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Tim Raines IRL posted:current mission is to cut elfball lands to 75 cards with 3x eldritch evolution, maindeck taiga, 2x trop, Leovold, Magus of the moon, KoTR, Titania. This sounds amazing, do you have a list posted somewhere?
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# ? Sep 14, 2016 19:22 |
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# ? May 13, 2024 10:02 |
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L0cke17 posted:This sounds amazing, do you have a list posted somewhere? http://tappedout.net/mtg-decks/elfball-legendslands/ is the current 90 card behemoth. The theory is that EE lets us keep our tutor density as high at 90 cards as it was at 60 with 8 tutors. Having access to Knight and the lands package gives us some good hate which doesn't fold to the typical things people bring in against Elves. I haven't played it enough to be convinced it's good, but it's an incredibly fun deck to pilot, often leading to games where you feel like you've badgered your opponent into playing Commander with you. Cabbages and VHS fucked around with this message at 20:01 on Sep 14, 2016 |
# ? Sep 14, 2016 19:59 |
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ThePeavstenator posted:How many Rhinos in Junk? I'm running 23 land + 3 Hierarchs. I've got 3 in the list right now. I have 4 but that's partially due to not having the more expensive creature options. FWIW on my bad Junk outing a couple weeks ago my only win was from slamming back-to-back Rhinos against Jund.
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# ? Sep 14, 2016 20:55 |
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On Abzan chat, how necessary are the Noble Hierarchs?
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# ? Sep 14, 2016 22:06 |
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Mef989 posted:On Abzan chat, how necessary are the Noble Hierarchs? They aren't in older builds. Now that decks are more linear, powering out a Liliana/Anafenza/Lingering Souls turn 2 is pretty good. Also it lets your Goyfs win in combat and your Rhinos trample for more.
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# ? Sep 14, 2016 22:17 |
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Mef989 posted:I've been liking 3 Rhinos and 1 Kalitas. Im still on 24 land and 0 nobles though. Kalitas seems terrible in Abzan. I'm mixed on Noble. I hate putting another bad lategame topdeck in the deck but it's so good if you have it early... Here is my list for reference: http://sales.starcitygames.com//deckdatabase/displaydeck.php?DeckID=107366 ThePeavstenator posted:They aren't in older builds. Now that decks are more linear, powering out a Liliana/Anafenza/Lingering Souls turn 2 is pretty good. Also it lets your Goyfs win in combat and your Rhinos trample for more. I don't think you need Anafenza anymore. Seems like Dredge has been hated out of alot of metas. mcmagic fucked around with this message at 03:33 on Sep 15, 2016 |
# ? Sep 15, 2016 03:27 |
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mcmagic posted:Kalitas seems terrible in Abzan. I'm mixed on Noble. I hate putting another bad lategame topdeck in the deck but it's so good if you have it early... He's been OK but I really don't play enough anymore to have tested him too much. I can see dropping him for a 3rd scooze or tasigur. I might try picking up nobles to try but I missed grabbing them when they were down to $35
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# ? Sep 15, 2016 04:18 |
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Mef989 posted:He's been OK but I really don't play enough anymore to have tested him too much. I can see dropping him for a 3rd scooze or tasigur. I might try picking up nobles to try but I missed grabbing them when they were down to $35 Tasigur is bad with Goyf. I don't think you want it unless you're playing the grim flayer version.
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# ? Sep 15, 2016 04:31 |
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mcmagic posted:Tasigur is bad with Goyf. I don't think you want it unless you're playing the grim flayer version. My creatures right now are 3 Flayer, 2 Scooze, 4 Goyf, 3 Rhino 1 Kalitas. I just put the Flayers in though so I haven't really gotten to play more than a game with them yet, but since they definitely seems like they can fill your yard pretty well I should be able to get away with the singleton tasigur. Mef989 fucked around with this message at 05:15 on Sep 15, 2016 |
# ? Sep 15, 2016 05:13 |
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So what's the mana base look like in Modern Naya Burn without Arid Mesas and Scalding Tarns? Does the deck work with the Khans fetches that are much more affordable?
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# ? Sep 15, 2016 06:19 |
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Soul Glo posted:So what's the mana base look like in Modern Naya Burn without Arid Mesas and Scalding Tarns? Does the deck work with the Khans fetches that are much more affordable? Naya Burn doesn't need Tarns, just Mesas.
