFart posted:Do they ever explain why Faith's last name is Connors? She doesn't look half white. Sometimes half-Asian women don't, and in the original game, her dad was white. I don't think you ever get a good look at him in the new one, though.
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# ? Jun 23, 2016 01:00 |
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UnfortunateSexFart posted:Do they ever explain why Faith's last name is Connors? She doesn't look half white. It's the ambiguous race-mixed future, she can have whatever last name she wants E: This game actually does a great job of providing a diverse cast even down to the supporting characters and random mooks. It's 2016 and I'm finally seeing plenty of proud black women of color in a video game about kicking police officers off of tall buildings. Pirate Radar fucked around with this message at 03:24 on Jun 23, 2016 |
# ? Jun 23, 2016 03:21 |
I'm almost done with the main story of the game. I really liked it, but like the first, I wish it was longer. I think a lot of criticism and praise of the game can basically be summed up with "like the first" which is obviously good and bad. One thing I think DICE really disappointed with is the side missions though; I really would've liked them to have a little more depth but they're all kind of rote.
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# ? Jun 24, 2016 14:01 |
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# ? May 16, 2024 17:15 |
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I'm nearly finished, just did the Transit hub mission and whilst I'm normally not a fan of time limits this game would have benefitted from more like that to give it a sense of urgency.
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# ? Jun 24, 2016 15:32 |