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mitochondritom posted:I mean sure, Caelar wasn't the "evil mad man" trope, but she wasn't overly interesting or complex. Holy warrior who fell from grace isn't exactly a novel or unique spin on things. I think including Jon Irenicus throughout the game really interfered with her presence as it was clear from anyone who played the other games who he was and if you hadn't, he was an obvious set up for the TRUE bad guy, thus robbing Caelar of any importance. Holy warrior who fell from grace because her idiot order let a 10-year-old kid guard the archdevil summoning tomes and was super traumatized by the loss of her uncle to the ensuing incident. Doesn't excuse her selfish idiot crusade but goddamn evil will win because good is dumb. Do we really need to spoiler that guy? His identity is super obvious the moment they show up, which is in the first chapter of the expansion. I do agree that he was too involved with events, though. Terrible Opinions posted:That's a weird way to say like second or third best, but it also contained the drat wolfwere island easily the worse area in any infinity engine game. Why was wolfwere island so bad again?
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# ? Oct 5, 2016 16:31 |
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# ? May 31, 2024 03:56 |
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what's the best character class if I just want to smash through BG1 and 2 with the EE. I never played them and always wanted to, just want to crush through for the story mainly though.
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# ? Oct 5, 2016 16:39 |
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Terrible Opinions posted:That's a weird way to say like second or third best, but it also contained the drat wolfwere island easily the worse area in any infinity engine game. That's a funny way to spell Firewine Dungeon.
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# ? Oct 5, 2016 16:43 |
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queeb posted:what's the best character class if I just want to smash through BG1 and 2 with the EE. I never played them and always wanted to, just want to crush through for the story mainly though. thief/cleric
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# ? Oct 5, 2016 16:45 |
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queeb posted:what's the best character class if I just want to smash through BG1 and 2 with the EE. I never played them and always wanted to, just want to crush through for the story mainly though. Inquisitor. You'll be tough enough during the early bit where instagibs are most likely and wreck all the magic users in BG2. an actual mage would probably be more powerful in the long run, but they require more thinking and there's plenty of NPC mages anyways. Edit: Make sure to put two pips in 2 handed swords by the time you get to BG2. Air Skwirl fucked around with this message at 17:53 on Oct 5, 2016 |
# ? Oct 5, 2016 17:51 |
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Dillbag posted:Firewine
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# ? Oct 5, 2016 17:54 |
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I like how the AI in bg1 is such that enemy mages will gleefully cast lightning bolt in dungeons like Firewine even though it will ricohet and kill them because despite that it will most certainly kill your entire party too. It's pretty funny/trollish by the devs to give mages that spell in those dungeons.
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# ? Oct 5, 2016 18:14 |
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To be honest, the most surprising thing about Siege of Dragonspear to me was the tie in to Icewind Dale by having Belhifet appear. Didn't really expect that.
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# ? Oct 5, 2016 18:17 |
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Woolie Wool posted:Sorry you insist all your villains must be cackling LOOK HOW EEEEEEVIL I am monsters and cannot appreciate moral ambiguity or complexity, maybe you should work on that. Lol, good job putting words in my mouth. I just think she's badly written. She's supposedly extremely charismatic and has convinced most people she's pursuing a just cause, yet every encounter with her is extremely underwhelming. She's supposed to come across as a wounded child that didn't mature at the end, but I found her petulant and sad way before then.
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# ? Oct 5, 2016 18:44 |
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This is the part where I say "Much like your posting", but I haven't gotten to it yet so I don't have an opinion yet
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# ? Oct 5, 2016 19:48 |
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Whenever it comes up I wonder if there is anyone that goes through Firewine Dungeon without cheat-teleporting.Portland Sucks posted:So what's the deal with Siege of Dragonspear? Should I play this, or is it unequivocally a Bad Game? The fights are good, boss fights especially so. Better than both of the originals in many ways. Really good dungeon crawls that don't last too long. The maps look good and are designed well. It's very linear, but there are side quests. Some of them are fun, some are just lame fetch quests. Random encounters were replaced by single-map mini-adventures, those are great. Companions are okay to good. Some can be annoying. Corwyn, the one companion the game really wants you to use, is great. The main plot is underdeveloped and the game ends kinda abruptly. Cameos take up way too much time. Loot distribution is so much better than in the original games. You need +3 weapons in your party for the final boss, but you can take whatever proficiency and do well at all stages of the game.
