|
theshim posted:I love the huge amount of crazy poo poo you can do in PoE, it makes it one of my favorite games, and I hope their design philosophy includes ways to continue making crazy poo poo viable*. One of these days I'm going to make Elemental Hit work dammit. panda clue posted:Self-cast discharge is obscenely good when combined with juggernaut endurance charge generation. You're right though, that's not a Discharge problem I suppose. As someone who did that this league, yeah, the GAIN ALL THE ENDURANCE CHARGES node is a wee bit broken Holyshoot posted:I'll probably do EA to start since it's a good first build. Been meaning to do it. Did ascendancy make it even better? Ascendancies give you a couple options. Elementalist gives you some reflect protection and 0% damage penalty Elemental Proliferation for free. Deadeye gives you a bigger blast radius and a free projectile. There was even a Juggernaut one posted here a page or two ago.
|
# ? Aug 23, 2016 19:17 |
|
|
# ? May 30, 2024 13:00 |
|
I never got around to screwing with the new phys damage spells, so I wanted to try one out of the gate in the upcoming leagues. Given how often it comes up in build discussions, bladefall sounds way too strong and the mechanics don't seem too interesting anyway. Blade vortex on the other hand is pretty unique. I'm strongly leaning toward a blade vortex pathfinder for the huge defense potential in hardcore, specifically with this setup here -110% skill duration gives big double dipping potential for vaal auras, poison, smoke mine, probably something else I'm forgetting -50%+ crit rate after gear and charges means ~5 flask charges per second per target while maxed out at 50 blades. That's pretty much permanent flask uptime even against a single boss -permanent flask uptime means permanent poison, which frees up a socket -pretty good amount of life and evasion with IR, keeping in mind constant life/jade/basalt spam YoungSexualNorton fucked around with this message at 20:03 on Aug 23, 2016 |
# ? Aug 23, 2016 20:00 |
|
whypick1 posted:One of these days I'm going to make Elemental Hit work dammit. Deadeye one looks choice.
|
# ? Aug 23, 2016 20:07 |
|
Holyshoot posted:Speaking of nerf. Do we know what they're doing to CoC because chris said it would be getting some love. Or do we just wait till patch notes? California fan meetup was told that it's probably getting some sort of longer cooldown, on the order of 1s or something like that. I was not actually there, this is just what I've heard.
|
# ? Aug 23, 2016 20:08 |
|
YoungSexualNorton posted:I never got around to screwing with the new phys damage spells, so I wanted to try one out of the gate in the upcoming leagues. Given how often it comes up in build discussions, bladefall sounds way too strong and the mechanics don't seem too interesting anyway. Blade vortex on the other hand is pretty unique. I'm strongly leaning toward a blade vortex pathfinder for the huge defense potential in hardcore, specifically with this setup here How exactly are you going to get to 50 blades through self-casting?
|
# ? Aug 23, 2016 20:09 |
|
Two main problems with Bladefall over other similar area skills (Firestorm, Blast Rain, etc): 1.) Sets up absolutely perfectly for double dipping poison shenanigans, especially with the Shadow start nodes 2.) Bladefall has utterly ridiculous base damage Bladefall trap is so much better than any other trap build right now that you're basically gimping yourself if you don't use it in a trap build Mystery Prize fucked around with this message at 20:16 on Aug 23, 2016 |
# ? Aug 23, 2016 20:14 |
|
whypick1 posted:How exactly are you going to get to 50 blades through self-casting? spell echo, duration nodes, inc duration gem, and faster casting Holyshoot posted:Deadeye one looks choice. i would go elementalist for the free shock and ignite from shaper of desolation imo
|
# ? Aug 23, 2016 20:29 |
|
whypick1 posted:How exactly are you going to get to 50 blades through self-casting? Faster casting and spell echo gets you to 6-ish casts per second. With the ~11 second duration you can pretty easily maintain around 30-40 off of self casting. 50 is doable but requires a lot of standing in place which would only be suitable (or needed) for bosses, though obviously not every boss allows for that kind of immobility. With poison not requiring a socket, increased duration is a possibility when a 5 or 6 link rolls around, at least as a conditional swap-in for added fire. 17 seconds would definitely allow you stay near max.
|
# ? Aug 23, 2016 20:33 |
|
Vaal haste+vaal clarity, whirl and one shot a ton of packs, both are back up when you need them again. Repeat.
|
# ? Aug 23, 2016 20:50 |
|
Yeah, I'm looking forward to having flasks and vaal auras up almost permanently. Might try a blood of corruption for some bosses. 15.6 second gluttony of elements is enough time to kill nearly anything in the game so far except izaro and atziri.
|
# ? Aug 23, 2016 21:11 |
|
Bugsy posted:
Wow not going for tiny monkey
|
# ? Aug 23, 2016 21:35 |
|
If I can get that monkey, you can too vvv I skipped div cards (did not have that much ex), boss map drops (too grindy), 8 mods (probably could've done this, but could get expensive) and grinds (super-grindy, obviously). whypick1 fucked around with this message at 21:56 on Aug 23, 2016 |
# ? Aug 23, 2016 21:41 |
|
Jusupov posted:Wow not going for tiny monkey I need to clear a bunch of lowass unid maps and trade for a bunch of lovely divination cards, its annoying
|
# ? Aug 23, 2016 21:42 |
|
whypick1 posted:If I can get that monkey, you can too 8 mods is actually easy since it's not the full 15 tiers (but you do have to invest some c into vaal orbs)
|
# ? Aug 23, 2016 22:01 |
|
My problem was getting the Vaals to actually give me 8 goddamn mods, hence the "could get expensive".
