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Sab669 posted:Dumb question; can I Craft a mod onto a ring and then use an Orb to upgrade it's quality and still retain the Crafted mod? Yes, regal orbs preserve all existing mods, including crafted ones. But you probably don't want to bother regaling stuff unless it's super super good or you know what you're doing.
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# ? Oct 3, 2016 01:44 |
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# ? May 29, 2024 05:23 |
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For Vortex, is there a significant dps difference between pyre+southbound vs hrimburn? It just means you'd spec fire damage for pyre but cold damage for hrimburn right? Is the benefit of pyre that you'd Never get frozen enemies, so you'd Always ignite?
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# ? Oct 3, 2016 03:04 |
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Jinnigan posted:For Vortex, is there a significant dps difference between pyre+southbound vs hrimburn? Cold damage doesn't scale the burn. But I think Hrimburn is better because you're not locking up a ring slot and the skill tree numbers aren't much different.
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# ? Oct 3, 2016 03:20 |
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My instincts say pyre + southbound for life, hrimburn for CI
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# ? Oct 3, 2016 03:24 |
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Anyone done cospri malice CI trickster? In the process of respeccing my trapper to mess around with it since I already had most of the gear from my mjolner dude plus a 5l voll chest and a sweet +2 aura 300es hat I just made. Just curious what's been tried/done and what worked best.
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# ? Oct 3, 2016 03:49 |
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Jinnigan posted:For Vortex, is there a significant dps difference between pyre+southbound vs hrimburn? why would you need southbound with pyre? i think its really pyre vs hrimburn. give up a glove slot vs a ring.
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# ? Oct 3, 2016 03:57 |
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Awesome! posted:why would you need southbound with pyre? so you can prolif off the corpses.
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# ? Oct 3, 2016 04:37 |
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is that necessary with the prolif from elementalist? seems like a waste of a slot to me.
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# ? Oct 3, 2016 04:47 |
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Phobophilia posted:My instincts say pyre + southbound for life, hrimburn for CI Can you say more? Is it just cuz you can run RF with life?
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# ? Oct 3, 2016 05:45 |
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Southbounds give +% maximum life, which is pretty good for any life-based build. Meanwhile, there's no problem putting a no ES glove on a CI build as you can safely make up the ES on other armour slots such as your chest and shield.
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# ? Oct 3, 2016 06:41 |
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Rurutia posted:Still need reliable enough to not run Chance to Ignite IMO, but my ignite does shittons of dmg. And I will run with conc effect even for clearing and depend on ignite to clear. I've been trying things a bit more similar to you, I didn't think Alchemist would be very noticeable but boy was I wrong, it immediately jumps out how much better the flasks get and turns 6% max res on a flask to 7%.
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# ? Oct 3, 2016 07:47 |
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I found some gloves (That life on kill though) Maybe I can finally buy that Vinktar flask.
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# ? Oct 3, 2016 13:56 |
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Ra Ra Rasputin posted:I've been trying things a bit more similar to you, I didn't think Alchemist would be very noticeable but boy was I wrong, it immediately jumps out how much better the flasks get and turns 6% max res on a flask to 7%. Yeah Alchemist wheel are some of the best nodes in the tree if you are at all dependent on utility flasks. And right now with 'flask meta' basically a good build should always be, hah.
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# ? Oct 3, 2016 14:00 |
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How long until next league?
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# ? Oct 3, 2016 14:17 |
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we're almost exactly a month into Essence League, so probably December edit: get a goddamn avatar I never know it's you when I'm replying
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# ? Oct 3, 2016 14:19 |
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Soothing Vapors posted:edit: get a goddamn avatar I never know it's you when I'm replying So unlucky again. Second time vaaling my final normal map, core and it turns in to a phoenix map. First time around it turned in to vaal temple. At least all these maps dropped in it.
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# ? Oct 3, 2016 15:20 |
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Awesome! posted:is that necessary with the prolif from elementalist? seems like a waste of a slot to me. Without southbound you'll destroy everything you ignite and there is no prolif without a corpse.
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# ? Oct 3, 2016 16:04 |
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I don't think it's necessary on guardians etc, but yeah, if you're one shotting things with Vortex, it's good to have. Thinking about setting up an alternate gloves with the +30% dot dmg for my RF link for guardians/shaper.
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# ? Oct 3, 2016 17:49 |
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nearly killed em! posted:and there is no prolif without a corpse.
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# ? Oct 3, 2016 17:54 |
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Awesome! posted:i feel like i am missing something here. Basically if an enemy walks into prolif range of a corpse that is still burning than the burn will stick to them. If the enemy shatters than the burn essentially just ends, stopping the proliferation.