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# ? Sep 15, 2016 06:21 |
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Soul Glo posted:So what's the mana base look like in Modern Naya Burn without Arid Mesas and Scalding Tarns? Does the deck work with the Khans fetches that are much more affordable? Works just fine with Khans fetches, if you want to play in a big tournament you'll probably want to borrow the other 4 fetches though.
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# ? Sep 15, 2016 06:21 |
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I don't think Burn really cares which fetches it plays as long as they can fetch mountains. Heath seems like a fairly minor loss of percent as well; not being able to fetch basic mountain is a thing, but it's not the end of the world.
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# ? Sep 15, 2016 06:21 |
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Soul Glo posted:So what's the mana base look like in Modern Naya Burn without Arid Mesas and Scalding Tarns? Does the deck work with the Khans fetches that are much more affordable? Mountain is the only basic in the deck so as long as it's a red fetch it doesn't matter.
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# ? Sep 15, 2016 06:24 |
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Fingers McLongDong posted:Mountain is the only basic in the deck so as long as it's a red fetch it doesn't matter. Problem is that without Arid Mesa you only have one set of those. But yeah, if there's one deck that can probably get away with paying extra life to budget fetches, I can't imagine a better candidate than Burn.
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# ? Sep 15, 2016 06:27 |
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Neat, I already have playsets of Wooded Foothills and Bloodstained Mire, plus Atarka's Command. I already have Mono Red Burn, including Guides. Just looking at a list on CFB, I'm not missing a whole lot to turn it into the Naya flavor. Looks like the most expensive parts for me would be the dual lands, and it doesn't seem to need full playsets of 'em.
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# ? Sep 15, 2016 06:27 |
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Voyager I posted:Problem is that without Arid Mesa you only have one set of those. You get mires and Foothills, so 8 fetches total. Depending on how many grim lavamancer and searing blaze you are running, it's not a huge detriment to only have 2 sets of fetches. You're right though, burn can spare some tweaks to the manabase. Do people still play copperline gorge?
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# ? Sep 15, 2016 07:27 |
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I still think Burn can get away with a couple of Heaths. Obviously they're not as good as a red fetch but they still get you all your colors. Would not run any other nonred fetch, though.
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# ? Sep 15, 2016 11:12 |
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I did that when I had Naya burn built. My fetches were all Khan's: 4 foothills, 4 mire, 2 Heath. They can only get your shock lands, but while it made fetching occasionally awkward, it was never a game breaker.
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# ? Sep 15, 2016 15:41 |
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Fingers McLongDong posted:Do people still play copperline gorge? IIRC nacatl burn does this while nacatl-less builds don't
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# ? Sep 15, 2016 15:43 |
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Mef989 posted:I did that when I had Naya burn built. My fetches were all Khan's: 4 foothills, 4 mire, 2 Heath. They can only get your shock lands, but while it made fetching occasionally awkward, it was never a game breaker. What'd the rest of your lands look like? This is what I'm referencing; Pascal just has 2-of Mountain, Sacred Foundry, Copperline Gorge and Stomping Ground. Brandon Burton's GP list drops a Mesa for a third Foundry, what'd you run with just the two Windswept Heath?
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# ? Sep 15, 2016 15:56 |
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Soul Glo posted:What'd the rest of your lands look like? This is what I'm referencing; Pascal just has 2-of Mountain, Sacred Foundry, Copperline Gorge and Stomping Ground. Brandon Burton's GP list drops a Mesa for a third Foundry, what'd you run with just the two Windswept Heath? I was at 20 lands total. I think I ran those 10 fetches, 3 sacred foundry, 3 stomping grounds, and 4 mountains. That's why the heaths never hurt too bad since I was usually fetching for a shock land anyway and didn't even see them a lot of the time.
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# ? Sep 15, 2016 16:46 |
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So the new 3 mana bw1 adviser hatebear looks super sweet for vintage. The more recent sets have really been hitting it out of the park with disruptive dudes.
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# ? Sep 15, 2016 21:10 |
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Soul Glo posted:What'd the rest of your lands look like? This is what I'm referencing; Pascal just has 2-of Mountain, Sacred Foundry, Copperline Gorge and Stomping Ground. Brandon Burton's GP list drops a Mesa for a third Foundry, what'd you run with just the two Windswept Heath? I ran 19 lands with 4 foothills, 4 mires, 2 mesas, 2 foundries, 2 stomping grounds, 1 cinder glade, 4 mountains.