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# ? Oct 5, 2016 20:00 |
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Wizard Styles posted:Whenever it comes up I wonder if there is anyone that goes through Firewine Dungeon without cheat-teleporting. Na, just enter the ruins via the backdoor in Gullykin, nuke the Ogre mage and Lendarn, then leave the way you came. The only reason to clear the ruins is if you really want to stock up on fire arrows. The Ulcaster easter egg with the knight's armor isn't worth doing for the cursed vampiric longsword.
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# ? Oct 5, 2016 22:38 |
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queeb posted:what's the best character class if I just want to smash through BG1 and 2 with the EE. I never played them and always wanted to, just want to crush through for the story mainly though. Seconding the person who said Inquisitor (paladin kit). Specialise in 2H weapons
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# ? Oct 6, 2016 00:06 |
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Inquisitor is a good choice. Fighter/Cleric multi-class is an option for a main character that has slightly more to do than just hit things in a regular fight but can also just do that. Berserkers are also good because they just fight and get to ignore a lot of the status effects BG2 especially loves to throw at you. But really, just avoid the following: Beastmaster Wizard Slayer unkitted Fighter (just be a Berserker if that's what you want) unkitted Druid and Shapeshifter Monk single-classed Thief a lot of Mage specializations (Transmuter, Abjurer, Enchanter and Necromancer are the really bad ones) Shaman, I guess? Did anything ever happen with that class? I'd also not play a Sorcerer or dual-class because those things entail careful consideration of spell picks or a lot of time spent playing an underpowered main character, respectively. Dillbag posted:Na, just enter the ruins via the backdoor in Gullykin, nuke the Ogre mage and Lendarn, then leave the way you came. The only reason to clear the ruins is if you really want to stock up on fire arrows. The Ulcaster easter egg with the knight's armor isn't worth doing for the cursed vampiric longsword. Also, one of the worst things a full SCS installation does is closing that secret entrance. Which is really just a reason to never blindly install every SCS component. Wizard Styles fucked around with this message at 08:50 on Oct 6, 2016 |
# ? Oct 6, 2016 08:47 |
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Cavalier is the other good Paladin kit. It's not as good at wrecking mages as Inquisitor, but they're not a huge problem until BG II and the game gives you an Inquisitor party member. The only downside is deciding who gets the holy sword...
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# ? Oct 6, 2016 09:22 |
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Cavaliers are a bit awkward to use in BG1 because you need throwing weapons if you want them to stay at range. They are good, though. Can't really go wrong with any Paladin, even unkitted, although Inquisitors and Cavaliers are better than the other options. (Blackguards are very strong as well, if you count them.) Also, yeah, should have said that the game hands you an Inquisitor and a Berserker in BG2, which is when they're most relevant. Keeping the Inquisitor in your party for long isn't the nicest thing to do given his personal quest, though, and the Berserker is evil-aligned, which might cause problems.
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# ? Oct 6, 2016 10:07 |
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Cythereal posted:Eh, Black Razor is a +3 longsword with immunity to charm/fear and that buff. It's not bad, but you'll most likely drop it shortly into Throne and that assumes you're using longswords at all. "That buff" is a not inconsiderable +3 strength, haste and healing; it's a 3-8 damage buff per swing (depending on your starting strength, assuming 22 or below)
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# ? Oct 6, 2016 10:29 |
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Ranged combat can be easily covered by other party members. I guess it depends on your playstyle and what difficulty you've chosen- I played on Easy until Dragonspear, so I may not have had a definitive experience. Cavalier seriously pays off in the long term, though.MrL_JaKiri posted:"That buff" is a not inconsiderable +3 strength, haste and healing; it's a 3-8 damage buff per swing (depending on your starting strength, assuming 22 or below) Wait, really? drat, I would've taken it and done the redemption quest if I knew it was that good.