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# ? Oct 3, 2016 17:57 |
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MMF Freeway posted:Basically if an enemy walks into prolif range of a corpse that is still burning than the burn will stick to them. If the enemy shatters than the burn essentially just ends, stopping the proliferation. To be totally clear here, only living enemies and corpses can proliferate. Any effect that removes a corpse stops proliferation. Shattering from freeze, exploding the corpse from Pyre/Obliteration/That Occultist Passive/Abyssal Cry that's like Obliteration means the corpse is gone and can not proliferate. A proliferating corpse stops proliferating if removed by Animate Zombie/Animate Spectre/Detonate Dead/Any Offering. This is why Freeze Proliferation isn't really a thing and Elemental Conflux only gives Chill instead of Freeze. Pyre has a quirk where the corpse exploding effect only works if your hit actually kills the enemy, where ignite will not remove the corpse. So if you wear Southbound, your hits can never kill the enemy and the corpse will always stick around. Bonus tip: the mechanic for proliferation is the same as the mechanic for those loving Porcupine Goliaths, meaning no corpse = no spike explosion. If you want something any character can use to mitigate those fuckers, Abyssal Cry will stop them from blowing up in your face. Ultima66 fucked around with this message at 18:16 on Oct 3, 2016 |
# ? Oct 3, 2016 18:14 |
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Ultima66 posted:Bonus tip: the mechanic for proliferation is the same as the mechanic for those loving Porcupine Goliaths, meaning no corpse = no spike explosion. If you want something any character can use to mitigate those fuckers, Abyssal Cry will stop them from blowing up in your face. I wish the game was more consistent about that, because stuff like fire dogs and tar zombies will do their on-death thing no matter what.
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# ? Oct 3, 2016 18:28 |
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Is there a way to make a tri-curse CI Vortex-Ignite build? I'm mainly concerned about itemization. I'm already using Pyre+Southbound to enable Vortex-Ignite, and probably using Doryani's Catalyst as a mainhand. Since I'm CI I need to use Auxium and/or Eye of Chayla so I don't get frozen all the time. For Tri-Curse I'd probably need to use Doedre's Damning? This seems like a LOT of uniques, and would make it pretty hard to keep my resists at full. Any ideas or suggestions on how I could make this work?
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# ? Oct 4, 2016 00:52 |
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Occultist. Whispers of Doom on the passive tree gives you +1, Malediction ascendancy the other.
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# ? Oct 4, 2016 01:01 |
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Hmm. Profane Bloom and Chaos Damage really not synergistic with Vortex damage at all.
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# ? Oct 4, 2016 01:22 |
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So my doom fletch tornado shot ranger is lvl 42 now and is squishy a.f. she hits super hard but Izaro just 1shot me in labs normal and normal doerdre did the same. I'm following neversinks general guide. Am I missing something? I'm wearing some lower level uniques for the bonuses but it doesn't seem like I should be getting 1shotted by normal bosses even without super up to date, tanky gear, right?
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# ? Oct 4, 2016 02:12 |
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Peewi posted:I'm level 62 and partway through Act 3 on Merciless and appear to be somewhat underleveled. Is there a good and/or safe way to get some levels? I'm getting tired of dying and losing all my XP. Spend a few levels at the Docks. It makes a pretty big difference if those levels are spent on defensive nodes, and free loot/currency is always nice. Think I was 65 last time I did merc domi. Gejimayu posted:So my doom fletch tornado shot ranger is lvl 42 now and is squishy a.f. she hits super hard but Izaro just 1shot me in labs normal and normal doerdre did the same. I'm following neversinks general guide. Am I missing something? I'm wearing some lower level uniques for the bonuses but it doesn't seem like I should be getting 1shotted by normal bosses even without super up to date, tanky gear, right? Give up damage for more HP in your non-unique slots and respec a few points into defensive nodes if needed. Hitting hard is always less important than staying alive to keep hitting. Look into optimizing your flasks, they've got a ton of new shiny defensive flasks compared to launch, like the 20% reduced phys damage one. Get a decoy totem if you don't have one, and use it religiously. sushibandit fucked around with this message at 02:19 on Oct 4, 2016 |
# ? Oct 4, 2016 02:13 |
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If I put my Vortex in a 30% more ele damage helmet, what'd be a good skill to put in a 5 or 6link in my chest?
Jinnigan fucked around with this message at 02:55 on Oct 4, 2016 |
# ? Oct 4, 2016 02:23 |
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Could you get +80% fire damage using liege of the primordial, cold+fire golems, and pyre?
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# ? Oct 4, 2016 02:31 |
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Just had a Shavronne's drop. I figure we've got two months in the league and I can make back my currency in a month or so if I really want to make a new LL build so I'm going to sell it. Does selling it unlinked for like 7ex sound like a good idea or should I see about 6l it- I still need two 6ls for my actual character. Also I need some advice for what to blow my ill-gotten gains on: SimoSayunaHaya I need to upgrade my rares so I can get more life and ele weakness cap (plus maybe some extra stats like fire damage, armor, flask life, etc), I need a couple jewels- looking for life and fire/area damage, and I need to 6l my Quill Rains. Any suggestions on what to focus on first?