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# ? Sep 16, 2016 00:34 |
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Errant Gin Monks posted:I ran 19 lands with 4 foothills, 4 mires, 2 mesas, 2 foundries, 2 stomping grounds, 1 cinder glade, 4 mountains. Cinder glade seems kinda bad, you want all your lands to come into play untapped in the first 2-3 turns. Copperline gorge or even another stomping ground seems better imo.
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# ? Sep 16, 2016 02:37 |
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Fingers McLongDong posted:Cinder glade seems kinda bad, you want all your lands to come into play untapped in the first 2-3 turns. Copperline gorge or even another stomping ground seems better imo. Yeah I sorta like stuffing 1-of BFZ Duals into decks for the value but I really cannot imagine a situation where Burn has two basics on the battlefield and still needs another untapped land to do everything it wants to do that turn.
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# ? Sep 16, 2016 02:42 |
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Cinder Glade is totally awesome in Titan Breach and I cannot the battle lands are good in any other deck that isn't counting numbers of a basic land, and Emeria the Sky Ruin just isn't that good.
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# ? Sep 18, 2016 09:49 |
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Heck yeah, Yacht is getting longer
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# ? Sep 20, 2016 18:26 |
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Fingers McLongDong posted:Cinder glade seems kinda bad, you want all your lands to come into play untapped in the first 2-3 turns. Copperline gorge or even another stomping ground seems better imo. I used it as a fetchable non pain dual. Worked good turn 3-4 against aggro decks. I rarely drew it. also we have 2 jackasses running land destruction and surgical as a deck. So not losing all my green to a ghost quarter surgical was a thing. Errant Gin Monks fucked around with this message at 19:22 on Sep 20, 2016 |
# ? Sep 20, 2016 19:19 |
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http://mtgtop8.com/event?e=13511&d=279459&f=MO
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# ? Sep 20, 2016 21:41 |
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How does Brain in a Jar interact with the fuse cards? Can you seriously do both Beck and Call at 2 counters?
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# ? Sep 20, 2016 21:50 |
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Apparently you can because Fuse technically isn't an alternate cost, just a choice you can make.
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# ? Sep 20, 2016 21:56 |
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It can also only be done from your hand.
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# ? Sep 20, 2016 22:48 |
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Brain in a Jar does cast the card from your hand though, so it absolutely does let you fuse.
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# ? Sep 20, 2016 22:58 |
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Rollie the Guar posted:Brain in a Jar does cast the card from your hand though, so it absolutely does let you fuse.
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# ? Sep 20, 2016 23:05 |
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Um, so it's just the Gifts combo with Brain in a Jar letting you cast stuff for cheaper (and uncounterable outside of cards like Squelch)? C-Euro fucked around with this message at 03:38 on Sep 21, 2016 |
# ? Sep 21, 2016 03:05 |
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C-Euro posted:Um, so it's just the Gifts combo with Brain in a Jar letting you cast stuff for cheaper (and uncounterable out of cards like Squelch)? You still cast the spell.
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# ? Sep 21, 2016 03:22 |
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C-Euro posted:Um, so it's just the Gifts combo with Brain in a Jar letting you cast stuff for cheaper (and uncounterable outside of cards like Squelch)? paying 1 mana and tapping an artifact to put 4 1/1 fliers into play and drawing four cards seems like, if i may borrow a phrase, gas e: also lets you cast sorceries at instant speed, which is particularly interesting with supreme verdict and opponent man-lands
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# ? Sep 22, 2016 16:18 |
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Johnny Five-Jaces posted:paying 1 mana and tapping an artifact to put 4 1/1 fliers into play and drawing four cards seems like, if i may borrow a phrase, gas Don't get me wrong, I was just making sure it still wins the way Gifts decks usually do. Looks like fun.
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# ? Sep 22, 2016 19:33 |
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# ? May 13, 2024 10:02 |
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C-Euro posted:Don't get me wrong, I was just making sure it still wins the way Gifts decks usually do. Looks like fun. Yeah I'm going to have to put is together and play it.
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# ? Sep 22, 2016 19:59 |