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# ? Oct 6, 2016 10:37 |
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15% chance to drain 4 levels on target and heal 20 points, haste and +3 strength the user for 20 seconds. With a reasonable number of attacks it's permanently up. I used it in a solo FMT game and it turned out to be surprisingly effective.
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# ? Oct 6, 2016 10:41 |
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Blackrazor is seriously good, yeah. I always forget how good because I've never actually taken it.Kavak posted:Ranged combat can be easily covered by other party members. I guess it depends on your playstyle and what difficulty you've chosen- I played on Easy until Dragonspear, so I may not have had a definitive experience. Cavalier seriously pays off in the long term, though. e: Throwing weapons aren't bad, though.
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# ? Oct 6, 2016 11:06 |
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Wizard Styles posted:Also, yeah, should have said that the game hands you an Inquisitor and a Berserker in BG2, which is when they're most relevant. Keeping the Inquisitor in your party for long isn't the nicest thing to do given his personal quest, though, and the Berserker is evil-aligned, which might cause problems.
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# ? Oct 6, 2016 11:11 |
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Wizard Styles posted:1 Pixel Productions didn't work with IWD2 due to the engine having undergone a lot of weird changes compared to the other IE games for no apparent reason last time I checked.
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# ? Oct 6, 2016 16:22 |
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Cavaliers are cool in bg1 because you can easily get them to 100% fire resistance and then you can just charge your Cav right into a group of enemies and unleash fireballs while laughing. It's even more comical once you have Spider's Bane or a Ring of Free Action.
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# ? Oct 6, 2016 17:19 |
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Terrible Opinions posted:Unless this was added in unfinished business you can just come back a week later and re-recruit him. As he's got his family issues mostly worked out but has one last job to do before retirement. rope kid posted:The reason was supporting 3E rules.
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# ? Oct 6, 2016 17:57 |
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Wizard Styles posted:Inquisitor is a good choice. Fighter/Cleric multi-class is an option for a main character that has slightly more to do than just hit things in a regular fight but can also just do that. Berserkers are also good because they just fight and get to ignore a lot of the status effects BG2 especially loves to throw at you. Inquisitor is #1, Barbarian #2, and Sorcerer #3, it's super easy to follow a spell picking guide for sorc and they can easily just hurl spells all over the place once they get to around level 4. Dumping tons of sleep spells and later fireball will easily tromp through BG1.
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# ? Oct 6, 2016 22:01 |
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There's like 8 wands of fire you can get for free throughout BG1. Please don't pick fireball as one of your sorcerer's spells. My usual recommendation is a fighter/cleric multi. Very strong, can be as involved or brainless as you want, impossible to gently caress up.
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# ? Oct 6, 2016 22:12 |
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Plus, you can sell wands and buy them back with full charges. Doom + Greater Malaise (in later levels) + wand of paralyzation and say goodnight, Gracie.
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# ? Oct 6, 2016 22:21 |
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Washout posted:Inquisitor is #1, Barbarian #2, and Sorcerer #3, it's super easy to follow a spell picking guide for sorc and they can easily just hurl spells all over the place once they get to around level 4. Dumping tons of sleep spells and later fireball will easily tromp through BG1. I also don't think you'd ever find two guides that agree. Most of them would probably be bad anyway. And that's why I wouldn't recommend a Sorcerer. It's just better when you know what spells you want instead of following some guide.
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# ? Oct 6, 2016 22:24 |
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I've been thinking about doing a full run through the EE series (including Dragonspear) with an unnerfed Ranger/Cleric with really low physical stats but 25 Wisdom, played as a full caster who is really squishy and avoid physical combat at all cost. I don't really want the Ranger class, I just want all of the priestly spells on one character.