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# ? Oct 4, 2016 03:08 |
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Jinnigan posted:Could you get +80% fire damage using liege of the primordial, cold+fire golems, and pyre?
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# ? Oct 4, 2016 03:14 |
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Ultima66 posted:To be totally clear here, only living enemies and corpses can proliferate. Any effect that removes a corpse stops proliferation. Shattering from freeze, exploding the corpse from Pyre/Obliteration/That Occultist Passive/Abyssal Cry that's like Obliteration means the corpse is gone and can not proliferate. A proliferating corpse stops proliferating if removed by Animate Zombie/Animate Spectre/Detonate Dead/Any Offering. freeze proliferation used to totally be a thing, a single mob that was frozen would lock down the entire pack. and if you had herald of ice, when one frozen mob died, it would explode dealing ice-nova level damage, which would in turn chain explode entire packs gently caress i missed my three dragons lightning tendrils freeze proliferator back in the day, it was so cool to hard counter devourer packs that popped up on you
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# ? Oct 4, 2016 05:23 |
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Can anyone give me a breakdown of what the endgame progression/landmarks look like? I've been screwing around on maps and am almost level 80 without any real direction. I'm a bit over 4k hp, have the entry level stuff for my build, but am nowhere near being able to solo like uber labs and stuff. What should my goals be, aside from "more hp"?
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# ? Oct 4, 2016 05:42 |
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Jinnigan posted:If I put my Vortex in a 30% more ele damage helmet, what'd be a good skill to put in a 5 or 6link in my chest? Orb of Storms curse on hit, 3 curses, cull for a 6 link. e: Or if you want to run defensive curses on Blasphemy, there's always IIR or PCoC
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# ? Oct 4, 2016 07:12 |
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Gejimayu posted:Can anyone give me a breakdown of what the endgame progression/landmarks look like? I've been screwing around on maps and am almost level 80 without any real direction. I'm a bit over 4k hp, have the entry level stuff for my build, but am nowhere near being able to solo like uber labs and stuff. What should my goals be, aside from "more hp"? post your character? nobody can tell you anything else than "more hp"
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# ? Oct 4, 2016 07:16 |
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Ok, so here's a roadmap of where I want my CI Vortex Elementalist to go. I'm trying to hammer out some ideas (mostly around curses) but hopefully this will give me some tankiness on top of just a huge CI pool. Helm: 30% more Elemental Damage Vortex - Rapid Decay - Increased AOE - Controlled Destruction 5l Chest: Enlighten - Discipline - Blasphemy - Enfeeble - Elemental Weakness 4l: Orb of Storms - Inc Crit Strikes - Power Charge on Crit - Increased AoE? Blind? 4l: CWDT - Immortal Call - Golem - Increased Duration? Arctic Breath? 3l: Leap Slam [Doryani's Catalyst] - Fortify - Faster Attacks 3l: Decoy Totem Vaal Lightning Trap Vaal Discipline Gear: Doryani's Catalyst, Pyre, Southbound. Probably Auxium and Valyrium too. That leaves me 4 slots to get resistance in, 5 if you count the helm. hopefully only needing 5l in the chest makes a 700es with high res affordable. I've got a 10ex budget and it looks like a 30% More Ele Dam helm with 200+es and some resists on it is 1-2ex, while a 5l chest with ~90 resists on it is around 5ex. And everything else is probably pretty cheap. Nothing extremely expensive needed. Jinnigan fucked around with this message at 08:09 on Oct 4, 2016 |
# ? Oct 4, 2016 08:01 |
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Phobophilia posted:freeze proliferation used to totally be a thing, a single mob that was frozen would lock down the entire pack. and if you had herald of ice, when one frozen mob died, it would explode dealing ice-nova level damage, which would in turn chain explode entire packs
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# ? Oct 4, 2016 08:18 |
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Did you consider the hrimburn instead of pyre+southbound gloves, you don't really need 16% life if your going CI, and you need a ring slot for that moonstone unique.
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# ? Oct 4, 2016 08:24 |
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Ra Ra Rasputin posted:Did you consider the hrimburn instead of pyre+southbound gloves, you don't really need 16% life if your going CI, and you need a ring slot for that moonstone unique. It feels to me like it'd be a little harder to scale the damage for it. You'd only be able to triple dip off +elemental damage, instead of +fire damage? Since +cold buffs vortex and vortex dot, but not ignite, and +fire buffs ignite but not vortex or vortex dot. Jinnigan fucked around with this message at 08:32 on Oct 4, 2016 |
# ? Oct 4, 2016 08:30 |
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# ? May 29, 2024 05:23 |
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God dammit its near impossible to get a useful bow from drops or by crafting (if youre not rich). Im at the gates of merciless Solaris Temple and my tooltip dps from tornado shot is 2k. Does buying a bow that actually lets me kill things count against "solo self found"?
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# ? Oct 4, 2016 08:49 |