|
# ? Aug 23, 2016 22:04 |
|
i bought all the 8 mods i needed for 2-3c each lol
|
# ? Aug 23, 2016 22:14 |
|
How do map trials work? I saw three in short order, didn't get anything out of them, and then haven't seen another one in like two dozen maps
|
# ? Aug 23, 2016 22:27 |
|
Hang around on public chat 820 to pick your missing trials (assuming that's why you're asking). I found them to be rather feast-or-famine in terms of frequency.
|
# ? Aug 23, 2016 22:33 |
|
So what happens once you complete all 6 different ones- you still have to get keys out of them, right? I was worried there was some level restriction to them.
|
# ? Aug 23, 2016 22:34 |
|
You do the 6 different trials, the item that the trial plaque at the end of the trial is the item you throw into the map device when you're attuned. You use one offering per attempt at uber lab. You then run every trial you see for additional offerings.
|
# ? Aug 23, 2016 22:36 |
|
Once you get all 6 you can use an Offering to run Uber Lab. If you want to keep running Uber Lab you need to either trade for more Offerings or run into more Trials in maps.
|
# ? Aug 23, 2016 22:36 |
|
whypick1 posted:My problem was getting the Vaals to actually give me 8 goddamn mods, hence the "could get expensive". Just in case you or anyone else is trying to do this one by just slamming maps with vaal orbs, I will leave a pro tip here: Make sure you get the map yellow with a bunch of mods ~before~ you slam it.
|
# ? Aug 23, 2016 23:43 |
|
Fixed a bug with gaining bonus flask charges on critical strike with Blade Vortex. bv gets flask charges on crit again with the pathfinder surgeon node
|
# ? Aug 24, 2016 06:55 |
|
The March Hare posted:Just in case you or anyone else is trying to do this one by just slamming maps with vaal orbs, I will leave a pro tip here: Make sure you get the map yellow with a bunch of mods ~before~ you slam it. I thought it was enough that is was rare. When I made my 8 mod maps it was always a complete reroll.
|
# ? Aug 24, 2016 07:19 |
|
Yep, if they do a reroll, it's a complete reroll (unless the Wiki is lying ). After a bunch of "un-ID the map" and "do nothing" rolls I went gently caress it and skipped that challenge. At least full clearing all tiers of twinned maps got me the achievement for full-clearing Colosseum (and 10% of one half of the endgame grind that I was never going to complete anyway ).
|
# ? Aug 24, 2016 07:25 |
|
killstealing posted:Fixed a bug with gaining bonus flask charges on critical strike with Blade Vortex. btw ghudda's been campaigning hard against the BV Pathfinder combo (well atleast the "busted" components BV and Rumi's), I have a feeling that will be nerfed
|
# ? Aug 24, 2016 07:45 |
|
Some details on the Atlas posted by Chris: http://www.pathofexile.com/forum/view-thread/1714099 quote:Unique maps work the same as other maps. They only drop in maps they are connected to on the Atlas until you have completed them once. Then they drop as normal. As missions, Zana can offer you unique maps that you haven't unlocked yet. These may be lower level than the level of the actual unique map is now. quote:When a map has been completed, it becomes available to drop in other maps, regardless of whether they're connected. (The regular rules still apply, so the highest map you can get from an area is two tiers above that area). The section on Shaper's Orbs is also worth reading.
|
# ? Aug 24, 2016 09:31 |
|
Did they explain what "unlocked" maps mean? - killing the map boss, full clearing, or just entering it?
|
# ? Aug 24, 2016 09:42 |
|
I believe that refers to completion, which is explained in the following quote.
|
# ? Aug 24, 2016 09:45 |
|
so if I never complete Tier1 maps except Dungeon... 6 Link Farming Ahoy!
|
# ? Aug 24, 2016 09:55 |
|
Tier 1 is exempt from that restriction.
|
# ? Aug 24, 2016 10:06 |
|
Hamburger Test posted:Tier 1 is exempt from that restriction. rip
|
# ? Aug 24, 2016 10:17 |
|
You could probably set yourself up to get mostly your favorite maps by buying and completing certain ones strategically. Buy a Gorge, Canyon, Strand and complete no others of those tiers. And if there are no T7s you like, just complete the one that upgrades to Canyon.
|
# ? Aug 24, 2016 10:22 |
|
The Real Foogla posted:so if I never complete Tier1 maps except Dungeon... 6 Link Farming Ahoy! wait, how are 6 links related
|
# ? Aug 24, 2016 10:43 |
|
ronya posted:wait, how are 6 links related yeah I meant Crypt (Celestial Justicar) so double rip I guess
|
# ? Aug 24, 2016 12:21 |
|
Hamburger Test posted:I thought it was enough that is was rare. When I made my 8 mod maps it was always a complete reroll. That's true but if you un-id it it will retain affixes, so it's best to have a high quant etc map before slamming it.
|
# ? Aug 24, 2016 13:04 |
|
The cumulative map quantity bonus is both cool and good.
|
# ? Aug 24, 2016 17:27 |
|
can i run CWDT - EK - Bladefall - Iron WIll just for an extra gently caress off since I have slots? Or do I need to take out one and put the other in a spell totem to make it work?
|
# ? Aug 24, 2016 17:29 |
|
That's a legal setup. Just remember CWDT's level threshold for EK and Bladefall. Iron Will you can keep leveled since CWDT only affects active gems, not supports.
|
# ? Aug 24, 2016 17:39 |
|
|
# ? May 30, 2024 13:00 |
|
Yeah, CWDT's level limit makes it a generally poor choice for linking to damage spells.
|
# ? Aug 24, 2016 17:43 |