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# ? Oct 7, 2016 00:42 |
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Wizard Styles posted:As Suspicious said, Fireball is, imo, a terrible pick for a Sorcerer, and especially terrible for one that's supposed to also be played in BG2. So, of two spells you listed, we already disagree about one. Sleep is also debatable because it's completely useless later on. I'd personally always take it at level 1 because it's so good early on and it's not like there's a lot of level 1 spells that will retain their value indefinitely. But I can see the argument in favor of passing on it as long as there's at least another party member that can cast it. I disagree completely, sleep and fireball/haste in no way affect how you are going to do later on and are really all you need to get through BG1 unless you are using SCS or gunning for higher difficulties.
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# ? Oct 7, 2016 02:38 |
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Why would you waste a level 3 pick on fireball when wands of fire are all over the place and do the exact same thing for free? Not to mention sorcerers only get 2 level 3 picks in BG1 IIRC, the first not until level 6. By that level you should be in the city and fireball already isn't all that great anymore, though the wand of fire's scorcher is still amazing, of course. Seriously use wands of fire.
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# ? Oct 7, 2016 02:45 |
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Use wands of fire no matter your spellcasting class. Spread them out among your party members if you can.
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# ? Oct 7, 2016 02:53 |
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Kavak posted:Use wands of fire no matter your spellcasting class. Spread them out among your party members if you can. Every once in a while it feels good to just say "eh, gently caress this encounter" and have everyone in the party use a wand of fire/necklace of missiles/potion of explosions/arrow of detonation and just put out as much hurt as possible as fast as possible.
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# ? Oct 7, 2016 04:55 |
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AngryBooch posted:Every once in a while it feels good to just say "eh, gently caress this encounter" and have everyone in the party use a wand of fire/necklace of missiles/potion of explosions/arrow of detonation and just put out as much hurt as possible as fast as possible. That's my standard solution to the chess board fight in Durlag's Tower.
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# ? Oct 7, 2016 06:16 |
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How the crap do i get kits in BG1:EE?
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# ? Oct 7, 2016 06:33 |
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Babylon Astronaut posted:How the crap do i get kits in BG1:EE? Select them during character generation. I forget where the button is, probably on the class screen.
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# ? Oct 7, 2016 06:36 |
Babylon Astronaut posted:How the crap do i get kits in BG1:EE? Remember it only works for single class characters. If you're multi-classed, you don't get the options. For any of the single class choices, when you pick, say, Ranger it'll open a new screen with the various Ranger kits.
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# ? Oct 7, 2016 08:53 |
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Gnomes are the exception, they can be multiclassed Illusionists.
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# ? Oct 7, 2016 08:55 |
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Washout posted:I disagree completely, sleep and fireball/haste in no way affect how you are going to do later on and are really all you need to get through BG1 unless you are using SCS or gunning for higher difficulties. I would only take Haste on a Sorcerer if I had nobody else that can cast it. You're only going to cast it once, probably outside of battle, before resting and will stop using it (much) later on, so putting it on a Sorcerer is a waste if it can be avoided. My BG1 Sorcerer spell picks for level 3 in order: Slow, Minute Meteors, Skull Trap. This assumes a Mage in the party that can cast Haste, Remove Magic and occasionally the AoE Invisibility spell. Without a Mage I'd go Slow, Haste, Meteors.
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# ? Oct 7, 2016 09:02 |
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# ? May 31, 2024 03:56 |
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Sorcs need one spell at each level as follows (in order from 1-9): 1- magic missile, 2- mirror image, 3- skull trap, 4- stoneskin, 5- breach, level 6 who gives a gently caress so maybe imp haste or that broken invisibility spell, 7- mordenkainen's sword, 8- ADHW, 9- timestop, 10- summon planetar Anything else is nice but unecessary voiceless anal fricative fucked around with this message at 12:20 on Oct 7, 2016 |
# ? Oct 7, 2016 12:16 |